Key selection was left in a corrupted state in `builder.loadState()`, on
first load of the touch layout editor, because the selection was not
restored after calling `prepareLayer()`.
This only happens on first load because after first load, the selection
will have been saved to the state (which is kept in the backend,
associated with the instance of the editor), so pressing F5 to reload
the page will not reproduce the issue.
Fixes: #11573
Fixes: KEYMAN-DEVELOPER-1Z8
The output from Keyman Core changed in #11172 to emit a
`KM_CORE_IT_INVALIDATE_CONTEXT` action when a frame key is pressed, but
the debugger was not catering for this scenario, causing an assertion
failure.
Fixes: #11486
Fixes: KEYMAN-DEVELOPER-1Y4
Use a new flag `--npm-publish` in conjunction with `publish` action,
so that the default will always be to `npm pack` if the new flag is not
specified. This flag is also guarded in the actual npm publish code to
ensure that it can only run in the appropriate CI alpha/beta/stable
environment, and not in local or test.
This then also removes the separate `pack` action.
Also removes legacy boilerplate from a number of build scripts.
Now builds from a clean repo:
developer/src/build.sh configure build test publish
* Splits kmbrowserhost into kmdbrowserhost for Developer; this means
that Developer Browser Host now inherits the Developer settings rather
than the Keyman for Windows settings, and simplifies distribution and
management. The only difference between the two is in the startup code
so this seems like a good split.
* Cleanup of various build scripts and dependencies.
Relates to #11317.
Initial baby steps for configuring build environment for Delphi and VC++
within build.sh without needing to call out to batch files.
Proof-of-concept build.sh for setup.dpr.
Note: there is a bit of potential confusion about the difference between
/resources/builder.inc.sh (the full implementation for builder scripts),
and /resources/build/builder.inc.sh (the source script that builder
scripts should always use).
This allows us to make assumptions that will always be true for builder
scripts that may not be true for other scripts, such as setting base
folder.
Fixes#11324.
* Always `cd "$THIS_SCRIPT_PATH"`
* Remove unnecessary `cd` from all build.sh
* Remove unnecessary `set -eu` from all build.sh (and `# set -x`)
* Replace old build-utils.sh incantation in a few build.sh scripts