* Also renames resources/environment.sh to resources/build/mac/xcode-environment.inc.sh.
* Adds a few more exclusions to linux/scripts/dist.sh
Fixes: #14478
Test-bot: skip
Build-bot: build
Move mac-specific build scripts and functions into our established
patterns for scripts under resources/build:
* new mac/mac.inc.sh for mac-specific functions, from mac-utils.inc.sh,
utils.inc.sh, builder-basic.inc.sh
* move other mac-specific scripts into mac/
Relates-to: #14065
Build-bot: build
Test-bot: skip
Clarifies the confusing builder.inc.sh / build-utils.sh distinction by
giving the scripts more appropriate names. Most build scripts should use
builder-full.inc.sh; some helper scripts can use builder-basic.inc.sh.
Documented in resources/build/README.md.
Renames:
* resources/build/builder.inc.sh to resources/build/builder-full.inc.sh
* resources/build/build-utils.sh to resources/build/builder-basic.inc.sh
Other changes:
* Moves Android-specific functions out of builder-basic.inc.sh and into
android/build.sh.
* Renames functions in builder-basic.inc.sh
More functions may be moved from builder-basic.inc.sh into utils.inc.sh
or other scripts in the future.
Fixes: #14065
Build-bot: build all
Test-bot: skip
Adds documentation for various functions, removes unused functions (a
couple of simple, very lightly used functions were unDRYed; these could
go back the other way across all shell scripts if necessary). TODO items
noted for follow-up refactoring.
Fixes: #14275
Relates-to: #14269
Build-bot: build all
Test-bot: skip
Previously the builder scripts defined a readonly `VERSION` environment
variable for the Keyman version. That caused problems when another
(external) script tried to define a `VERSION` variable. We encountered
this problem when trying to move the TC build steps of a configuration
into a single script (#13399) when we tried to source `~/.nvm/nvm.sh`.
This change uses a Keyman specific prefix for the version variables and
renames `VERSION` → `KEYMAN_VERSION` etc. Unfortunately these variables
are used in a lot of places, so this turned out to be a bit of a yak
shave.
Test-bot: skip
Fixes: #13629Fixes: #11953Fixes: #6387
This change makes sure that upon app re-entry, the keyboard only displays when the main view will be the active view. If the app had been in a menu or in the picker, the keyboard will no longer show up on top of it. Additionally, if the app is re-entered to directly install a KMP from a file, the keyboard will not overlay the package installer.
The core of the problem is that upon app re-entry, the WebView reloads the keyboard, which in turns triggers the `keyboardLoaded` internal notification. That notification did not check if the main view was the currently-visible view or not, and would always display the keyboard.
Note: there is a bit of potential confusion about the difference between
/resources/builder.inc.sh (the full implementation for builder scripts),
and /resources/build/builder.inc.sh (the source script that builder
scripts should always use).
This allows us to make assumptions that will always be true for builder
scripts that may not be true for other scripts, such as setting base
folder.
Fixes#11324.
* Always `cd "$THIS_SCRIPT_PATH"`
* Remove unnecessary `cd` from all build.sh
* Remove unnecessary `set -eu` from all build.sh (and `# set -x`)
* Replace old build-utils.sh incantation in a few build.sh scripts