spiegel-keyman/ios/engine/KMEI/KeymanEngine/Classes/Resource Management/ResourceDownloadQueue.swift
Joshua Horton cf3c050f81
Merge pull request #3277 from keymanapp/refactor/ios/engine/download-installation-completion-blocks
refactor(ios/engine): Resource-download installation closures
2020-06-25 09:39:26 +07:00

516 lines
17 KiB
Swift

//
// ResourceDownloadQueue.swift
// KeymanEngine
//
// Created by Joshua Horton on 8/20/19.
// Copyright © 2019 SIL International. All rights reserved.
//
import Foundation
import Reachability
enum DownloadNode {
case simpleBatch(AnyDownloadBatch)
case compositeBatch(CompositeBatch)
var resources: [AnyLanguageResource] {
switch(self) {
case .simpleBatch(let batch):
return batch.resources
case .compositeBatch(let node):
return node.resources
}
}
var errors: [Error?] {
get {
switch(self) {
case .simpleBatch(let batch):
return batch.errors
case .compositeBatch(let node):
return node.errors
}
}
set(value) {
switch(self) {
case .simpleBatch(var batch):
batch.errors = value
case .compositeBatch(let node):
node.errors = value
}
}
}
}
protocol AnyDownloadTask {
var type: LanguageResourceType? { get }
var request: HTTPDownloadRequest { get }
}
class DownloadTask<Resource: LanguageResource>: AnyDownloadTask {
public final var type: LanguageResourceType?
public final var resources: [Resource]?
public final var request: HTTPDownloadRequest
public init(do request: HTTPDownloadRequest, for resources: [Resource]?, type: LanguageResourceType?) {
self.request = request
self.type = type
self.resources = resources
}
}
enum DownloadActivityType {
case download, update
}
protocol AnyDownloadBatch {
var activity: DownloadActivityType { get }
var type: LanguageResourceType? { get }
var tasks: [AnyDownloadTask] { get }
var resources: [AnyLanguageResource] { get }
var startBlock: (() -> Void)? { get }
var errors: [Error?] { get set }
func completeWithCancellation() -> Void
func completeWithError(error: Error) -> Void
func completeWithPackage(fromKMP file: URL) -> Void
}
/**
* Represents one overall resource-related command for requests against the Keyman Cloud API.
*/
class DownloadBatch<Resource: LanguageResource>: AnyDownloadBatch where Resource.Package: TypedKeymanPackage<Resource> {
public final var activity: DownloadActivityType
public final var type: LanguageResourceType?
public final var downloadTasks: [DownloadTask<Resource>]
var errors: [Error?] // Only used by the ResourceDownloadQueue.
public final var startBlock: (() -> Void)? = nil
public final var completionBlock: ResourceDownloadManager.CompletionHandler<Resource>? = nil
public init?(do tasks: [DownloadTask<Resource>],
as activity: DownloadActivityType,
ofType type: LanguageResourceType,
startBlock: (() -> Void)? = nil,
completionBlock: ResourceDownloadManager.CompletionHandler<Resource>? = nil) {
self.activity = activity
self.type = type
self.downloadTasks = tasks
self.errors = Array(repeating: nil, count: tasks.count)
self.startBlock = startBlock
self.completionBlock = completionBlock
}
public var tasks: [AnyDownloadTask] {
return downloadTasks
}
public var resources: [AnyLanguageResource] {
get {
var resArray: [AnyLanguageResource] = []
downloadTasks.forEach{ task in
resArray.append(contentsOf: task.resources ?? [])
}
return resArray
}
}
public func completeWithCancellation() {
completionBlock?(nil, nil)
}
public func completeWithError(error: Error) {
completionBlock?(nil, error)
}
public func completeWithPackage(fromKMP file: URL) {
do {
if let package = try ResourceFileManager.shared.prepareKMPInstall(from: file) as? Resource.Package {
completionBlock?(package, nil)
} else {
completionBlock?(nil, KMPError.invalidPackage)
}
} catch {
completionBlock?(nil, error)
}
}
}
class CompositeBatch {
public final var batches: [DownloadNode]
var errors: [Error?] // Only used by the ResourceDownloadQueue.
// TODO: Figure out typing, etc for a proper composite completion handler. If we want one.
//public final var completionBlock: ResourceDownloadManager.CompletionHandler<Resource, Package>? = nil
public init(queue: [DownloadNode]) {
self.batches = queue
self.errors = Array(repeating: nil, count: batches.count)
}
public var tasks: [DownloadNode] {
return batches
}
public var resources: [AnyLanguageResource] {
return batches.flatMap { $0.resources }
}
}
// This is a private class used internally by ResourceDownloadQueue to track progress through
// the queue and its DownloadBatches. We need a stack scheme - each instance of this corresponds
// to one frame of the stack.
private class DownloadQueueFrame {
public var nodes: [DownloadNode] = []
public var index: Int = 0
public final var batch: DownloadNode?
public init() {
batch = nil
}
public init? (from batch: CompositeBatch) {
self.batch = .compositeBatch(batch)
nodes.append(contentsOf: batch.tasks)
}
public var isComposite: Bool {
if case .compositeBatch(_) = batch {
return true
} else {
return false
}
}
}
// The other half of ResourceDownloadManager, this class is responsible for executing the downloads
// and handling the results.
class ResourceDownloadQueue: HTTPDownloadDelegate {
enum QueueState: String {
case clear
case busy
case noConnection
var error: Error? {
switch(self) {
case .clear:
return nil
case .busy:
return NSError(domain: "Keyman", code: 0, userInfo: [NSLocalizedDescriptionKey: "No internet connection"])
case .noConnection:
return NSError(domain: "Keyman", code: 0, userInfo: [NSLocalizedDescriptionKey: "Download queue is busy"])
}
}
}
private var queueRoot: DownloadQueueFrame
private var queueStack: [DownloadQueueFrame]
private var downloader: HTTPDownloader?
private var reachability: Reachability?
private let keymanHostName = "api.keyman.com"
public init() {
do {
try reachability = Reachability(hostname: keymanHostName)
} catch {
log.error("Could not start Reachability object: \(error)")
}
queueRoot = DownloadQueueFrame()
queueStack = [queueRoot] // queueRoot will always be the bottom frame of the stack.
}
public func hasConnection() -> Bool {
return reachability?.connection != Reachability.Connection.unavailable
}
public var state: QueueState {
guard hasConnection() else {
return .noConnection
}
// At this stage, we now have everything needed to generate download requests.
guard currentBatch == nil else { // Original behavior - only one download operation is permitted at a time.
return .busy
}
return .clear
}
public var currentBatch: DownloadNode? {
get {
let frame = currentFrame
if(frame.nodes.count == 0) {
return nil // Nothing's downloading.
} else {
return (frame.nodes[frame.index]) // Return the currently processing DownloadNode.
}
}
}
private var currentFrame: DownloadQueueFrame {
get {
return queueStack[queueStack.count - 1]
}
}
private func finalizeCurrentBatch() {
let frame = queueStack[queueStack.count - 1]
if queueStack.count == 1 {
// Batches in the root may be safely dumped from the queue.
// This automatically cleans out old top-level commands once done, instead of maintaining a persistent history.
//
// We _could_ keep the full history until the last command in the queue is done and empty the root's node list
// when everything's done instead. Might be worth a thought.
frame.nodes.remove(at: 0)
} else {
// Batches in subframes should be kept so that we can report progress; increment the index instead.
frame.index += 1
}
}
private func executeNext() {
let frame = queueStack[queueStack.count - 1]
// If nothing's in the queue, this will be straight-forward.
if queueStack.count == 1 { // Are we on the root frame?
// Is the root frame out of commands?
if frame.nodes.count == 0 {
return
} // else
let node = frame.nodes[0]
innerExecute(node)
} else { // We're in a queue stack frame; check our state!
if frame.index == frame.nodes.count {
// We've hit the end of this stack frame's commands; time to pop and continue from the previous frame's perspective.
_ = queueStack.popLast()
// In the current state of the app, this is only the case for batch updates.
// if-check below: "if the current stack-frame came from a composite batch, let node = that 'composite batch'"
if case .compositeBatch(let node) = frame.batch {
updateBatchFinished(node)
// TODO: call completion handler, should we decide to support them for composite batches.
}
// Of course, this means we've "finished" a batch download. We can use the same handlers as before.
finalizeCurrentBatch()
executeNext()
return
} else {
// We've got more batches left within this stack frame. Continue.
let node = frame.nodes[frame.index]
innerExecute(node)
}
}
}
private func innerExecute(_ node: DownloadNode) {
switch(node) {
case .simpleBatch(let batch):
// Make a separate one for each batch; this simplifies event handling when multiple batches are in queue,
// as the old downloader will have a final event left to trigger at this point. (downloadQueueFinished)
downloader = HTTPDownloader(self)
let tasks = batch.tasks
downloader!.userInfo = [Key.downloadBatch: batch]
tasks.forEach { task in
downloader!.addRequest(task.request)
}
// Signal that we've started processing this batch.
batch.startBlock?()
downloader!.run()
case .compositeBatch(let batch):
// It's the top level of an update operation. Time to make a correpsonding notification.
updateBatchStarted(batch)
// We're a batch composed of multiple sub-batches. Time to set that up on the queue!
let frame = DownloadQueueFrame(from: batch)!
queueStack.append(frame)
innerExecute(batch.tasks[0])
}
}
public func queue(_ node: DownloadNode) {
queueRoot.nodes.append(node)
// If the queue was empty before this...
if queueRoot.nodes.count == 1 {
executeNext()
}
}
// MARK - helper methods for ResourceDownloadManager
// TODO: Eliminate this property coompletely.
var currentRequest: HTTPDownloadRequest? {
get {
// This was literally the state of this property when the refactor producing this class was performed.
return nil;
}
}
// TODO: Needs validation.
func keyboardIdForCurrentRequest() -> String? {
if let currentRequest = currentRequest {
let tmpStr = currentRequest.url.lastPathComponent
if tmpStr.hasJavaScriptExtension {
return String(tmpStr.dropLast(3))
}
} else {
// TODO: search the queue instead.
// let kbInfo = downloader!.userInfo[Key.keyboardInfo]
// if let keyboards = kbInfo as? [InstallableKeyboard], let keyboard = keyboards.first {
// return keyboard.id
// }
}
return nil
}
func lexicalModelIdForCurrentRequest() -> String? {
if let currentRequest = currentRequest {
let tmpStr = currentRequest.url.lastPathComponent
if tmpStr.hasJavaScriptExtension {
return String(tmpStr.dropLast(3))
}
} else {
// TODO: search the queue instead.
// let kbInfo = downloader!.userInfo[Key.lexicalModelInfo]
// if let lexicalModels = kbInfo as? [InstallableLexicalModel], let lexicalModel = lexicalModels.first {
// return lexicalModel.id
// }
}
return nil
}
// MARK - notification methods
public func updateBatchStarted(_ batch: CompositeBatch) {
let notification = BatchUpdateStartedNotification(batch.resources)
NotificationCenter.default.post(name: Notifications.batchUpdateStarted,
object: self,
value: notification)
}
public func updateBatchFinished(_ batch: CompositeBatch) {
var successes: [[AnyLanguageResource]] = []
var failures: [[AnyLanguageResource]] = []
var errors: [Error] = []
// Remember, since this is for .composite batches, batch.tasks is of type [DownloadBatch].
for (index, res) in batch.tasks.enumerated() {
if batch.errors[index] == nil {
successes.append(res.resources)
} else {
failures.append(res.resources)
errors.append(batch.errors[index]!)
}
}
let notification = BatchUpdateCompletedNotification(successes: successes, failures: failures, errors: errors)
NotificationCenter.default.post(name: Notifications.batchUpdateCompleted,
object: self,
value: notification)
}
//MARK: - HTTPDownloadDelegate methods
func downloadQueueFinished(_ queue: HTTPDownloader) {
// We can use the properties of the current "batch" to generate specialized notifications.
let batch = queue.userInfo[Key.downloadBatch] as! AnyDownloadBatch
// Really, "if resource is installed from the cloud, only packaged locally"
if let batch = batch as? DownloadBatch<InstallableKeyboard> {
// batch.downloadTasks[0].request.destinationFile - currently, the downloaded keyboard .js.
// Once downlading KMPs, will be the downloaded .kmp.
// The request has succeeded.
if downloader!.requestsCount == 0 { // Download queue finished.
let keyboards = batch.resources as! [InstallableKeyboard]
log.info("Downloaded keyboard: \(keyboards[0].id).")
// TEMP: wrap the newly-downloaded resources with a kmp.json.
// Serves as a bridge until we're downloading actual .kmps for keyboards.
let _ = Migrations.migrateToKMPFormat(keyboards)
if let package: KeyboardKeymanPackage = ResourceFileManager.shared.getInstalledPackage(for: keyboards[0]) {
batch.completionBlock?(package, nil)
} else {
log.error("Could not load metadata for newly-installed keyboard")
}
}
// else "if resource is installed from an actual KMP"
// - in other words, the long-term target.
} else if let batch = batch as? DownloadBatch<InstallableLexicalModel> {
let task = batch.downloadTasks[0] // It's always at this index.
let packagePath = URL(fileURLWithPath: task.request.destinationFile!)
batch.completeWithPackage(fromKMP: packagePath)
}
// Completing the queue means having completed a batch. We should only move forward in this class's
// queue at this time, once a batch's task queue is complete.
finalizeCurrentBatch()
executeNext()
}
func downloadQueueCancelled(_ queue: HTTPDownloader) {
if case .simpleBatch(let batch) = self.currentBatch {
batch.completeWithCancellation()
}
// In case we're part of a 'composite' operation, we should still keep the queue moving.
finalizeCurrentBatch()
executeNext()
}
func downloadRequestStarted(_ request: HTTPDownloadRequest) {
// If we're downloading a new keyboard.
// The extra check is there to filter out other potential request types in the future.
let batch = request.userInfo[Key.downloadBatch] as! AnyDownloadBatch
// TODO: remove the != .update check - that should be handled when startBlocks are assigned.
if batch.activity != .update {
batch.startBlock?()
}
}
func downloadRequestFinished(_ request: HTTPDownloadRequest) {
// Did we finish, but with an request error code?
if request.responseStatusCode != 200 {
// Possible request error (400 Bad Request, 404 Not Found, etc.)
let errorMessage = "\(request.responseStatusMessage ?? ""): \(request.url)"
let error = NSError(domain: "Keyman", code: 0,
userInfo: [NSLocalizedDescriptionKey: errorMessage])
currentFrame.batch?.errors[currentFrame.index] = error
// Now that we've synthesized an appropriate error instance, use the same handler
// as for HTTPDownloader's 'failed' condition.
downloadRequestFailed(request, with: error)
} // else - handled once the entire queue is completed without errors.
// This particularly matters for keyboards.
}
func downloadRequestFailed(_ request: HTTPDownloadRequest) {
// We should never be in a state to return 'Unknown error", but better safe than sorry.
downloadRequestFailed(request, with: request.error ?? NSError(domain: "Keyman", code: 0,
userInfo: [NSLocalizedDescriptionKey: "Unknown error"]))
}
func downloadRequestFailed(_ request: HTTPDownloadRequest, with error: Error) {
currentFrame.batch?.errors[currentFrame.index] = error
let batch = request.userInfo[Key.downloadBatch] as! AnyDownloadBatch
batch.completeWithError(error: error)
downloader!.cancelAllOperations()
}
}