spiegel-keyman/windows/src/engine/keyman32/kmprocessactions.cpp
rc-swag eecc6cd7bd
fix(windows): address review comments
Co-authored-by: Marc Durdin <marc@durdin.net>
2024-02-06 08:25:08 +10:00

174 lines
6.3 KiB
C++

/*
* Keyman is copyright (C) SIL International. MIT License.
*
* Description: Used for apply core processor actions to
* Keyman for Windows engine.
*/
#include "pch.h"
static void
processUnicodeChar(AITIP* app, const km_core_usv* actionItem) {
while (*actionItem) {
if (Uni_IsSMP(*actionItem)) {
app->QueueAction(QIT_CHAR, (Uni_UTF32ToSurrogate1(*actionItem)));
app->QueueAction(QIT_CHAR, (Uni_UTF32ToSurrogate2(*actionItem)));
} else {
app->QueueAction(QIT_CHAR, *actionItem);
}
actionItem++;
}
}
static void processAlert(AITIP* app) {
app->QueueAction(QIT_BELL, 0);
}
static void
processBack(AITIP* app, const unsigned int code_points_to_delete, const km_core_usv* delete_context) {
if (app->IsLegacy()) {
for (unsigned int i = 0; i < code_points_to_delete; i++) {
app->QueueAction(QIT_BACK, BK_DEFAULT);
}
}
else {
km_core_usv const* delete_context_ptr = delete_context;
while (*delete_context_ptr) {
delete_context_ptr++;
}
delete_context_ptr--;
for (; delete_context_ptr >= delete_context; delete_context_ptr--) {
if (Uni_IsSMP(*delete_context_ptr)) {
app->QueueAction(QIT_BACK, BK_DEFAULT | BK_SURROGATE);
}
else {
app->QueueAction(QIT_BACK, BK_DEFAULT);
}
}
}
}
static void
processPersistOpt(km_core_actions const* actions, LPINTKEYBOARDINFO activeKeyboard
) {
for (auto option = actions->persist_options; option->key; option++) {
SendDebugMessageFormat(0, sdmGlobal, 0, "ProcessPersistOpt: Saving option to registry for keyboard [%s].", activeKeyboard->Name);
size_t value_length = wcslen(reinterpret_cast<LPCWSTR>(option->value));
LPWSTR value = new WCHAR[value_length + 1];
wcscpy_s(value, value_length + 1, reinterpret_cast<LPCWSTR>(option->value));
SaveKeyboardOptionCoretoRegistry(activeKeyboard, reinterpret_cast<LPCWSTR>(option->key), value);
delete[] value;
}
}
static void processCapsLock(const km_core_caps_state caps_lock_state, BOOL isUp, BOOL Updateable, BOOL externalEvent) {
// We only want to process the Caps Lock key event once --
// in the first pass (!Updateable).
if (Updateable){
return;
}
if (caps_lock_state == KM_CORE_CAPS_ON) {
// This case would occur for the keyboard system store setting `store(&CapsOnOnly) '1'`
if (isUp && !IsCapsLockOn()) { // I267 - 24/11/2006 invert GetKeyState test
SendDebugMessageFormat(0, sdmGlobal, 0, "processCapsLock: TURN CAPS ON: FIsUp=%d CapsState=%d", isUp, IsCapsLockOn());
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, 0, 0);
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, KEYEVENTF_KEYUP, 0);
}
// This case would occur for the keyboard system store setting `store(&CapsAlwaysOff) '1'`
// A trick is being played here of synthesising a release the CAPSLOCK key event
// then a depress CAPSLOCK key event
else if (!isUp && IsCapsLockOn()) { // I267 - 24/11/2006 invert GetKeyState test
SendDebugMessageFormat(0, sdmGlobal, 0, "processCapsLock: TURN CAPS OFF: FIsUp=%d CapsState=%d", isUp, IsCapsLockOn());
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, KEYEVENTF_KEYUP, 0);
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, 0, 0);
}
} else if (caps_lock_state == KM_CORE_CAPS_OFF) {
// This case would occur for the keyboard system store setting `store(&ShiftFreesCaps) '1'`
// OR selecting a keyboard with CAPs always off rule
if ((!isUp && IsCapsLockOn()) || (externalEvent && IsCapsLockOn())) {
SendDebugMessageFormat(0, sdmGlobal, 0, "processCapsLock: TURN CAPS OFF: FIsUp=%d CapsState=%d", isUp, IsCapsLockOn());
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, 0, 0);
keybd_event(VK_CAPITAL, SCAN_FLAG_KEYMAN_KEY_EVENT, KEYEVENTF_KEYUP, 0);
}
}
}
BOOL ProcessActions(BOOL* emitKeyStroke)
{
PKEYMAN64THREADDATA _td = ThreadGlobals();
if (!_td) return FALSE;
// TODO: #10583 Remove caching action_struct
if (!_td->core_actions) {
SendDebugMessageFormat(0, sdmGlobal, 0, "ProcessActions: core_actions not set");
_td->core_actions = km_core_state_get_actions(_td->lpActiveKeyboard->lpCoreKeyboardState);
}
_td->CoreProcessEventRun = FALSE;
processBack(_td->app, _td->core_actions->code_points_to_delete, _td->core_actions->deleted_context);
processUnicodeChar(_td->app, _td->core_actions->output);
if (_td->core_actions->persist_options != NULL) {
processPersistOpt(_td->core_actions, _td->lpActiveKeyboard);
}
if (_td->core_actions->do_alert) {
processAlert(_td->app);
}
if (_td->core_actions->emit_keystroke) {
*emitKeystroke = TRUE;
}
processCapsLock(_td->core_actions->new_caps_lock_state, !_td->state.isDown, _td->TIPFUpdateable, FALSE);
// TODO: #10583 remove dispose
km_core_actions_dispose(_td->core_actions);
_td->core_actions = nullptr;
return TRUE;
}
BOOL
ProcessActionsNonUpdatableParse(BOOL* emitKeyStroke) {
PKEYMAN64THREADDATA _td = ThreadGlobals();
if (!_td) {
return FALSE;
}
if (_td->TIPFUpdateable) { // ensure only run when not updateable
return FALSE;
}
_td->CoreProcessEventRun = TRUE;
// TODO: #10583 remove dispose
if (_td->core_actions) {
km_core_actions_dispose(_td->core_actions);
_td->core_actions = nullptr;
}
_td->core_actions = km_core_state_get_actions(_td->lpActiveKeyboard->lpCoreKeyboardState);
SendDebugMessageFormat(0, sdmGlobal, 0, "ProcessActionsNonUpdatableParse: km_core_state_get_actions");
processCapsLock(_td->core_actions->new_caps_lock_state, !_td->state.isDown, _td->TIPFUpdateable, FALSE);
if (_td->core_actions->emit_keystroke) {
*emitKeyStroke = TRUE;
SendDebugMessageFormat(0, sdmGlobal, 0, "ProcessActionsNonUpdatableParse EMIT_KEYSTROKE");
_td->CoreProcessEventRun = FALSE; // If we emit the key stroke on this parse we don't need the second parse
}
return TRUE;
}
BOOL
ProcessActionsExternalEvent() {
PKEYMAN64THREADDATA _td = ThreadGlobals();
if (!_td) {
return FALSE;
}
if (!_td->core_actions) { // when ideponent we will not need this
return FALSE;
}
// TODO: #10583 remove and call get actions here directly
//km_core_actions const* acts = km_core_state_get_actions(_td->lpActiveKeyboard->lpCoreKeyboardState);
processCapsLock(_td->core_actions->new_caps_lock_state, !_td->state.isDown, FALSE, TRUE);
return TRUE;
}