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46 lines
No EOL
1.5 KiB
JavaScript
46 lines
No EOL
1.5 KiB
JavaScript
var assert = chai.assert;
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describe('Engine - Chirality', function() {
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this.timeout(kmwconfig.timeouts.scriptLoad);
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before(function(done) {
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fixture.setBase('unit_tests/fixtures');
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setupKMW(null, done, kmwconfig.timeouts.scriptLoad);
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});
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beforeEach(function(done) {
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fixture.load("singleInput.html");
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window.setTimeout(function() {
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done()
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}, kmwconfig.timeouts.eventDelay);
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});
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after(function() {
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teardownKMW();
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});
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afterEach(function() {
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fixture.cleanup();
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});
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it('Keyboard + OSK simulation', function(done) {
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this.timeout(kmwconfig.timeouts.scriptLoad * (kmwconfig.mobile ? 1 : 2));
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/* Interestingly, this still works on iOS, probably because we're able to force-set
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* the 'location' property in the simulated event on mobile devices, even when iOS neglects to
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* set it for real events.
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*/
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runKeyboardTestFromJSON('/engine_tests/chirality.json', {usingOSK: false}, function() {
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/* We only really care to test the 'desktop' OSK because of how it directly models the modifier keys.
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*
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* The 'phone' and 'layout' versions take shortcuts that bypass any tricky chiral logic;
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* a better test for those would be to ensure the touch OSK is constructed properly.
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*/
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if(!kmwconfig.mobile) {
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runKeyboardTestFromJSON('/engine_tests/chirality.json', {usingOSK: true}, done, assert.equal, kmwconfig.timeouts.scriptLoad);
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} else {
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done();
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}
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}, assert.equal, kmwconfig.timeouts.scriptLoad);
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});
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}); |