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The visual keyboard compiler was never finished in 17.0. This rewrites
it to:
1. Use the kmxplus data rather than reading from xml directly
2. Fill in `visualkeyboard.header.kbdname`
3. Support modifiers
4. Handle encoded characters like `\u{1234}`
5. Handle string variables like `${one}`*
Additional unit tests have been added to verify the behavior of the
visual keyboard compiler in more detail.
TODO-LDML: string variables appear to have a secondary bug -- they seem
to be returning the string 'undefined'. I have disabled the related
tests and will examine this separately, and enable those tests once
fixed.
TODO-LDML: we should probably add a compiler warning + unit test for
`<layers formId="us"><layer id="base">`, because this pattern does not
make sense: when using non-touch forms, the `<layer>` element should use
`modifiers` attribute, and correspondingly, `modifiers` attribute should
_not_ be used when `formId` is `touch`.
Other fixes:
1. The LDML XML reader was relying on its input being a Node.js `Buffer`
even though it was declared `Uint8Array`, as it implicitly used
`Buffer.toString()` to do text conversion. (`Buffer` subclasses from
`Uint8Array`). This breaks when using `Uint8Array` directly and means
we had an implicit dependency on Node.js. See also #12331.
2. XML errors were not captured in the LDML XML reader. See also #12331.
3. The unused and unfinished touch-layout-compiler.ts and
keymanweb-compiler.ts have been removed along with corresponding unit
tests and fixtures. These are replaced by Core implementations; see
#12291.
Fixes: #12395
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