spiegel-keyman/windows/src/engine/keyman/build.sh

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#!/usr/bin/env bash
## START STANDARD BUILD SCRIPT INCLUDE
# adjust relative paths as necessary
THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")"
. "${THIS_SCRIPT%/*}/../../../../resources/build/builder.inc.sh"
## END STANDARD BUILD SCRIPT INCLUDE
builder_describe "Keyman main host process (32-bit)" \
@/common/include \
@/common/windows/delphi \
clean configure build test publish install debug-manifest
builder_parse "$@"
#-------------------------------------------------------------------------------------------------------------------
source "$KEYMAN_ROOT/resources/build/win/environment.inc.sh"
WIN32_TARGET="$WIN32_TARGET_PATH/keyman.exe"
builder_describe_outputs \
configure:project /resources/build/win/delphi_environment_generated.inc.sh \
build:project /windows/src/engine/keyman/$WIN32_TARGET
#-------------------------------------------------------------------------------------------------------------------
function do_clean() {
clean_windows_project_files
rm -f keymanmenuitem.res icons.res osktoolbar.res langswitch/langswitchmanager.res
}
function do_build() {
create-windows-output-folders
build_version.res
build_manifest.res
run_in_vs_env rc keymanmenuitem.rc
run_in_vs_env rc icons.rc
run_in_vs_env rc osktoolbar.rc
run_in_vs_env rc langswitch/langswitchmanager.rc
delphi_msbuild keyman.dproj "//p:Platform=Win32"
sentrytool_delphiprep "$WIN32_TARGET" keyman.dpr
tds2dbg "$WIN32_TARGET"
cp "$WIN32_TARGET" "$WINDOWS_PROGRAM_ENGINE"
cp "$WIN32_TARGET_PATH/keyman.dbg" "$WINDOWS_DEBUGPATH_ENGINE/keyman.dbg"
# Also copy sentry files here
cp "$KEYMAN_ROOT/common/windows/delphi/ext/sentry/sentry.dll" \
"$KEYMAN_ROOT/common/windows/delphi/ext/sentry/sentry.x64.dll" \
"$KEYMAN_ROOT/common/windows/delphi/ext/sentry/crashpad_handler.exe" \
"$KEYMAN_ROOT/windows/bin/engine/"
}
function do_publish() {
# test that (a) linked manifest exists and correct
wrap-mt -nologo -inputresource:"$WINDOWS_PROGRAM_ENGINE/keyman.exe" -validate_manifest
wrap-mt -nologo -inputresource:"$WINDOWS_PROGRAM_ENGINE/keyman.exe" -out:temp.manifest
grep -q 'uiAccess="true"' temp.manifest || builder_die 'uiAccess must be set to true in manifest.xml'
rm -f temp.manifest
wrap-signcode //d "Keyman Engine for Windows" "$WINDOWS_PROGRAM_ENGINE/keyman.exe"
# Also sign sentry files here
wrap-signcode //d "Keyman Engine for Windows" "$WINDOWS_PROGRAM_ENGINE/sentry.dll"
wrap-signcode //d "Keyman Engine for Windows" "$WINDOWS_PROGRAM_ENGINE/sentry.x64.dll"
wrap-signcode //d "Keyman Engine for Windows" "$WINDOWS_PROGRAM_ENGINE/crashpad_handler.exe"
wrap-symstore "$WINDOWS_PROGRAM_ENGINE/keyman.exe" //t keyman-engine-windows
wrap-symstore "$WINDOWS_DEBUGPATH_ENGINE/keyman.dbg" //t keyman-engine-windows
}
function do_build_debug_manifest() {
# make a non-elevated manifest.res for testing purposes
rm -f manifest.res
cp manifest.in std-manifest.tmp
cp debug-manifest.in manifest.in
build_manifest.res
mv -f std-manifest.tmp manifest.in
}
builder_run_action clean:project do_clean
builder_run_action configure:project configure_windows_build_environment
builder_run_action build:project do_build
# builder_run_action test:project do_test
builder_run_action publish:project do_publish
builder_run_action install:project cp "$WINDOWS_PROGRAM_ENGINE/keyman.exe" "$INSTALLPATH_KEYMANENGINE/keyman.exe"
builder_run_action debug-manifest:project do_build_debug_manifest