mirror of
https://github.com/keymanapp/keyman.git
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252 lines
8.7 KiB
TypeScript
252 lines
8.7 KiB
TypeScript
/*
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* Copyright (c) 2018 National Research Council Canada (author: Eddie A. Santos)
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* Copyright (c) 2018 SIL International
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* @file index.ts
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*
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* The main LMLayerWorker class, the top-level class within the Web Worker.
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* The LMLayerWorker handles the keyboard/worker communication
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* protocol, delegating prediction requests to the language
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* model implementations.
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*/
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/// <reference path="../message.d.ts" />
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/**
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* Encapsulates all the state required for the LMLayer's worker thread.
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*
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* Implements the state pattern. There are two states:
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*
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* - `uninitialized` (initial state)
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* - `ready` (accepting state)
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*
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* Transitions are initiated by valid messages. Invalid
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* messages are errors, and do not lead to transitions.
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*
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* +-----------------+ +---------+
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* | | initialize | |
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* +------> uninitialized +----------->+ ready +---+
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* | | | | |
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* +-----------------+ +----^----+ | predict
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* | |
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* +--------+
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*
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* The model and the configuration are ONLY relevant in the `ready` state;
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* as such, they are NOT direct properties of the LMLayerWorker.
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*/
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class LMLayerWorker {
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/**
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* All of the bundled model implementations will add themselves here:
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* Note: the models will add themselves by including this
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* file using a triple-slash directive:
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* /// <reference path="path/to/this/file.ts" />
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* then adding the constructor to this static object:
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* LMLayerWorker.models.MyModelImplementation = class {}
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*/
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static models: {[key: string]: WorkerInternalModelConstructor} = {};
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/**
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* State pattern. This object handles onMessage().
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* handleMessage() can transition to a different state, if
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* necessary.
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*/
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private state: LMLayerWorkerState;
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/**
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* By default, it's self.postMessage(), but can be overridden
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* so that this can be tested **outside of a Worker**.
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*/
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private _postMessage: PostMessage;
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constructor(options = {
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postMessage: null,
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}) {
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this._postMessage = options.postMessage || postMessage;
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this.setupInitialState();
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}
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/**
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* A function that can be set as self.onmessage (the Worker
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* message handler).
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* NOTE! You must bind it to a specific instance, e.g.:
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*
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* // Do this!
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* self.onmessage = worker.onMessage.bind(worker);
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*
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* Incorrect:
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*
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* // Don't do this!
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* self.onmessage = worker.onMessage;
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*
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* See: .install();
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*/
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onMessage(event: MessageEvent) {
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const {message} = event.data;
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// Ensure the message is tagged with a valid message tag.
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if (!message) {
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throw new Error(`Missing required 'message' property: ${event.data}`)
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}
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// We got a message! Delegate to the current state.
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this.state.handleMessage(event.data as IncomingMessage);
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}
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/**
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* Sends back a message structured according to the protocol.
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* @param message A message type.
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* @param payload The message's payload. Can have any properties, except 'message'.
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*/
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private cast(message: OutgoingMessageKind, payload: Object) {
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// Chrome raises "TypeError: invalid invocation" if postMessage is called
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// with any non-default value for `this`, i.e., this won't work:
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//
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// this._postMessage({ foo: 'bar' });
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//
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// Yank it postMessage() off of `this` so that it's called on the
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// "global" context, and everything works again.
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let postMessage = this._postMessage;
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postMessage({ message, ...payload });
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}
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/**
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* Loads a model by executing the given source code, and
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* passing in the appropriate configuration.
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*
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* @param desc Type of the model to instantiate and its parameters.
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* @param capabilities Capabilities on offer from the keyboard.
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*/
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private loadModel(desc: ModelDescription, capabilities: Capabilities) {
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let model: WorkerInternalModel;
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let configuration: Configuration = {
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leftContextCodeUnits: 0,
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rightContextCodeUnits: 0
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};
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if (desc.type === 'dummy') {
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model = new LMLayerWorker.models.DummyModel(capabilities, {
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futureSuggestions: desc.futureSuggestions
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});
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} else if (desc.type === 'wordlist') {
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model = new LMLayerWorker.models.WordListModel(capabilities, desc.wordlist);
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} else {
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throw new Error('Invalid model');
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}
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// TODO: when model is object with kind 'wordlist' or 'fst'
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// Set reasonable defaults for the configuration.
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if (!configuration.leftContextCodeUnits) {
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configuration.leftContextCodeUnits = capabilities.maxLeftContextCodeUnits;
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}
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if (!configuration.rightContextCodeUnits) {
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configuration.rightContextCodeUnits = capabilities.maxRightContextCodeUnits || 0;
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}
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return {model, configuration};
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}
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/**
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* Sets the initial state, i.e., `uninitialized`.
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* This state only handles `initialized` messages, and will
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* transition to the `ready` state once it receives a model
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* description and capabilities.
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*/
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private setupInitialState() {
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this.state = {
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name: 'uninitialized',
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handleMessage: (payload) => {
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// ...that message must have been 'initialize'!
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if (payload.message !== 'initialize') {
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throw new Error(`invalid message; expected 'initialize' but got ${payload.message}`);
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}
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// TODO: validate configuration?
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let {model, configuration} = this.loadModel(
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// TODO: validate configuration, and provide valid configuration in tests.
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payload.model, payload.capabilities
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);
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this.transitionToReadyState(model);
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this.cast('ready', { configuration });
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}
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};
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}
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/**
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* Sets the state to `ready`. This requires a
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* fully-instantiated model. The `ready` state only responds
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* to `predict` message, and is an accepting state.
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*
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* @param model The initialized language model.
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*/
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private transitionToReadyState(model: WorkerInternalModel) {
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this.state = {
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name: 'ready',
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handleMessage: (payload) => {
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if (payload.message !== 'predict') {
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throw new Error(`invalid message; expected 'predict' but got ${payload.message}`);
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}
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let {transform, context} = payload;
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this.cast('suggestions', {
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token: payload.token,
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suggestions: model.predict(transform, context)
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});
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}
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};
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}
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/**
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* Creates a new instance of the LMLayerWorker, and installs all its
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* functions within the provided Worker global scope.
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*
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* In production, this is called within the Worker's scope as:
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*
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* LMLayerWorker.install(self);
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*
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* ...and this will setup onmessage and postMessage() appropriately.
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*
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* During testing, this method is useful to mock an entire global scope,
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*
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* var fakeScope = { postMessage: ... };
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* LMLayerWorker.install(fakeScope);
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* // now we can spy on methods in fakeScope!
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*
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* @param scope A global scope to install upon.
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*/
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static install(scope: DedicatedWorkerGlobalScope): LMLayerWorker {
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let worker = new LMLayerWorker({ postMessage: scope.postMessage });
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scope.onmessage = worker.onMessage.bind(worker);
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return worker;
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}
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}
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// Let LMLayerWorker be available both in the browser and in Node.
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if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') {
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module.exports = LMLayerWorker;
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} else if (typeof self !== 'undefined' && 'postMessage' in self) {
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// Automatically install if we're in a Web Worker.
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LMLayerWorker.install(self as DedicatedWorkerGlobalScope);
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} else {
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//@ts-ignore
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window.LMLayerWorker = LMLayerWorker;
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}
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