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Using the build-utils.sh builder functions
The Keyman repository is standardising on bash scripts for builds. These may
call project-specific builders, such as tsc for Typescript projects, meson
for our cross-platform C++ projects, xcodebuild on macOS and iOS projects,
gradle for Android, nmake in our Windows builds, or worse, but each project
should also have a build.sh script in its root.
We have standardised on parameters and structure for build.sh scripts. The
objectives are:
- to be consistent in use of script parameters across all platforms and projects
- to be self-documenting in usage (
--helpshould always tell you all you need to know) - for the scripts to be easily readable, coherent, and straightforward for anyone involved in the project to maintain
- for dependencies to be simple, but flexible
Anatomy of a build script
A build script is made up of three sections:
Build script prologue
A build script should always start with the following prologue:
#!/usr/bin/env bash
#
# <short description of the script purpose>
set -eu
## START STANDARD BUILD SCRIPT INCLUDE
# adjust relative paths as necessary
THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")"
. "$(dirname "$THIS_SCRIPT")/<relative-path-to-repo-root>/resources/build/build-utils.sh"
## END STANDARD BUILD SCRIPT INCLUDE
# . "$KEYMAN_ROOT/.../foo.inc.sh" # any other includes, such as jq.inc.sh
# cd "$THIS_SCRIPT_PATH" # optionally, run from script directory
################################ Main script ################################
This prologue ensures that we have a consistent environment. Explaining each section:
Shebang
#!/usr/bin/env bash
We use the /usr/bin/env prefix to ensure that we get the right version of bash
on macOS (installed via homebrew, rather than the obsolete system-provided one).
This also works fine on Linux, git bash on Windows, and WSL.
Bash options (set -eu)
Builder scripts will inherit set -eu from builder.inc.sh:
-eto exit on any statement failure-uto abort on unset variable use (usually coming from typos)
Standard build script include
## START STANDARD BUILD SCRIPT INCLUDE
# adjust relative paths as necessary
THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")"
. "$(dirname "$THIS_SCRIPT")/<relative-path-to-repo-root>/resources/build/build-utils.sh"
## END STANDARD BUILD SCRIPT INCLUDE
This somewhat unwieldy incantation handles all our build environments.
The intent is to get a good solid consistent path for the script so that we can
safely include the build script, no matter what pwd is when the script is run.
The only modification permissible in this block is the
<relative-path-to-repo-root> text which will be a series of ../ paths taking
us to the repository root from the location of the script itself.
It is essential to make the include relative to the repo root, even for scripts
under the resources/ folder. Doing this gives us significant performance
benefits.
Inclusion of other scripts should be kept outside this standard build script include section, as we may programatically update (a.ka. global search-and-replace) this section in the future as required.
Any other includes
Once build-utils.sh has been included, the variable $KEYMAN_ROOT will be
available, so other include scripts should be sourced accordingly, for example:
. "$KEYMAN_ROOT/resources/build/jq.inc.sh"
Setting path
Builder will cd to the folder of the builder script, so there is no need
to cd at the start of your script.
Standard environment
build-utils.sh will prepend $KEYMAN_ROOT/node_modules/.bin to the PATH
variable to ensure that we run the correct versions of npm package commands, so
there is no need to hard-code path references or add script wrappers to
package.json (npm run <script>).
BUILDER_CONFIGURATIONwill be set todebugif the--debugoption is passed in, orreleaseotherwise, which corresponds to the output folder names for many projects.
Other environment variables and paths will probably be added over time.
Split
The comment line splitting the prologue from the body of the script is optional, but makes the script easy to scan!
################################ Main script ################################
Defining build script parameters
The build script should use the builder functions and variables to process its
command line and control its run. See builder_describe for full details on
how these parameters are defined.
Build scripts can define targets, actions, options, and dependencies, which are parameters passed in to the script when it is run by a user or called by another script:
-
targets: these are the expected outputs of the build script. A target is prefixed with a
:, for example:app. If no target is defined for a script, then the default target:projectis used.If a folder exists with the same name as a target, then that automatically denotes the target as a "child project". This can simplify parent-child style scripts, using the
builder_run_child_actionsfunction.A child project with an alternate folder can also be specified by appending
=pathto the target definition, for example:app=src/app. Where possible, avoid differences in names of child projects and folders. -
actions: these are the various actions that a build script can take, such as
clean, orbuild. If no action is passed in to on a given script invocation, then the default action isbuild(unless the script defines an alternative default). -
options: these are possible additional options that can be passed to the script to modify the behavior of the script. All options should be prefixed with
--, such as--option, and a shorthand single letter form may also be optionally provided, such as-o.Note that when we call scripts from other scripts, particularly in CI, we should always use the longhand form; the shorthand form is for convenience on the command line only.
Be judicious in use of options; overuse of options will make scripts hard to use.
Note:
--debug(or-d) is a standard option and should not be declared again. Seebuilder_is_debug_buildfor more details on the--debugflag.Options can be used to provide additional data, by including
=<varname>in their definition. Otherwise, they are treated as a boolean.An option will be inherited by child scripts if you append a
+to the option name. -
dependencies: these are other builder scripts which must be configured and built before the actions in this script can continue. Only
configureandbuildactions are ever passed to dependency scripts; these actions will execute by default, for all targets of the dependency script. If you are working on code within a dependency, you are currently expected to rebuild and test that dependency locally.A module dependency is similar to, but not the same as, a child project. Child projects live in sub-folders of the parent project, whereas generally a dependency will be in another folder altogether.
Module dependencies can be defined for all actions and targets, or may be limited to specific action and/or targets.
A module dependency can be on a single target within a module, instead of all targets within the module.
Dependency definitions
It can be easy to confuse different dependency types!
- An external dependency is a dependency on a 3rd party component, which
typically needs to be downloaded during the
configurestage of a script. - An internal dependency is a dependency within the current script
itself, such as
buildbeing internally dependent onconfigure. - A dependency on another builder script, as described above, is called a module dependency.
- Child projects are not dependencies. But they can feel quite similar.
- An external dependency is a dependency on a 3rd party component, which
typically needs to be downloaded during the
The first step in your script is to describe the available parameters, using
builder_describe, for example:
builder_describe \
"Tests the build-utils.sh builder functions. This is merely an example." \
clean \
build \
test \
"install Installs something on the local system" \
:app \
":engine The internal engine for the app" \
"--power,-p Use powerful mode" \
"--zoom,-z Use zoom mode" \
"--feature=FOO Enable feature foo"
Constraining build targets by platform or tooling
You can use builder_describe_platform to
constrain certain targets to only run on specific platforms or if specific
toolchains are installed.
Parsing command line
After describing the available parameters, you need to pass the command line parameters in for parsing and validation:
builder_parse "$@"
If any parameters are invalid, the script will be terminated by
builder_parse with an error and will print the script usage help using
builder_display_usage.
Build script actions
Then, check each of the potential actions, in the order that they should be run, for example:
if builder_start_action configure; then
verify_npm_setup
builder_finish_action success configure
fi
if builder_start_action clean; then
npm run clean
rm -f ./version.inc.ts
builder_finish_action success clean
fi
if builder_start_action build; then
npm run build -- $builder_verbose
builder_finish_action success build
fi
Each step is run separately, is started with builder_start_action, and
finishes with builder_finish_action. If a build step is complex, it may be
worthwhile splitting it into a separate function or even a separate script
include. See also builder_run_action.
Use the longer form of if ...; then rather than the shorter [ ... ] &&
pattern, for consistency and readability.
Standard build script actions
While no build script actions are pre-defined as such, there are a set of standard actions that we should be using where possible. The actions should be defined in the build script and 'actioned' in the order listed below.
clean: clean all artifacts. Runningcleanshould generally be similar togit clean -fdx .; the main difference is that user-created config files such as codesigning controls would be kept.configure: install external dependencies, create build scripts where tools require it.build: do the build. note: if module dependency artifacts must be copied or transformed at any stage, this should be done in thebuildaction.test: run automated unit tests. Some e2e tests may run here, so long as they have no UX impact -- i.e. we should not run e2e tests that take over the system keyboard or emit key events by default.install: install the built artifact on the local system for use.publish: publish the built artifacts to relevant repositories.
Internal dependencies
All build scripts have a set of automatic internal dependencies:
builddepends onconfiguretest,install, andpublishdepend onbuild
Internal dependencies will be added to the list of targets for the build if you have described outputs for them, and the outputs do not exist, and the dependency is required for one of the targets specified on the command line.
The build order of dependencies is determined by the order in which
builder_start_action is called in the script for each action.
You can also define your own internal dependencies with
builder_describe_internal_dependency. This allows you to define dependencies
across targets. Use this judiciously; for example, Keyman Core uses this to
build both x86_64 and arm64 targets, and test only the appropriate architecture
on macOS.
Standard builder parameters
The following parameters are pre-defined and should not be overridden:
--help,-h: displays help on using this script--color: forces on ANSI color output for the script--no-color: forces off ANSI color output for the script--verbose,-v: verbose mode, sets the$builder_verbosevariable--debug,-d: debug build; seebuilder_is_debug_buildfor more detail--offline: allow to build while offline. This might fail if not all dependencies are cached.
Builder API functions and variables
$builder_debug variable
This standard variable will be set to "--debug", if the --debug or -d
parameter is passed on the command line, and otherwise will be set to "".
Usage
For example, can be used to pass --debug to another app:
npm test -- $builder_debug
builder_describe function
Describes a build script, defines available parameters and their meanings. Use
together with builder_parse to process input parameters.
Usage
builder_describe description param_desc...
Parameters
description: A short description of what the script doesparam_desc: Space separated name and description of parameter.
Description
The param_desc parameter has two components: first, the parameter definition,
and second, an optional description for the parameter. The parameter definition
must not include any spaces, and the description, if included, must be preceded
by at least one space. This means that the parameters should be surrounded by
quote marks so that they are treated as a single parameter, for example:
builder_describe "Sample script" \
":app the app" \
configure \
build \
test \
"--print-errors,-p Print errors"
Or, a shorthand version for a simple script:
builder_describe "Build version module" clean configure build test
Each param_desc parameter defines a target, action, option, or
dependency. All parameters passed on the command line in a call to the
script (prior to --, see $builder_extra_params variable) must match one of
the parameters defined here.
Targets are defined by including a : prefix, for example:
builder_describe "Sample script" :engine ":proxy the proxy module"
There are several predefined targets. These will not be available to users of
your script unless you include them in the builder_describe call, but when
used, they have default descriptions, which can be used instead of adding your
own in the call:
:project:"this project":app:"main app":engine:"engine module":module:"this module":tools:"build tools for this project"
If a folder exists with the same name as a target, then that automatically
denotes the target as a "child project". This can simplify parent-child style
scripts, using the builder_run_child_actions function.
A child project with an alternate folder can also be specified by appending
=path to the target definition, for example :app=src/app. Where possible,
avoid differences in names of child projects and folders.
Actions are defined as single words, for example:
builder_describe "Sample script" build "install installs app on local system"
There are several predefined actions. Again, these will not be available to users unless you include them in the call, but they do have default descriptions:
clean:"remove build/ folder and build artifacts"configure:"install dependencies, e.g. npm"build:"build target(s)"test:"run automated tests"
The default action will be build, unless overridden by using the + suffix on
a definition:
builder_describe "Testing script" clean test+
If an action is passed to a child script, but the child script does not support it, it will be ignored, although a builder debug message will be issued for safety.
Options are defined by including a -- prefix.
Specification of options: "--option[,-o][+][=var] [One line description]"
builder_describe "Sample script" \
--option,-o \
"--out-path,-o=OUT_PATH Specify output path"
A shorthand form may optionally be provided by appending ,-x to the parameter
definition, where x is a one letter shorthand form. Currently, shorthand forms
may not be combined when invoking the script -- each must be passed separately.
Ensure that you do not include a space after the comma.
If a + is appended (after the optional shorthand form, but before the
variable), then the option will be passed to child scripts. Child scripts do not
need to declare the option if they do not use it, but this will be noted as a
builder debug message for safety; it is also acceptable for the child script to
declare the option but ignore it. However, the option will not be passed to
dependencies.
By default, an option will be treated as a boolean. It can be tested with
builder_has_option. If you need to pass additional data, then the
=<variable> format specifies an environment variable where the additional data
will be stored. When using this format, it is good to use builder_has_option
to test for the presence of the parameter before attempting to use the variable.
Note: although the definition uses = to define the variable, when invoking
script, the value should be passed in as a separate parameter.
There is one standard option: --debug. You should not include --debug in the
builder_describe call, as it is always available. See
builder_is_debug_build for more details.
Note that you should not include any of the standard builder parameters here.
Dependencies are defined with a @ prefix, for example:
builder_describe "Sample script" \
"@/core configure build" \
configure \
build
A dependency always starts with @. The path to the dependency will be relative
to the build script folder if the path does not start with /. Otherwise, the path
to the dependency is interpreted relative to the root of the repository. It is an
error to specify a dependency outside the repo root.
A dependency definition can include a target for that dependency, for example,
"@/core:arch". This would build only the ':arch' target for the core module.
Relative paths will be expanded to full paths, again, relative to the root of the repository.
Dependencies may be limited to specific action:target pairs on the current
script. If not specified, dependencies will be built for all actions on all
targets. Either action or :target may be omitted, and multiple actions and
targets may be specified, space separated.
builder_describe_internal_dependency function
Define a local dependency between one action:target and another.
Usage
builder_describe_internal_dependency action:target depaction:deptarget ...
Parameters
- action:target: The action and target that has a dependency
- depaction:deptarget: The dependency action and target
Example
builder_describe_internal_dependency \
build:mac build:mac-x86_64 \
build:mac build:mac-arm64
Note: actions and targets must be fully specified, and this must be called
before either builder_describe_outputs or builder_parse in order for
dependencies to be resolved.
builder_describe_outputs function
Defines an output file or folder expected to be present after successful
completion of an action for a target. Used to skip actions for dependency
builds. If :target is not provided, assumes :project.
Relative paths are relative to script folder; absolute paths are relative to repository root, not filesystem root.
Usage
builder_describe_outputs action:target filename [...]
Parameters
- 1:
action[:target]action and/or target associated with file - 2:
filenamename of file or folder to check - 3+: ... repeat previous arguments for additional outputs
Example
builder_describe_outputs \
"configure" "/node_modules" \
"build" "build/index.js"
builder_describe_platform function
Describes the platforms for which a given target will be available, and filters the list of targets accordingly, removing targets that cannot be built on the current platform. Removed targets will be listed in a separate section in the help documentation.
Usage
builder_describe_platform :target platform[,...] [:target platform[,...] ...]
Parameters
target platform[s]...: Target and its list of corresponding platform(s)
Description
Multiple targets can be listed. Each target must be followed by a comma separated list of platforms. The currently supported platforms are:
Operating System platforms:
win: Windowsmac: macOSlinux: Linux
Development tooling platforms:
delphi: Delphi is installed (Windows only)android-studio: Android Studio is installed ($ANDROID_HOMEvariable)
Targets not specified will be built on all platforms.
Example
builder_describe_platform \
:tike win,delphi
builder_display_usage function
Prints the help for the script, constructed from the builder_describe
parameters, so must be called after builder_describe.
Usage
builder_describe "sample" clean build test
builder_display_usage
builder_echo function
Wraps the echo command with color and a script identifier prefix.
Usage
builder_echo [mode] message
Parameters
Note: if only a single parameter passed, it will be the message parameter, and
mode will be white.
-
mode: one of the following modes:
success: A message indicating success, represented with green textheading: A heading, represented with blue textwarning: A warning message, represented with yellow texterror: An error message, represented with red text (considerbuilder_die)debug: A debug string, represented with teal text (considerbuilder_echo_debug)
Or color identifiers:
white: Normal white text, the default if mode is omittedgrey: Darker grey textgreen: Equivalent tosuccessblue: Equivalent toheadingyellow: Equivalent towarningred: Equivalent toerrorpurple: Purple text, generally reserved by Builder forsetmarksection headingsbrightwhite: Bright white text, generally reserved by Builder for delineating current script messagesteal: Teal text, equivalent todebug, generally reserved for debugging messages
The following modes are used mostly by Builder internally:
setmark: A marker for a section heading, represented with purple text
-
message: a string (surround with quote marks)
Description
The builder_echo command will emit a string, with the current script
identifier at the start, optionally with color formatting (as long as the terminal
supports color).
builder_echo "this went well"
builder_echo error "this didn't go so well"
[this/script/identifier] this went well
[this/script/identifier] this didn't go so well
(Red text cannot be represented here!)
The current script identifier will be grey for dependency builds and bright white for top-level builds and child builds.
builder_echo_debug function
Wraps the builder_echo command with debug mode and a [DEBUG] prefix.
Usage
builder_echo_debug message
Parameters
- message: The message to emit to the console
Description
This function is used internally within Builder, but can also be used by any builder scripts as required.
$builder_extra_params variable
If a build script needs to be able to pass arbitrary additional parameters onto
another tool, for example, to a test runner, then the -- parameter can be
used, for example:
./build.sh test -- test-window-color --verbose
These two additional parameters will be available in the $builder_extra_params
array variable, which can then be used in a call to the tool, using the ${var[@]}
array expansion format:
npm test -- "${builder_extra_params[@]}"
builder_finish_action function
Finishes an action sequence. Should always be paired with builder_start_action.
Usage
if builder_start_action action:target; then
# ... do the action
if something_failed; then
builder_finish_action "yeah, something failed" action:target
exit 1
fi
builder_finish_action success action:target
fi
Parameters
- result: Result or message --
success,failure, or a more detailed failure message - action: Action to test
- :target: Target to test
These last two parameters can optionally be space separated.
Description
In normal circumstances, builder_finish_action will then print a corresponding
message:
## [common/web/keyman-version] action:target completed successfully
When errors arise, a failure message will be printed, and the script will abort with a non-zero exit code:
## [common/web/keyman-version] action:target failed with message: yeah, something failed
builder_has_action function
This is similar to builder_start_action, testing whether the script
invocation included a specific action, but does not start the action, and thus
does not print any messages to the console.
Usage
if builder_has_action action:target; then
# ...
fi
See builder_start_action for more details.
builder_has_option function
Tests if an option has been passed in the script invocation. The option must be
defined in builder_describe.
Usage
if builder_has_option --option; then
# ...
fi
Parameters
- --option: The option to test. Must be the longhand form, and must be
prefixed with
--.
Description
When testing for presence of options that take additional data, the additional
data variable will only be set if the option is passed in the script invocation.
So builder_has_option is a clean way to test for the presence of the option in
this case too:
builder_describe "Sample" "--path=OUT_PATH"
builder_parse "$@"
if builder_has_option --path; then
echo "The output path is $OUT_PATH"
fi
builder_is_debug_build function
Returns true (aka 0) if the --debug standard option was passed in. This
should be used instead of builder_has_option --debug.
Usage
if builder_is_debug_build; then
... # e.g. CONFIG=debug
fi
Description
The --debug standard option is currently handled differently to other options.
It should never be declared in builder_describe, because it is always
available anyway.
--debug is automatically passed to child scripts and dependency scripts.
builder_is_target_excluded_by_platform function
Returns true (aka 0) if the target has been excluded from the build because
it is for a different platform, or because the required tools are not installed.
Usage
if builder_is_target_excluded_by_platform $target; then
...
fi
builder_parse function
Initializes a build.sh script, parses command line. Will abort the script if
invalid parameters are passed in. Use together with builder_describe, which
sets up the possible command line parameters.
Usage
builder_parse "$@"
Description
Generally, you will always pass "$@" as the parameter for this call, to pass
all the command line parameters from the script invocation, with automatically
correct quoting and escaping.
builder_run_action function
Wraps [builder_start_action'] and [builder_finish] commands in a shorthand style for single-command actions. Can be used together with a local function for multi-command actions. Do be aware that this pseudo-closure style cannot be mixed with operators such as <, >, &&, ;, ()` and so on.
Usage
builder_run_action action[:target] command [command-params...]
Parameters
- 1:
action[:target]name of action, and optionally also target, if target excluded starts for all defined targets - 2: command command to run if action is started
- 3...: command-params parameters for command
Example
The following example shows a sensible pattern to use when you have a single multi-command action and other single-command actions. If most of your actions are multi-command, you may choose to use this approach, or stick with the longhand form.
function do_build() {
mkdir -p build/cjs-src
npm run build
}
builder_run_action clean rm -rf ./build/ ./tsconfig.tsbuildinfo
builder_run_action configure verify_npm_setup
builder_run_action build do_build
builder_run_child_actions function
Executes the specified actions on or all child targets, or on the specified
targets. A child target is any target which has a sub-folder of the same name as
the target. Like builder_start_action, the actions will only actually be run
if they have been specified by the user on the command-line.
The child script will be called with the applicable action, for all targets. No options apart from standard builder options are passed through.
Usage
builder_run_child_actions action1 [...]
Parameters
1...: action[:target] name of action:target to run
Example
builder_run_child_actions configure build test install
builder_start_action function
Starts an action and prints a message to the console, if the user has provided the action in the script invocation.
Usage
if builder_start_action action:target; then
# ... do the action
fi
if builder_start_action action :target; then
# ... do the action
fi
if builder_start_action action; then
# ... do the action for default target (:project)
fi
Parameters
- action Action to test
- :target Target to test
These two parameters can optionally be space separated.
Description
builder_start_action will only return 0 if the user passes that action as a
parameter when invoking the script. If the user has passed that action in, or
the action is the default (when no actions are provided), then the function will
also print a log message indicating that the action has started, for example:
## [common/web/keyman-version] build:project starting...
builder_term function
Emits the parameters passed to the function, wrapped with the helper function
builder_term, which wraps the passed string with $BUILDER_TERM_START and
$BUILDER_TERM_END, e.g.: $(builder_term text).
Usage
builder_describe "sample" \
"--ci For use with action $(builder_term test) - emits CI-friendly test reports"
builder_trim function
Trims leading and following whitespace from the input parameters.
Usage
my_string="$(builder_trim "$my_string")"
Parameters
my_stringAn input string
builder_use_color function
This will normally be managed internally by build-utils, but can be manually overridden with:
builder_use_color true
# or
builder_use_color false
$builder_verbose variable
This standard variable will be set to "--verbose", if the --verbose or -v
parameter is passed on the command line, and otherwise will be set to "".
Usage
For example, can be used to pass --verbose to another app:
npm test -- $builder_verbose
# Can also be used like a standard option:
if builder_has_option --verbose; then
# ...
fi
builder_do_typescript_tests function
Runs eslint, builds tests, and then runs tests with mocha + c8 (coverage)
Note: this is currently hosted in shellHelperFunctions.sh, but will be moved to builder.typescript.inc.sh in the future.
Usage
builder_run_action test builder_do_typescript_tests [coverage_threshold]
Parameters
- coverage_threshold optional, minimum coverage for c8 to pass tests, defaults to 90 (percent)
Formatting variables
These helper variables define ANSI color escapes when running in color mode, and
resolve either to empty string (for $COLOR_*), or equivalent plain-text forms
(for $BUILDER_TERM_*) when running without color:
$BUILDER_TERM_START: Use blue to start definition of a term for builder documentation (or<in plain-text)$BUILDER_TERM_END: Return to standard color to finish definition of a term for builder documentation (or>in plain-text)$COLOR_RED: Red (error)$COLOR_GREEN: Green (success)$COLOR_BLUE: Blue (heading / informational)$COLOR_YELLOW: Yellow (warning)$COLOR_RESET: Back to default (light grey/white)$HEADING_SETMARK: Add a setmark, e.g. with VSCode https://code.visualstudio.com/updates/v1_69#_setmark-sequence-support
Note: it is often cleaner to use builder_echo than to use these variables directly.
Note: it is recommended that you use $(builder_term text) instead of
${BUILDER_TERM_START}text${BUILDER_TERM_END}.