Improves the .keyman-touch-layout clean schema and adds additional
cleanup during load and save in the Touch Layout Editor.
The compiler already does transforms for the relevant fields to the
formats that KeymanWeb is expecting (in particular, width, pad to
string).
This is preparation for adding hint data to the format as well.
* Restrucure touch layout editor to make space for additional gesture
types:
* Move control bar to right hand side
* Move key cap edits to control bar.
* Adds flick and multitap gestures:
* Adds buttons to add longpress keys, flicks or multitaps.
* Adds Unicode value boxes which mirror the key cap text box.
* Updates key width values in real time when resizing
* Maintain selected key as far as possible across layer switch, platform
switch and presentation view switch.
* Starts to split 'special' key cap icons from normal key caps.
Use KeymanVersionWithTag from .plist instead of
CFBundleShortVersionString when checking version information, because
XCode can rewrite bundle version of frameworks. Details: #6932.
If `-no-compiler-version` is specified, then we skip the embedding of
the `TSS_COMPILEDVERSION` and `TSS_KEYMANCOPYRIGHT` stores. This is
intended for use with regression test builds of keyboards when we want
to verify changes to the compiler.
This patch introduces the new export `SetCompilerOptions` in kmcmpdll,
which should make it easier to include new options like this in future
versions.
Adds kmdecomp to kmcomp-<version>.zip and fixes a couple of stability
issues:
* Increase buffer sizes (this fix very much a hack)
* Ensures that .bmp/.ico files are saved to correct output folder
* Disable loading sentry.dll when running on WINE
Replaces the script building kmcomp-$version.zip in TeamCity. Will be
used for more automated keyboard testing shortly.
Means kmcomp-$version.zip will be available as an artifact in all test
builds.
@keymanapp-test-bot skip
Fixes#6910.
Regression introduced in #6874 / #6849 (which themselves were improving
the Caps Lock situation).
Ensures that either `NO_CAPS` or `CAPS` is always set in the modifier
flags.
Fixes the release build where we do `nmake symbols` for developer/src,
which was failing on calls to these two sets of components. (In
windows/src, the build structure is different due to an additional layer
of folders, so we end up with no `nmake symbols` call on the common
components).