spiegel-keyman/developer/src/kmconvert/Keyman.Developer.System.KeyboardProjectTemplate.pas
Marc Durdin f8ce6c0ed1 fix(developer): handle failure to create destination path when generating new project
Add better error handling for situation where destination path cannot be
created, for all project types. Also report back the Windows error
message which hopefully clarifies why the directory could not be
created.

Fixes: #14348
Fixes: KEYMAN-DEVELOPER-1P1
Fixes: KEYMAN-DEVELOPER-2SN
Test-bot: skip
2025-08-30 06:15:11 +02:00

370 lines
9 KiB
ObjectPascal

unit Keyman.Developer.System.KeyboardProjectTemplate;
interface
uses
System.SysUtils,
kpsfile,
Keyman.Developer.System.ProjectTemplate,
UKeymanTargets,
utilfiletypes;
type
EKeyboardProjectTemplate = class(EProjectTemplate);
TKeyboardProjectTemplate = class(TProjectTemplate)
private
FIconFilename: string;
FOSKFilename: string;
FTouchLayoutFilename: string;
FIncludeIcon: Boolean;
function GetIconFilename: string;
function GetKeyboardFilename: string;
function GetOSKFilename: string;
function GetTouchLayoutFilename: string;
function HasIcon: Boolean;
function HasKMX: Boolean;
function HasKVKS: Boolean;
function HasTouchLayout: Boolean;
procedure WriteKMN;
procedure WriteKPS;
procedure WriteKPJ;
procedure WriteKVKS;
procedure WriteTouchLayout;
procedure WriteIcon;
protected
const
SDataPath_BasicKeyboard = 'basic-keyboard\';
function DataPath: string; override;
public
constructor Create(const BasePath, KeyboardID: string; Targets: TKeymanTargets);
procedure Generate; override;
property IncludeIcon: Boolean read FIncludeIcon write FIncludeIcon;
property KeyboardFilename: string read GetKeyboardFilename;
property OSKFilename: string read GetOSKFilename;
property IconFilename: string read GetIconFilename;
property TouchLayoutFilename: string read GetTouchLayoutFilename;
end;
implementation
uses
System.Classes,
System.StrUtils,
BCP47Tag,
Keyman.System.LanguageCodeUtils,
KeyboardParser,
KeymanVersion,
kmxfileconsts,
Keyman.Developer.System.GenerateKeyboardIcon,
Keyman.Developer.System.Project.kmnProjectFile,
Keyman.Developer.System.Project.kpsProjectFile,
Keyman.Developer.System.Project.ProjectFile,
Keyman.Developer.System.Project.ProjectFiles,
PackageInfo,
RedistFiles,
TouchLayout,
utilstr,
VisualKeyboard;
{ TKeyboardProjectTemplate }
constructor TKeyboardProjectTemplate.Create(const BasePath, KeyboardID: string; Targets: TKeymanTargets);
begin
inherited Create(BasePath, KeyboardID, Targets);
end;
procedure TKeyboardProjectTemplate.Generate;
begin
if not ForceDirectories(BasePath + ID + '\' + SFolder_Source) then
raise EKeyboardProjectTemplate.Create('Could not create destination path '''+BasePath+ID+'''. '+
'Please check the path and try again. The error was: '+SysErrorMessage(GetLastError));
WriteDocumentation;
WriteKMN;
WriteKPS;
if HasKVKS then
WriteKVKS;
if HasTouchLayout then
WriteTouchLayout;
if HasIcon then
WriteIcon;
WriteKPJ;
WriteRepositoryMetadata;
end;
function TKeyboardProjectTemplate.GetIconFilename: string;
begin
if FIncludeIcon
then Result := GetFilename(FIconFilename)
else Result := '';
end;
function TKeyboardProjectTemplate.GetKeyboardFilename: string;
begin
Result := GetFilename(Ext_KeymanSource);
end;
function TKeyboardProjectTemplate.GetOSKFilename: string;
begin
Result := GetFilename(FOSKFilename);
end;
function TKeyboardProjectTemplate.GetTouchLayoutFilename: string;
begin
Result := GetFilename(FTouchLayoutFilename);
end;
function TKeyboardProjectTemplate.HasIcon: Boolean;
begin
Result := FIncludeIcon and ((KMXKeymanTargets+[ktAny]) * Targets <> []);
end;
function TKeyboardProjectTemplate.HasKMX: Boolean;
begin
Result := (KMXKeymanTargets+[ktAny]) * Targets <> [];
end;
function TKeyboardProjectTemplate.HasKVKS: Boolean;
begin
Result := (KeymanTargetsUsingKVK+[ktAny]) * Targets <> [];
end;
function TKeyboardProjectTemplate.HasTouchLayout: Boolean;
begin
Result := (TouchKeymanTargets+[ktAny]) * Targets <> [];
end;
procedure TKeyboardProjectTemplate.WriteKMN;
var
FKeyboardSource: string;
kp: TKeyboardParser;
sl: TStringList;
begin
kp := TKeyboardParser.Create;
try
kp.FileName := KeyboardFilename;
kp.InitialComment := #13#10+
ID+' generated from template at '+FormatDateTime('yyyy-mm-dd hh:nn:ss', Now)+#13#10+
'with name "'+Name+'"'#13#10;
kp.SetSystemStoreValue(ssName, Name);
if Copyright <> '' then
kp.SetSystemStoreValue(ssCopyright, Copyright);
kp.SetSystemStoreValue(ssVersion, SKeymanKeyboardVersion);
kp.SetSystemStoreValue(ssKeyboardVersion, Version);
kp.SetSystemStoreValue(ssTargets, KeymanTargetsToString(Targets));
if HasIcon then
kp.Features.Add(kfIcon);
if HasKVKS then
kp.Features.Add(kfOSK);
if HasTouchLayout then
kp.Features.Add(kfTouchLayout);
kp.AddRequiredLines;
FKeyboardSource := kp.KeyboardText;
FIconFilename := kp.GetSystemStoreValue(ssBitmap);
FOSKFilename := kp.GetSystemStoreValue(ssVisualKeyboard);
FTouchLayoutFilename := kp.GetSystemStoreValue(ssLayoutFile);
sl := TStringList.Create;
try
sl.Text := FKeyboardSource;
sl.SaveToFile(KeyboardFilename, TEncoding.UTF8);
finally
sl.Free;
end;
finally
kp.Free;
end;
end;
procedure TKeyboardProjectTemplate.WriteKPJ;
var
kpj: TProject;
begin
kpj := TProject.Create(ptKeyboard, GetProjectFilename, False);
try
kpj.Options.Version := pv20;
kpj.Options.BuildPath := '$PROJECTPATH\' + SFolder_Build;
kpj.Options.SourcePath := '$PROJECTPATH\' + SFolder_Source;
kpj.Options.WarnDeprecatedCode := True;
kpj.Options.CompilerWarningsAsErrors := True;
kpj.Options.CheckFilenameConventions := True;
kpj.Options.SkipMetadataFiles := False;
kpj.Save;
finally
kpj.Free;
end;
end;
procedure TKeyboardProjectTemplate.WriteKPS;
var
kps: TKPSFile;
f: TPackageContentFile;
pk: TPackageKeyboard;
begin
kps := TKPSFile.Create;
try
// Set kps metadata
kps.Info.Desc[PackageInfo_Name] := Name;
kps.Info.Desc[PackageInfo_Copyright] := Copyright;
kps.Info.Desc[PackageInfo_Author] := Author;
kps.Info.Desc[PackageInfo_Description] := Description;
kps.KPSOptions.FollowKeyboardVersion := True;
kps.FileName := GetPackageFilename;
// Add .kmx
if HasKMX then
begin
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFolder_Build + '\' + ID + Ext_KeymanFile;
kps.Files.Add(f);
end;
// Add .js
if HasTouchLayout then
begin
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFolder_Build + '\' + ID + Ext_Javascript;
kps.Files.Add(f);
end;
// Add .kvk
if HasKVKS then
begin
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFolder_Build + '\' + ID + Ext_VisualKeyboard;
kps.Files.Add(f);
end;
// Add welcome
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFolder_Source + '\' + SFile_WelcomeHTM;
kps.Files.Add(f);
kps.Options.WelcomeFile := f;
// Add readme
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFolder_Source + '\' + SFile_ReadmeHTM;
kps.Files.Add(f);
kps.Options.ReadmeFile := f;
// Add license
f := TPackageContentFile.Create(kps);
f.FileName := BasePath + ID + '\' + SFile_LicenseMD;
kps.Files.Add(f);
kps.Options.LicenseFile := f;
// Add metadata about the keyboard
pk := TPackageKeyboard.Create(kps);
pk.ID := ID;
kps.Keyboards.Add(pk);
SetPackageLanguageMetadata(kps, pk.Languages);
kps.SaveXML;
finally
kps.Free;
end;
end;
procedure TKeyboardProjectTemplate.WriteKVKS;
var
vk: TVisualKeyboard;
begin
Assert(HasKVKS);
vk := TVisualKeyboard.Create;
try
vk.Header.AssociatedKeyboard := ID;
vk.SaveToFile(OSKFilename, kvksfXML);
finally
vk.Free;
end;
end;
procedure TKeyboardProjectTemplate.WriteTouchLayout;
var
tl: TTouchLayout;
JSON: string;
ss: TStringStream;
sl: TStringList;
const
CTouchLayoutBasicFile = 'template-basic'+Ext_KeymanTouchLayout;
begin
Assert(HasTouchLayout);
sl := TStringList.Create; // We use a stringlist because may have a BOM
try
sl.LoadFromFile(GetLayoutBuilderPath + CTouchLayoutBasicFile, TEncoding.UTF8);
JSON := sl.Text;
finally
sl.Free;
end;
tl := TTouchLayout.Create;
try
// We'll load and save to ensure we get formatting
tl.Load(JSON);
JSON := tl.Save(True);
// We don't want a BOM on output
ss := TStringStream.Create(JSON, TEncoding.UTF8);
try
ss.SaveToFile(TouchLayoutFilename);
finally
ss.Free;
end;
finally
tl.Free;
end;
end;
procedure TKeyboardProjectTemplate.WriteIcon;
var
FTags: string;
begin
Assert(HasIcon);
// We'll generate an icon, based first on BCP47 tag,
// then if that is not present, on first two letters
// of filename. Not going to go silly here!
if FileExists(IconFilename) then
begin
// Some tools may already generate an icon,
// for example import windows keyboard
Exit;
end;
if BCP47Tags <> ''
then FTags := BCP47Tags
else FTags := ChangeFileExt(ExtractFileName(IconFilename), '');
FTags := Copy(FTags, 1, 3);
TKeyboardIconGenerator.GenerateIcon(FTags, IconFilename, MaxInt);
end;
function TKeyboardProjectTemplate.DataPath: string;
begin
Result := inherited DataPath + SDataPath_BasicKeyboard;
end;
end.