///
///
/***
KeymanWeb 11.0
Copyright 2019 SIL International
***/
namespace com.keyman.text {
//#region Helper type definitions
export class KeyInformation {
vk: boolean;
code: number;
modifiers: number;
}
/*
* Type alias definitions to reflect the parameters of the fullContextMatch() callback (KMW 10+).
* No constructors or methods since keyboards will not utilize the same backing prototype, and
* property names are shorthanded to promote minification.
*/
type PlainKeyboardStore = string;
export type KeyboardStoreElement = (string|StoreNonCharEntry);
export type ComplexKeyboardStore = KeyboardStoreElement[];
type KeyboardStore = PlainKeyboardStore | ComplexKeyboardStore;
type RuleChar = string;
class RuleDeadkey {
/** Discriminant field - 'd' for Deadkey.
*/
['t']: 'd';
/**
* Value: the deadkey's ID.
*/
['d']: number; // For 'd'eadkey; also reflects the Deadkey class's 'd' property.
}
class ContextAny {
/** Discriminant field - 'a' for `any()`.
*/
['t']: 'a';
/**
* Value: the store to search.
*/
['a']: KeyboardStore; // For 'a'ny statement.
/**
* If set to true, negates the 'any'.
*/
['n']: boolean|0|1;
}
class RuleIndex {
/** Discriminant field - 'i' for `index()`.
*/
['t']: 'i';
/**
* Value: the Store from which to output
*/
['i']: KeyboardStore;
/**
* Offset: the offset in context for the corresponding `any()`.
*/
['o']: number;
}
class ContextEx {
/** Discriminant field - 'c' for `context()`.
*/
['t']: 'c';
/**
* Value: The offset into the current rule's context to be matched.
*/
['c']: number; // For 'c'ontext statement.
}
class ContextNul {
/** Discriminant field - 'n' for `nul`
*/
['t']: 'n';
}
class StoreBeep {
/** Discriminant field - 'b' for `beep`
*/
['t']: 'b';
}
type ContextNonCharEntry = RuleDeadkey | ContextAny | RuleIndex | ContextEx | ContextNul;
type ContextEntry = RuleChar | ContextNonCharEntry;
type StoreNonCharEntry = RuleDeadkey | StoreBeep;
/**
* Cache of context storing and retrieving return values from KC
* Must be reset prior to each keystroke and after any text changes
* MCD 3/1/14
**/
class CachedContext {
_cache: string[][];
reset(): void {
this._cache = [];
}
get(n: number, ln: number): string {
// return null; // uncomment this line to disable context caching
if(typeof this._cache[n] == 'undefined') {
return null;
} else if(typeof this._cache[n][ln] == 'undefined') {
return null;
}
return this._cache[n][ln];
}
set(n: number, ln: number, val: string): void {
if(typeof this._cache[n] == 'undefined') {
this._cache[n] = [];
}
this._cache[n][ln] = val;
}
};
type CachedExEntry = {valContext: (string|number)[], deadContext: text.Deadkey[]};
/**
* An extended version of cached context storing designed to work with
* `fullContextMatch` and its helper functions.
*/
class CachedContextEx {
_cache: CachedExEntry[][];
reset(): void {
this._cache = [];
}
get(n: number, ln: number): CachedExEntry {
// return null; // uncomment this line to disable context caching
if(typeof this._cache[n] == 'undefined') {
return null;
} else if(typeof this._cache[n][ln] == 'undefined') {
return null;
}
return this._cache[n][ln];
}
set(n: number, ln: number, val: CachedExEntry): void {
if(typeof this._cache[n] == 'undefined') {
this._cache[n] = [];
}
this._cache[n][ln] = val;
}
};
class BeepData {
e: HTMLElement;
c: string;
constructor(e: HTMLElement) {
this.e = e;
this.c = e.style.backgroundColor;
}
reset(): void {
this.e.style.backgroundColor = this.c;
}
}
//#endregion
export class KeyboardInterface {
cachedContext: CachedContext = new CachedContext();
cachedContextEx: CachedContextEx = new CachedContextEx();
activeTargetOutput: OutputTarget;
TSS_LAYER: number = 33;
TSS_PLATFORM: number = 31;
_AnyIndices: number[] = []; // AnyIndex - array of any/index match indices
_BeepObjects: BeepData[] = []; // BeepObjects - maintains a list of active 'beep' visual feedback elements
_BeepTimeout: number = 0; // BeepTimeout - a flag indicating if there is an active 'beep'.
// Set to 1 if there is an active 'beep', otherwise leave as '0'.
constructor() {
}
/**
* Function KSF
* Scope Public
* Description Save keyboard focus
*/
saveFocus(): void {
let keyman = com.keyman.singleton;
if(!keyman.isHeadless) {
DOMEventHandlers.states._IgnoreNextSelChange = 1;
}
}
/**
* Function _NotifyKeyboard
* Scope Private
* @param {number} _PCommand event code (16,17,18) or 0
* @param {Object} _PTarget target element
* @param {number} _PData 1 or 0
* Description Notifies keyboard of keystroke or other event
*/
notifyKeyboard(_PCommand: number, _PTarget: OutputTarget|HTMLElement|Document, _PData: number) { // I2187
let keyman = com.keyman.singleton;
var activeKeyboard = keyman.keyboardManager.activeKeyboard;
var target: OutputTarget;
if(_PTarget instanceof text.OutputTarget) {
target = _PTarget;
} else {
target = text.Processor.getOutputTarget(_PTarget as HTMLElement);
}
// Good example use case - the Japanese CJK-picker keyboard
if(activeKeyboard != null && typeof(activeKeyboard['KNS']) == 'function') {
activeKeyboard['KNS'](_PCommand, target, _PData);
}
}
/**
* Function KT
* Scope Public
* @param {string} Ptext Text to insert
* @param {?number} PdeadKey Dead key number, if any (???)
* @return {boolean} true if inserted
* Description Insert text into active control
*/
insertText(Ptext: string, PdeadKey:number): boolean {
let keyman = com.keyman.singleton;
this.resetContextCache();
// Find the correct output target to manipulate.
let outputTarget: OutputTarget = this.activeTargetOutput ? this.activeTargetOutput : text.Processor.getOutputTarget();
if(outputTarget != null) {
if(!keyman.isHeadless) {
keyman.uiManager.setActivatingUI(true);
DOMEventHandlers.states._IgnoreNextSelChange = 100;
keyman.domManager.focusLastActiveElement();
DOMEventHandlers.states._IgnoreNextSelChange = 0;
}
if(Ptext!=null) {
this.output(0, outputTarget, Ptext);
}
if((typeof(PdeadKey)!=='undefined') && (PdeadKey !== null)) {
this.deadkeyOutput(0, outputTarget, PdeadKey);
}
outputTarget.invalidateSelection();
return true;
}
return false;
}
/**
* Function registerKeyboard KR
* Scope Public
* @param {Object} Pk Keyboard object
* Description Register and load the keyboard
*/
registerKeyboard(Pk): void {
let keyman = com.keyman.singleton;
keyman.keyboardManager._registerKeyboard(Pk);
}
/**
* Add the basic keyboard parameters (keyboard stub) to the array of keyboard stubs
* If no language code is specified in a keyboard it cannot be registered,
* and a keyboard stub must be registered before the keyboard is loaded
* for the keyboard to be usable.
*
* @param {Object} Pstub Keyboard stub object
* @return {?number} 1 if already registered, else null
*/
registerStub(Pstub): number {
let keyman = com.keyman.singleton;
return keyman.keyboardManager._registerStub(Pstub);
}
/**
* Get *cached or uncached* keyboard context for a specified range, relative to caret
*
* @param {number} n Number of characters to move back from caret
* @param {number} ln Number of characters to return
* @param {Object} Pelem Element to work with (must be currently focused element)
* @return {string} Context string
*
* Example [abcdef|ghi] as INPUT, with the caret position marked by |:
* KC(2,1,Pelem) == "e"
* KC(3,3,Pelem) == "def"
* KC(10,10,Pelem) == "abcdef" i.e. return as much as possible of the requested string
*/
context(n: number, ln: number, outputTarget: OutputTarget): string {
var v = this.cachedContext.get(n, ln);
if(v !== null) {
return v;
}
var r = this.KC_(n, ln, outputTarget);
this.cachedContext.set(n, ln, r);
return r;
}
/**
* Get (uncached) keyboard context for a specified range, relative to caret
*
* @param {number} n Number of characters to move back from caret
* @param {number} ln Number of characters to return
* @param {Object} Pelem Element to work with (must be currently focused element)
* @return {string} Context string
*
* Example [abcdef|ghi] as INPUT, with the caret position marked by |:
* KC(2,1,Pelem) == "e"
* KC(3,3,Pelem) == "def"
* KC(10,10,Pelem) == "XXXXabcdef" i.e. return as much as possible of the requested string, where X = \uFFFE
*/
private KC_(n: number, ln: number, outputTarget: OutputTarget): string {
var tempContext = '';
tempContext = outputTarget.getTextBeforeCaret();
if(tempContext._kmwLength() < n) {
tempContext = Array(n-tempContext._kmwLength()+1).join("\uFFFE") + tempContext;
}
return tempContext._kmwSubstr(-n)._kmwSubstr(0,ln);
}
/**
* Function nul KN
* Scope Public
* @param {number} n Length of context to check
* @param {Object} Ptarg Element to work with (must be currently focused element)
* @return {boolean} True if length of context is less than or equal to n
* Description Test length of context, return true if the length of the context is less than or equal to n
*
* Example [abc|def] as INPUT, with the caret position marked by |:
* KN(3,Pelem) == TRUE
* KN(2,Pelem) == FALSE
* KN(4,Pelem) == TRUE
*/
nul(n: number, outputTarget: OutputTarget): boolean {
var cx=this.context(n+1, 1, outputTarget);
// With #31, the result will be a replacement character if context is empty.
return cx === "\uFFFE";
}
/**
* Function contextMatch KCM
* Scope Public
* @param {number} n Number of characters to move back from caret
* @param {Object} Ptarg Focused element
* @param {string} val String to match
* @param {number} ln Number of characters to return
* @return {boolean} True if selected context matches val
* Description Test keyboard context for match
*/
contextMatch(n: number, outputTarget: OutputTarget, val: string, ln: number): boolean {
var cx=this.context(n, ln, outputTarget);
if(cx === val) {
return true; // I3318
}
outputTarget.deadkeys().resetMatched(); // I3318
return false;
}
/**
* Builds the *cached or uncached* keyboard context for a specified range, relative to caret
*
* @param {number} n Number of characters to move back from caret
* @param {number} ln Number of characters to return
* @param {Object} Pelem Element to work with (must be currently focused element)
* @return {Array} Context array (of strings and numbers)
*/
private _BuildExtendedContext(n: number, ln: number, outputTarget: OutputTarget): CachedExEntry {
var cache: CachedExEntry = this.cachedContextEx.get(n, ln);
if(cache !== null) {
return cache;
} else {
// By far the easiest way to correctly build what we want is to start from the right and work to what we need.
// We may have done it for a similar cursor position before.
cache = this.cachedContextEx.get(n, n);
if(cache === null) {
// First, let's make sure we have a cloned, sorted copy of the deadkey array.
let unmatchedDeadkeys = outputTarget.deadkeys().toSortedArray(); // Is reverse-order sorted for us already.
// Time to build from scratch!
var index = 0;
cache = { valContext: [], deadContext: []};
while(cache.valContext.length < n) {
// As adapted from `deadkeyMatch`.
var sp = outputTarget.getDeadkeyCaret();
var deadPos = sp - index;
if(unmatchedDeadkeys.length > 0 && unmatchedDeadkeys[0].p > deadPos) {
// We have deadkeys at the right-hand side of the caret! They don't belong in the context, so pop 'em off.
unmatchedDeadkeys.splice(0, 1);
continue;
} else if(unmatchedDeadkeys.length > 0 && unmatchedDeadkeys[0].p == deadPos) {
// Take the deadkey.
cache.deadContext[n-cache.valContext.length-1] = unmatchedDeadkeys[0];
cache.valContext = ([unmatchedDeadkeys[0].d] as (string|number)[]).concat(cache.valContext);
unmatchedDeadkeys.splice(0, 1);
} else {
// Take the character. We get "\ufffe" if it doesn't exist.
var kc = this.context(++index, 1, outputTarget);
cache.valContext = ([kc] as (string|number)[]).concat(cache.valContext);
}
}
this.cachedContextEx.set(n, n, cache);
}
// Now that we have the cache...
var subCache = cache;
subCache.valContext = subCache.valContext.slice(0, ln);
for(var i=0; i < subCache.valContext.length; i++) {
if(subCache[i] == '\ufffe') {
subCache.valContext.splice(0, 1);
subCache.deadContext.splice(0, 1);
}
}
if(subCache.valContext.length == 0) {
subCache.valContext = ['\ufffe'];
subCache.deadContext = [];
}
this.cachedContextEx.set(n, ln, subCache);
return subCache;
}
}
/**
* Function fullContextMatch KFCM
* Scope Private
* @param {number} n Number of characters to move back from caret
* @param {Object} Ptarg Focused element
* @param {Array} rule An array of ContextEntries to match.
* @return {boolean} True if the fully-specified rule context matches the current KMW state.
*
* A KMW 10+ function designed to bring KMW closer to Keyman Desktop functionality,
* near-directly modeling (externally) the compiled form of Desktop rules' context section.
*/
fullContextMatch(n: number, outputTarget: OutputTarget, rule: ContextEntry[]): boolean {
// Stage one: build the context index map.
var fullContext = this._BuildExtendedContext(n, rule.length, outputTarget);
var context = fullContext.valContext;
var deadContext = fullContext.deadContext;
var mismatch = false;
// This symbol internally indicates lack of context in a position. (See KC_)
const NUL_CONTEXT = "\uFFFE";
var assertNever = function(x: never): never {
// Could be accessed by improperly handwritten calls to `fullContextMatch`.
throw new Error("Unexpected object in fullContextMatch specification: " + x);
}
// Stage two: time to match against the rule specified.
for(var i=0; i < rule.length; i++) {
if(typeof rule[i] == 'string') {
var str = rule[i] as string;
if(str !== context[i]) {
mismatch = true;
break;
}
} else {
// TypeScript needs a cast to this intermediate type to do its discriminated union magic.
var r = rule[i] as ContextNonCharEntry;
switch(r.t) {
case 'd':
// We still need to set a flag here;
if(r['d'] !== context[i]) {
mismatch = true;
} else {
deadContext[i].set();
}
break;
case 'a':
var lookup: KeyboardStoreElement;
if(typeof context[i] == 'string') {
lookup = context[i] as string;
} else {
lookup = {'t': 'd', 'd': context[i] as number};
}
var result = this.any(i, lookup, r.a);
if(!r.n) { // If it's a standard 'any'...
if(!result) {
mismatch = true;
} else if(deadContext[i] !== undefined) {
// It's a deadkey match, so indicate that.
deadContext[i].set();
}
// 'n' for 'notany'. If we actually match or if we have nul context (\uFFFE), notany fails.
} else if(r.n && (result || context[i] !== NUL_CONTEXT)) {
mismatch = true;
}
break;
case 'i':
// The context will never hold a 'beep.'
var ch = this._Index(r.i, r.o) as string | RuleDeadkey;
if(ch !== undefined && (typeof(ch) == 'string' ? ch : ch.d) !== context[i]) {
mismatch = true;
} else if(deadContext[i] !== undefined) {
deadContext[i].set();
}
break;
case 'c':
if(context[r.c - 1] !== context[i]) {
mismatch = true;
} else if(deadContext[i] !== undefined) {
deadContext[i].set();
}
break;
case 'n':
// \uFFFE is the internal 'no context here sentinel'.
if(context[i] != NUL_CONTEXT) {
mismatch = true;
}
break;
default:
assertNever(r);
}
}
}
if(mismatch) {
// Reset the matched 'any' indices, if any.
outputTarget.deadkeys().resetMatched();
this._AnyIndices = [];
}
return !mismatch;
}
/**
* Function KIK
* Scope Public
* @param {Object} e keystroke event
* @return {boolean} true if keypress event
* Description Test if event as a keypress event
*/
isKeypress(e: KeyEvent):boolean {
let keyman = com.keyman.singleton;
if(keyman.keyboardManager.activeKeyboard['KM']) { // I1380 - support KIK for positional layouts
return !e.LisVirtualKey; // will now return true for U_xxxx keys, but not for T_xxxx keys
} else {
return keyman.keyMapManager._USKeyCodeToCharCode(e) ? true : false; // I1380 - support KIK for positional layouts
}
}
/**
* Function keyMatch KKM
* Scope Public
* @param {Object} e keystroke event
* @param {number} Lruleshift
* @param {number} Lrulekey
* @return {boolean} True if key matches rule
* Description Test keystroke with modifiers against rule
*/
keyMatch(e: KeyEvent, Lruleshift:number, Lrulekey:number): boolean {
var retVal = false; // I3318
var keyCode = (e.Lcode == 173 ? 189 : e.Lcode); //I3555 (Firefox hyphen issue)
let keyman = com.keyman.singleton;
let bitmask = keyman.keyboardManager.getKeyboardModifierBitmask();
let Codes = com.keyman.text.Codes;
var modifierBitmask = bitmask & Codes.modifierBitmasks["ALL"];
var stateBitmask = bitmask & Codes.stateBitmasks["ALL"];
if(e.vkCode > 255) {
keyCode = e.vkCode; // added to support extended (touch-hold) keys for mnemonic layouts
}
if(e.LisVirtualKey || keyCode > 255) {
if((Lruleshift & 0x4000) == 0x4000 || (keyCode > 255)) { // added keyCode test to support extended keys
retVal = ((Lrulekey == keyCode) && ((Lruleshift & modifierBitmask) == e.Lmodifiers)); //I3318, I3555
retVal = retVal && this.stateMatch(e, Lruleshift & stateBitmask);
}
} else if((Lruleshift & 0x4000) == 0) {
retVal = (keyCode == Lrulekey); // I3318, I3555
}
if(!retVal) {
this.activeTargetOutput.deadkeys().resetMatched(); // I3318
}
return retVal; // I3318
};
/**
* Function stateMatch KSM
* Scope Public
* @param {Object} e keystroke event
* @param {number} Lstate
* Description Test keystroke against state key rules
*/
stateMatch(e: KeyEvent, Lstate: number) {
return ((Lstate & e.Lstates) == Lstate);
}
/**
* Function keyInformation KKI
* Scope Public
* @param {Object} e
* @return {Object} Object with event's virtual key flag, key code, and modifiers
* Description Get object with extended key event information
*/
keyInformation(e: KeyEvent): KeyInformation {
var ei = new KeyInformation();
ei['vk'] = e.LisVirtualKey;
ei['code'] = e.Lcode;
ei['modifiers'] = e.Lmodifiers;
return ei;
};
/**
* Function deadkeyMatch KDM
* Scope Public
* @param {number} n offset from current cursor position
* @param {Object} Ptarg target element
* @param {number} d deadkey
* @return {boolean} True if deadkey found selected context matches val
* Description Match deadkey at current cursor position
*/
deadkeyMatch(n: number, outputTarget: OutputTarget, d: number): boolean {
return outputTarget.hasDeadkeyMatch(n, d);
}
/**
* Function beepReset KBR
* Scope Public
* Description Reset/terminate beep or flash (not currently used: Aug 2011)
*/
beepReset(): void {
this.resetContextCache();
var Lbo;
this._BeepTimeout = 0;
for(Lbo=0;Lbo= 0;
}
/**
* Function _Index
* Scope Public
* @param {string} Ps string
* @param {number} Pn index
* Description Returns the character from a store string according to the offset in the index array
*/
_Index(Ps: KeyboardStore, Pn: number): KeyboardStoreElement {
Ps = this._ExplodeStore(Ps);
if(this._AnyIndices[Pn-1] < Ps.length) { //I3319
return Ps[this._AnyIndices[Pn-1]];
} else {
/* Should not be possible for a compiled keyboard, but may arise
* during the development of handwritten keyboards.
*/
console.warn("Unmatched contextual index() statement detected in rule with index " + Pn + "!");
return "";
}
}
/**
* Function indexOutput KIO
* Scope Public
* @param {number} Pdn no of character to overwrite (delete)
* @param {string} Ps string
* @param {number} Pn index
* @param {Object} Pelem element to output to
* Description Output a character selected from the string according to the offset in the index array
*/
indexOutput(Pdn: number, Ps: KeyboardStore, Pn: number, outputTarget: OutputTarget): void {
this.resetContextCache();
var assertNever = function(x: never): never {
// Could be accessed by improperly handwritten calls to `fullContextMatch`.
throw new Error("Unexpected object in fullContextMatch specification: " + x);
}
var indexChar = this._Index(Ps, Pn);
if(indexChar !== "") {
if(typeof indexChar == 'string' ) {
this.output(Pdn, outputTarget, indexChar); //I3319
} else if(indexChar['t']) {
var storeEntry = indexChar as StoreNonCharEntry;
switch(storeEntry.t) {
case 'b': // Beep commands may appear within stores.
this.beep(outputTarget);
break;
case 'd':
this.deadkeyOutput(Pdn, outputTarget, indexChar['d']);
break;
default:
assertNever(storeEntry);
}
} else { // For keyboards developed during 10.0's alpha phase - t:'d' was assumed.
this.deadkeyOutput(Pdn, outputTarget, indexChar['d']);
}
}
}
/**
* Function deleteContext KDC
* Scope Public
* @param {number} dn number of context entries to overwrite
* @param {Object} Pelem element to output to
* @param {string} s string to output
* Description Keyboard output
*/
deleteContext(dn: number, outputTarget: OutputTarget): void {
var context: CachedExEntry;
// We want to control exactly which deadkeys get removed.
if(dn > 0) {
context = this._BuildExtendedContext(dn, dn, outputTarget);
let nulCount = 0;
for(var i=0; i < context.valContext.length; i++) {
var dk = context.deadContext[i];
if(dk) {
// Remove deadkey in context.
outputTarget.deadkeys().remove(dk);
// Reduce our reported context size.
dn--;
} else if(context.valContext[i] == "\uFFFE") {
// Count any `nul` sentinels that would contribute to our deletion count.
nulCount++;
}
}
// Prevent attempts to delete nul sentinels, as they don't exist in the actual context.
// (Addresses regression from KMW v 12.0 paired with Developer bug through same version)
let contextLength = context.valContext.length - nulCount;
if(dn > contextLength) {
dn = contextLength;
}
}
// If a matched deadkey hasn't been deleted, we don't WANT to delete it.
outputTarget.deadkeys().resetMatched();
// Why reinvent the wheel? Delete the remaining characters by 'inserting a blank string'.
this.output(dn, outputTarget, '');
}
/**
* Function output KO
* Scope Public
* @param {number} dn number of characters to overwrite
* @param {Object} Pelem element to output to
* @param {string} s string to output
* Description Keyboard output
*/
output(dn: number, outputTarget: OutputTarget, s:string): void {
this.resetContextCache();
let keyman = com.keyman.singleton;
// KeymanTouch for Android uses direct insertion of the character string
if('oninserttext' in keyman && !(outputTarget instanceof Mock)) {
keyman['oninserttext'](dn,s);
}
outputTarget.saveProperties();
outputTarget.clearSelection();
outputTarget.deadkeys().deleteMatched(); // I3318
if(dn >= 0) {
// Automatically manages affected deadkey positions. Does not delete deadkeys b/c legacy behavior support.
outputTarget.deleteCharsBeforeCaret(dn);
}
// Automatically manages affected deadkey positions.
outputTarget.insertTextBeforeCaret(s);
outputTarget.restoreProperties();
// Refresh element content after change (if needed)
if(typeof(keyman.refreshElementContent) == 'function') {
keyman.refreshElementContent(outputTarget.getElement());
}
if((dn >= 0 || s) && outputTarget.getElement() == DOMEventHandlers.states.activeElement) {
// Record that we've made an edit.
DOMEventHandlers.states.changed = true;
}
}
/**
* Function deadkeyOutput KDO
* Scope Public
* @param {number} Pdn no of character to overwrite (delete)
* @param {Object} Pelem element to output to
* @param {number} Pd deadkey id
* Description Record a deadkey at current cursor position, deleting Pdn characters first
*/
deadkeyOutput(Pdn: number, outputTarget: OutputTarget, Pd: number): void {
this.resetContextCache();
if(Pdn >= 0) {
this.output(Pdn, outputTarget,""); //I3318 corrected to >=
}
outputTarget.insertDeadkeyBeforeCaret(Pd);
// _DebugDeadKeys(Pelem, 'KDeadKeyOutput: dn='+Pdn+'; deadKey='+Pd);
}
/**
* KIFS compares the content of a system store with a string value
*
* @param {number} systemId ID of the system store to test (only TSS_LAYER currently supported)
* @param {string} strValue String value to compare to
* @param {Object} Pelem Currently active element (may be needed by future tests)
* @return {boolean} True if the test succeeds
*/
ifStore(systemId: number, strValue: string, outputTarget: OutputTarget): boolean {
let keyman = com.keyman.singleton;
var result=true;
if(systemId == this.TSS_LAYER) {
// How would this be handled in an eventual headless mode?
result = (keyman.osk.vkbd.layerId === strValue);
} else if(systemId == this.TSS_PLATFORM) {
var i,constraint,constraints=strValue.split(' ');
for(i=0; i