mirror of
https://github.com/keymanapp/keyman.git
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307 lines
9.6 KiB
TypeScript
307 lines
9.6 KiB
TypeScript
// Includes KMW-added property declaration extensions for HTML elements.
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/// <reference path="../kmwexthtml.ts" />
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// Includes the touch-mode language picker UI.
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/// <reference path="languageMenu.ts" />
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/// <reference path="lengthStyle.ts" />
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// Defines desktop-centric OSK positioning + sizing behavior
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/// <reference path="layouts/targetedFloatLayout.ts" />
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/// <reference path="oskView.ts" />
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/***
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KeymanWeb 10.0
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Copyright 2017 SIL International
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***/
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namespace com.keyman.osk {
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type OSKPos = {'left'?: number, 'top'?: number};
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export class AnchoredOSKView extends OSKView {
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desktopLayout: layouts.TargetedFloatLayout;
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// OSK positioning fields
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x: number;
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y: number;
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private isResizing: boolean = false;
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// Key code definition aliases for legacy keyboards (They expect window['keyman']['osk'].___)
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modifierCodes = text.Codes.modifierCodes;
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modifierBitmasks = text.Codes.modifierBitmasks;
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stateBitmasks = text.Codes.stateBitmasks;
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keyCodes = text.Codes.keyCodes;
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public constructor(modeledDevice: utils.DeviceSpec) {
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super(modeledDevice);
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document.body.appendChild(this._Box);
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let keymanweb = com.keyman.singleton;
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if(keymanweb.isEmbedded) {
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this.activationMode == ActivationMode.manual;
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}
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}
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/**
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* Function _Unload
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* Scope Private
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* Description Clears OSK variables prior to exit (JMD 1.9.1 - relocation of local variables 3/9/10)
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*/
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_Unload() {
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this.keyboardView = null;
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this.bannerView = null;
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this._Box = null;
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}
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protected setBoxStyling() {
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const s = this._Box.style;
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s.zIndex = '9999';
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s.display = 'none';
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s.width = '100%';
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s.position = 'fixed';
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}
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/**
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* @override
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*/
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public refreshLayout(pending?: boolean): void {
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// This function is generally triggered whenever the OSK's dimensions change, among other
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// things.
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if(this.isResizing) {
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return;
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}
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try {
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this.isResizing = true;
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// This resizes the OSK to what is appropriate for the device's current orientation,
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// which will often trigger a resize event... which in turn triggers a layout refresh.
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//
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// So, we mark and unmark the `isResizing` flag to prevent triggering a circular
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// call-stack chain from this call.
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this.doResize();
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} finally {
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this.isResizing = false;
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}
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super.refreshLayout(pending);
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}
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protected doResize() {
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if(this.vkbd && this.device.touchable) {
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let targetOSKHeight = this.getDefaultKeyboardHeight();
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this.setSize(this.getDefaultWidth(), targetOSKHeight + this.banner.height);
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}
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}
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protected postKeyboardLoad() {
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// Initializes the size of a touch keyboard.
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this.doResize();
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this._Visible = false; // I3363 (Build 301)
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this._Box.onmouseover = this._VKbdMouseOver;
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this._Box.onmouseout = this._VKbdMouseOut;
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if(this.displayIfActive) {
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this.present();
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}
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}
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/**
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* Function restorePosition
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* Scope Public
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* @param {boolean?} keepDefaultPosition If true, does not reset the default x,y set by `setRect`.
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* If false or omitted, resets the default x,y as well.
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* Description Move OSK back to default position, floating under active input element
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*/
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['restorePosition']: (keepDefaultPosition?: boolean) => void = function(this: AnchoredOSKView, keepDefaultPosition?: boolean) {
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return;
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}.bind(this);
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/**
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* Function _VKbdMouseOver
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* Scope Private
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* @param {Object} e event
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* Description Activate the KMW UI on mouse over
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*/
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private _VKbdMouseOver = function(this: AnchoredOSKView, e) {
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com.keyman.singleton.uiManager.setActivatingUI(true);
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}.bind(this);
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/**
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* Function _VKbdMouseOut
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* Scope Private
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* @param {Object} e event
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* Description Cancel activation of KMW UI on mouse out
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*/
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private _VKbdMouseOut = function(this: AnchoredOSKView, e) {
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com.keyman.singleton.uiManager.setActivatingUI(false);
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}.bind(this);
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/**
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* Get the wanted height of the OSK for touch devices (does not include banner height)
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* @return {number} height in pixels
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**/
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getDefaultKeyboardHeight(): number {
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let keymanweb = com.keyman.singleton;
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let device = keymanweb.util.device;
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// KeymanTouch - get OSK height from device
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if(typeof(keymanweb['getOskHeight']) == 'function') {
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return keymanweb['getOskHeight']();
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}
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/*
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* We've noticed some fairly inconsistent behavior in the past when attempting to base
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* this logic on window.innerWidth/Height, as there can be very unexpected behavior
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* on mobile devices during and after rotation.
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*
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* Online forums (such as https://stackoverflow.com/a/54812656) seem to indicate that
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* document.documentElement.clientWidth/Height seem to be the most stable analogues
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* to a window's size in the situations where it matters for Keyman Engine for Web.
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*
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* That said, an important note: this gets the dimensions of the _document element_,
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* not the screen or even the window.
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*/
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let baseWidth = document?.documentElement?.clientWidth;
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let baseHeight = document?.documentElement?.clientHeight;
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if(typeof baseWidth == 'undefined') {
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/*
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* Fallback logic. We _shouldn't_ need this, but it's best to have _something_
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* for the sake of robustness.
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*/
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baseWidth = Math.min(screen.height, screen.width);
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baseHeight = Math.max(screen.height, screen.width);
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if(!keymanweb.util.portraitView()) {
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let temp = baseWidth;
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baseWidth = baseHeight;
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baseHeight = temp;
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}
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}
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var oskHeightLandscapeView=Math.floor(Math.min(baseHeight, baseWidth)/2),
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height=oskHeightLandscapeView;
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if(device.formFactor == 'phone') {
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/**
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* Assuming the first-pass detection of width and height work correctly, note
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* that these calculations are based on the document's size, not the device's
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* resolution. This _particularly_ matters for height.
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*
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* - Is the mobile-device browser showing a URL bar? That's not included.
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* - The standard signal-strength, battery-strength, etc device status bar?
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* Also not included.
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*/
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if(keymanweb.util.portraitView())
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height=Math.floor(baseHeight/2.4);
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else
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height=Math.floor(baseHeight/1.6); //adjust for aspect ratio, increase slightly for iPhone 5
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}
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// Correct for viewport scaling (iOS - Android 4.2 does not want this, at least on Galaxy Tab 3))
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if(device.OS == 'iOS') {
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height=height/keymanweb.util.getViewportScale();
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}
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return height;
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}
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/**
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* Get the wanted width of the OSK for touch devices
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*
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* @return {number} height in pixels
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**/
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getDefaultWidth(): number {
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let keymanweb = com.keyman.singleton;
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let device = keymanweb.util.device;
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// KeymanTouch - get OSK height from device
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if(typeof(keymanweb['getOskWidth']) == 'function') {
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return keymanweb['getOskWidth']();
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}
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var width: number;
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width = document?.documentElement?.clientWidth;
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if(typeof width == 'undefined') {
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if(device.OS == 'iOS') {
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width = window.innerWidth;
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} else if(device.OS == 'Android') {
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width=screen.availWidth;
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} else {
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width=screen.width;
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}
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}
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return width;
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}
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/**
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* Allow the UI or page to set the position and size of the OSK
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* and (optionally) override user repositioning or sizing
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*
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* @param {Object.<string,number>} p Array object with position and size of OSK container
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**/
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['setRect'](p: OSKRect) {
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return;
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}
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/**
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* Get position of OSK window
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*
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* @return {Object.<string,number>} Array object with OSK window position
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**/
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getPos(): OSKPos {
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var Lkbd=this._Box, p={
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left: this._Visible ? Lkbd.offsetLeft : this.x,
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top: this._Visible ? Lkbd.offsetTop : this.y
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};
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return p;
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}
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/**
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* Function setPos
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* Scope Private
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* @param {Object.<string,number>} p Array object with OSK left, top
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* Description Set position of OSK window, but limit to screen, and ignore if a touch input device
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*/
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['setPos'](p: OSKPos) {
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return; // I3363 (Build 301)
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}
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protected setDisplayPositioning() {
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let Ls = this._Box.style;
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// The following code will always be executed except for externally created OSK such as EuroLatin
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if(this.vkbd) {
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Ls.position='fixed';
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Ls.left=Ls.bottom='0px';
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Ls.border='none';
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Ls.borderTop='1px solid gray';
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}
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}
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/**
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* Allow UI to respond to OSK being shown (passing position and properties)
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*
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* @param {Object=} p object with coordinates and userdefined flag
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* @return {boolean}
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*
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*/
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doShow(p) {
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return com.keyman.singleton.util.callEvent('osk.show',p);
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}
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/**
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* Allow UI to update respond to OSK being hidden
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*
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* @param {Object=} p object with coordinates and userdefined flag
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* @return {boolean}
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*
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*/
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doHide(p) {
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return com.keyman.singleton.util.callEvent('osk.hide',p);
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}
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}
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}
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