spiegel-keyman/ios/engine/KMEI/KeymanEngine/Classes/LanguagePicker/LanguageSpecificViewController.swift
Randy Boring 7c6eec266d Language Settings can now add a new keyboard via LanguageSpecificViewController, a subclass of LanguageViewController
LanguageViewController made more easily subclassable so languages variable doesn't have to be exposed
2019-07-16 15:07:54 -05:00

96 lines
3.1 KiB
Swift

//
// LanguageSpecificViewController.swift
// KeymanEngine
//
// Created by Randy Boring on 7/15/19.
// Copyright © 2019 SIL International. All rights reserved.
//
import UIKit
class LanguageSpecificViewController: LanguageViewController {
var language: Language!
init(_ keyboardRepository: KeyboardRepository, language: Language) {
super.init(keyboardRepository)
self.language = language
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Table view data source
// Do not override if no changes needed
// override func numberOfSections(in tableView: UITableView) -> Int {
// // #warning Incomplete implementation, return the number of sections
// return 0
// }
//
// override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// // #warning Incomplete implementation, return the number of rows
// return 0
// }
/*
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)
// Configure the cell...
return cell
}
*/
/*
// Override to support conditional editing of the table view.
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
// Delete the row from the data source
tableView.deleteRows(at: [indexPath], with: .fade)
} else if editingStyle == .insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
override func postLanguageLoad(languageDict: [String: Language]) {
super .postLanguageLoad(languageDict: languageDict)
let langIdx = idxOfLanguage(languageID: language.id)
self.showLanguageDetailView(title: self.title!, languageIndex: langIdx)
}
}