mirror of
https://github.com/keymanapp/keyman.git
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478 lines
18 KiB
C++
478 lines
18 KiB
C++
/*
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* Keyman is copyright (C) SIL Global. MIT License.
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*
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* Mnemonic layout support for linux
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*
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* Defines the entry point for the console application.
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*
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* Note: this program deliberately leaks memory as it has a very short life cycle and managing the memory allocations
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* for the subcomponents of the compiled keyboard is an unnecessary optimisation. Just so you know.
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*/
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#include "mcompile.h"
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#include "keymap.h"
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#include "deadkey.h"
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const int nr_DK_pairs = 1000;
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static const int size_DK_array = (nr_DK_pairs + 1) *3;
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/** @brief Collect the key data, translate it to kmx and append to the existing keyboard */
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bool KMX_ImportRules(LPKMX_KEYBOARD kp, vec_dword_3D& all_vector, GdkKeymap** keymap, std::vector<KMX_DeadkeyMapping>* KMX_FDeadkeys, KMX_BOOL bDeadkeyConversion); // I4353 // I4327
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/** @brief return a vector of [usvk, ch_out] pairs: all existing combinations of a deadkey + character for the underlying keyboard */
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int KMX_GetDeadkeys(vec_dword_2D& dk_Table, KMX_WORD deadkey, std::vector<KMX_WORD> &dk_vec, GdkKeymap* keymap);
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std::vector<KMX_DeadkeyMapping> KMX_FDeadkeys; // I4353
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// Map of all shift states that we will work with
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const KMX_DWORD VKShiftState[] = {0, K_SHIFTFLAG, LCTRLFLAG | RALTFLAG, K_SHIFTFLAG | LCTRLFLAG | RALTFLAG, 0xFFFF};
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//
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// TranslateKey
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//
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// For each key rule on the keyboard, remap its key to the
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// correct shift state and key. Adjust the LCTRL+RALT -> RALT if necessary
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//
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/**
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* @brief translate each key of a group: remap the content of a key (key->Key) of the US keyboard to a character (ch)
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* @param key pointer to a key
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard to be remapped
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*/
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void KMX_TranslateKey(LPKMX_KEY key, KMX_WORD vk, KMX_DWORD shift, KMX_WCHAR ch) {
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if ((shift & (LCTRLFLAG | RALTFLAG)) == (LCTRLFLAG | RALTFLAG))
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shift &= ~LCTRLFLAG;
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if (key->ShiftFlags == 0 && key->Key == ch) {
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// Key is a mnemonic key with no shift state defined.
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// Remap the key according to the character on the key cap.
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// KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO + [%x K_%d]", key->Line, key->Key, shift, vk);
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key->ShiftFlags = ISVIRTUALKEY | shift;
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key->Key = vk;
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} else if (key->ShiftFlags & VIRTUALCHARKEY && key->Key == ch) {
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// Key is a virtual character key with a hard-coded shift state.
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// Do not remap the shift state, just move the key.
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// This will not result in 100% wonderful mappings as there could
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// be overlap, depending on how keys are arranged on the target layout.
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// But that is up to the designer.
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// KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, key->ShiftFlags & ~VIRTUALCHARKEY, vk);
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key->ShiftFlags &= ~VIRTUALCHARKEY;
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key->Key = vk;
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}
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}
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/**
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* @brief translate a group of a keyboard
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* @param group pointer to a keyboard group
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard to be remapped
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*/
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void KMX_TranslateGroup(LPKMX_GROUP group, KMX_WORD vk, KMX_DWORD shift, KMX_WCHAR ch) {
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for (unsigned int i = 0; i < group->cxKeyArray; i++) {
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KMX_TranslateKey(&group->dpKeyArray[i], vk, shift, ch);
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}
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}
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/**
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* @brief translate a keyboard
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* @param kbd pointer to the US keyboard
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard to be remapped
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*/
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void KMX_TranslateKeyboard(LPKMX_KEYBOARD kbd, KMX_WORD vk, KMX_DWORD shift, KMX_WCHAR ch) {
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for (unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if (kbd->dpGroupArray[i].fUsingKeys) {
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KMX_TranslateGroup(&kbd->dpGroupArray[i], vk, shift, ch);
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}
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}
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}
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/**
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* @brief check key for unconverted key rules
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* @param key pointer to a key
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*/
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void KMX_ReportUnconvertedKeyRule(LPKMX_KEY key) {
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if (key->ShiftFlags == 0) {
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// KMX_LogError(L"Did not find a match for mnemonic rule on line %d, + '%c' > ...", key->Line, key->Key);
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} else if (key->ShiftFlags & VIRTUALCHARKEY) {
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KMX_LogError(L"Did not find a match for mnemonic virtual character key rule on line %d, + [%x '%c'] > ...", key->Line, key->ShiftFlags, key->Key);
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}
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}
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/**
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* @brief check a group for unconverted rules
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* @param group pointer to a keyboard group
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*/
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void KMX_ReportUnconvertedGroupRules(LPKMX_GROUP group) {
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for (unsigned int i = 0; i < group->cxKeyArray; i++) {
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KMX_ReportUnconvertedKeyRule(&group->dpKeyArray[i]);
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}
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}
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/**
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* @brief check a keyboard for unconverted rules
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* @param kbd pointer to the US keyboard
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*/
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void KMX_ReportUnconvertedKeyboardRules(LPKMX_KEYBOARD kbd) {
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for (unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if (kbd->dpGroupArray[i].fUsingKeys) {
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KMX_ReportUnconvertedGroupRules(&kbd->dpGroupArray[i]);
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}
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}
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}
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/**
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* @brief remap the content of a key (key->dpContext) of the US keyboard to a deadkey sequence
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* @param key pointer to a key
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* @param deadkey a deadkey to be remapped
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard
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*/
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void KMX_TranslateDeadkeyKey(LPKMX_KEY key, KMX_WCHAR deadkey, KMX_WORD vk, KMX_DWORD shift, KMX_WORD ch) {
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if ((key->ShiftFlags == 0 || key->ShiftFlags & VIRTUALCHARKEY) && key->Key == ch) {
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if ((shift & (LCTRLFLAG | RALTFLAG)) == (LCTRLFLAG | RALTFLAG)) // I4327
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shift &= ~LCTRLFLAG;
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if (key->ShiftFlags == 0) {
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// KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO dk(%d) + [%x K_%d]", key->Line, key->Key, deadkey, shift, vk);
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key->ShiftFlags = ISVIRTUALKEY | shift;
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} else {
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// KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO dk(%d) + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, deadkey, key->ShiftFlags & ~VIRTUALCHARKEY, vk);
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key->ShiftFlags &= ~VIRTUALCHARKEY;
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}
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int len = u16len(key->dpContext);
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PKMX_WCHAR context = new KMX_WCHAR[len + 4];
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memcpy(context, key->dpContext, len * sizeof(KMX_WCHAR));
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context[len] = UC_SENTINEL;
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context[len + 1] = CODE_DEADKEY;
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context[len + 2] = deadkey;
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context[len + 3] = 0;
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key->dpContext = context;
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key->Key = vk;
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}
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}
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/**
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* @brief translate a group
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* @param group pointer to a keyboard group
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* @param deadkey deadkey to be remapped
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard
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*/
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void KMX_TranslateDeadkeyGroup(LPKMX_GROUP group, KMX_WCHAR deadkey, KMX_WORD vk, KMX_DWORD shift, KMX_WORD ch) {
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for (unsigned int i = 0; i < group->cxKeyArray; i++) {
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KMX_TranslateDeadkeyKey(&group->dpKeyArray[i], deadkey, vk, shift, ch);
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}
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}
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/**
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* @brief translate a keyboard
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* @param kbd pointer to the US keyboard
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* @param deadkey a deadkey to be remapped
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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* @param ch character of the underlying keyboard
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*/
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void KMX_TranslateDeadkeyKeyboard(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, KMX_DWORD shift, KMX_WORD ch) {
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for (unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if (kbd->dpGroupArray[i].fUsingKeys) {
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KMX_TranslateDeadkeyGroup(&kbd->dpGroupArray[i], deadkey, vk, shift, ch);
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}
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}
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}
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/**
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* @brief add a deadkey rule
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* @param kbd pointer to the US keyboard
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* @param deadkey a deadkey to be added
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* @param vk a keyvalue of the US keyboard
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* @param shift shiftstate
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*/
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void KMX_AddDeadkeyRule(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, KMX_DWORD shift) {
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// The weird LCTRL+RALT is Windows' way of mapping the AltGr key.
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// We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt"
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// to provide an alternate..
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if ((shift & (LCTRLFLAG | RALTFLAG)) == (LCTRLFLAG | RALTFLAG)) // I4549
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shift &= ~LCTRLFLAG;
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// If the first group is not a matching-keys group, then we need to add into
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// each subgroup, otherwise just the match group
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for (unsigned int i = 0; i < kbd->cxGroupArray; i++) {
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if (kbd->dpGroupArray[i].fUsingKeys) {
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LPKMX_KEY keys = new KMX_KEY[kbd->dpGroupArray[i].cxKeyArray + 1];
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memcpy(keys + 1, kbd->dpGroupArray[i].dpKeyArray, kbd->dpGroupArray[i].cxKeyArray * sizeof(KMX_KEY));
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keys[0].dpContext = new KMX_WCHAR[1];
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keys[0].dpContext[0] = 0;
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keys[0].dpOutput = new KMX_WCHAR[4];
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keys[0].dpOutput[0] = UC_SENTINEL;
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keys[0].dpOutput[1] = CODE_DEADKEY;
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keys[0].dpOutput[2] = deadkey; // TODO: translate to unique index
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keys[0].dpOutput[3] = 0;
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keys[0].Key = vk;
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keys[0].Line = 0;
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keys[0].ShiftFlags = shift | ISVIRTUALKEY;
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kbd->dpGroupArray[i].dpKeyArray = keys;
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kbd->dpGroupArray[i].cxKeyArray++;
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KMX_LogError(L"Add deadkey rule: + [%d K_%d] > dk(%d)", shift, vk, deadkey);
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if (i == kbd->StartGroup[1])
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break; // If this is the initial group, that's all we need to do.
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}
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}
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}
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/**
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* @brief find the maximal deadkey id
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* @param str the deadkey
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* @return the maximum deadkey id
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*/
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KMX_WCHAR KMX_ScanXStringForMaxDeadkeyID(PKMX_WCHAR str) {
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KMX_WCHAR dkid = 0;
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while (str && *str) {
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if (*str == UC_SENTINEL && *(str + 1) == CODE_DEADKEY) {
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dkid = std::max(dkid, *(str + 2));
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}
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str = KMX_incxstr(str);
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}
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return dkid;
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}
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struct KMX_dkidmap {
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KMX_WCHAR src_deadkey, dst_deadkey;
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};
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/**
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* @brief find the deadkey id for a given deadkey
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* @param kbd pointer to the keyboard
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* @param deadkey for which an id is to be found
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* @return 0 if failed;
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* otherwise a deadkey-id
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*/
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KMX_WCHAR KMX_GetUniqueDeadkeyID(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey) {
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LPKMX_GROUP gp;
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LPKMX_KEY kp;
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LPKMX_STORE sp;
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KMX_DWORD i, j;
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KMX_WCHAR dkid = 0;
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static KMX_WCHAR s_next_dkid = 0;
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static KMX_dkidmap* s_dkids = NULL;
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static int s_ndkids = 0;
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if (!kbd) {
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if (s_dkids) {
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delete s_dkids;
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}
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s_dkids = NULL;
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s_ndkids = 0;
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s_next_dkid = 0;
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return 0;
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}
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for (int xi = 0; xi < s_ndkids; xi++) {
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if (s_dkids[xi].src_deadkey == deadkey) {
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return s_dkids[xi].dst_deadkey;
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}
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}
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if (s_next_dkid != 0) {
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s_dkids = (KMX_dkidmap*)realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids + 1));
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s_dkids[s_ndkids].src_deadkey = deadkey;
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return s_dkids[s_ndkids++].dst_deadkey = ++s_next_dkid;
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}
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for (i = 0, gp = kbd->dpGroupArray; i < kbd->cxGroupArray; i++, gp++) {
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for (j = 0, kp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kp++) {
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dkid = std::max(dkid, KMX_ScanXStringForMaxDeadkeyID(kp->dpContext));
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dkid = std::max(dkid, KMX_ScanXStringForMaxDeadkeyID(kp->dpOutput));
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}
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dkid = std::max(dkid, KMX_ScanXStringForMaxDeadkeyID(gp->dpMatch));
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dkid = std::max(dkid, KMX_ScanXStringForMaxDeadkeyID(gp->dpNoMatch));
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}
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for (i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) {
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dkid = std::max(dkid, KMX_ScanXStringForMaxDeadkeyID(sp->dpString));
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}
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s_dkids = (KMX_dkidmap*)realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids + 1));
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s_dkids[s_ndkids].src_deadkey = deadkey;
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return s_dkids[s_ndkids++].dst_deadkey = s_next_dkid = ++dkid;
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}
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/**
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* @brief Lookup the deadkey table for the deadkey in the physical keyboard. Then for each character, go through and map it through
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* @param kbd pointer to the keyboard
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* @param vk_US virtual key of the us keyboard
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* @param shift shiftstate
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* @param deadkey character produced by a deadkey
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* @param all_vector vector that holds the data of the US keyboard and the currently used (underlying) keyboard
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* @param keymap pointer to the currently used (underlying) keyboard Layout
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* @param dk_Table a vector of all possible deadkey combinations for all Linux keyboards
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*/
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void KMX_ConvertDeadkey(LPKMX_KEYBOARD kbd, KMX_WORD vk_US, KMX_DWORD shift, KMX_WCHAR deadkey, vec_dword_3D& all_vector, GdkKeymap* keymap, vec_dword_2D dk_Table) {
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std::vector<KMX_WORD> vec_deadkeys;
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// Lookup the deadkey table for the deadkey in the physical keyboard
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// Then for each character, go through and map it through
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KMX_WCHAR dkid = KMX_GetUniqueDeadkeyID(kbd, deadkey);
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// Add the deadkey to the mapping table for use in the import rules phase
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KMX_DeadkeyMapping KMX_deadkeyMapping = {deadkey, dkid, shift, vk_US}; // I4353
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KMX_FDeadkeys.push_back(KMX_deadkeyMapping); // dkid, vk, shift); // I4353
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KMX_AddDeadkeyRule(kbd, dkid, vk_US, shift);
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KMX_GetDeadkeys(dk_Table, deadkey, vec_deadkeys, keymap); // returns vector of [usvk, ch_out] pairs
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int n=0;
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while (n < (int)vec_deadkeys.size() - 2) {
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// Look up the ch
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KMX_DWORD KeyValUnderlying = (KMX_DWORD) KMX_get_KeyValUnderlying_From_KeyValUS(all_vector, vec_deadkeys[n]);
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KMX_TranslateDeadkeyKeyboard(kbd, dkid, KeyValUnderlying, vec_deadkeys[n + 1], vec_deadkeys[n + 2]);
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n += 3;
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}
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}
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/**
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* @brief convert a mnemonic keyboard to a positional keyboard
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* (i.e. setting *sp->dpString = '0' / TSS_MNEMONIC=0)
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* @param kbd pointer to keyboard
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* @return TRUE if conversion was successful;
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* FALSE otherwise
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*/
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KMX_BOOL KMX_SetKeyboardToPositional(LPKMX_KEYBOARD kbd) {
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LPKMX_STORE sp;
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KMX_DWORD i;
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for (i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) {
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if (sp->dwSystemID == TSS_MNEMONIC) {
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if (!sp->dpString) {
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KMX_LogError(L"Invalid &mnemoniclayout system store");
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return FALSE;
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}
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if (u16cmp((const KMX_WCHAR*)sp->dpString, u"1") != 0) {
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KMX_LogError(L"Keyboard is not a mnemonic layout keyboard");
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return FALSE;
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}
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*sp->dpString = '0';
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return TRUE;
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}
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}
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KMX_LogError(L"Keyboard is not a mnemonic layout keyboard");
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return FALSE;
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}
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/**
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* @brief convert mnemonic keyboard layout to positional keyboard layout and translate keyboard
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* @param kbd pointer to US keyboard
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* @param bDeadkeyConversion option for converting a deadkey to a character: 1 = dk conversion; 0 = no dk conversion
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* @param argc number of command line arguments
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* @param argv pointer to command line arguments
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* @return TRUE if conversion was successful;
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* FALSE if not
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*/
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KMX_BOOL KMX_DoConvert(LPKMX_KEYBOARD kbd, KMX_BOOL bDeadkeyConversion, gint argc, gchar* argv[]) {
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KMX_WCHAR DeadKey = 0;
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if (!KMX_SetKeyboardToPositional(kbd))
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return FALSE;
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// Go through each of the shift states - base, shift, ctrl+alt, ctrl+alt+shift, [caps vs ncaps?]
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// Currently, we go in this order so the 102nd key works. But this is not ideal for keyboards without 102nd key: // I4651
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// it catches only the first key that matches a given rule, but multiple keys may match that rule. This is particularly
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// evident for the 102nd key on UK, for example, where \ can be generated with VK_OEM_102 or AltGr+VK_QUOTE.
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// For now, we get the least shifted version, which is hopefully adequate.
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GdkKeymap* keymap;
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if (InitializeGDK(&keymap, argc, argv)) {
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printf("ERROR: can't Initialize GDK\n");
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return FALSE;
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}
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// create vector that contains Keycode, base, shift for US-KEyboard and underlying keyboard
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vec_dword_3D all_vector;
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if (createOneVectorFromBothKeyboards(all_vector, keymap)) {
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printf("ERROR: can't create one vector from both keyboards\n");
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return FALSE;
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}
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vec_dword_2D dk_Table;
|
|
create_DKTable(dk_Table);
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|
|
|
for (int j = 0; VKShiftState[j] != 0xFFFF; j++) { // I4651
|
|
|
|
// Loop through each possible key on the keyboard
|
|
for (int i = 0; KMX_VKMap[i]; i++) { // I4651
|
|
|
|
// windows uses VK, Linux uses SC/Keycode
|
|
KMX_DWORD scUnderlying = (KMX_DWORD)KMX_get_KeyCodeUnderlying_From_VKUS(KMX_VKMap[i]);
|
|
KMX_WCHAR ch = KMX_get_KeyValUnderlying_From_KeyCodeUnderlying(keymap, scUnderlying, VKShiftState[j], &DeadKey);
|
|
|
|
// printf("--- VK_%d -> SC_ [%c] dk=%d ( ss %i) \n", KMX_VKMap[i], ch == 0 ? 32 : ch, DeadKey, VKShiftState[j]);
|
|
|
|
if (bDeadkeyConversion) { // I4552
|
|
if (ch == 0xFFFF) {
|
|
ch = DeadKey;
|
|
}
|
|
}
|
|
|
|
switch (ch) {
|
|
case 0x0000: break;
|
|
case 0xFFFF: KMX_ConvertDeadkey(kbd, KMX_VKMap[i], VKShiftState[j], DeadKey, all_vector, keymap, dk_Table); break;
|
|
default: KMX_TranslateKeyboard(kbd, KMX_VKMap[i], VKShiftState[j], ch);
|
|
}
|
|
}
|
|
}
|
|
|
|
KMX_ReportUnconvertedKeyboardRules(kbd);
|
|
|
|
if (!KMX_ImportRules(kbd, all_vector, &keymap, &KMX_FDeadkeys, bDeadkeyConversion)) { // I4353 // I4552
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* @brief return a vector of [usvk, ch_out] pairs: all existing combinations of a deadkey + character for the underlying keyboard
|
|
* @param dk_Table shiftstate of the deadkey
|
|
* @param deadkey deadkey character
|
|
* @param[out] dk_vec vector of [usvk, shiftstate, ch_out] triplets
|
|
* @param keymap pointer to the currently used (underlying) keyboard Layout
|
|
* @return size of vector of [usvk, shiftstate, ch_out] triplets
|
|
*/
|
|
|
|
int KMX_GetDeadkeys(vec_dword_2D& dk_Table, KMX_WORD deadkey, std::vector<KMX_WORD> &dk_vec, GdkKeymap* keymap) {
|
|
|
|
KMX_DWORD shift;
|
|
vec_dword_2D dk_SingleTable;
|
|
|
|
query_dk_combinations_for_specific_dk(dk_Table, deadkey, dk_SingleTable);
|
|
for (int i = 0; i < (int)dk_SingleTable.size(); i++) {
|
|
KMX_WORD vk = KMX_change_keyname_to_capital(dk_SingleTable[i][1], shift, keymap);
|
|
if (vk != 0) {
|
|
|
|
dk_vec.push_back(vk);
|
|
dk_vec.push_back(shift);
|
|
dk_vec.push_back(dk_SingleTable[i][2]);
|
|
|
|
} else {
|
|
KMX_LogError(L"Warning: complex deadkey not supported.");
|
|
}
|
|
}
|
|
|
|
return dk_vec.size();
|
|
}
|
|
|