#!/usr/bin/env bash ## START STANDARD BUILD SCRIPT INCLUDE # adjust relative paths as necessary THIS_SCRIPT="$(readlink -f "${BASH_SOURCE[0]}")" . "${THIS_SCRIPT%/*}/../../resources/build/build-utils.sh" ## END STANDARD BUILD SCRIPT INCLUDE # Include our resource functions; they're pretty useful! . "$KEYMAN_ROOT/resources/shellHelperFunctions.sh" . "$KEYMAN_ROOT/mac/mac-utils.inc.sh" # Please note that this build script (understandably) assumes that it is running on Mac OS X. verify_on_mac # # Constants # SOURCEAPP="./Install Keyman.app" TARGETPATH=../Keyman4MacIM/output TARGETAPP="$TARGETPATH/Install Keyman.app" KEYMANAPP=../Keyman4MacIM/build/Release/Keyman.app # # Build basic app and copy icons # if [ -f "$SOURCEAPP" ]; then rm -rf "$SOURCEAPP" fi osacompile -o "$SOURCEAPP" -x source/install.applescript cp source/applet.icns "$SOURCEAPP/Contents/Resources/applet.icns" # Add arm64 to plist so that the script is not marked as requiring Rosetta # ... LSArchitecturePriority # https://developer.apple.com/documentation/apple-silicon/building-a-universal-macos-binary#Specify-the-Launch-Behavior-of-Your-App /usr/libexec/PlistBuddy -c "Add :LSArchitecturePriority array" "$SOURCEAPP/Contents/Info.plist" /usr/libexec/PlistBuddy -c "Add :LSArchitecturePriority:0 string 'arm64'" "$SOURCEAPP/Contents/Info.plist" /usr/libexec/PlistBuddy -c "Add :LSArchitecturePriority:1 string 'x86_64'" "$SOURCEAPP/Contents/Info.plist" # # Build textinputsource # pushd textinputsource ./build.sh popd # # Build install candidate of "Install Keyman" # # TODO: get script folder so we can run this from anywhere safely # TODO: set version number in install image # Remove old install image mkdir -p "$TARGETPATH" rm -rf "$TARGETAPP" || true # Copy new install image to output folder /bin/cp -R "$SOURCEAPP" "$TARGETPATH/" # Copy Keyman.app into install image /bin/cp -R "$KEYMANAPP" "$TARGETAPP/Contents/MacOS/Keyman.app" # Copy textinputsource into install image cp textinputsource/textinputsource "$TARGETAPP/Contents/MacOS/textinputsource" # NOW TO notarize... xattr -rc "$TARGETAPP" execCodeSign direct --force --options runtime --deep --sign "${CERTIFICATE_ID}" "$TARGETAPP" # # Notarize the app (copied from ../build.sh) # TODO: merge notarization into function # TARGET_ZIP_PATH="$TARGETPATH/Install Keyman.zip" TARGET_APP_PATH="$TARGETAPP" builder_heading "Zipping Install Keyman.app for notarization to $TARGET_ZIP_PATH" /usr/bin/ditto -c -k --keepParent "$TARGET_APP_PATH" "$TARGET_ZIP_PATH" builder_heading "Uploading Install Keyman.zip to Apple for notarization" mac_notarize "$TARGETPATH" "$TARGET_ZIP_PATH" builder_heading "Attempting to staple notarization to Install Keyman.app" xcrun stapler staple "$TARGET_APP_PATH" || builder_die "stapler failed" # Done. # Now, we can add "Install Keyman.app" to the .dmg for distribution!