mirror of
https://github.com/keymanapp/keyman.git
synced 2026-08-05 08:25:32 +00:00
611 lines
23 KiB
C++
611 lines
23 KiB
C++
/*
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Name: mcompile
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Copyright: Copyright (C) SIL International.
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Documentation:
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Description:
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Create Date: 24 Apr 2014
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Modified Date: 8 Apr 2015
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Authors: mcdurdin
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Related Files:
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Dependencies:
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Bugs:
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Todo:
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Notes:
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History: 24 Apr 2014 - mcdurdin - I4174 - V9 - mcompile logs should be stored in diag folder
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16 Jun 2014 - mcdurdin - I4273 - V9.0 - Convert keyboards to Unicode before installing
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23 Jun 2014 - mcdurdin - I4279 - V9.0 - mcompile fails to start when converting keyboard to Unicode
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03 Aug 2014 - mcdurdin - I4353 - V9.0 - mnemonic layout recompiler mixes up deadkey rules
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03 Aug 2014 - mcdurdin - I4327 - V9.0 - Mnemonic layout compiler follow-up
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31 Dec 2014 - mcdurdin - I4549 - V9.0 - Mnemonic layout recompiler does not translate Lctrl Ralt for deadkeys correctly
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06 Feb 2015 - mcdurdin - I4552 - V9.0 - Add mnemonic recompile option to ignore deadkeys
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08 Apr 2015 - mcdurdin - I4651 - V9.0 - Mnemonic layout recompiler maps AltGr+VK_BKSLASH rather than VK_OEM_102
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*/
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#include <stdio.h>
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#include <wchar.h>
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#include "mcompile.h"
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#include "u16.h"
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KMX_BOOL mac_KMX_DoConvert(LPKMX_KEYBOARD kbd, KMX_BOOL bDeadkeyConversion, int argc, char *argv[]);
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bool mac_KMX_ImportRules( LPKMX_KEYBOARD kp,v_dw_3D &All_Vector, const UCKeyboardLayout **keyboard_layout,std::vector<KMX_DeadkeyMapping> *KMX_FDeadkeys, KMX_BOOL bDeadkeyConversion); // I4353 // I4327
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std::vector<KMX_DeadkeyMapping> KMX_FDeadkeys; // I4353
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// Note: max is not a standard c api function or macro
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#ifndef max
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#define max(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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#define _countof(a) (sizeof(a)/sizeof(*(a)))
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#if defined(_WIN32) || defined(_WIN64)
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int wmain(int argc, wchar_t* argv[]) {
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std::vector<std::u16string> str_argv_16 = convert_argvW_to_Vector_u16str( argc, argv);
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run(argc, str_argv_16);
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#elif ((__linux__) || (__unix__ )) // LINUX, UNIX
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int main(int argc, char* argv[]) {
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std::vector<std::u16string> str_argv_16 = convert_argv_to_Vector_u16str(argc, argv);
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run(argc, str_argv_16, argv);
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#elif (__APPLE__ && TARGET_OS_MAC)
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#include <TargetConditionals.h>
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int main(int argc, char* argv[]) {
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std::vector<std::u16string> str_argv_16 = convert_argv_to_Vector_u16str(argc, argv);
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mac_run(argc, str_argv_16, argv);
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printf("\n................................ END ..............................\n");
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#endif
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}
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int mac_run(int argc, std::vector<std::u16string> str_argv, char* argv_ch[] = NULL){
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std::vector<const char16_t*> argv;
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for (int i = 0; i < argc; i++) {
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const char16_t* cmdl_par = str_argv[i].c_str();
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argv.push_back(cmdl_par);
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}
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if(argc < 3 || (argc > 4)) { // I4273// I4273
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wprintf(
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L"Usage: mcompile [-d] infile.kmx outfile.kmx\n"
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L" mmcompile -u ... (not available for mac)\n "
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L" mcompile converts a Keyman mnemonic layout to a\n"
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L" positional one based on the mac keyboard\n"
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L" layout on top position\n"
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L" (-d convert deadkeys to plain keys) not available yet \n\n"
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); // I4552
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return 1;
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}
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// -u option is not available for Linux and macOS
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int bDeadkeyConversion = u16cmp(argv[1], u"-d") == 0; // I4552
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int n = (bDeadkeyConversion ? 2 : 1);
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char16_t* infile = (char16_t*) argv[n], *outfile = (char16_t*) argv[n+1];
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wprintf(L"mcompile%ls \"%ls\" \"%ls\"\n", bDeadkeyConversion ? L" -d" : L"", u16fmt((const char16_t*) infile).c_str(), u16fmt((const char16_t*) outfile).c_str() ); // I4174
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// 1. Load the keyman keyboard file
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// 2. For each key on the system layout, determine its output character and perform a
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// 1-1 replacement on the keyman keyboard of that character with the base VK + shift
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// state. This fixup will transform the char to a vk, which will avoid any issues
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// with the key.
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//
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// --> deadkeys we will attack after the POC
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//
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// For each deadkey, we need to determine its possible outputs. Then we generate a VK
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// rule for that deadkey, e.g. [K_LBRKT] > dk(c101)
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//
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// Next, update each rule that references the output from that deadkey to add an extra
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// context deadkey at the end of the context match, e.g. 'a' dk(c101) + [K_SPACE] > 'b'.
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// This will require a memory layout change for the .kmx file, plus fixups on the
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// context+output index offsets
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//
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// --> virtual character keys
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//
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// [CTRL ' '] : we look at the character, and replace it in the same way, but merely
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// switch the shift state from the VIRTUALCHARKEY to VIRTUALKEY, without changing any
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// other properties of the key.
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//
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// 3. Write the new keyman keyboard file
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LPKMX_KEYBOARD kmxfile;
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if(!KMX_LoadKeyboard(infile, &kmxfile)) {
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mac_KMX_LogError(L"Failed to load keyboard (%d)\n", errno );
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return 3;
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}
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#if defined(_WIN32) || defined(_WIN64) //Windows
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if(DoConvert(kmxfile, kbid, bDeadkeyConversion)) { // I4552F
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KMX_SaveKeyboard(kmxfile, outfile);
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}
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#elif ((__linux__) || (__unix__ )) // LINUX, UNIX
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if(mac_KMX_DoConvert( kmxfile, bDeadkeyConversion, argc, (gchar**) argv_ch)) { // I4552F
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KMX_SaveKeyboard(kmxfile, outfile);
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}
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#elif (__APPLE__ && TARGET_OS_MAC ) //macOS
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if(mac_KMX_DoConvert( kmxfile, bDeadkeyConversion, argc, (char**) argv_ch)) { // I4552F
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KMX_SaveKeyboard(kmxfile, outfile);
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}
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#endif
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//DeleteReallocatedPointers(kmxfile); :TODO // _S2 not my ToDo :-)
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delete kmxfile;
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return 0;
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}
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//################################################################################################################################################
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//################################# Code beyond these lines needs to be included in mcompile #####################################################
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//################################################################################################################################################
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// Map of all shift states that we will work with
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const UINT VKShiftState[] = {0, K_SHIFTFLAG, LCTRLFLAG|RALTFLAG, K_SHIFTFLAG|LCTRLFLAG|RALTFLAG, 0xFFFF};
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//
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// TranslateKey
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//
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// For each key rule on the keyboard, remap its key to the
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// correct shift state and key. Adjust the LCTRL+RALT -> RALT if necessary
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//
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void mac_KMX_TranslateKey(LPKMX_KEY key, KMX_WORD vk, UINT shift, KMX_WCHAR ch) {
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//_S2 do we translate here or is this the reason for Shift + K_A <-> Shift 'a' ???
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG))
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shift &= ~LCTRLFLAG;
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if(key->ShiftFlags == 0 && key->Key == ch) {
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// Key is a mnemonic key with no shift state defined.
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// Remap the key according to the character on the key cap.
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mac_KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO + [%x K_%d]", key->Line, key->Key, shift, vk);// 1
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key->ShiftFlags = ISVIRTUALKEY | shift;
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key->Key = vk;
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} else if(key->ShiftFlags & VIRTUALCHARKEY && key->Key == ch) {
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// Key is a virtual character key with a hard-coded shift state.
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// Do not remap the shift state, just move the key.
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// This will not result in 100% wonderful mappings as there could
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// be overlap, depending on how keys are arranged on the target layout.
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// But that is up to the designer.
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mac_KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, key->ShiftFlags & ~VIRTUALCHARKEY, vk);
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key->ShiftFlags &= ~VIRTUALCHARKEY;
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key->Key = vk;
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}
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}
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void mac_KMX_TranslateGroup(LPKMX_GROUP group, KMX_WORD vk, UINT shift, KMX_WCHAR ch) {
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for(unsigned int i = 0; i < group->cxKeyArray; i++) {
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mac_KMX_TranslateKey(&group->dpKeyArray[i], vk, shift, ch);
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}
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}
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void mac_KMX_TranslateKeyboard(LPKMX_KEYBOARD kbd, KMX_WORD vk, UINT shift, KMX_WCHAR ch) {
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for(unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if(kbd->dpGroupArray[i].fUsingKeys) {
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mac_KMX_TranslateGroup(&kbd->dpGroupArray[i], vk, shift, ch);
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}
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}
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}
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void mac_KMX_ReportUnconvertedKeyRule(LPKMX_KEY key) {
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if(key->ShiftFlags == 0) {
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mac_KMX_LogError(L"Did not find a match for mnemonic rule on line %d, + '%c' > ...", key->Line, key->Key);
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} else if(key->ShiftFlags & VIRTUALCHARKEY) {
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mac_KMX_LogError(L"Did not find a match for mnemonic virtual character key rule on line %d, + [%x '%c'] > ...", key->Line, key->ShiftFlags, key->Key);
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}
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}
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void mac_KMX_ReportUnconvertedGroupRules(LPKMX_GROUP group) {
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for(unsigned int i = 0; i < group->cxKeyArray; i++) {
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mac_KMX_ReportUnconvertedKeyRule(&group->dpKeyArray[i]);
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}
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}
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void mac_KMX_ReportUnconvertedKeyboardRules(LPKMX_KEYBOARD kbd) {
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for(unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if(kbd->dpGroupArray[i].fUsingKeys) {
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mac_KMX_ReportUnconvertedGroupRules(&kbd->dpGroupArray[i]);
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}
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}
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}
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void mac_KMX_TranslateDeadkeyKey(LPKMX_KEY key, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) {
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// _S2 TOP_2 INFO this produces a different output due to different layouts for Lin<-> win ( for the same language!!)
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if((key->ShiftFlags == 0 || key->ShiftFlags & VIRTUALCHARKEY) && key->Key == ch) {
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG)) // I4327
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shift &= ~LCTRLFLAG;
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if(key->ShiftFlags == 0) {
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mac_KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO dk(%d) + [%x K_%d]", key->Line, key->Key, deadkey, shift, vk);
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key->ShiftFlags = ISVIRTUALKEY | shift;
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} else {
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mac_KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO dk(%d) + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, deadkey, key->ShiftFlags & ~VIRTUALCHARKEY, vk);
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key->ShiftFlags &= ~VIRTUALCHARKEY;
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}
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int len = u16len(key->dpContext);
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PKMX_WCHAR context = new KMX_WCHAR[len + 4];
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memcpy(context, key->dpContext, len * sizeof(KMX_WCHAR));
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context[len] = UC_SENTINEL;
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context[len+1] = CODE_DEADKEY;
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context[len+2] = deadkey;
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context[len+3] = 0;
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key->dpContext = context;
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key->Key = vk;
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}
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}
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void mac_KMX_TranslateDeadkeyGroup(LPKMX_GROUP group,KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) {
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for(unsigned int i = 0; i < group->cxKeyArray; i++) {
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mac_KMX_TranslateDeadkeyKey(&group->dpKeyArray[i], deadkey, vk, shift, ch);
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}
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}
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void mac_KMX_TranslateDeadkeyKeyboard(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) {
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for(unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if(kbd->dpGroupArray[i].fUsingKeys) {
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mac_KMX_TranslateDeadkeyGroup(&kbd->dpGroupArray[i], deadkey, vk, shift, ch);
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}
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}
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}
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void mac_KMX_AddDeadkeyRule(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift) {
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG)) // I4549
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shift &= ~LCTRLFLAG;
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// If the first group is not a matching-keys group, then we need to add into
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// each subgroup, otherwise just the match group
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for(unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if(kbd->dpGroupArray[i].fUsingKeys) {
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LPKMX_KEY keys = new KMX_KEY[kbd->dpGroupArray[i].cxKeyArray + 1];
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memcpy(keys+1, kbd->dpGroupArray[i].dpKeyArray, kbd->dpGroupArray[i].cxKeyArray * sizeof(KMX_KEY));
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keys[0].dpContext = new KMX_WCHAR[1];
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keys[0].dpContext[0] = 0;
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keys[0].dpOutput = new KMX_WCHAR[4];
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keys[0].dpOutput[0] = UC_SENTINEL;
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keys[0].dpOutput[1] = CODE_DEADKEY;
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keys[0].dpOutput[2] = deadkey; // TODO: translate to unique index
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keys[0].dpOutput[3] = 0;
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keys[0].Key = vk;
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keys[0].Line = 0;
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keys[0].ShiftFlags = shift | ISVIRTUALKEY;
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kbd->dpGroupArray[i].dpKeyArray = keys;
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kbd->dpGroupArray[i].cxKeyArray++;
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mac_KMX_LogError(L"Add deadkey rule: + [%d K_%d] > dk(%d)", shift, vk, deadkey);
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if(i == kbd->StartGroup[1]) break; // If this is the initial group, that's all we need to do.
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}
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}
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}
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KMX_WCHAR mac_KMX_ScanXStringForMaxDeadkeyID(PKMX_WCHAR str) {
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KMX_WCHAR dkid = 0;
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while(str && *str) {
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if(*str == UC_SENTINEL) {
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switch(*(str+1)) {
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case CODE_DEADKEY:
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dkid = max(dkid, *(str+2));
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}
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}
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str = KMX_incxstr(str);
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}
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return dkid;
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}
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struct KMX_dkidmap {
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KMX_WCHAR src_deadkey, dst_deadkey;
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};
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KMX_WCHAR mac_KMX_GetUniqueDeadkeyID(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey) {
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LPKMX_GROUP gp;
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LPKMX_KEY kp;
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LPKMX_STORE sp;
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UINT i, j;
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KMX_WCHAR dkid = 0;
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static KMX_WCHAR s_next_dkid = 0;
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static KMX_dkidmap *s_dkids = NULL;
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static int s_ndkids = 0;
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if(!kbd) {
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if(s_dkids) {
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delete s_dkids;
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}
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s_dkids = NULL;
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s_ndkids = 0;
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s_next_dkid = 0;
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return 0;
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}
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for(int i = 0; i < s_ndkids; i++) {
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if(s_dkids[i].src_deadkey == deadkey) {
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return s_dkids[i].dst_deadkey;
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}
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}
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if(s_next_dkid != 0) {
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s_dkids = (KMX_dkidmap*) realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids+1));
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s_dkids[s_ndkids].src_deadkey = deadkey;
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return s_dkids[s_ndkids++].dst_deadkey = ++s_next_dkid;
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}
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for(i = 0, gp = kbd->dpGroupArray; i < kbd->cxGroupArray; i++, gp++) {
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for(j = 0, kp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kp++) {
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dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(kp->dpContext));
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dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(kp->dpOutput));
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}
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dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(gp->dpMatch));
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dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(gp->dpNoMatch));
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}
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for(i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) {
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dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(sp->dpString));
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}
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s_dkids = (KMX_dkidmap*) realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids+1));
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s_dkids[s_ndkids].src_deadkey = deadkey;
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return s_dkids[s_ndkids++].dst_deadkey = s_next_dkid = ++dkid;
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}
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void mac_KMX_ConvertDeadkey(LPKMX_KEYBOARD kbd, KMX_WORD vk_US, UINT shift, KMX_WCHAR deadkey, v_dw_3D &All_Vector, const UCKeyboardLayout * keyboard_layout,v_dw_2D dk_Table) {
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KMX_WORD deadkeys[512]={0};
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KMX_WORD *pdk;
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// Lookup the deadkey table for the deadkey in the physical keyboard
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// Then for each character, go through and map it through
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KMX_WCHAR dkid = mac_KMX_GetUniqueDeadkeyID(kbd, deadkey);
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// Add the deadkey to the mapping table for use in the import rules phase
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KMX_DeadkeyMapping KMX_deadkeyMapping = { deadkey, dkid, shift, vk_US}; // I4353
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KMX_FDeadkeys.push_back(KMX_deadkeyMapping); //dkid, vk, shift); // I4353
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mac_KMX_AddDeadkeyRule(kbd, dkid, vk_US, shift);
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// creates array [a,e,i,o,u][shiftstate][combined for a+dk e.g. â ]
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mac_KMX_GetDeadkeys( deadkey, shift, pdk = deadkeys, All_Vector, keyboard_layout); // returns array of [usvk, ch_out] pairs
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//KMX_WORD deadkeys1[512]={0};
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//KMX_WORD *pdk1;
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//bool tt_S2= test_dk_S2(deadkeys, deadkeys1);
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while(*pdk) {
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// Look up the ch
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UINT KeyValUnderlying = mac_KMX_get_KeyValUnderlying_From_KeyValUS(All_Vector, *pdk);
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mac_KMX_TranslateDeadkeyKeyboard(kbd, dkid, KeyValUnderlying, *(pdk+1), *(pdk+2));
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pdk+=3;
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||
}
|
||
}
|
||
|
||
KMX_BOOL mac_KMX_SetKeyboardToPositional(LPKMX_KEYBOARD kbd) {
|
||
LPKMX_STORE sp;
|
||
UINT i;
|
||
for(i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) {
|
||
if(sp->dwSystemID == TSS_MNEMONIC) {
|
||
if(!sp->dpString) {
|
||
mac_KMX_LogError(L"Invalid &mnemoniclayout system store");
|
||
return FALSE;
|
||
}
|
||
if(u16cmp((const KMX_WCHAR*)sp->dpString, u"1") != 0) {
|
||
mac_KMX_LogError(L"Keyboard is not a mnemonic layout keyboard");
|
||
return FALSE;
|
||
}
|
||
*sp->dpString = '0';
|
||
return TRUE;
|
||
}
|
||
}
|
||
mac_KMX_LogError(L"Keyboard is not a mnemonic layout keyboard");
|
||
return FALSE;
|
||
}
|
||
|
||
KMX_BOOL mac_KMX_DoConvert(LPKMX_KEYBOARD kbd, KMX_BOOL bDeadkeyConversion, int argc, char *argv[]) {
|
||
|
||
KMX_WCHAR DeadKey=0;
|
||
|
||
if(!mac_KMX_SetKeyboardToPositional(kbd)) return FALSE;
|
||
|
||
// Go through each of the shift states - base, shift, ctrl+alt, ctrl+alt+shift, [caps vs ncaps?]
|
||
// Currently, we go in this order so the 102nd key works. But this is not ideal for keyboards without 102nd key: // I4651
|
||
// it catches only the first key that matches a given rule, but multiple keys may match that rule. This is particularly
|
||
// evident for the 102nd key on UK, for example, where \ can be generated with VK_OEM_102 or AltGr+VK_QUOTE.
|
||
// For now, we get the least shifted version, which is hopefully adequate.
|
||
|
||
// _S2 : Sadly it`s not: on a german WINDOWS keyboard one will get '~' with ALTGR + K_221(+) only.
|
||
// on a german MAC keyboard one will get '~' with either OPT + K_221(+) or OPT + K_84(T).
|
||
// K_84 will be caught first, so the least obvious version to get the '~' is found and processed.
|
||
|
||
const UCKeyboardLayout* keyboard_layout;
|
||
if(mac_InitializeUCHR(&keyboard_layout)) {
|
||
wprintf(L"ERROR: can't Initialize GDK\n");
|
||
return FALSE;
|
||
}
|
||
// create vector that contains Keycode, base, shift for US-Keyboard and underlying keyboard
|
||
v_dw_3D All_Vector;
|
||
if(mac_createOneVectorFromBothKeyboards(All_Vector, keyboard_layout)){
|
||
wprintf(L"ERROR: can't create one vector from both keyboards\n");
|
||
return FALSE;
|
||
}
|
||
|
||
// _S2 printoutKeyboards(All_Vector);
|
||
|
||
// _S2 ToDo
|
||
v_dw_2D dk_Table;
|
||
mac_create_DKTable(dk_Table);
|
||
|
||
// _S2 which shiftstates??
|
||
for (int j = 0; VKShiftState[j] != 0xFFFF; j++) { // I4651
|
||
|
||
// Loop through each possible key on the keyboard
|
||
for (int i = 0;KMX_VKMap[i]; i++) { // I4651
|
||
|
||
// windows uses VK, Linux and macOS use SC/Keycode
|
||
// _S2 ToDo unused vk`s ??
|
||
UINT scUnderlying = mac_KMX_get_KeyCodeUnderlying_From_VKUS(KMX_VKMap[i]);
|
||
KMX_WCHAR ch = mac_KMX_get_KeyValUnderlying_From_KeyCodeUnderlying(keyboard_layout, VKShiftState[j], scUnderlying, &DeadKey);
|
||
|
||
//wprintf(L"--- VK_%d -> SC_ [%c] dk=%d ( ss %i) \n", KMX_VKMap[i], ch == 0 ? 32 : ch, DeadKey, VKShiftState[j]);
|
||
|
||
if(bDeadkeyConversion) { // I4552
|
||
if(ch == 0xFFFF) {
|
||
ch = DeadKey;
|
||
}
|
||
}
|
||
switch(ch) {
|
||
case 0x0000: break;
|
||
case 0xFFFF: mac_KMX_ConvertDeadkey(kbd, KMX_VKMap[i], VKShiftState[j], DeadKey, All_Vector, keyboard_layout , dk_Table); break;
|
||
default: mac_KMX_TranslateKeyboard(kbd, KMX_VKMap[i], VKShiftState[j], ch);
|
||
}
|
||
}
|
||
}
|
||
// _S2 ToDo non-dk OK,shifted dk are not
|
||
mac_KMX_ReportUnconvertedKeyboardRules(kbd);
|
||
|
||
/*// _S2 has to go later
|
||
KMX_DWORD out = X_find_Shiftstates(0, keyboard_layout,12) ;
|
||
//KMX_DWORD out2= X_find_Shiftstates(0, keyboard_layout,0) ;
|
||
//KMX_DWORD out4= X_compare_Shiftstates(0, keyboard_layout,0) ;
|
||
//KMX_DWORD out3 = printout_dk(keyboard_layout);
|
||
//KMX_DWORD out5= X_playWithDK(0, keyboard_layout,0) ;
|
||
KMX_DWORD out6;
|
||
for ( int i= 0; i<50;i++) {
|
||
out6= X_playWithDK_one(i, keyboard_layout,8) ;
|
||
printf( " key-nr : %i gives char: %i(%c)\n", i, out6,out6);
|
||
}
|
||
for ( int i= 0; i<16;i++) {
|
||
out6= X_playWithDK_one(24, keyboard_layout,i) ;
|
||
printf( " key-nr : 24 ss %i gives char: %i(%c)\n",i, out6,out6);
|
||
}*/
|
||
|
||
if(!mac_KMX_ImportRules(kbd, All_Vector, &keyboard_layout, &KMX_FDeadkeys, bDeadkeyConversion)) { // I4353 // I4552
|
||
return FALSE;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
int mac_KMX_GetDeadkeys( KMX_WCHAR DeadKey, UINT shift_dk, KMX_WORD *OutputPairs, v_dw_3D &All_Vector, const UCKeyboardLayout * keyboard_layout) {
|
||
|
||
UniCharCount maxStringlength = 5;
|
||
UniCharCount actualStringlength = 0;
|
||
UniChar unicodeString[maxStringlength];
|
||
KMX_WORD *p = OutputPairs;
|
||
UInt32 deadkeystate = 0;
|
||
OSStatus status;
|
||
KMX_WORD shift[4] ={0,2,8,10};
|
||
int keycount =50;
|
||
|
||
KMX_DWORD sc_dk = mac_KMX_get_KeyCodeUnderlying_From_KeyValUnderlying( All_Vector, (KMX_DWORD) DeadKey);
|
||
|
||
/*// _S2
|
||
// we go in this order because we need to make sure that the most obvious keycombination is taken into account for deadkeys.
|
||
// This is important since it catches only the first key that matches a given rule, but multiple keys may match that rule.
|
||
// (see explanation in mcompile.cpp DoConvert() )
|
||
// space is the most important one for deadkeys, so we start with Space (Keycode 49)
|
||
// then character keys in alphabetical order, then numbers, then punctuation keys
|
||
|
||
// SPACE, A_Z, 0-9, VK_ACCENT,HYPHEN,EQUAL,LBRKT,RBRKT,BKSLASH,COLON,QUOTE,COMMA,PERIOD,SLASH,xDF,OEM_102
|
||
int keyarray[] ={
|
||
49,
|
||
0, 11, 8, 2, 14, 3, 5, 4, 34, 38, 40, 37, 46, 45, 31, 35, 12, 15, 1, 17, 32, 9, 13, 7, 16, 6,
|
||
29, 18, 19, 20, 21, 23, 22, 26, 28, 25,
|
||
42, 27, 24, 33, 30, 42, 41, 39, 43, 47, 44, 223, 226, 0xFFFF
|
||
};*/
|
||
|
||
for ( int j=0; j < sizeof(shift)/sizeof(shift[0]); j++) {
|
||
// we start calculating SPACE(49) since most obvious deadkeys combinations use space.
|
||
for ( int i=keycount-1; i >=0; i--) {
|
||
//for ( int i=0; i< keycount-1; i++) {
|
||
//for (int i = 0; keyarray[i] != 0xFFFF; i++) {
|
||
status = UCKeyTranslate(keyboard_layout, sc_dk ,kUCKeyActionDown, mac_map_VKShiftState_to_MacModifier(shift_dk), LMGetKbdType(), 0, &deadkeystate, maxStringlength, &actualStringlength, unicodeString );
|
||
if(deadkeystate !=0) {
|
||
status = UCKeyTranslate(keyboard_layout, i ,kUCKeyActionDown, shift[j], LMGetKbdType(), 0, &deadkeystate, maxStringlength, &actualStringlength, unicodeString );
|
||
if(deadkeystate !=0) {
|
||
KMX_WORD vk = mac_KMX_get_KeyValUnderlying_From_KeyCodeUnderlying(keyboard_layout, i, 1);
|
||
*p++ = vk;
|
||
*p++ = shift[j];
|
||
*p++ =unicodeString[0];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
*p = 0;
|
||
return (p-OutputPairs);
|
||
}
|
||
|
||
void mac_KMX_LogError(const wchar_t* fmt, ...) {
|
||
WCHAR fmtbuf[256];
|
||
const wchar_t* end = L"\0";
|
||
const wchar_t* nl = L"\n";
|
||
va_list vars;
|
||
int j=0;
|
||
|
||
va_start(vars, fmt);
|
||
vswprintf (fmtbuf,_countof(fmtbuf), fmt, vars );
|
||
fmtbuf[255] = 0;
|
||
|
||
do {
|
||
putwchar(fmtbuf[j]);
|
||
j++;
|
||
}
|
||
while(fmtbuf[j] != *end);
|
||
putwchar(*nl);
|
||
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
//################################################################################################################################################
|
||
//################################################################################################################################################
|
||
|
||
|
||
bool test_dk_S2(KMX_WORD deadkeys[512], KMX_WORD deadkeys1[512]) {
|
||
bool tt= true;
|
||
KMX_DWORD val, val1;
|
||
for ( int i=0; i<512;i++) {
|
||
val = deadkeys[i];
|
||
val1 = deadkeys1[i];
|
||
tt= ( (deadkeys[i] == deadkeys1[i]) && tt);
|
||
if (!(tt))
|
||
printf("wrong from %i \n",i);
|
||
}
|
||
return tt;
|
||
}
|
||
|
||
|
||
//--------------------------
|
||
/*void fun2() { std::cout << "Hier ist fun2 von mcompile.cpp ...\n";}
|
||
|
||
void testmyFunctions_S2() {
|
||
std::u16string character;
|
||
KMX_DWORD val;
|
||
|
||
for (int i=0; i<8; i++) {
|
||
character = mac_get_character_From_Keycode(24,14,i ); // all Shiftstates for ´` + e
|
||
val = mac_get_keyval_From_Keycode(24,14,i ); // all Shiftstates for ´` + e
|
||
wprintf( L" ` + e for SHIFTSTATE %i -> %i \n", i, val);
|
||
}
|
||
}*/
|
||
|