spiegel-keyman/linux/mcompile/keymap/keymap.cpp

509 lines
No EOL
19 KiB
C++

#include "keymap.h"
/*
static void PrintKeymapForCode(GdkKeymap *keymap, guint keycode)
{
GdkKeymapKey *maps;
guint *keyvals;
gint count;
if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count))
return;
for (int i = 0; i < count; i++) {
if (maps[i].level > 0 || maps[i].group > 1)
continue;
printf(" i=%d, keycode=%d, keyval=%d (%c), level=%d, group=%d\n", i, maps[i].keycode, keyvals[i], keyvals[i], maps[i].level, maps[i].group);
}
g_free(keyvals);
g_free(maps);
}
*/
int dummytest_keymap(){
std::wcout<< " dummytest_keymap is available\n";
return 0;
}
bool write_US_ToVector( v_str_3D &vec,std::string language, const char* text) {
// _S2 relative path !!
std::string FullPathName = "/usr/share/X11/xkb/symbols/" + language;
const char* path = FullPathName.c_str();
FILE* fp = fopen((path), "r");
if ( !fp) {
wprintf(L"could not open file!");
return 1;
}
// create 1D-vector of the complete line
v_str_1D Vector_completeUS;
if( CreateCompleteRow_US(Vector_completeUS,fp , text, language)) {
printf("ERROR: can't Create complete row US \n");
return 1;
}
// split contents of 1D Vector to 3D vector
if( Split_US_To_3D_Vector( vec,Vector_completeUS)) {
printf("ERROR: can't Split USto 3D-Vector \n");
return 1;
}
wprintf(L" +++++++ dimensions of Vector after write_US_ToVector (languages..characters..shiftstates)\t\t %li..%li..%li\n", vec.size(), vec[0].size(),vec[0][0].size());
fclose(fp);
return 0;
}
bool CreateCompleteRow_US(v_str_1D &complete_List, FILE* fp, const char* text, std::string language) {
// in the Configuration file we find the appopriate paragraph between "xkb_symbol <text>" and the next xkb_symbol
// and then copy all rows starting with "key <" to a v1D-Vector
int buffer_size = 512;
char buffer[buffer_size];
bool print_OK = false;
const char* key = "key <";
std::string str_txt(text);
std::string xbk_mark = "xkb_symbol";
// TODO define folder to store File in
std::ofstream KeyboardFile("File_" + language + ".txt");
printf("Keyboard %s\n", text);
KeyboardFile << "Keyboard" << text << "\n";
if (fp) {
while (fgets(buffer, buffer_size, fp) != NULL) {
std::string str_buf(buffer);
// stop when finding the mark xkb_symbol
if (std::string(str_buf).find(xbk_mark) != std::string::npos)
print_OK = false;
// start when finding the mark xkb_symbol + correct layout
if ((std::string(str_buf).find(str_txt) != std::string::npos))
print_OK = true;
// as long as we are in the same xkb_symbol layout block and find "key <" we push the whole line into a 1D-vector
if ((print_OK) && (std::string(str_buf).find(key) != std::string::npos)) {
printf("%s", buffer);
complete_List.push_back(buffer);
KeyboardFile << buffer;
}
}
}
if (complete_List.size() <1) {
wprintf(L"ERROR: can't Create complete row US \n");
return 1;
}
return 0;
}
bool Split_US_To_3D_Vector(v_str_3D &all_US,v_str_1D completeList) {
// 1: take the whole line of the 1D-Vector and remove unwanted characters.
// 2: seperate the name e.g. key<AD06> from the shiftstates
// 3: push Names/Shiftstates to shift_states and then shiftstates to All_US, our 3D-Vector holding all Elements
//MyCoutW(L" #### Split_US_To_3D_Vector of keymap started", 1);
std::vector<char> delim{' ', '[', ']', '}', ';', '\t', '\n'};
char split_bracel = '{';
char split_char_komma = ',';
std::string empty = "--";
v_str_1D tokens;
v_str_2D shift_states;
// go through the whole vector
for (int k = 0; k < (int)completeList.size() - 1; k++) {
// remove all unwanted char
for (int i = 0; i < (int) delim.size(); i++) {
completeList[k].erase(remove(completeList[k].begin(), completeList[k].end(), delim[i]), completeList[k].end());
}
// only lines with ("key<.. are of interest
if (completeList[k].find("key<") != std::string::npos) {
//split off the key names
std::istringstream split1(completeList[k]);
for (std::string each; std::getline(split1, each, split_bracel); tokens.push_back(each));
// replace keys names with number (<AD06> with 29,...)
int Keycde = replace_PosKey_with_Keycode(tokens[0]);
tokens[0] = std::to_string(Keycde);
// we use characters a-z, A_Z only at the moment
if (foundCharacterInList(tokens[0])) {
// seperate rest of the vector to its elements and push to 'tokens'
std::istringstream split(tokens[1]);
tokens.pop_back();
for (std::string each; std::getline(split, each, split_char_komma); tokens.push_back(each));
//printf("### 5 Split_US_To_3D_Vector: tokens: size:%li...tokens[0]-[4]:-name:%s\tShiftstates:%s--%s--%s--%s---.\n", tokens.size(),tokens[0].c_str(),tokens[1].c_str(),tokens[2].c_str(),tokens[3].c_str(),tokens[4].c_str());
// at the moment we only use the first 2 shiftstates (non-shift+shift) so get rid of all others
int surplus = tokens.size() - shift_state_count -1;
for( int j=0; j < surplus;j++) {
tokens.pop_back();
}
// now push result to shift_states
shift_states.push_back(tokens);
}
tokens.clear();
}
}
all_US.push_back(shift_states);
if ( all_US.size() ==0) {
printf("ERROR: Can't split US to 3D-Vector\n");
return 1;
}
//MyCoutW(L" #### Split_US_To_3D_Vector of keymap ended", 1);
//printf("### 6 Split_US_To_3D_clearVector %li..%li..%li\n", all_US.size(), all_US[0].size(),all_US[0][0].size());
return 0;
}
bool foundCharacterInList(std::string tok) {
//MyCoutW(L" #### foundCharacterInList of keymap started", 1);
//TOASK Do we need more and which?
//US keys: Q W E R T Y U I O P A S D F G H J K L Z X C V B N M
v_str_1D Keysyms { "24","25","26","27","28","29","30","31","32","33","38","39","40","41","42","43","44","45","46","52","53","54","55","56","57","58"};
for ( int i =0; i< (int) Keysyms.size();i++) {
//std::cout << "foundCharacterInList" << i <<"\n";
if( tok == Keysyms[i]) {
return true;
}
}
//MyCoutW(L" #### foundCharacterInList of keymap ended", 1);
return false;
}
int replace_PosKey_with_Keycode(std::string in) {
int out=0;
if ( in == "key<TLDE>") out = 49; // TOASK correct ???
else if ( in == "key<AE01>") out = 10;
else if ( in == "key<AE02>") out = 11;
else if ( in == "key<AE03>") out = 12;
else if ( in == "key<AE04>") out = 13;
else if ( in == "key<AE05>") out = 14;
else if ( in == "key<AE06>") out = 15;
else if ( in == "key<AE07>") out = 16;
else if ( in == "key<AE08>") out = 17;
else if ( in == "key<AE09>") out = 18;
else if ( in == "key<AE10>") out = 19;
else if ( in == "key<AE11>") out = 20;
else if ( in == "key<AE12>") out = 21;
else if ( in == "key<AD01>") out = 24;
else if ( in == "key<AD02>") out = 25;
else if ( in == "key<AD03>") out = 26;
else if ( in == "key<AD04>") out = 27;
else if ( in == "key<AD05>") out = 28;
else if ( in == "key<AD06>") out = 29;
else if ( in == "key<AD07>") out = 30;
else if ( in == "key<AD08>") out = 31;
else if ( in == "key<AD09>") out = 32;
else if ( in == "key<AD10>") out = 33;
else if ( in == "key<AD11>") out = 34;
else if ( in == "key<AD12>") out = 35;
else if ( in == "key<AC01>") out = 38;
else if ( in == "key<AC02>") out = 39;
else if ( in == "key<AC03>") out = 40;
else if ( in == "key<AC04>") out = 41;
else if ( in == "key<AC05>") out = 42;
else if ( in == "key<AC06>") out = 43;
else if ( in == "key<AC07>") out = 44;
else if ( in == "key<AC08>") out = 45;
else if ( in == "key<AC09>") out = 46;
else if ( in == "key<AC10>") out = 47;
else if ( in == "key<AC11>") out = 48;
else if ( in == "key<AC12>") out = 49;
else if ( in == "key<AB01>") out = 52;
else if ( in == "key<AB02>") out = 53;
else if ( in == "key<AB03>") out = 54;
else if ( in == "key<AB04>") out = 55;
else if ( in == "key<AB05>") out = 56;
else if ( in == "key<AB06>") out = 57;
else if ( in == "key<AB07>") out = 58;
else if ( in == "key<AB08>") out = 59;
else if ( in == "key<AB09>") out = 60;
else if ( in == "key<AB10>") out = 61;
else if ( in == "key<BKSL>") out = 62; //TOASK correct ???
else if ( in == "key<LSGT>") out = 51; //TOASK correct ???
return out;
}
bool append_other_ToVector(v_str_3D &All_Vector,GdkKeymap * keymap) {
//MyCoutW(L" #### append_other_ToVector of keymap started", 1);
// create a 2D vector all filled with "--" and push to 3D-Vector
v_str_2D Other_Vector2D = create_empty_2D(All_Vector[0].size(),All_Vector[0][0].size());
if (Other_Vector2D.size()==0) {
wprintf(L"ERROR: create empty 2D-Vector failed");
return 1;
}
All_Vector.push_back(Other_Vector2D);
wprintf(L"+++++++ dimensions of Vector after append_other_ToVector\t %li..%li..%li\n", All_Vector.size(), All_Vector[0].size(),All_Vector[0][0].size());
if (All_Vector.size() < 2) {
wprintf(L"ERROR: creation of 3D-Vector failed");
return 1;
}
for(int i =0; i< (int) All_Vector[1].size();i++) {
// get key name US stored in [0][i][0] and copy to name in "other"-block[1][i][0]
All_Vector[1][i][0] = All_Vector[0][i][0];
// get Keyvals of this key and copy to unshifted/shifted in "other"-block[1][i][1] / block[1][i][2]
All_Vector[1][i][0+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),0); //shift state: unshifted:0
All_Vector[1][i][1+1] = GetKeyvalsFromKeymap(keymap,stoi(All_Vector[1][i][0]),1); //shift state: shifted:1
wprintf(L" Keycodes US->Other: %d (US):%s, %s ---- (other):%s, %s \n",stoi(All_Vector[1][i][0]),All_Vector[0][i][1].c_str(),All_Vector[0][i][2].c_str(),All_Vector[1][i][1].c_str(),All_Vector[1][i][2].c_str());
}
//MyCoutW(L" #### append_other_ToVector of keymap ended", 1);
return 0;
}
v_str_2D create_empty_2D( int dim_rows,int dim_shifts) {
std::string empty = "--";
v_str_1D shifts;
v_str_2D all;
for ( int i=0; i< dim_rows;i++) {
for ( int j=0; j< dim_shifts;j++) {
shifts.push_back(empty);
}
all.push_back(shifts);
shifts.clear();
}
return all;
}
int GetKeyvalsFromKeymap(GdkKeymap *keymap, guint keycode, int shift_state_pos) {
GdkKeymapKey *maps;
guint *keyvals;
gint count;
int out;
if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count))
return 0;
//if(!gdk_wayland_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count))
// return 0;
if (!(shift_state_pos < count))
return 0;
out = keyvals[shift_state_pos];
g_free(keyvals);
g_free(maps);
return out;
}
bool test(v_str_3D &V) {
printf("+++++++ dimensions of Vector in test()\t\t %li..%li..%li\n", V.size(), V[0].size(),V[0][0].size());
printf("\n+++++++++ print some characters of US and Other +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
for ( int k=0; k<(int)V[0].size(); k++) {
std::cout << " row 1 (US)......" << V[0][k][0]<< ".." << V[0][k][1]<< ".."<< "..\n" ;
if (V.size()>1)
std::cout << " row 1 (Other).."<< V[1][k][0]<< ".." << V[1][k][1]<< ".."<< "..\n" ;
}
printf("+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
return true;
}
// _S2 unused
/*
bool extract_difference( v_str_3D &All_Vector) {
MyCoutW(L" #### extract_difference of keymap started", 1);
// TODO define which Folder; find better name
std::ofstream Map_File("Map_US.txt");
std::string diff =" ";
std::wstring diff_w = L" ";
wprintf(L"-----------------------------------------------------------------------------------------------------------------------------------------------\n");
std::wcout << "Nr of " << "\tCharacter US"<< "\tCharacter US"<<"\t\tCharacter Other"<<"\t Character Other"<< "\tdifference\n";
std::wcout << "Key: " << "\t(no shift) " << "\t(shift) "<< "\t\t(no shift)" << "\t (shift)\n" ;
wprintf(L"-----------------------------------------------------------------------------------------------------------------------------------------------\n");
Map_File <<"--------------------------------------------------------------------------------------------------------------------------------------------\n";
Map_File << "Nr of " << "\tCharacter US"<< "\t Character US"<<"\t\tCharacter Other"<<"\t Character Other"<< "\tdifference\n";
Map_File << "Key: " << "\t(no shift) " << "\t (shift) "<< "\t\t (no shift)" << "\t (shift)\n" ;
Map_File <<"--------------------------------------------------------------------------------------------------------------------------------------------\n";
for ( int k=0; k<(int)All_Vector[0].size(); k++) {
if (All_Vector[0][k][1] == All_Vector[1][k][1]) {
diff = " ";
diff_w = L" ";
}
else {
diff = "*** ";
diff_w = L"*** ";
}
wprintf(L" %d\t%s\t\t%s\t\t|\t%s\t\t %s\t\t\t%S\n", stoi(All_Vector[1][k][0]), All_Vector[0][k][1].c_str(), All_Vector[0][k][2].c_str(), All_Vector[1][k][1].c_str(), All_Vector[1][k][2].c_str(), diff_w.c_str());
Map_File << All_Vector[0][k][0] << " \t"<<+(*(All_Vector[0][k][1].c_str()))<< "\t("<< All_Vector[0][k][1] <<")"<<std::setw(10-All_Vector[0][k][1].size())<< +(*(All_Vector[0][k][2].c_str()))<< "\t("<< All_Vector[0][k][2] <<")"<<std::setw(18-All_Vector[0][k][2].size())<< +(*(All_Vector[1][k][1].c_str()))<< "\t("<< All_Vector[1][k][1] <<")"<<std::setw(10-All_Vector[1][k][1].size())<< +(*(All_Vector[1][k][2].c_str()))<< "\t("<< All_Vector[1][k][2] <<")"<<std::setw(10-All_Vector[1][k][2].size())<< "\t"<<diff << "\n";
}
std::streampos fsize = Map_File.tellp();
if ( fsize <1) {
printf("ERROR: can't extract difference\n");
Map_File.close();
return 1;
}
Map_File.close();
MyCoutW(L" #### extract_difference of keymap ended", 1);
return 0;
}
*//*
std::string get_Other_Char_FromUS( std::string in , v_str_3D &All_Vector) {
std::wstring diff;
// find correct row of char in US
for( int i=0; i< (int) All_Vector[0].size();i++) {
for( int j=1; j< (int)All_Vector[0][0].size();j++) {
//std::cout << "see and compare: "<< "All_Vector[0]["<<i<<"]["<<j<<"] :"<< All_Vector[0][i][j].c_str() << " in: " << in<<"\n";
if ( All_Vector[0][i][j] == in ) {
if ( All_Vector[0][i][j] != All_Vector[1][i][j])
diff =L" ** ";
wprintf(L" US -> Other: %d (US): %s, %s ---- (other):%s, %s \n",stoi(All_Vector[1][i][0]),All_Vector[0][i][1].c_str(),All_Vector[0][i][2].c_str(),All_Vector[1][i][1].c_str(),All_Vector[1][i][2].c_str());
return All_Vector[1][i][j] ;
}
}
}
std::cout << "US -> Other: (" << in << ": no match)\n";
return "-";
}
std::string get_US_Char_FromOther(std::string in , v_str_3D &All_Vector) {
std::string diff;
// find correct row of char in other
for( int i=0; i< (int)All_Vector[1].size();i++) {
for( int j=1; j< (int)All_Vector[1][0].size();j++) {
if ( All_Vector[1][i][j] == in ) {
if ( All_Vector[0][i][j] != All_Vector[1][i][j])
diff =" ** ";
std::cout << "Other -> US: "<< std::setw(5)<<diff<<All_Vector[1][i][j] << std::setw(15-All_Vector[0][i][j].size())<< All_Vector[0][i][j] <<"\n";
return All_Vector[0][i][j];
}
}
}
std::cout << "Other -> US: (" << in << ": no match)\n";
return "-";
}
std::string getKeyNrOf_USChar(std::string in , v_str_3D &All_Vector) {
// find correct row of char in US
for( int i=0; i< (int)All_Vector[0].size();i++) {
for( int j=1; j< (int)All_Vector[0][0].size();j++) {
if ( All_Vector[0][i][j] == in ) {
std::cout << "KeyNr of US char: \t"<< All_Vector[0][i][j] << " -> " << All_Vector[0][i][0] <<"\n";
return All_Vector[0][i][0] ;
}
}
}
return "-";
}
std::string getKeyNrOf_OtherChar(std::string in , v_str_3D &All_Vector) {
// find correct row of char in US
for( int i=0; i< (int)All_Vector[1].size();i++) {
for( int j=1; j< (int)All_Vector[1][0].size();j++) {
if ( All_Vector[1][i][j] == in ) {
std::cout << "KeyNr of Other char : \t"<< All_Vector[1][i][j] << " -> " << All_Vector[1][i][0] <<"\n";
return All_Vector[1][i][0] ;
}
}
}
return "-";
}
void test_in_out(v_str_3D &All_Vector) {
std::string diff;
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
//checks mapping between US and other
std::string a = get_Other_Char_FromUS( "z", All_Vector);
std::string aa = get_Other_Char_FromUS( "Z", All_Vector);
std::string aaa = get_Other_Char_FromUS( "y", All_Vector);
std::string aaaa = get_Other_Char_FromUS( "Y", All_Vector);
std::string b = get_US_Char_FromOther( "z", All_Vector);
std::string bb = get_US_Char_FromOther( "Z", All_Vector);
std::string bbb = get_US_Char_FromOther( "y", All_Vector);
std::string bbbb = get_US_Char_FromOther( "Y", All_Vector);
std::string c = getKeyNrOf_OtherChar( "z", All_Vector);
std::string cc = getKeyNrOf_OtherChar( "Z", All_Vector);
std::string ccc = getKeyNrOf_OtherChar( "y", All_Vector);
std::string cccc = getKeyNrOf_OtherChar( "Y", All_Vector);
std::string d = getKeyNrOf_USChar( "z", All_Vector);
std::string dd = getKeyNrOf_USChar( "Z", All_Vector);
std::string ddd = getKeyNrOf_USChar( "y", All_Vector);
std::string dddd = getKeyNrOf_USChar( "Y", All_Vector);
std::cout << "get_Other_Char_FromUS z-Z-y-Y: " << ".." << a<< ".." <<aa<< ".." <<aaa<< ".." <<aaaa<< ".." << "\n";
std::cout << "get_US_Char_FromOther z-Z-y-Y: " << ".." << b<< ".." <<bb<< ".." <<bbb<< ".." <<bbbb<< ".." << "\n";
std::cout << "getKeyNrOf_OtherChar z-Z-y-Y: " << ".." << c<< ".." <<cc<< ".." <<ccc<< ".." <<cccc<< ".." << "\n";
std::cout << "getKeyNrOf_USChar z-Z-y-Y: " << ".." << d<< ".." <<dd<< ".." <<ddd<< ".." <<dddd<< ".." << "\n";
}
void print_simple_map_US(v_str_3D &All_Vector, int shiftstate) {
std::string out;
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
for ( int i=0; i< (int)All_Vector[0].size();i++) {
out =get_Other_Char_FromUS(All_Vector[0][i][shiftstate], All_Vector);
}
}
void print_simple_map_Other(v_str_3D &All_Vector, int shiftstate) {
std::string out;
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
for ( int i=0; i< (int)All_Vector[0].size();i++) {
out = get_US_Char_FromOther(All_Vector[0][i][shiftstate], All_Vector);
}
}
void test_specific_Characters(v_str_3D &All_Vector) {
printf("-----------------------------------------------------------------------------------------------------------------------------------------------\n");
v_str_1D in {"a", "b", "m", "w", "x", "y", "z"};
std::string out;
for( int i=0; i< (int) in.size()-1; i++) {
out = get_Other_Char_FromUS(in[i], All_Vector);
}
}
*/