spiegel-keyman/mac/mcompile/mc_import_rules.cpp
2024-08-14 14:09:58 +02:00

697 lines
24 KiB
C++

/*
* Keyman is copyright (C) 2004 - 2024 SIL International. MIT License.
*
* Mnemonic layout support for mac
*/
#include <vector>
#include <string>
#include <stdio.h>
#include "mc_kmxfile.h"
#include "keymap.h"
const int KMX_ShiftStateMap[] = {
ISVIRTUALKEY,
ISVIRTUALKEY | K_SHIFTFLAG,
ISVIRTUALKEY | K_CTRLFLAG,
ISVIRTUALKEY | K_SHIFTFLAG | K_CTRLFLAG,
0,
0,
ISVIRTUALKEY | RALTFLAG,
ISVIRTUALKEY | RALTFLAG | K_SHIFTFLAG,
0,
0};
/**
* @brief Constructor
* @param deadCharacter a deadkey
*/
DeadKey::DeadKey(KMX_WCHAR deadCharacter) {
this->m_deadchar = deadCharacter;
}
/**
* @brief return dead character
* @return deadkey character
*/
KMX_WCHAR DeadKey::KMX_DeadCharacter() {
return this->m_deadchar;
}
/**
* @brief set member variable with base and combined character
* @param baseCharacter the base character
* @param combinedCharacter the combined character
*/
void DeadKey::KMX_AddDeadKeyRow(KMX_WCHAR baseCharacter, KMX_WCHAR combinedCharacter) {
this->m_rgbasechar.push_back(baseCharacter);
this->m_rgcombchar.push_back(combinedCharacter);
}
/**
* @brief check if character exists in DeadKey
* @param baseCharacter a character to be found
* @return true if found; false if not found
*/
bool DeadKey::KMX_ContainsBaseCharacter(KMX_WCHAR baseCharacter) {
std::vector<KMX_WCHAR>::iterator it;
for (it = this->m_rgbasechar.begin(); it < m_rgbasechar.end(); it++) {
if (*it == baseCharacter) {
return true;
}
}
return false;
}
/**
* @brief Find a keyvalue for given keycode, shiftstate and caps. A function similar to Window`s ToUnicodeEx() function.
*
* Contrary to what the function name might suggest, the function the mac_KMX_ToUnicodeEx does NOT process surrogate pairs.
* This is because it is used in mcompile only which only deals with latin scripts.
* In case this function is used for surrogate pairs, they will be ignored and a message will be printed out
*
* @param keycode a key of the currently used keyboard Layout
* @param pwszBuff Buffer to store resulting character
* @param ss_rgkey a Windows-style shiftstate of the currently used keyboard Layout
* @param caps state of the caps key of the currently used keyboard Layout
* @param keyboard_layout the currently used (underlying)keyboard Layout
* @return -1 if a deadkey was found;
* 0 if no translation is available;
* +1 if character was found and written to pwszBuff
*/
int mac_KMX_ToUnicodeEx(int keycode, PKMX_WCHAR pwszBuff, ShiftState ss, int caps, const UCKeyboardLayout* keyboard_layout) {
KMX_DWORD keyval;
UInt32 isdk = 0;
if (!ensureValidInputForKeyboardTranslation(mac_convert_rgkey_Shiftstate_to_MacShiftstate(ss), keycode))
return 0;
keyval = mac_KMX_get_KeyVal_From_KeyCode_dk(keyboard_layout, keycode, mac_convert_rgkey_Shiftstate_to_MacShiftstate(ss), caps, isdk);
std::u16string str = std::u16string(1, keyval);
KMX_WCHAR firstchar = *(PKMX_WCHAR)str.c_str();
if ((firstchar >= 0xD800) && (firstchar <= 0xDFFF)) {
wprintf(L"Surrogate pair found that is not processed in KMX_ToUnicodeEx\n");
return 0;
}
pwszBuff[0] = firstchar;
if (u16len(pwszBuff) < 1)
return 0;
if ((isdk) && (keycode != 0xFFFF)) // deadkeys
return -1;
if (keyval == 0) // no character
return 0;
else // usable char
return 1;
}
KMX_WCHAR mac_KMX_DeadKeyMap(int index, std::vector<DeadKey*>*deadkeys, int deadkeyBase, std::vector<KMX_DeadkeyMapping>*deadkeyMappings) { // I4327 // I4353
for (size_t i = 0; i < deadkeyMappings->size(); i++) {
if ((*deadkeyMappings)[i].deadkey == index) {
return (*deadkeyMappings)[i].dkid;
}
}
for (size_t i = 0; i < deadkeys->size(); i++) {
if ((*deadkeys)[i]->KMX_DeadCharacter() == index) {
return (KMX_WCHAR)(deadkeyBase + i);
}
}
return 0xFFFF;
}
/**
* @brief Base class for dealing with rgkey
*/
class mac_KMX_VirtualKey {
private:
KMX_DWORD m_vk;
KMX_DWORD m_sc;
bool m_rgfDeadKey[10][2];
std::u16string m_rgss[10][2];
public:
mac_KMX_VirtualKey(KMX_DWORD scanCode) {
this->m_vk = mac_KMX_get_VKUS_From_KeyCodeUnderlying(scanCode);
this->m_sc = scanCode;
memset(this->m_rgfDeadKey, 0, sizeof(this->m_rgfDeadKey));
}
/** @brief return member variable virtual key */
KMX_DWORD VK() {
return this->m_vk;
}
/** @brief return member variable scancode */
KMX_DWORD SC() {
return this->m_sc;
}
std::u16string mac_KMX_GetShiftState(ShiftState shiftState, bool capsLock) {
return this->m_rgss[(KMX_DWORD)shiftState][(capsLock ? 1 : 0)];
}
void mac_KMX_SetShiftState(ShiftState shiftState, std::u16string value, bool isDeadKey, bool capsLock) {
this->m_rgfDeadKey[(KMX_DWORD)shiftState][(capsLock ? 1 : 0)] = isDeadKey;
this->m_rgss[(KMX_DWORD)shiftState][(capsLock ? 1 : 0)] = value;
}
bool mac_KMX_IsSGCAPS() {
std::u16string stBase = this->mac_KMX_GetShiftState(Base, false);
std::u16string stShift = this->mac_KMX_GetShiftState(Shft, false);
std::u16string stCaps = this->mac_KMX_GetShiftState(Base, true);
std::u16string stShiftCaps = this->mac_KMX_GetShiftState(Shft, true);
return (
((stCaps.size() > 0) &&
(stBase.compare(stCaps) != 0) &&
(stShift.compare(stCaps) != 0)) ||
((stShiftCaps.size() > 0) &&
(stBase.compare(stShiftCaps) != 0) &&
(stShift.compare(stShiftCaps) != 0)));
}
bool mac_KMX_IsCapsEqualToShift() {
std::u16string stBase = this->mac_KMX_GetShiftState(Base, false);
std::u16string stShift = this->mac_KMX_GetShiftState(Shft, false);
std::u16string stCaps = this->mac_KMX_GetShiftState(Base, true);
return (
(stBase.size() > 0) &&
(stShift.size() > 0) &&
(stBase.compare(stShift) != 0) &&
(stShift.compare(stCaps) == 0));
}
bool mac_KMX_IsAltGrCapsEqualToAltGrShift() {
std::u16string stBase = this->mac_KMX_GetShiftState(MenuCtrl, false);
std::u16string stShift = this->mac_KMX_GetShiftState(ShftMenuCtrl, false);
std::u16string stCaps = this->mac_KMX_GetShiftState(MenuCtrl, true);
return (
(stBase.size() > 0) &&
(stShift.size() > 0) &&
(stBase.compare(stShift) != 0) &&
(stShift.compare(stCaps) == 0));
}
bool mac_KMX_IsXxxxGrCapsEqualToXxxxShift() {
std::u16string stBase = this->mac_KMX_GetShiftState(Xxxx, false);
std::u16string stShift = this->mac_KMX_GetShiftState(ShftXxxx, false);
std::u16string stCaps = this->mac_KMX_GetShiftState(Xxxx, true);
return (
(stBase.size() > 0) &&
(stShift.size() > 0) &&
(stBase.compare(stShift) != 0) &&
(stShift.compare(stCaps) == 0));
}
bool mac_KMX_IsEmpty() {
for (int i = 0; i < 10; i++) {
for (int j = 0; j <= 1; j++) {
if (this->mac_KMX_GetShiftState((ShiftState)i, (j == 1)).size() > 0) {
return (false);
}
}
}
return true;
}
/** @brief check if we use only keys used in mcompile */
bool mac_KMX_IsKeymanUsedKey() {
return (this->m_vk >= 0x20 && this->m_vk <= 0x5F) || (this->m_vk >= 0x88);
}
KMX_DWORD KMX_GetShiftStateValue(int capslock, int caps, ShiftState ss) {
return KMX_ShiftStateMap[(int)ss] | (capslock ? (caps ? CAPITALFLAG : NOTCAPITALFLAG) : 0);
}
/** @brief count the number of keys */
int mac_KMX_GetKeyCount(int MaxShiftState) {
int nkeys = 0;
// Get the CAPSLOCK value
for (int ss = 0; ss <= MaxShiftState; ss++) {
if (ss == Menu || ss == ShftMenu) {
// Alt and Shift+Alt don't work, so skip them
continue;
}
for (int caps = 0; caps <= 1; caps++) {
std::u16string st = this->mac_KMX_GetShiftState((ShiftState)ss, (caps == 1));
// ctrl and shift+ctrl will be skipped since rgkey has no entries in m_rgss[2] m_rgss[3]
if (st.size() == 0) {
// No character assigned here
} else if (this->m_rgfDeadKey[(int)ss][caps]) {
// It's a dead key, append an @ sign.
nkeys++;
} else {
bool isvalid = true;
for (size_t ich = 0; ich < st.size(); ich++) {
if (st[ich] < 0x20 || st[ich] == 0x7F) {
isvalid = false;
wprintf(L"invalid for: %i\n", st[ich]);
break;
}
}
if (isvalid) {
nkeys++;
}
}
}
}
return nkeys;
}
/** @brief edit the row of kmx-file */
bool mac_KMX_LayoutRow(int MaxShiftState, LPKMX_KEY key, std::vector<DeadKey*>* deadkeys, int deadkeyBase, bool bDeadkeyConversion, vec_dword_3D& all_vector, const UCKeyboardLayout* keyboard_layout) { // I4552
// Get the CAPSLOCK value
/*int capslock =
(this->mac_KMX_IsCapsEqualToShift() ? 1 : 0) |
(this->mac_KMX_IsSGCAPS() ? 2 : 0) |
(this->mac_KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0) |
(this->mac_KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0);*/
int capslock = 1; // on mcompile-mac we do not use the equation to obtain capslock. Here we set capslock = 1
for (int ss = 0; ss <= MaxShiftState; ss++) {
if (ss == Menu || ss == ShftMenu) {
// Alt and Shift+Alt don't work, so skip them
continue;
}
for (int caps = 0; caps <= 1; caps++) {
std::u16string st = this->mac_KMX_GetShiftState((ShiftState)ss, (caps == 1));
PKMX_WCHAR p;
if (st.size() == 0) {
// No character assigned here
} else if (this->m_rgfDeadKey[(int)ss][caps]) {
// It's a dead key, append an @ sign.
key->dpContext = new KMX_WCHAR[1];
*key->dpContext = 0;
key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState)ss);
// we already use VK_US so no need to convert it as we do on Windows
key->Key = this->VK();
key->Line = 0;
if (bDeadkeyConversion) { // I4552
p = key->dpOutput = new KMX_WCHAR[2];
*p++ = st[0];
*p = 0;
} else {
p = key->dpOutput = new KMX_WCHAR[4];
*p++ = UC_SENTINEL;
*p++ = CODE_DEADKEY;
*p++ = mac_KMX_DeadKeyMap(st[0], deadkeys, deadkeyBase, &KMX_FDeadkeys); // I4353
*p = 0;
}
key++;
} else {
bool isvalid = true;
for (size_t ich = 0; ich < st.size(); ich++) {
if (st[ich] < 0x20 || st[ich] == 0x7F) {
isvalid = false;
wprintf(L"invalid 16 for: %i\n", st[ich]);
break;
}
}
if (isvalid) {
/*
* this is different to mcompile Windows !!!!
* this->m_sc stores SC-US = SCUnderlying
* this->m_vk stores VK-US ( not VK underlying !!)
* key->Key stores VK-US ( not VK underlying !!)
* key->dpOutput stores character Underlying
*/
KMX_DWORD sc_underlying = mac_KMX_get_KeyCodeUnderlying_From_KeyCodeUS(keyboard_layout, all_vector, this->SC(), (ShiftState)ss, caps);
key->Key = mac_KMX_get_VKUS_From_KeyCodeUnderlying(sc_underlying);
key->Line = 0;
key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState)ss);
key->dpContext = new KMX_WCHAR;
*key->dpContext = 0;
p = key->dpOutput = new KMX_WCHAR[st.size() + 1];
for (size_t ich = 0; ich < st.size(); ich++) {
*p++ = st[ich];
}
*p = 0;
key++;
}
}
}
}
return true;
}
};
/**
* @brief Base class for KMX_loader
*/
class mac_KMX_Loader {
private:
KMX_BYTE lpKeyStateNull[256];
KMX_DWORD m_XxxxVk;
public:
mac_KMX_Loader() {
m_XxxxVk = 0;
memset(lpKeyStateNull, 0, sizeof(lpKeyStateNull));
}
KMX_DWORD Get_XxxxVk() {
return m_XxxxVk;
}
void Set_XxxxVk(KMX_DWORD value) {
m_XxxxVk = value;
}
ShiftState KMX_MaxShiftState() {
return (Get_XxxxVk() == 0 ? ShftMenuCtrl : ShftXxxx);
}
bool KMX_IsControlChar(char16_t ch) {
return (ch < 0x0020) || (ch >= 0x007F && ch <= 0x009F);
}
DeadKey* ProcessDeadKey(
KMX_DWORD iKeyDead, // The index into the VirtualKey of the dead key
ShiftState shiftStateDead, // The shiftstate that contains the dead key
std::vector<mac_KMX_VirtualKey*> rgKey, // Our array of dead keys
bool fCapsLock, // Was the caps lock key pressed?
const UCKeyboardLayout* keyboard_layout) { // The keyboard layout
int max_shiftstate_pos = 1; // use BASE + SHIFT only
DeadKey* deadKey = new DeadKey(rgKey[iKeyDead]->mac_KMX_GetShiftState(shiftStateDead, fCapsLock)[0]);
int ss_dead = mac_convert_rgkey_Shiftstate_to_MacShiftstate(shiftStateDead);
KMX_DWORD keyval_underlying_dk = mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, mac_USVirtualKeyToScanCode[iKeyDead], ss_dead, 0);
for (int i = 0; i < keycode_spacebar + 1; i++) {
for (int j = 0; j <= max_shiftstate_pos; j++) {
for (int caps = 0; caps < 1; caps++) {
// e.g. a basechar
KMX_DWORD basechar = mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, i, ss_mac[j], caps);
// e.g. â combchar
KMX_DWORD kc_Underlying_dk = mac_KMX_get_KeyCodeUnderlying_From_VKUS(iKeyDead);
KMX_DWORD combchar = mac_get_CombinedChar_From_DK(keyboard_layout, kc_Underlying_dk, ss_dead, i, ss_mac[j], caps);
if (combchar == 0)
continue;
// push only for if combchar is not dk or combchar is dk with space
if ((!(combchar == keyval_underlying_dk)) || (basechar == mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, keycode_spacebar, ss_mac[j], caps))) {
deadKey->KMX_AddDeadKeyRow(basechar, combchar);
}
}
}
}
return deadKey;
}
};
/**
* @brief find the maximum index of a deadkey
* @param p pointer to deadkey
* @return index of deadkey
*/
int mac_KMX_GetMaxDeadkeyIndex(KMX_WCHAR* p) {
int n = 0;
while (p && *p) {
if (*p == UC_SENTINEL && *(p + 1) == CODE_DEADKEY)
n = std::max(n, (int)*(p + 2));
p = KMX_incxstr(p);
}
return n;
}
/**
* @brief Collect the key data, translate it to kmx and append to the existing keyboard
* It is important to understand that this function has different sorting order in rgkey compared to mcompile-windows!
* On Windows the values of rgkey are sorted according to the VK of the underlying keyboard
* On Linux the values of rgkey are sorted according to the VK of the the US keyboard
* Since Linux Keyboards do not use a VK mcompile uses the VK of the the US keyboard because
* these are available in mcompile through USVirtualKeyToScanCode/ScanCodeToUSVirtualKey and an offset of 8
* @param kp pointer to keyboard
* @param all_vector vector that holds the data of the US keyboard and the currently used (underlying) keyboard
* @param keyboard_layout the currently used (underlying)keyboard Layout
* @param FDeadkeys vector of all deadkeys for the currently used (underlying)keyboard Layout
* @param bDeadkeyConversion 1 to convert a deadkey to a character; 0 no conversion
* @return true in case of success
*/
bool mac_KMX_ImportRules(LPKMX_KEYBOARD kp, vec_dword_3D& all_vector, const UCKeyboardLayout** keyboard_layout, std::vector<KMX_DeadkeyMapping>* FDeadkeys, KMX_BOOL bDeadkeyConversion) { // I4353 // I4327
mac_KMX_Loader loader;
std::vector<mac_KMX_VirtualKey*> rgKey; //= new VirtualKey[256];
std::vector<DeadKey*> alDead;
rgKey.resize(256);
// Scroll through the Scan Code (SC) values and get the valid Virtual Key (VK)
// values in it. Then, store the SC in each valid VK so it can act as both a
// flag that the VK is valid, and it can store the SC value.
// Windows and Linux Keycodes start with 1; Mac keycodes start with 0
for (KMX_DWORD sc = 0x00; sc <= 0x7f; sc++) {
/* HERE IS A BIG DIFFERENCE COMPARED TO MCOMPILE FOR WINDOWS:
* mcompile on Windows fills rgkey.m_vk with the VK of the Underlying keyboard
* mcompile for macOS fills rgkey.m_vk with the VK of the US keyboard
* this results in a different sorting order in rgkey[] !
* macOS cannot get a VK for the underling Keyboard since this does not exist
* macOS can only get a VK for the US Keyboard (by using USVirtualKeyToScanCode/ScanCodeToUSVirtualKey)
* therefore we use VK_US in rgkey[ ] which we get from all_vector
*/
mac_KMX_VirtualKey* key = new mac_KMX_VirtualKey(sc);
if ((key->VK() != 0)) {
rgKey[key->VK()] = key;
} else {
delete key;
}
}
// in this part we skip shiftstates 4, 5, 8, 9
for (KMX_DWORD iKey = 0; iKey < rgKey.size(); iKey++) {
if (rgKey[iKey] != NULL) {
KMX_WCHAR sbBuffer[256]; // Scratchpad we use many places
for (ShiftState ss = Base; ss <= loader.KMX_MaxShiftState(); ss = (ShiftState)((int)ss + 1)) {
if (ss == Menu || ss == ShftMenu) {
// Alt and Shift+Alt don't work, so skip them (ss 4+5)
continue;
}
KMX_DWORD kc_underlying = mac_KMX_get_KeyCodeUnderlying_From_VKUS(iKey);
for (int caps = 0; caps <= 1; caps++) {
int rc = mac_KMX_ToUnicodeEx(kc_underlying, sbBuffer, ss, caps, *keyboard_layout);
if (rc > 0) {
if (*sbBuffer == 0) {
rgKey[iKey]->mac_KMX_SetShiftState(ss, u"", false, (caps)); // different to Windows since behavior on the mac is different
} else {
if ((ss == Ctrl || ss == ShftCtrl)) {
continue;
}
sbBuffer[rc] = 0;
rgKey[iKey]->mac_KMX_SetShiftState(ss, sbBuffer, false, (caps)); // different to Windows since behavior on the mac is different
}
} else if (rc < 0) {
sbBuffer[2] = 0;
rgKey[iKey]->mac_KMX_SetShiftState(ss, sbBuffer, true, (caps)); // different to Windows since behavior on the mac is different
sbBuffer[2] = 0;
rgKey[iKey]->mac_KMX_SetShiftState(ss, sbBuffer, true, (caps == 0));
DeadKey* dk = NULL;
for (KMX_DWORD iDead = 0; iDead < alDead.size(); iDead++) {
dk = alDead[iDead];
if (dk->KMX_DeadCharacter() == rgKey[iKey]->mac_KMX_GetShiftState(ss, caps == 0)[0]) {
break;
}
dk = NULL;
}
if (dk == NULL) {
alDead.push_back(loader.ProcessDeadKey(iKey, ss, rgKey, caps == 0, *keyboard_layout));
}
}
}
}
}
}
//-------------------------------------------------------------
// Now that we've collected the key data, we need to
// translate it to kmx and append to the existing keyboard
//-------------------------------------------------------------
int nDeadkey = 0;
LPKMX_GROUP gp = new KMX_GROUP[kp->cxGroupArray + 4]; // leave space for old
memcpy(gp, kp->dpGroupArray, sizeof(KMX_GROUP) * kp->cxGroupArray);
//
// Find the current highest deadkey index
//
kp->dpGroupArray = gp;
for (KMX_DWORD i = 0; i < kp->cxGroupArray; i++, gp++) {
LPKMX_KEY kkp = gp->dpKeyArray;
for (KMX_DWORD j = 0; j < gp->cxKeyArray; j++, kkp++) {
nDeadkey = std::max(nDeadkey, mac_KMX_GetMaxDeadkeyIndex(kkp->dpContext));
nDeadkey = std::max(nDeadkey, mac_KMX_GetMaxDeadkeyIndex(kkp->dpOutput));
}
}
kp->cxGroupArray++;
gp = &kp->dpGroupArray[kp->cxGroupArray - 1];
// calculate the required size of `gp->dpKeyArray`
KMX_DWORD nkeys = 0;
for (KMX_DWORD iKey = 0; iKey < rgKey.size(); iKey++) {
if ((rgKey[iKey] != NULL) && rgKey[iKey]->mac_KMX_IsKeymanUsedKey() && (!rgKey[iKey]->mac_KMX_IsEmpty())) {
nkeys += rgKey[iKey]->mac_KMX_GetKeyCount(loader.KMX_MaxShiftState());
}
}
gp->fUsingKeys = TRUE;
gp->dpMatch = NULL;
gp->dpName = NULL;
gp->dpNoMatch = NULL;
gp->cxKeyArray = nkeys;
gp->dpKeyArray = new KMX_KEY[gp->cxKeyArray];
nDeadkey++; // ensure a 1-based index above the max deadkey value already in the keyboard
//
// Fill in the new rules
//
nkeys = 0;
for (KMX_DWORD iKey = 0; iKey < rgKey.size(); iKey++) {
if ((rgKey[iKey] != NULL) && rgKey[iKey]->mac_KMX_IsKeymanUsedKey() && (!rgKey[iKey]->mac_KMX_IsEmpty())) {
if (rgKey[iKey]->mac_KMX_LayoutRow(loader.KMX_MaxShiftState(), &gp->dpKeyArray[nkeys], &alDead, nDeadkey, bDeadkeyConversion, all_vector, *keyboard_layout)) { // I4552
nkeys += rgKey[iKey]->mac_KMX_GetKeyCount(loader.KMX_MaxShiftState());
}
}
}
gp->cxKeyArray = nkeys;
//
// Add nomatch control to each terminating 'using keys' group // I4550
//
LPKMX_GROUP gp2 = kp->dpGroupArray;
for (KMX_DWORD i = 0; i < kp->cxGroupArray - 1; i++, gp2++) {
if (gp2->fUsingKeys && gp2->dpNoMatch == NULL) {
KMX_WCHAR* p = gp2->dpNoMatch = new KMX_WCHAR[4];
*p++ = UC_SENTINEL;
*p++ = CODE_USE;
*p++ = (KMX_WCHAR)(kp->cxGroupArray);
*p = 0;
// I4550 - Each place we have a nomatch > use(baselayout) (this last group), we need to add all
// the AltGr and ShiftAltGr combinations as rules to allow them to be matched as well. Yes, this
// loop is not very efficient but it's not worthy of optimisation.
//
KMX_DWORD j;
LPKMX_KEY kkp;
for (j = 0, kkp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kkp++) {
if ((kkp->ShiftFlags & (K_CTRLFLAG | K_ALTFLAG | LCTRLFLAG | LALTFLAG | RCTRLFLAG | RALTFLAG)) != 0) {
gp2->cxKeyArray++;
LPKMX_KEY kkp2 = new KMX_KEY[gp2->cxKeyArray];
memcpy(kkp2, gp2->dpKeyArray, sizeof(KMX_KEY) * (gp2->cxKeyArray - 1));
gp2->dpKeyArray = kkp2;
kkp2 = &kkp2[gp2->cxKeyArray - 1];
kkp2->dpContext = new KMX_WCHAR;
*kkp2->dpContext = 0;
kkp2->Key = kkp->Key;
kkp2->ShiftFlags = kkp->ShiftFlags;
kkp2->Line = 0;
KMX_WCHAR* p = kkp2->dpOutput = new KMX_WCHAR[4];
*p++ = UC_SENTINEL;
*p++ = CODE_USE;
*p++ = (KMX_WCHAR)(kp->cxGroupArray);
*p = 0;
}
}
}
}
// If we have deadkeys, then add a new group to translate the deadkeys per the deadkey tables
// We only do this if not in deadkey conversion mode
//
if (alDead.size() > 0 && !bDeadkeyConversion) { // I4552
kp->cxGroupArray++;
KMX_WCHAR* p = gp->dpMatch = new KMX_WCHAR[4];
*p++ = UC_SENTINEL;
*p++ = CODE_USE;
*p++ = (KMX_WCHAR)kp->cxGroupArray;
*p = 0;
gp++;
gp->fUsingKeys = FALSE;
gp->dpMatch = NULL;
gp->dpName = NULL;
gp->dpNoMatch = NULL;
gp->cxKeyArray = alDead.size();
LPKMX_KEY kkp = gp->dpKeyArray = new KMX_KEY[alDead.size()];
LPKMX_STORE sp = new KMX_STORE[kp->cxStoreArray + alDead.size() * 2];
memcpy(sp, kp->dpStoreArray, sizeof(KMX_STORE) * kp->cxStoreArray);
kp->dpStoreArray = sp;
sp = &sp[kp->cxStoreArray];
int nStoreBase = kp->cxStoreArray;
kp->cxStoreArray += alDead.size() * 2;
for (KMX_DWORD i = 0; i < alDead.size(); i++) {
DeadKey* dk = alDead[i];
sp->dpName = NULL;
sp->dwSystemID = 0;
sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1];
for (int j = 0; j < dk->KMX_Count(); j++)
sp->dpString[j] = dk->KMX_GetBaseCharacter(j);
sp->dpString[dk->KMX_Count()] = 0;
sp++;
sp->dpName = NULL;
sp->dwSystemID = 0;
sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1];
for (int j = 0; j < dk->KMX_Count(); j++)
sp->dpString[j] = dk->KMX_GetCombinedCharacter(j);
sp->dpString[dk->KMX_Count()] = 0;
sp++;
kkp->Line = 0;
kkp->ShiftFlags = 0;
kkp->Key = 0;
KMX_WCHAR* p = kkp->dpContext = new KMX_WCHAR[8];
*p++ = UC_SENTINEL;
*p++ = CODE_DEADKEY;
*p++ = mac_KMX_DeadKeyMap(dk->KMX_DeadCharacter(), &alDead, nDeadkey, FDeadkeys); // I4353
// *p++ = nDeadkey+i;
*p++ = UC_SENTINEL;
*p++ = CODE_ANY;
*p++ = nStoreBase + i * 2 + 1;
*p = 0;
p = kkp->dpOutput = new KMX_WCHAR[5];
*p++ = UC_SENTINEL;
*p++ = CODE_INDEX;
*p++ = nStoreBase + i * 2 + 2;
*p++ = 2;
*p = 0;
kkp++;
}
}
return true;
}