spiegel-keyman/docs/builder.md
Marc Durdin c3a8fdec13
Merge pull request #15257 from keymanapp/maint/resources/verify-order-of-builder_int_deps
maint(resources): verify order of builder_describe_internal_dependency
2025-12-05 07:10:37 +01:00

42 KiB

Using the builder.inc.sh builder functions

Note: see resources/build/README.md for distinction on builder-basic.inc.sh and builder-full.inc.sh.

The Keyman repository is standardising on bash scripts for builds. These may call project-specific builders, such as tsc for Typescript projects, meson for our cross-platform C++ projects, xcodebuild on macOS and iOS projects, gradle for Android, nmake in our Windows builds, or worse, but each project should also have a build.sh script in its root.

We have standardised on parameters and structure for build.sh scripts. The objectives are:

  1. to be consistent in use of script parameters across all platforms and projects
  2. to be self-documenting in usage (--help should always tell you all you need to know)
  3. for the scripts to be easily readable, coherent, and straightforward for anyone involved in the project to maintain
  4. for dependencies to be simple, but flexible

Anatomy of a build script

A build script is made up of three sections:

Build script prologue

A build script should always start with the following prologue:

#!/usr/bin/env bash
#
# <short description of the script purpose>

set -eu

## START STANDARD BUILD SCRIPT INCLUDE
# adjust relative paths as necessary
THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")"
. "$(dirname "$THIS_SCRIPT")/<relative-path-to-repo-root>/resources/build/builder-basic.inc.sh"
## END STANDARD BUILD SCRIPT INCLUDE

# . "$KEYMAN_ROOT/.../foo.inc.sh"     # any other includes, such as jq.inc.sh

# cd "$THIS_SCRIPT_PATH"              # optionally, run from script directory

################################ Main script ################################

This prologue ensures that we have a consistent environment. Explaining each section:

Shebang

#!/usr/bin/env bash

We use the /usr/bin/env prefix to ensure that we get the right version of bash on macOS (installed via homebrew, rather than the obsolete system-provided one). This also works fine on Linux, git bash on Windows, and WSL.

Bash options (set -eu)

Builder scripts will inherit set -eu from builder.inc.sh:

  • -e to exit on any statement failure
  • -u to abort on unset variable use (usually coming from typos)

Standard build script include

## START STANDARD BUILD SCRIPT INCLUDE
# adjust relative paths as necessary
THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")"
. "$(dirname "$THIS_SCRIPT")/<relative-path-to-repo-root>/resources/build/builder-basic.inc.sh"
## END STANDARD BUILD SCRIPT INCLUDE

This somewhat unwieldy incantation handles all our build environments. The intent is to get a good solid consistent path for the script so that we can safely include the build script, no matter what pwd is when the script is run.

The only modification permissible in this block is the <relative-path-to-repo-root> text which will be a series of ../ paths taking us to the repository root from the location of the script itself.

It is essential to make the include relative to the repo root, even for scripts under the resources/ folder. Doing this gives us significant performance benefits.

Inclusion of other scripts should be kept outside this standard build script include section, as we may programatically update (a.ka. global search-and-replace) this section in the future as required.

Any other includes

Once builder-basic.inc.sh has been included, the variable $KEYMAN_ROOT will be available, so other include scripts should be sourced accordingly, for example:

. "$KEYMAN_ROOT/resources/build/jq.inc.sh"

Setting path

Builder will cd to the folder of the builder script, so there is no need to cd at the start of your script.

Standard environment

builder-basic.inc.sh will prepend $KEYMAN_ROOT/node_modules/.bin to the PATH variable to ensure that we run the correct versions of npm package commands, so there is no need to hard-code path references or add script wrappers to package.json (npm run <script>).

  • BUILDER_CONFIGURATION will be set to debug if the --debug option is passed in, or release otherwise, which corresponds to the output folder names for many projects.

  • BUILDER_OS will be set to linux, mac, or win, depending on the platform the builder script is currently running on.

    NOTE: Only use BUILDER_OS in a case statement. Use one of the builder_is_macos, builder_is_windows, or builder_is_linux functions to check if the script is running on a particular platform.

Other environment variables and paths will probably be added over time.

Split

The comment line splitting the prologue from the body of the script is optional, but makes the script easy to scan!

################################ Main script ################################

Defining build script parameters

The build script should use the builder functions and variables to process its command line and control its run. See builder_describe for full details on how these parameters are defined.

Build scripts can define targets, actions, options, and dependencies, which are parameters passed in to the script when it is run by a user or called by another script:

  • targets: these are the expected outputs of the build script. A target is prefixed with a :, for example :app. If no target is defined for a script, then the default target :project is used.

    If a folder exists with the same name as a target, then that automatically denotes the target as a "child project". This can simplify parent-child style scripts, using the builder_run_child_actions function.

    A child project with an alternate folder can also be specified by appending =path to the target definition, for example :app=src/app. Where possible, avoid differences in names of child projects and folders.

  • actions: these are the various actions that a build script can take, such as clean, or build. If no action is passed in to on a given script invocation, then the default action is build (unless the script defines an alternative default).

  • options: these are possible additional options that can be passed to the script to modify the behavior of the script. All options should be prefixed with --, such as --option, and a shorthand single letter form may also be optionally provided, such as -o.

    Note that when we call scripts from other scripts, particularly in CI, we should always use the longhand form; the shorthand form is for convenience on the command line only.

    Be judicious in use of options; overuse of options will make scripts hard to use.

    Note: --debug (or -d) is a standard option and should not be declared again. See builder_is_debug_build for more details on the --debug flag.

    Options can be used to provide additional data, by including =<varname> in their definition. Otherwise, they are treated as a boolean.

    An option will be inherited by child scripts if you append a + to the option name.

    Other standard options are listed in standard builder options.

  • module dependencies: these are other builder scripts which must be configured and built before the actions in this script can continue. Only configure and build actions are ever passed to dependency scripts; these actions will execute by default, for all targets of the dependency script. If you are working on code within a dependency, you are currently expected to rebuild and test that dependency locally.

    A module dependency is similar to, but not the same as, a child project. Child projects live in sub-folders of the parent project, whereas generally a dependency will be in another folder altogether.

    Module dependencies can be defined for all actions and targets, or may be limited to specific action and/or targets.

    A module dependency can be on a single target within a module, instead of all targets within the module.

    Configuration and build of module dependencies can be controlled through the use of the --deps, --no-deps, and --force-deps parameters.

    Dependency definitions

    It can be easy to confuse different dependency types!

    • An external dependency is a dependency on a 3rd party component, which typically needs to be downloaded during the configure stage of a script.
    • An internal dependency is a dependency within the current script itself, such as build being internally dependent on configure.
    • A dependency on another builder script, as described above, is called a module dependency.
    • Child projects are not dependencies. But they can feel quite similar.

The first step in your script is to describe the available parameters, using builder_describe, for example:

builder_describe \
  "Tests the builder-basic.inc.sh builder functions. This is merely an example." \
  clean \
  build \
  test \
  "install         Installs something on the local system" \
  :app \
  ":engine         The internal engine for the app" \
  "--power,-p      Use powerful mode" \
  "--zoom,-z       Use zoom mode" \
  "--feature=FOO   Enable feature foo"

Constraining build targets by platform or tooling

You can use builder_describe_platform to constrain certain targets to only run on specific platforms or if specific toolchains are installed.

Parsing command line

After describing the available parameters, you need to pass the command line parameters in for parsing and validation:

builder_parse "$@"

If any parameters are invalid, the script will be terminated by builder_parse with an error and will print the script usage help using builder_display_usage.

Build script actions

Then, check each of the potential actions, in the order that they should be run, for example:

if builder_start_action configure; then
  node_select_version_and_npm_ci
  builder_finish_action success configure
fi

if builder_start_action clean; then
  npm run clean
  rm -f ./version.inc.ts
  builder_finish_action success clean
fi

if builder_start_action build; then
  npm run build -- $builder_verbose
  builder_finish_action success build
fi

Each step is run separately, is started with builder_start_action, and finishes with builder_finish_action. If a build step is complex, it may be worthwhile splitting it into a separate function or even a separate script include. See also builder_run_action.

Use the longer form of if ...; then rather than the shorter [ ... ] && pattern, for consistency and readability.

Standard build script actions

While no build script actions are pre-defined as such, there are a set of standard actions that we should be using where possible. The actions should be defined in the build script and 'actioned' in the order listed below.

  • clean: clean all artifacts. Running clean should generally be similar to git clean -fdx .; the main difference is that user-created config files such as codesigning controls would be kept.
  • configure: install external dependencies, create build scripts where tools require it.
  • build: do the build. note: if module dependency artifacts must be copied or transformed at any stage, this should be done in the build action.
  • test: run automated unit tests. Some e2e tests may run here, so long as they have no UX impact -- i.e. we should not run e2e tests that take over the system keyboard or emit key events by default.
  • install: install the built artifact on the local system for use.
  • publish: publish the built artifacts to relevant repositories.

Internal dependencies

All build scripts have a set of automatic internal dependencies:

  • build depends on configure
  • test, install, and publish depend on build

Internal dependencies will be added to the list of targets for the build if you have described outputs for them, and the outputs do not exist, and the dependency is required for one of the targets specified on the command line.

The build order of dependencies is determined by the order in which builder_start_action is called in the script for each action.

You can also define your own internal dependencies with builder_describe_internal_dependency. This allows you to define dependencies across targets. Use this judiciously; for example, Keyman Core uses this to build both x86_64 and arm64 targets, and test only the appropriate architecture on macOS.

Standard builder options

The following options are pre-defined and should not be overridden:

  • --help, -h: displays help on using this script
  • --color: forces on ANSI color output for the script
  • --no-color: forces off ANSI color output for the script
  • --verbose, -v: verbose mode, sets the $builder_verbose variable
  • --debug, -d: debug build (default for local builds); see builder_is_debug_build for more detail
  • --release: release build, inverse of --debug, to force a non-debug build
  • --offline: allow to build while offline. This might fail if not all dependencies are cached.
  • --deps: Build dependencies if required (default)
  • --no-deps: Skip build of dependencies
  • --force-deps: Reconfigure and rebuild all dependencies
  • --builder-ignore-unknown-options: Ignore any subsequent unrecognized - or -- prefixed options in the parameter list. This is intended for use in transitional situations where scripts may need to temporarily support passing additional parameters; see also: #14200 for more background, builder_ignore_unknown_options, and $builder_ignored_options.

Internal builder options

The following options are used internally in builder and should never be included as parameters otherwise: --builder-dep-parent, --builder-child, --builder-report-dependencies, --builder-completion-describe


Builder API functions and variables

$builder_debug variable

This standard variable will be set to "--debug", if the --debug or -d parameter is passed on the command line, and otherwise will be set to "".

Usage

For example, can be used to pass --debug to another app:

npm test -- $builder_debug

builder_describe function

Describes a build script, defines available parameters and their meanings. Use together with builder_parse to process input parameters.

Usage

builder_describe description param_desc...

Parameters

  • description: A short description of what the script does
  • param_desc: Space separated name and description of parameter.

Description

The param_desc parameter has two components: first, the parameter definition, and second, an optional description for the parameter. The parameter definition must not include any spaces, and the description, if included, must be preceded by at least one space. This means that the parameters should be surrounded by quote marks so that they are treated as a single parameter, for example:

builder_describe "Sample script" \
  ":app   the app" \
  configure \
  build \
  test \
  "--print-errors,-p    Print errors"

Or, a shorthand version for a simple script:

builder_describe "Build version module" clean configure build test

Each param_desc parameter defines a target, action, option, or dependency. All parameters passed on the command line in a call to the script (prior to --, see $builder_extra_params variable) must match one of the parameters defined here.

Targets are defined by including a : prefix, for example:

builder_describe "Sample script" :engine ":proxy  the proxy module"

There are several predefined targets. These will not be available to users of your script unless you include them in the builder_describe call, but when used, they have default descriptions, which can be used instead of adding your own in the call:

  • :project: "this project"
  • :app: "main app"
  • :engine: "engine module"
  • :module: "this module"
  • :tools: "build tools for this project"

If a folder exists with the same name as a target, then that automatically denotes the target as a "child project". This can simplify parent-child style scripts, using the builder_run_child_actions function.

A child project with an alternate folder can also be specified by appending =path to the target definition, for example :app=src/app. Where possible, avoid differences in names of child projects and folders.

Actions are defined as single words, for example:

builder_describe "Sample script" build "install   installs app on local system"

There are several predefined actions. Again, these will not be available to users unless you include them in the call, but they do have default descriptions:

  • clean: "remove build/ folder and build artifacts"
  • configure: "install dependencies, e.g. npm"
  • build: "build target(s)"
  • test: "run automated tests"

The default action will be build, unless overridden by using the + suffix on a definition:

builder_describe "Testing script" clean test+

If an action is passed to a child script, but the child script does not support it, it will be ignored, although a builder debug message will be issued for safety.

Options are defined by including a -- prefix.

Specification of options: "--option[,-o][+][=var] [One line description]"

builder_describe "Sample script" \
  --option,-o \
  "--out-path,-o=OUT_PATH    Specify output path"

A shorthand form may optionally be provided by appending ,-x to the parameter definition, where x is a one letter shorthand form. Currently, shorthand forms may not be combined when invoking the script -- each must be passed separately. Ensure that you do not include a space after the comma.

If a + is appended (after the optional shorthand form, but before the variable), then the option will be passed to child scripts. Child scripts do not need to declare the option if they do not use it, but this will be noted as a builder debug message for safety; it is also acceptable for the child script to declare the option but ignore it. However, the option will not be passed to dependencies.

By default, an option will be treated as a boolean. It can be tested with builder_has_option. If you need to pass additional data, then the =<variable> format specifies an environment variable where the additional data will be stored. When using this format, it is good to use builder_has_option to test for the presence of the parameter before attempting to use the variable.

Note: although the definition uses = to define the variable, when invoking script, the value should be passed in as a separate parameter.

There is one standard option: --debug. You should not include --debug in the builder_describe call, as it is always available. See builder_is_debug_build for more details.

Note that you should not include any of the standard builder options here.

Dependencies are defined with a @ prefix, for example:

builder_describe "Sample script" \
  "@/core configure build" \
  configure \
  build

A dependency always starts with @. The path to the dependency will be relative to the build script folder if the path does not start with /. Otherwise, the path to the dependency is interpreted relative to the root of the repository. It is an error to specify a dependency outside the repo root.

A dependency definition can include a target for that dependency, for example, "@/core:arch". This would build only the ':arch' target for the core module.

Relative paths will be expanded to full paths, again, relative to the root of the repository.

Dependencies may be limited to specific action:target pairs on the current script. If not specified, dependencies will be built for all actions on all targets. Either action or :target may be omitted, and multiple actions and targets may be specified, space separated.


builder_describe_internal_dependency function

Define a local dependency between one action:target and another.

Usage

builder_describe_internal_dependency action:target depaction:deptarget ...

Parameters

  • action:target: The action and target that has a dependency
  • depaction:deptarget: The dependency action and target

Example

builder_describe_internal_dependency \
  build:mac build:mac-x86_64 \
  build:mac build:mac-arm64

Note: actions and targets must be fully specified, and this must be called before both of builder_describe_outputs and builder_parse in order for dependencies to be resolved.


builder_describe_outputs function

Defines an output file or folder expected to be present after successful completion of an action for a target. Used to skip actions for dependency builds. If :target is not provided, assumes :project.

Relative paths are relative to script folder; absolute paths are relative to repository root, not filesystem root.

Usage

  builder_describe_outputs action:target filename [...]

Parameters

  • 1: action[:target] action and/or target associated with file
  • 2: filename name of file or folder to check
  • 3+: ... repeat previous arguments for additional outputs

Example

  builder_describe_outputs \
    "configure" "/node_modules" \
    "build"     "build/index.js"

builder_describe_platform function

Describes the platforms for which a given target will be available, and filters the list of targets accordingly, removing targets that cannot be built on the current platform. Removed targets will be listed in a separate section in the help documentation.

Usage

builder_describe_platform :target platform[,...] [:target platform[,...] ...]

Parameters

  • target platform[s] ...: Target and its list of corresponding platform(s)

Description

Multiple targets can be listed. Each target must be followed by a comma separated list of platforms. The currently supported platforms are:

Operating System platforms:

  • win: Windows
  • mac: macOS
  • linux: Linux

Development tooling platforms:

  • delphi: Delphi is installed (Windows only)
  • android-studio: Android Studio is installed ($ANDROID_HOME variable)

Targets not specified will be built on all platforms.

Example

builder_describe_platform \
  :tike  win,delphi

builder_display_usage function

Prints the help for the script, constructed from the builder_describe parameters, so must be called after builder_describe.

Usage

builder_describe "sample" clean build test
builder_display_usage

builder_echo function

Wraps the echo command with color and a script identifier prefix.

Usage

builder_echo [mode] message
or
builder_echo start blockname message
or
builder_echo end blockname status message

Parameters

Note: if only a single parameter passed, it will be the message parameter, and mode will be white.

  • mode: one of the following modes:

    • success: A message indicating success, represented with green text
    • heading: A heading, represented with blue text
    • warning: A warning message, represented with yellow text
    • error: An error message, represented with red text (consider builder_die)
    • debug: A debug string, represented with teal text (consider builder_echo_debug)
    • start: The beginning of a foldable block when running on TeamCity. The blockname will show up as the title of the collapsable block, the message as heading inside of the block. If not running on TeamCity the message is output as heading.
    • end: The end of the foldable block blockname when running on TeamCity. Ignored if not running on TeamCity identical to builder_echo status message.

    Or color identifiers:

    • white: Normal white text, the default if mode is omitted
    • grey: Darker grey text
    • green: Equivalent to success
    • blue: Equivalent to heading
    • yellow: Equivalent to warning
    • red: Equivalent to error
    • purple: Purple text, generally reserved by Builder for setmark section headings
    • brightwhite: Bright white text, generally reserved by Builder for delineating current script messages
    • teal: Teal text, equivalent to debug, generally reserved for debugging messages

    The following modes are used mostly by Builder internally:

    • setmark: A marker for a section heading, represented with purple text
  • message: a string (surround with quote marks)

  • blockname: a string with the name of the collapsable block (surround with quote marks)

  • status: one of the mode values representing the result of an action (success, warning, or error)

Description

The builder_echo command will emit a string, with the current script identifier at the start, optionally with color formatting (as long as the terminal supports color).

builder_echo "this went well"
builder_echo error "this didn't go so well"
[this/script/identifier] this went well
[this/script/identifier] this didn't go so well

(Red text cannot be represented here!)

The current script identifier will be grey for dependency builds and bright white for top-level builds and child builds.


builder_echo_debug function

Wraps the builder_echo command with debug mode and a [DEBUG] prefix.

Usage

builder_echo_debug message

Parameters

  • message: The message to emit to the console

Description

This function is used internally within Builder, but can also be used by any builder scripts as required.


$builder_extra_params variable

If a build script needs to be able to pass arbitrary additional parameters onto another tool, for example, to a test runner, then the -- parameter can be used, for example:

./build.sh test -- test-window-color --verbose

These two additional parameters will be available in the $builder_extra_params array variable, which can then be used in a call to the tool, using the ${var[@]} array expansion format:

npm test -- "${builder_extra_params[@]}"

builder_finish_action function

Finishes an action sequence. Should always be paired with builder_start_action.

Usage

if builder_start_action action:target; then
  # ... do the action
  if something_failed; then
    builder_finish_action "yeah, something failed" action:target
    exit 1
  fi
  builder_finish_action success action:target
fi

Parameters

  • result: Result or message -- success, failure, or a more detailed failure message
  • action: Action to test
  • :target: Target to test

These last two parameters can optionally be space separated.

Description

In normal circumstances, builder_finish_action will then print a corresponding message:

## [common/web/keyman-version] action:target completed successfully

When errors arise, a failure message will be printed, and the script will abort with a non-zero exit code:

## [common/web/keyman-version] action:target failed with message: yeah, something failed

builder_has_action function

This is similar to builder_start_action, testing whether the script invocation included a specific action, but does not start the action, and thus does not print any messages to the console.

Usage

if builder_has_action action:target; then
  # ...
fi

See builder_start_action for more details.


builder_has_option function

Tests if an option has been passed in the script invocation. The option must be defined in builder_describe.

Usage

if builder_has_option --option; then
  # ...
fi

Parameters

  • --option: The option to test. Must be the longhand form, and must be prefixed with --.

Description

When testing for presence of options that take additional data, the additional data variable will only be set if the option is passed in the script invocation. So builder_has_option is a clean way to test for the presence of the option in this case too:

builder_describe "Sample" "--path=OUT_PATH"
builder_parse "$@"

if builder_has_option --path; then
  echo "The output path is $OUT_PATH"
fi

builder_ignore_unknown_options function

Returns true (aka 0) if the --builder-ignore-unknown-options standard option was passed in.

Usage

if builder_ignore_unknown_options; then
  builder_echo "These options were ignored: ${builder_ignored_options[@]}"
fi

Description

This function should probably never be used in a builder script; it is included for completeness and testing. See discussion in standard builder options.


$builder_ignored_options variable

Lists all the unrecognized options passed in; only used if the --builder-ignore-unknown-options option was set (because if not set, the script would have aborted in builder_parse with an unknown option error).

Usage

if builder_ignore_unknown_options; then
  builder_echo "These options were ignored: ${builder_ignored_options[@]}"
fi

Description

This variable should probably never be used in a builder script; it is included for completeness and testing. See discussion in standard builder options.


builder_is_debug_build function

Returns true (aka 0) if the --debug standard option was passed in. This should be used instead of builder_has_option --debug.

Usage

if builder_is_debug_build; then
  ... # e.g. CONFIG=debug
fi

Description

The --debug standard option is currently handled differently to other options. It should never be declared in builder_describe, because it is always available anyway.

--debug is automatically passed to child scripts and dependency scripts.


builder_is_target_excluded_by_platform function

Returns true (aka 0) if the target has been excluded from the build because it is for a different platform, or because the required tools are not installed.

Usage

if builder_is_target_excluded_by_platform $target; then
  ...
fi

builder_is_running_on_docker function

Returns true (aka 0) if the script runs in a Docker container (i.e. if the DOCKER_RUNNING environment variable is set).

Note that this environment variable is not set automatically, so you'll have to set it before starting a build, or set it in the docker image.

Usage

if builder_is_running_on_docker; then
  ...
fi

builder_is_running_on_gha function

Returns true (aka 0) if the script runs as a GitHub action (i.e. if the GITHUB_ACTIONS environment variable is set).

Usage

if builder_is_running_on_gha; then
  ...
fi

builder_is_running_on_teamcity function

Returns true (aka 0) if the script runs on TeamCity (i.e. if the TEAMCITY_GIT_PATH environment variable is set).

Usage

if builder_is_running_on_teamcity; then
  ...
fi

builder_is_ci_build function

Returns true (aka 0) if the current build is running in CI, as a pull request test, as a mainline branch test, or as a release build.

Usage

if builder_is_ci_build; then
  ...
fi

builder_is_ci_release_build function

Returns true (aka 0) if the current build is running as a release build in CI

Usage

if builder_is_ci_release_build; then
  ...
fi

builder_is_ci_test_build function

Returns true (aka 0) if the current build is running in CI, as a pull request test, or as a mainline branch test.

Usage

if builder_is_ci_test_build; then
  ...
fi

builder_launch function

Starts a child script build, passing current build dependency, inheritable options, and timing status through as parameters. This should be used rather than calling the build script directly, to avoid multiple builds of dependencies.

Do not use builder standard options such as --deps or --debug.

Parameters

  • 1: script path to script, relative to root of repo, with leading slash
  • 2+: parameters action(s), target(s), parameters for the child script to run

Example

  builder_launch /core/build.sh configure,build:wasm --no-tests

builder_parse function

Initializes a build.sh script, parses command line. Will abort the script if invalid parameters are passed in. Use together with builder_describe, which sets up the possible command line parameters.

Usage

builder_parse "$@"

Description

Generally, you will always pass "$@" as the parameter for this call, to pass all the command line parameters from the script invocation, with automatically correct quoting and escaping.


builder_run_action function

Wraps [builder_start_action'] and [builder_finish] commands in a shorthand style for single-command actions. Can be used together with a local function for multi-command actions. Do be aware that this pseudo-closure style cannot be mixed with operators such as <, >, &&, ;, ()` and so on.

Usage

  builder_run_action action[:target] command [command-params...]

Parameters

  • 1: action[:target] name of action, and optionally also target, if target excluded starts for all defined targets
  • 2: command command to run if action is started
  • 3...: command-params parameters for command

Example

The following example shows a sensible pattern to use when you have a single multi-command action and other single-command actions. If most of your actions are multi-command, you may choose to use this approach, or stick with the longhand form.

  function do_build() {
    mkdir -p build/cjs-src
    npm run build
  }

  builder_run_action clean        rm -rf ./build/ ./tsconfig.tsbuildinfo
  builder_run_action configure    node_select_version_and_npm_ci
  builder_run_action build        do_build

builder_run_child_actions function

Executes the specified actions on or all child targets, or on the specified targets. A child target is any target which has a sub-folder of the same name as the target. Like builder_start_action, the actions will only actually be run if they have been specified by the user on the command-line.

The child script will be called with the applicable action, for all targets. No options apart from standard builder options are passed through.

Usage

builder_run_child_actions action1 [...]

Parameters

1...: action[:target] name of action:target to run

Example

builder_run_child_actions configure build test install

builder_start_action function

Starts an action and prints a message to the console, if the user has provided the action in the script invocation.

Usage

if builder_start_action action:target; then
  # ... do the action
fi

if builder_start_action action :target; then
  # ... do the action
fi

if builder_start_action action; then
  # ... do the action for default target (:project)
fi

Parameters

  • action Action to test
  • :target Target to test

These two parameters can optionally be space separated.

Description

builder_start_action will only return 0 if the user passes that action as a parameter when invoking the script. If the user has passed that action in, or the action is the default (when no actions are provided), then the function will also print a log message indicating that the action has started, for example:

## [common/web/keyman-version] build:project starting...

builder_term function

Emits the parameters passed to the function, wrapped with the helper function builder_term, which wraps the passed string with $BUILDER_TERM_START and $BUILDER_TERM_END, e.g.: $(builder_term text).

Usage

builder_describe "sample" \
  "--ci    For use with action $(builder_term test) - emits CI-friendly test reports"

builder_trim function

Trims leading and following whitespace from the input parameters.

Usage

  my_string="$(builder_trim "$my_string")"

Parameters

  • my_string An input string

builder_use_color function

This will normally be managed internally by build-utils, but can be manually overridden with:

builder_use_color true
# or
builder_use_color false

$builder_verbose variable

This standard variable will be set to "--verbose", if the --verbose or -v parameter is passed on the command line, and otherwise will be set to "".

Usage

For example, can be used to pass --verbose to another app:

npm test -- $builder_verbose

# Can also be used like a standard option:
if builder_has_option --verbose; then
  # ...
fi

typescript_run_eslint_mocha_tests function

Runs eslint, builds tests, and then runs tests with mocha + c8 (coverage)

Note: this is currently hosted in shellHelperFunctions.sh, but will be moved to builder.typescript.inc.sh in the future.

Usage

builder_run_action  test    typescript_run_eslint_mocha_tests [coverage_threshold]

Parameters

  • coverage_threshold optional, minimum coverage for c8 to pass tests, defaults to 90 (percent)

builder_is_windows, builder_is_macos, and builder_is_linux functions

Returns 0 (true) if building on the particular platform.

Usage

if builder_is_windows; then
  builder_echo "We're building on a Windows machine"
fi

Formatting variables

These helper variables define ANSI color escapes when running in color mode, and resolve either to empty string (for $COLOR_*), or equivalent plain-text forms (for $BUILDER_TERM_*) when running without color:

  • $BUILDER_TERM_START: Use blue to start definition of a term for builder documentation (or < in plain-text)
  • $BUILDER_TERM_END: Return to standard color to finish definition of a term for builder documentation (or > in plain-text)
  • $COLOR_RED: Red (error)
  • $COLOR_GREEN: Green (success)
  • $COLOR_BLUE: Blue (heading / informational)
  • $COLOR_YELLOW: Yellow (warning)
  • $COLOR_RESET: Back to default (light grey/white)
  • $HEADING_SETMARK: Add a setmark, e.g. with VSCode https://code.visualstudio.com/updates/v1_69#_setmark-sequence-support

Note: it is often cleaner to use builder_echo than to use these variables directly.

Note: it is recommended that you use $(builder_term text) instead of ${BUILDER_TERM_START}text${BUILDER_TERM_END}.