spiegel-keyman/core/src/kmx/kmx_processevent.cpp
Marc Durdin 55d6efe482 fix(developer): prevent ANSI keyboards crashing debugger
Note: #11909 has some additional future cleanup we could do, but these
code paths are not currently accessible, so in the interest of moving
forward, am leaving them for now.

Fixes: #11909
Test-bot: skip
2025-10-24 14:45:17 +02:00

804 lines
24 KiB
C++

/*
Copyright: Copyright (C) 2003-2018 SIL International.
Authors: mcdurdin
*/
#include "kmx_processevent.h"
#include "state.hpp"
#include <keyman/keyman_core_api_consts.h>
using namespace km::core;
using namespace kmx;
/* Globals */
KMX_BOOL km::core::kmx::g_debug_ToConsole = FALSE;
KMX_BOOL km::core::kmx::g_debug_KeymanLog = FALSE; // workaround for #12661
KMX_BOOL km::core::kmx::g_silent = FALSE;
/*
* KMX_ProcessEvent
*/
KMX_ProcessEvent::KMX_ProcessEvent() : m_actions(&m_context), m_options(&m_keyboard, m_actions) {
m_indexStack = new KMX_WORD[GLOBAL_ContextStackSize];
m_miniContext = new KMX_WCHAR[GLOBAL_ContextStackSize];
m_miniContextIfLen = 0;
m_miniContextStartsWithNul = FALSE;
m_debug_items = nullptr;
}
KMX_ProcessEvent::~KMX_ProcessEvent() {
delete[] m_indexStack;
delete[] m_miniContext;
DeleteInternalDebugItems();
}
char VKeyToChar(KMX_UINT modifiers, KMX_UINT vk) {
// We only map keys that are unmodified, shifted, or caps locked
// Test for modifier flags excluding Shift, Caps
if ((modifiers & ~(K_SHIFTFLAG | CAPITALFLAG)) != 0) {
return 0;
}
bool
shifted = (modifiers & K_SHIFTFLAG) == K_SHIFTFLAG,
caps = (modifiers & CAPITALFLAG) == CAPITALFLAG;
if (vk == KM_CORE_VKEY_SPACE) {
// Override for space because it is the same for
// shifted and unshifted.
return 32;
}
for (int i = 0; s_char_to_vkey[i].vk; i++) {
if (s_char_to_vkey[i].caps && caps) {
if (s_char_to_vkey[i].vk == vk && s_char_to_vkey[i].shifted == !shifted) return i + 32;
}
else {
if (s_char_to_vkey[i].vk == vk && s_char_to_vkey[i].shifted == shifted) return i + 32;
}
}
return 0;
}
/*
* Process Events
*
* ProcessEvent organizes the messages and gives them to the appropriate routines to
* process, and checks the state of Windows for the keyboard handling.
* Called by FilterFunc.
*
* @param state A pointer to the state object.
* @param vkey A virtual key to be processed.
* @param modifiers The combinations of modifier keys set at the time vkey was pressed,
* bitmask from the km_core_modifier_state enum.
* @param isKeyDown TRUE if this is called on KeyDown event, FALSE if called on KeyUp event
*
* @return TRUE if keystroke should be eaten
*/
KMX_BOOL KMX_ProcessEvent::ProcessEvent(
km_core_state *state,
KMX_UINT vkey,
KMX_DWORD modifiers,
KMX_BOOL isKeyDown
) {
LPKEYBOARD kbd = m_keyboard.Keyboard;
m_core_state = state;
// If debugging is enabled, then ...
DeleteInternalDebugItems();
state->debug_items().clear();
if(state->debug_items().is_enabled()) {
CreateInternalDebugItems();
} else {
// We want to have a clean debug state even if it is not in use
state->debug_items().push_end(m_actions.Length(), 0);
}
ResetCapsLock(modifiers, isKeyDown);
m_state.vkey = vkey;
m_state.charCode = VKeyToChar(modifiers, vkey);
m_modifiers = modifiers;
m_state.LoopTimes = 0;
if (kbd->StartGroup[BEGIN_UNICODE] == (KMX_DWORD) -1) {
DebugLog("Non-Unicode keyboards are not supported.");
DeleteInternalDebugItems();
state->debug_items().push_end(m_actions.Length(), 0);
m_core_state = nullptr;
return FALSE;
}
// TODO: what about debug_item state for all shortcut return paths below?
// TODO: this needs to be cleaned up; see #11909
switch (vkey) {
case KM_CORE_VKEY_CAPS:
if (KeyCapsLockPress(modifiers, isKeyDown))
return TRUE;
break;
case KM_CORE_VKEY_SHIFT:
KeyShiftPress(modifiers, isKeyDown);
return TRUE;
case KM_CORE_VKEY_CONTROL:
case KM_CORE_VKEY_ALT:
return TRUE;
}
if (!isKeyDown) {
m_core_state = nullptr;
return FALSE;
}
LPGROUP gp = &kbd->dpGroupArray[kbd->StartGroup[BEGIN_UNICODE]];
KMX_BOOL fOutputKeystroke = FALSE;
if(m_debug_items) {
km_core_state_debug_key_info key_info;
key_info.character = m_state.charCode;
key_info.modifier_state = modifiers;
key_info.vk = m_state.vkey;
m_debug_items->push_begin(&key_info, KM_CORE_DEBUG_FLAG_UNICODE);
}
ProcessGroup(gp, &fOutputKeystroke);
if(m_debug_items) {
m_debug_items->push_end(m_actions.Length(), fOutputKeystroke ? KM_CORE_DEBUG_FLAG_OUTPUTKEYSTROKE : 0);
// m_debug_items is just a helper class that pushes to state->debug_items(),
// so we can throw it away after we are done with it
DeleteInternalDebugItems();
}
m_core_state = nullptr;
return !fOutputKeystroke;
}
/*
* PRIVATE KMX_BOOL ProcessGroup(LPGROUP gp);
*
* Parameters: gp Pointer to group to process inside
*
* Returns: TRUE if messages are to be sent,
* and FALSE if no messages are to be sent.
*
* Called by: ProcessEvent, recursive inside groups
*
* ProcessGroup is where the keystroke conversion and output takes place. This routine
* has a lot of crucial code in it!
*/
KMX_BOOL KMX_ProcessEvent::ProcessGroup(LPGROUP gp, KMX_BOOL *pOutputKeystroke)
{
KMX_DWORD i;
LPKEY kkp = NULL;
PKMX_WCHAR p;
int sdmfI;
if(m_debug_items) {
m_debug_items->push_group_enter(m_actions.Length(), gp);
}
LPKEYBOARD kbd = m_keyboard.Keyboard;
sdmfI = -1;
for (i = 0; i < kbd->cxGroupArray; i++) {
if (gp == &kbd->dpGroupArray[i]) {
sdmfI = i;
break;
}
}
/*
If the number of nested groups goes higher than 50, then break out - this is
a limitation of stack size. This is basically a catch-all for freaky apps that
cause message loopbacks and nasty things like that. Okay, it's really a catch all
for bugs! This means the user's system shouldn't hang.
*/
if (++m_state.LoopTimes > 50) {
DebugLog("Aborting output: m_state.LoopTimes exceeded.");
m_state.StopOutput = TRUE;
if(m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), KM_CORE_DEBUG_FLAG_RECURSIVE_OVERFLOW, gp);
}
return FALSE;
}
/*
The rule matching loop.
This loop iterates through all the rules in the group that is currently being
processed. Each rule in a group can be of three different types:
1. A virtual key rule, where the key to be matched is a virtual key
2. A normal key rule (WM_CHAR), where the key to be matched is an Ascii char.
3. A rule in a keyless group, where only the context is matched.
The loop goes through and checks the rules like that. This loop could be optimized
with standard searching techniques - the ContextMatch may be difficult.
*/
DebugLog("m_state.vkey: %s shiftFlags: %x; charCode: %X", Debug_VirtualKey(m_state.vkey), m_modifiers, m_state.charCode); // I4582
DebugLog("m_context: %s", Debug_UnicodeString(m_context.GetFullContext()));
if(gp)
{
for(kkp = gp->dpKeyArray, i=0; i < gp->cxKeyArray; i++, kkp++)
{
if(!ContextMatch(kkp)) continue;
if(!gp->fUsingKeys)
{
if(kkp->dpContext[0] != 0) break; else continue;
}
/* Keyman 6.0: support Virtual Characters */
if(IsEquivalentShift(kkp->ShiftFlags, m_modifiers))
{
if(kkp->Key > VK__MAX && kkp->Key == m_state.vkey) break; // I3438 // I4582
else if(kkp->Key == m_state.vkey) break; // I4169
}
else if(kkp->ShiftFlags == 0 && kkp->Key == m_state.charCode && m_state.charCode != 0) break;
}
}
if(!gp || i == gp->cxKeyArray)
{
/*
No rule was found that corresponded to the current state of the context and
keyboard. NoMatch should be checked for everything except virtual keys; and
context should also be kept.
If the message was a virtual key, then just return without checking NoMatch.
NoMatch shouldn't be used for virtual keys because it will mean that no key
can ever get through that isn't matched - including arrows, func. keys, etc !!
Context is not kept for virtual keys being output.
*/
DebugLog("No match was found in group %d of %d", sdmfI, m_keyboard.Keyboard->cxGroupArray);
if(!gp || (m_state.charCode == 0 && gp->fUsingKeys)) // I4585
// 7.0.241.0: I1133 - Fix mismatched parentheses on m_state.charCode - ie. we don't want to output this letter if !gp->fUsingKeys
{
KMX_BOOL fIsBackspace = m_state.vkey == KM_CORE_VKEY_BKSP && (m_modifiers & (LCTRLFLAG|RCTRLFLAG|LALTFLAG|RALTFLAG)) == 0; // I4128
if(fIsBackspace) { // I4838 // I4933
// Delete deadkeys prior to insertion point
PKMX_WCHAR pdeletecontext = m_context.Buf(1); // I4933
while(pdeletecontext && *pdeletecontext == UC_SENTINEL) {
m_actions.QueueAction(QIT_BACK, BK_DEADKEY); // side effect: also removes last char from context
pdeletecontext = m_context.Buf(1);
}
// If there is now no character in the context, we want to
// emit the backspace for application to use
if(!pdeletecontext || *pdeletecontext == 0) { // I4933
if(m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), KM_CORE_DEBUG_FLAG_NOMATCH, gp);
}
*pOutputKeystroke = TRUE; // I4933
return FALSE; // I4933
}
// Emit a backspace to delete the character
m_actions.QueueAction(QIT_BACK, BK_DEFAULT); // side effect: also removes last char from context
// And delete any deadkeys prior to insertion point again
pdeletecontext = m_context.Buf(1);
while(pdeletecontext && *pdeletecontext == UC_SENTINEL) {
m_actions.QueueAction(QIT_BACK, BK_DEADKEY); // side effect: also removes last char from context
pdeletecontext = m_context.Buf(1);
}
} else if (m_state.vkey == KM_CORE_VKEY_CAPS) {
if (m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), KM_CORE_DEBUG_FLAG_NOMATCH, gp);
}
*pOutputKeystroke = TRUE;
return FALSE;
} else { // I4024 // I4128 // I4287 // I4290
DebugLog(" ... IsLegacy = FALSE; IsTIP = TRUE"); // I4128
if(m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), KM_CORE_DEBUG_FLAG_NOMATCH, gp);
}
*pOutputKeystroke = TRUE;
return FALSE;
}
}
else if (gp->dpNoMatch != NULL && *gp->dpNoMatch != 0)
{
/* NoMatch rule found, and is a character key */
if(m_debug_items) {
m_debug_items->push_nomatch_enter(m_actions.Length(), gp);
}
PostString(gp->dpNoMatch, m_keyboard.Keyboard, NULL, pOutputKeystroke);
if(m_debug_items) {
m_debug_items->push_nomatch_exit(m_actions.Length(), gp);
}
}
else if (m_state.charCode != 0 && m_state.charCode != 0xFFFF && gp->fUsingKeys)
{
/* No rule found, is a character key */
m_actions.QueueAction(QIT_CHAR, m_state.charCode);
}
if(m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), KM_CORE_DEBUG_FLAG_NOMATCH, gp);
}
return TRUE;
}
DebugLog("match found in rule %d", i);
/*
Save the context that will be used for output when the 'context' keyword is used.
For each deadkey, we need to add 2 characters; look in related stores as well...
*/
assert(kkp != NULL);
m_miniContextIfLen = xstrlen(kkp->dpContext) - xstrlen_ignoreifopt(kkp->dpContext);
// 11 Aug 2003 - I25(v6) - mcdurdin - CODE_NUL context support
if(*kkp->dpContext == UC_SENTINEL && *(kkp->dpContext+1) == CODE_NUL) {
m_miniContextStartsWithNul = TRUE;
u16cpy(m_miniContext, /*GLOBAL_ContextStackSize,*/ m_context.Buf(xstrlen_ignoreifopt(kkp->dpContext)-1) /*, GLOBAL_ContextStackSize*/); // I3162 // I3536
}
else {
m_miniContextStartsWithNul = FALSE;
u16cpy(m_miniContext, /*GLOBAL_ContextStackSize,*/ m_context.Buf(xstrlen_ignoreifopt(kkp->dpContext)) /*, GLOBAL_ContextStackSize*/); // I3162 // I3536
}
m_miniContext[GLOBAL_ContextStackSize-1] = 0;
if(m_debug_items) {
m_debug_items->push_rule_enter(m_actions.Length(), gp, kkp, m_miniContext, m_indexStack);
}
/*
The next section includes several optimizations that make the code a little harder
to read, but are probably worth it in the time that they save.
If the output string doesn't have a "context" byte at the start, post backspaces
to erase the appropriate number of characters in the application. If it does have
a "context" byte at the start, then the string won't change, and no backspaces are
necessary. You could go one step further with this optimization, in PostAllKeys,
by comparing the starts of the strings to see what is same, and not backspacing
that, but it is probably not necessary.
*/
p = kkp->dpOutput;
if(*p != UC_SENTINEL || *(p+1) != CODE_CONTEXT)
{
for(p = decxstr((KMX_WCHAR *) u16chr(m_miniContext, 0), m_miniContext); p != NULL; p = decxstr(p, m_miniContext))
{
if(*p == UC_SENTINEL)
switch(*(p+1))
{
case CODE_DEADKEY: m_actions.QueueAction(QIT_BACK, BK_DEADKEY); break;
case CODE_NUL: break; // 11 Aug 2003 - I25(v6) - mcdurdin - CODE_NUL context support
}
else
{
m_actions.QueueAction(QIT_BACK, 0);
}
}
p = kkp->dpOutput;
}
else
p = incxstr(p); // otherwise, the "context" entry has to be jumped over
/* Use PostString to post the rest of the output string. */
KMX_BOOL shouldProcessNomatch = PostString(p, m_keyboard.Keyboard, NULL, pOutputKeystroke) == psrCheckMatches;
if(m_debug_items) {
m_debug_items->push_rule_exit(m_actions.Length(), gp, kkp, m_miniContext, m_indexStack);
}
if(shouldProcessNomatch && gp->dpMatch && *gp->dpMatch) {
if(m_debug_items) {
m_debug_items->push_match_enter(m_actions.Length(), gp);
}
PostString(gp->dpMatch, m_keyboard.Keyboard, NULL, pOutputKeystroke);
if(m_debug_items) {
m_debug_items->push_match_exit(m_actions.Length(), gp);
}
}
if(m_debug_items) {
m_debug_items->push_group_exit(m_actions.Length(), 0, gp);
}
return TRUE;
}
/*
* int PostString( PKMX_CHAR str, KMX_BOOL *useMode, LPMSG mp,
* LPKEYBOARD lpkb );
*
* Parameters: str Pointer to string to send
* useMode Pointer to KMX_BOOL about whether a "use" command was found
* mp Pointer to MSG structure to copy in outputting messages
* lpkb Pointer to global keyboard structure
*
* Returns: 0 to continue, 1 and 2 to return.
*
* Called by: ProcessGroup
*
* PostString posts a string of "context", "index", "beep", characters and virtual keys
* to the active application, via the Keyman PostKey buffer.
*/
int KMX_ProcessEvent::PostString(PKMX_WCHAR str, LPKEYBOARD lpkb, PKMX_WCHAR endstr, KMX_BOOL *pOutputKeystroke)
{
PKMX_WCHAR p, q, temp;
LPSTORE s;
int n1, n2;
int i, n;
KMX_BOOL FoundUse = FALSE;
// TODO: Refactor to use incxstr
for(p = str; *p && (p < endstr || !endstr); p++)
{
if(*p == UC_SENTINEL)
switch(*(++p))
{
case CODE_EXTENDED: // Start of a virtual key section w/shift codes
// virtual keys in output are not supported
p++; // modifier
p++; // vkey
p++; // CODE_EXTENDEDEND
break;
case CODE_DEADKEY: // A deadkey to be output
p++;
m_actions.QueueAction(QIT_DEADKEY, *p);
break;
case CODE_BEEP: // Sound an 'iconasterisk' beep
m_actions.QueueAction(QIT_BELL, 0);
break;
case CODE_CONTEXT: // copy the context to the output
{
KMX_BOOL ignoreOutputKeystroke;
PostString(m_miniContext, lpkb, (PKMX_WCHAR) u16chr(m_miniContext, 0), &ignoreOutputKeystroke);
break;
}
case CODE_CONTEXTEX:
p++;
// We have to exclude nul and if() statements from our offset calculation
i = m_miniContextIfLen;
if(m_miniContextStartsWithNul) {
i++;
}
for (q = m_miniContext; *q && i < *p - 1; i++, q = incxstr(q));
if (*q) {
KMX_BOOL ignoreOutputKeystroke;
temp = incxstr(q);
PostString(q, lpkb, temp, &ignoreOutputKeystroke);
}
break;
case CODE_RETURN: // stop processing and start PostAllKeys
m_state.StopOutput = TRUE;
return psrPostMessages;
case CODE_CALL:
p++;
m_core_state->imx_callback(*p-1);
FoundUse = TRUE;
break;
case CODE_USE: // use another group
p++;
ProcessGroup(&lpkb->dpGroupArray[*p-1], pOutputKeystroke);
if(m_state.StopOutput) return psrPostMessages;
FoundUse = TRUE;
break;
case CODE_CLEARCONTEXT:
// no longer supported, no-op
break;
case CODE_INDEX:
p++;
s = &m_keyboard.Keyboard->dpStoreArray[*p - 1];
p++;
n = m_indexStack[*p - 1];
for(temp = s->dpString; *temp && n > 0; temp = incxstr(temp), n--);
PostString(temp, lpkb, incxstr(temp), pOutputKeystroke);
break;
case CODE_SETOPT:
p++;
n1 = *p - 1;
p++;
n2 = *p - 1;
GetOptions()->Set(n1, n2);
break;
case CODE_RESETOPT:
p++;
n1 = *p - 1;
GetOptions()->Reset(m_core_state->processor(), n1);
break;
case CODE_SAVEOPT:
p++;
n1 = *p - 1;
GetOptions()->Save(n1);
break;
case CODE_IFSYSTEMSTORE:
p+=3;
break;
case CODE_SETSYSTEMSTORE:
p+=2;
break;
}
else {
if(Uni_IsSurrogate1(*p) && Uni_IsSurrogate2(*(p+1))) {
m_actions.QueueAction(QIT_CHAR, Uni_SurrogateToUTF32(*p, *(p+1)));
p++;
} else {
m_actions.QueueAction(QIT_CHAR, *p);
}
}
}
return FoundUse ? psrPostMessages : psrCheckMatches;
}
KMX_BOOL KMX_ProcessEvent::IsMatchingBaseLayout(PKMX_WCHAR layoutName) // I3432
{
KMX_BOOL bEqual = u16icmp(layoutName, static_cast<const km_core_cu *>(m_environment.baseLayout().c_str())) == 0 || // I4583
u16icmp(layoutName, static_cast<const km_core_cu*>(m_environment.baseLayoutAlt().c_str())) == 0; // I4583
return bEqual;
}
KMX_BOOL KMX_ProcessEvent::IsMatchingPlatformString(PKMX_WCHAR platform) // I3432
{
// TODO retrieve platform string from client environment
// TODO cleanup to use a vector<string>.
PKMX_WCHAR t = new KMX_WCHAR[u16len(m_environment.platform().c_str()) + 1], context = NULL;
u16cpy(t, /*wcslen(s->dpString)+1,*/ m_environment.platform().c_str());
PKMX_WCHAR p = u16tok(t, u' ', &context);
while (p != NULL) {
if (u16icmp(platform, p) == 0) {
delete [] t;
return TRUE;
}
p = u16tok(NULL, u' ', &context);
}
delete [] t;
return FALSE;
}
KMX_BOOL KMX_ProcessEvent::IsMatchingPlatform(LPSTORE s) // I3432
{
PKMX_WCHAR t = new KMX_WCHAR[u16len(s->dpString)+1];
u16cpy(t, /*wcslen(s->dpString)+1,*/ s->dpString);
PKMX_WCHAR context = NULL;
PKMX_WCHAR platform = u16tok(t, u' ', &context);
while(platform != NULL)
{
if(!IsMatchingPlatformString(platform))
{
s->dwSystemID = TSS_PLATFORM_NOMATCH;
delete [] t;
return FALSE;
}
platform = u16tok(NULL, u' ', &context);
}
s->dwSystemID = TSS_PLATFORM_MATCH;
delete [] t;
return TRUE;
}
/*
* KMX_BOOL ContextMatch( LPKEY kkp );
*
* Parameters: kkp Rule to compare
*
* Returns: 0 on OK, 1 on not equal
*
* Called by: ProcessGroup
*
* ContextMatch compares the context of a rule with the current context.
*/
KMX_BOOL KMX_ProcessEvent::ContextMatch(LPKEY kkp)
{
KMX_WORD /*i,*/ n;
PKMX_WCHAR p, q, qbuf, temp;
PKMX_WORD indexp;
LPSTORE s, t;
KMX_BOOL bEqual;
memset(m_indexStack, 0, GLOBAL_ContextStackSize*sizeof(KMX_WORD));
p = kkp->dpContext;
indexp = m_indexStack;
if(*p == 0)
{
return TRUE;
}
if(*p == UC_SENTINEL && *(p+1) == CODE_NUL)
{
// If context buf is longer than the context, then obviously not start of doc.
if(m_context.Buf(xstrlen_ignoreifopt(p))) return FALSE;
p = incxstr(p);
indexp++;
if(*p == 0) return TRUE;
}
for(PKMX_WCHAR pp = p; pp && *pp; pp = incxstr(pp))
{
if(*pp == UC_SENTINEL && *(pp+1) == CODE_IFOPT)
{
s = &m_keyboard.Keyboard->dpStoreArray[(*(pp+2))-1];
t = &m_keyboard.Keyboard->dpStoreArray[(*(pp+4))-1];
bEqual = u16cmp(s->dpString, t->dpString) == 0;
if(*(pp+3) == 1 && bEqual) return FALSE;
if(*(pp+3) == 2 && !bEqual) return FALSE;
}
else if(*pp == UC_SENTINEL && *(pp+1) == CODE_IFSYSTEMSTORE)
{
KMX_DWORD dwSystemID = *(pp+2)-1;
t = &m_keyboard.Keyboard->dpStoreArray[(*(pp+4))-1];
switch(dwSystemID)
{
case TSS_PLATFORM_MATCH: // Cached platform result - a matching platform
bEqual = TRUE;
break;
case TSS_PLATFORM_NOMATCH: // Cached platform result - not a matching platform
bEqual = FALSE;
break;
case TSS_PLATFORM:
bEqual = IsMatchingPlatform(t);
break;
case TSS_BASELAYOUT:
bEqual = IsMatchingBaseLayout(t->dpString);
break;
default:
{
PKMX_WCHAR ss = GetSystemStore(m_keyboard.Keyboard, dwSystemID);
if(ss == NULL) return FALSE;
bEqual = u16cmp(ss, t->dpString) == 0;
}
}
if(*(pp+3) == 1 && bEqual) return FALSE;
if(*(pp+3) == 2 && !bEqual) return FALSE;
}
}
q = qbuf = m_context.Buf(xstrlen_ignoreifopt(p));
if(!q)
{
return FALSE; // context buf is too short!
}
for(; *p && *q; p = incxstr(p))
{
*indexp = 0;
if(*p == UC_SENTINEL)
{
switch(*(p+1))
{
case CODE_DEADKEY:
if(*q != UC_SENTINEL || *(q+1) != CODE_DEADKEY || *(q+2) != *(p+2))
{
return FALSE;
}
break;
case CODE_ANY:
s = &m_keyboard.Keyboard->dpStoreArray[(*(p+2))-1];
temp = xstrchr(s->dpString, q);
if(temp != NULL)
*indexp = (KMX_WORD) xstrpos(temp, s->dpString);
else
return FALSE;
break;
case CODE_NOTANY:
s = &m_keyboard.Keyboard->dpStoreArray[(*(p+2))-1];
if((temp = xstrchr(s->dpString, q)) != NULL)
return FALSE;
break;
case CODE_INDEX:
s = &m_keyboard.Keyboard->dpStoreArray[(*(p+2))-1];
*indexp = n = m_indexStack[(*(p+3))-1];
for(temp = s->dpString; *temp && n > 0; temp = incxstr(temp), n--);
if(n != 0) return FALSE;
if(xchrcmp(temp, q) != 0) return FALSE;
break;
case CODE_CONTEXTEX:
// only the nth character
for(n = *(p+2) - 1, temp = qbuf; temp < q && n > 0; n--, temp = incxstr(temp));
if(n == 0)
if(xchrcmp(temp, q) != 0) return FALSE;
break;
case CODE_IFOPT:
case CODE_IFSYSTEMSTORE:
indexp++;
continue; // don't increment q
default:
return FALSE;
}
}
else if(xchrcmp(p, q) != 0)
{
return FALSE;
}
indexp++;
q = incxstr(q);
}
while(*p == UC_SENTINEL && (*(p+1) == CODE_IFOPT || *(p+1) == CODE_IFSYSTEMSTORE)) p = incxstr(p); // already tested
return *p == *q; /*at least one must ==0 at this point*/
}
KMX_Actions *KMX_ProcessEvent::GetActions() {
return &m_actions;
}
KMX_Context *KMX_ProcessEvent::GetContext() {
return &m_context;
}
KMX_Options *KMX_ProcessEvent::GetOptions() {
return &m_options;
}
KMX_Options const *KMX_ProcessEvent::GetOptions() const {
return &m_options;
}
KMX_Environment *KMX_ProcessEvent::GetEnvironment() {
return &m_environment;
}
KMX_Environment const *KMX_ProcessEvent::GetEnvironment() const {
return &m_environment;
}
INTKEYBOARDINFO const *KMX_ProcessEvent::GetKeyboard() const {
return &m_keyboard;
}
KMX_BOOL KMX_ProcessEvent::ReleaseKeyboardMemory(LPKEYBOARD kbd)
{
if (!kbd) return TRUE;
delete kbd;
return TRUE;
}
PKMX_WCHAR KMX_ProcessEvent::GetSystemStore(LPKEYBOARD kb, KMX_DWORD SystemID)
{
for (KMX_DWORD i = 0; i < kb->cxStoreArray; i++)
if (kb->dpStoreArray[i].dwSystemID == SystemID) return kb->dpStoreArray[i].dpString;
return NULL;
}
void KMX_ProcessEvent::CreateInternalDebugItems() {
assert(m_debug_items == nullptr);
assert(m_core_state != nullptr);
m_debug_items = new KMX_DebugItems(&m_core_state->debug_items());
m_options.SetInternalDebugItems(m_debug_items);
}
void KMX_ProcessEvent::DeleteInternalDebugItems() {
if(m_debug_items) {
delete m_debug_items;
m_debug_items = nullptr;
}
m_options.SetInternalDebugItems(m_debug_items);
}