mirror of
https://github.com/keymanapp/keyman.git
synced 2026-08-06 08:55:34 +00:00
370 lines
15 KiB
C++
370 lines
15 KiB
C++
#include "keymap.h"
|
|
|
|
|
|
static void PrintKeymapForCode(GdkKeymap *keymap, guint keycode)
|
|
{
|
|
GdkKeymapKey *maps;
|
|
guint *keyvals;
|
|
gint count;
|
|
|
|
if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count))
|
|
return;
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
if (maps[i].level > 0 || maps[i].group > 1)
|
|
continue;
|
|
printf(" i=%d, keycode=%d, keyval=%d (%c), level=%d, group=%d\n", i, maps[i].keycode, keyvals[i], keyvals[i], maps[i].level, maps[i].group);
|
|
}
|
|
|
|
g_free(keyvals);
|
|
g_free(maps);
|
|
}
|
|
|
|
void write_US_ToVector( v_str_3D &vec,std::string language, const char* text) {
|
|
std::string FullPathName = "/usr/share/X11/xkb/symbols/" + language;
|
|
|
|
const char* cc = FullPathName.c_str();
|
|
FILE* fp = fopen((cc), "r");
|
|
if ( !fp)
|
|
printf("could not open file!");
|
|
|
|
// create 1D-vector of the complete line
|
|
v_str_1D Vector_completeUS;
|
|
CreateCompleteRow_US(Vector_completeUS,fp, text, language);
|
|
|
|
// split contents of 1D Vector to 3D vector
|
|
Split_US_To_3D_Vector( vec,Vector_completeUS);
|
|
|
|
printf("+++++++ dimensions of Vector after write_US_ToVector\t\t %li..%li..%li\n", vec.size(), vec[0].size(),vec[0][0].size());
|
|
fclose(fp);
|
|
}
|
|
|
|
void CreateCompleteRow_US(v_str_1D &complete_List, FILE* fpp, const char* text, std::string language) {
|
|
// in the Configuration file we find the appopriate paragraph between "xkb_symbol <text>" and the next xkb_symbol
|
|
// and then copy all rows starting with "key <" to a v1D-Vector
|
|
|
|
int buffer_size = 512;
|
|
char buffer[buffer_size];
|
|
bool print_OK = false;
|
|
const char* key = "key <";
|
|
std::string str_txt(text);
|
|
std::string xbk_mark = "xkb_symbol";
|
|
std::ofstream KeyboardFile("File_" + language + ".txt");
|
|
|
|
printf("Keyboard %s\n", text);
|
|
KeyboardFile << "Keyboard" << text << "\n";
|
|
|
|
if (fpp) {
|
|
while (fgets(buffer, buffer_size, fpp) != NULL) {
|
|
std::string str_buf(buffer);
|
|
|
|
// stop when finding the mark xkb_symbol
|
|
if (std::string(str_buf).find(xbk_mark) != std::string::npos)
|
|
print_OK = false;
|
|
|
|
// start when finding the mark xkb_symbol + correct layout
|
|
if ((std::string(str_buf).find(str_txt) != std::string::npos))
|
|
print_OK = true;
|
|
|
|
// as long as we are in the same xkb_symbol layout and find "key <" we push the whole line into a 1D-vector
|
|
if ((print_OK) && (std::string(str_buf).find(key) != std::string::npos)) {
|
|
printf("%s", buffer);
|
|
complete_List.push_back(buffer);
|
|
KeyboardFile << buffer;
|
|
}
|
|
}
|
|
}
|
|
printf("-°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° \n");
|
|
}
|
|
|
|
void Split_US_To_3D_Vector(v_str_3D &all_US,v_str_1D completeList) {
|
|
// first: take the whole line of the 1D-Vector and remove unwanted characters.
|
|
// second: split off the name e.g. key<AD06> and the shiftstates
|
|
// third: push Names/Shiftstates to shift_states and then shiftstates to All_US, our 3D-Vector holding all Elements
|
|
|
|
std::vector<char> delim{' ', '[', ']', '}', ';', '\t', '\n'};
|
|
char split_bracel = '{';
|
|
char split_char_komma = ',';
|
|
std::string empty = "--";
|
|
v_str_1D tokens;
|
|
v_str_2D shift_states;
|
|
|
|
// go through the whole vector
|
|
for (int k = 0; k < (int)completeList.size() - 1; k++) {
|
|
|
|
// remove all unwanted char
|
|
for (int i = 0; i < (int) delim.size(); i++) {
|
|
completeList[k].erase(remove(completeList[k].begin(), completeList[k].end(), delim[i]), completeList[k].end());
|
|
}
|
|
|
|
// only lines with ("key<.. are of interest
|
|
if (completeList[k].find("key<") != std::string::npos) {
|
|
|
|
//split off the keys names
|
|
std::istringstream split1(completeList[k]);
|
|
for (std::string each; std::getline(split1, each, split_bracel); tokens.push_back(each));
|
|
|
|
// replace keys names with number (<AD06> with 29,...)
|
|
int Keycode_ = replace_PosKey_with_Keycode(tokens[0]);
|
|
tokens[0] = std::to_string(Keycode_);
|
|
|
|
// seperate rest of the vector to its elements and push to 'states'
|
|
std::istringstream split(tokens[1]);
|
|
tokens.pop_back();
|
|
for (std::string each; std::getline(split, each, split_char_komma); tokens.push_back(each));
|
|
//printf("### 5 Split_US_To_3D_Vector: tokens: size:%li...tokens[0]-[4]:-name:%s\tShiftstates:%s--%s--%s--%s---.\n", tokens.size(),tokens[0].c_str(),tokens[1].c_str(),tokens[2].c_str(),tokens[3].c_str(),tokens[4].c_str());
|
|
|
|
shift_states.push_back(tokens);
|
|
tokens.clear();
|
|
}
|
|
}
|
|
all_US.push_back(shift_states);
|
|
|
|
//printf("### 6 Split_US_To_3D_clearVector %li..%li..%li\n", all_US.size(), all_US[0].size(),all_US[0][0].size());
|
|
}
|
|
|
|
int replace_PosKey_with_Keycode(std::string in) {
|
|
int out=0;
|
|
if ( in == "key<TLDE>") out = 49; //correct ???
|
|
else if ( in == "key<AE01>") out = 10;
|
|
else if ( in == "key<AE02>") out = 11;
|
|
else if ( in == "key<AE03>") out = 12;
|
|
else if ( in == "key<AE04>") out = 13;
|
|
else if ( in == "key<AE05>") out = 14;
|
|
else if ( in == "key<AE06>") out = 15;
|
|
else if ( in == "key<AE07>") out = 16;
|
|
else if ( in == "key<AE08>") out = 17;
|
|
else if ( in == "key<AE09>") out = 18;
|
|
else if ( in == "key<AE10>") out = 19;
|
|
else if ( in == "key<AE11>") out = 20;
|
|
else if ( in == "key<AE12>") out = 21;
|
|
|
|
else if ( in == "key<AD01>") out = 24;
|
|
else if ( in == "key<AD02>") out = 25;
|
|
else if ( in == "key<AD03>") out = 26;
|
|
else if ( in == "key<AD04>") out = 27;
|
|
else if ( in == "key<AD05>") out = 28;
|
|
else if ( in == "key<AD06>") out = 29;
|
|
else if ( in == "key<AD07>") out = 30;
|
|
else if ( in == "key<AD08>") out = 31;
|
|
else if ( in == "key<AD09>") out = 32;
|
|
else if ( in == "key<AD10>") out = 33;
|
|
else if ( in == "key<AD11>") out = 34;
|
|
else if ( in == "key<AD12>") out = 35;
|
|
|
|
else if ( in == "key<AC01>") out = 38;
|
|
else if ( in == "key<AC02>") out = 39;
|
|
else if ( in == "key<AC03>") out = 40;
|
|
else if ( in == "key<AC04>") out = 41;
|
|
else if ( in == "key<AC05>") out = 42;
|
|
else if ( in == "key<AC06>") out = 43;
|
|
else if ( in == "key<AC07>") out = 44;
|
|
else if ( in == "key<AC08>") out = 45;
|
|
else if ( in == "key<AC09>") out = 46;
|
|
else if ( in == "key<AC10>") out = 47;
|
|
else if ( in == "key<AC11>") out = 48;
|
|
else if ( in == "key<AC12>") out = 49;
|
|
|
|
else if ( in == "key<AB01>") out = 52;
|
|
else if ( in == "key<AB02>") out = 53;
|
|
else if ( in == "key<AB03>") out = 54;
|
|
else if ( in == "key<AB04>") out = 55;
|
|
else if ( in == "key<AB05>") out = 56;
|
|
else if ( in == "key<AB06>") out = 57;
|
|
else if ( in == "key<AB07>") out = 58;
|
|
else if ( in == "key<AB08>") out = 59;
|
|
else if ( in == "key<AB09>") out = 60;
|
|
else if ( in == "key<AB10>") out = 61;
|
|
else if ( in == "key<BKSL>") out = 62; //correct ???
|
|
else if ( in == "key<LSGT>") out = 51; //correct ???
|
|
return out;
|
|
}
|
|
|
|
void append_other_ToVector(v_str_3D &All_Vector,GdkKeymap * keymap) {
|
|
|
|
// create a 2D vector all fill0ed with "--" and push to 3D-Vector
|
|
v_str_2D Other_Vector2D = create_empty_2D(All_Vector[0].size(),All_Vector[0][0].size());
|
|
All_Vector.push_back(Other_Vector2D);
|
|
|
|
printf("+++++++ dimensions of Vector after append_other_ToVector\t %li..%li..%li\n", All_Vector.size(), All_Vector[0].size(),All_Vector[0][0].size());
|
|
|
|
for(int i =1; i< (int) All_Vector[1].size()-1;i++)
|
|
{
|
|
// get key name US stored in [0][i][0] and copy to name in other-block[1][i][0]
|
|
All_Vector[1][i][0] = All_Vector[0][i][0];
|
|
|
|
// write this value to 3D- Vector
|
|
All_Vector[1][i][0+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),0); //shift state: unshifted:0
|
|
All_Vector[1][i][1+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),1); //shift state: shifted:1
|
|
All_Vector[1][i][2+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),2); //shift state: ?
|
|
All_Vector[1][i][3+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),3); //shift state: ?
|
|
|
|
//printf("Keycodes US->Other: %d(US): %s %s ---- (other):%s, %s, %s \n",stoi(All_Vector[1][i][0]),All_Vector[0][i][1].c_str(),All_Vector[0][i][2].c_str(),All_Vector[1][i][1].c_str(),All_Vector[1][i][2].c_str(),All_Vector[1][i][3].c_str());
|
|
}
|
|
}
|
|
|
|
v_str_2D create_empty_2D( int dim_rows,int dim_shifts)
|
|
{
|
|
std::string empty = "--";
|
|
v_str_1D shifts;
|
|
v_str_2D all;
|
|
|
|
for ( int i=0; i< dim_rows;i++) {
|
|
for ( int i=0; i< dim_shifts;i++) {
|
|
shifts.push_back(empty);
|
|
}
|
|
all.push_back(shifts);
|
|
}
|
|
return all;
|
|
}
|
|
|
|
int GetKeyvalsFromKeymap(GdkKeymap *keymap, guint keycode, int keyval_value) {
|
|
GdkKeymapKey *maps;
|
|
guint *keyvals;
|
|
gint count;
|
|
int out;
|
|
|
|
if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count))
|
|
return 0;
|
|
|
|
out = keyvals[keyval_value];
|
|
|
|
g_free(keyvals);
|
|
g_free(maps);
|
|
return out;
|
|
}
|
|
|
|
void extract_difference( v_str_3D &All_Vector)
|
|
{
|
|
std::ofstream Map_File("Map_US.txt");
|
|
std::string diff =" ";
|
|
|
|
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
|
|
std::cout << "Nr of \n" ;
|
|
std::cout << "Key: " << "\t Character US (no shift) " << " Character US (shift) "<< "\t\tCharacter other (no shift)" << "\tCharacter other (shift) difference \n" ;
|
|
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
|
|
|
|
Map_File <<"--------------------------------------------------------------------------------------------------------------------------------------------\n";
|
|
Map_File << "Nr of \n" ;
|
|
Map_File << "Key: " << "\t Character US (no shift) " << " Character US (shift) "<< "\t\tCharacter other (no shift)" << "\tCharacter other (shift) difference \n" ;
|
|
Map_File <<"--------------------------------------------------------------------------------------------------------------------------------------------\n";
|
|
|
|
for ( int k=0; k<(int)All_Vector[0].size()-1; k++) {
|
|
if (All_Vector[0][k][1] == All_Vector[1][k][1])
|
|
diff =" ";
|
|
else
|
|
diff =" *** ";
|
|
|
|
std::cout << All_Vector[0][k][0] << "\t " <<+(*(All_Vector[0][k][1].c_str()))<< "\t("<< All_Vector[0][k][1] <<")"<<std::setw(20-All_Vector[0][k][1].size())<< +(*(All_Vector[0][k][2].c_str()))<< "\t("<< All_Vector[0][k][2] <<")"<<std::setw(20-All_Vector[0][k][2].size())<< "\t...\t"<< +(*(All_Vector[1][k][1].c_str()))<< "\t("<< All_Vector[1][k][1] <<")"<<std::setw(24-All_Vector[1][k][1].size())<< +(*(All_Vector[1][k][2].c_str()))<< "\t("<< All_Vector[1][k][2] <<")"<<std::setw(20-All_Vector[1][k][2].size())<< diff <<"\n";
|
|
Map_File << All_Vector[0][k][0] << "\t " <<+(*(All_Vector[0][k][1].c_str()))<< "\t("<< All_Vector[0][k][1] <<")"<<std::setw(20-All_Vector[0][k][1].size())<< +(*(All_Vector[0][k][2].c_str()))<< "\t("<< All_Vector[0][k][2] <<")"<<std::setw(20-All_Vector[0][k][2].size())<< "\t...\t"<< +(*(All_Vector[1][k][1].c_str()))<< "\t("<< All_Vector[1][k][1] <<")"<<std::setw(24-All_Vector[1][k][1].size())<< +(*(All_Vector[1][k][2].c_str()))<< "\t("<< All_Vector[1][k][2] <<")"<<std::setw(20-All_Vector[1][k][2].size())<< diff << "\n";
|
|
}
|
|
|
|
Map_File.close();
|
|
}
|
|
|
|
|
|
std::string get_Other_Char_FromUS( std::string in , v_str_3D &All_Vector) {
|
|
// find correct row of char in US
|
|
for( int i=0; i< (int) All_Vector[0].size()-1;i++) {
|
|
for( int j=0; j< (int)All_Vector[0][0].size()-1;j++) {
|
|
if ( All_Vector[0][i][j] == in ) {
|
|
std::cout << " get_Other_Char_FromUS in : "<< All_Vector[0][i][j] << " out: " << All_Vector[1][i][j] <<"\n";
|
|
return All_Vector[1][i][j] ;
|
|
}
|
|
}
|
|
}
|
|
return "-";
|
|
}
|
|
|
|
std::string get_US_Char_FromOther(std::string in , v_str_3D &All_Vector) {
|
|
// find correct row of char in other
|
|
for( int i=0; i< (int)All_Vector[1].size()-1;i++) {
|
|
for( int j=0; j< (int)All_Vector[1][0].size()-1;j++) {
|
|
if ( All_Vector[1][i][j] == in ) {
|
|
std::cout << " get_US_Char_FromOther : "<< All_Vector[1][i][j] << " out: " << All_Vector[0][i][j] <<"\n";
|
|
return All_Vector[0][i][j] ;
|
|
}
|
|
}
|
|
}
|
|
return "-";
|
|
}
|
|
|
|
std::string getKeyNrOf_USChar(std::string in , v_str_3D &All_Vector) {
|
|
// find correct row of char in US
|
|
for( int i=0; i< (int)All_Vector[0].size()-1;i++) {
|
|
for( int j=0; j< (int)All_Vector[0][0].size()-1;j++) {
|
|
if ( All_Vector[0][i][j] == in ) {
|
|
std::cout << " getKeyNrOf_USChar : "<< All_Vector[0][i][j] << " out: " << All_Vector[0][i][0] <<"\n";
|
|
return All_Vector[0][i][0] ;
|
|
}
|
|
}
|
|
}
|
|
return "-";
|
|
}
|
|
|
|
std::string getKeyNrOf_OtherChar(std::string in , v_str_3D &All_Vector) {
|
|
// find correct row of char in US
|
|
for( int i=0; i< (int)All_Vector[1].size()-1;i++) {
|
|
for( int j=0; j< (int)All_Vector[1][0].size()-1;j++) {
|
|
if ( All_Vector[1][i][j] == in ) {
|
|
std::cout << " getKeyNrOf_OtherChar : "<< All_Vector[1][i][j] << " out: " << All_Vector[1][i][0] <<"\n";
|
|
return All_Vector[1][i][0] ;
|
|
}
|
|
}
|
|
}
|
|
return "-";
|
|
}
|
|
|
|
bool test(v_str_3D &V) {
|
|
|
|
printf("\n+++++++++ print some characters of US and Other +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
|
|
|
|
for ( int k=13; k<43; k++) {
|
|
std::cout << " row 1 (US)......"<<V[0][k][0]<< ".." << V[0][k][1]<< ".."<< V[0][k][2]<< ".." << V[0][k][3]<< ".." << V[0][k][4]<< "..\n" ;
|
|
if (V.size()>1)
|
|
std::cout << " row 1 (Other).."<<V[1][k][0]<< ".." << V[1][k][1]<< ".."<< V[1][k][2]<< ".." << V[1][k][3]<< ".." << V[1][k][4]<< "..\n" ;
|
|
}
|
|
printf("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
|
|
return true;
|
|
}
|
|
|
|
//--------------------------------------
|
|
|
|
int main(gint argc, gchar *argv[])
|
|
{
|
|
gdk_init(&argc, &argv);
|
|
GdkDisplay *display = gdk_display_get_default();
|
|
if (!display) {
|
|
printf("ERROR: can't get display\n");
|
|
return 1;
|
|
}
|
|
GdkKeymap *keymap = gdk_keymap_get_for_display(display);
|
|
if (!keymap) {
|
|
printf("ERROR: Can't get keymap\n");
|
|
gdk_display_close(display);
|
|
return 2;
|
|
}
|
|
|
|
// write content of xkb_symbols to 3D Vector
|
|
// I assume we use Keyboard US intl as base
|
|
printf("-°°°°°°°° write_US_ToVector\n");
|
|
std::string US_language = "us";
|
|
const char* text_us = "xkb_symbols \"intl\"";
|
|
//const char* text_us = "xkb_symbols \"basic\"";
|
|
|
|
v_str_3D All_Vector;
|
|
write_US_ToVector(All_Vector,US_language, text_us);
|
|
//test(All_Vector);
|
|
|
|
// add contents of other keyboard to vector
|
|
append_other_ToVector(All_Vector,keymap);
|
|
//test(All_Vector);
|
|
|
|
extract_difference(All_Vector);
|
|
//test_in_out(All_Vector);
|
|
|
|
gdk_display_close(display);
|
|
|
|
printf("-°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° end\n");
|
|
return 0;
|
|
}
|