/* Name: mc_import_rules Copyright: Copyright (C) SIL International. Documentation: Description: Create Date: 3 Aug 2014 Modified Date: 6 Feb 2015 Authors: mcdurdin Related Files: Dependencies: Bugs: Todo: Notes: History: 03 Aug 2014 - mcdurdin - I4327 - V9.0 - Mnemonic layout compiler follow-up 03 Aug 2014 - mcdurdin - I4353 - V9.0 - mnemonic layout recompiler mixes up deadkey rules 31 Dec 2014 - mcdurdin - I4550 - V9.0 - logical flaw in mnemonic layout recompiler means that AltGr base keys are never processed 06 Feb 2015 - mcdurdin - I4552 - V9.0 - Add mnemonic recompile option to ignore deadkeys */ #include #include #include #include "km_types.h" #include "mc_kmxfile.h" #include "keymap.h" const int KMX_ShiftStateMap[] = { ISVIRTUALKEY, ISVIRTUALKEY | K_SHIFTFLAG, ISVIRTUALKEY | K_CTRLFLAG, ISVIRTUALKEY | K_SHIFTFLAG | K_CTRLFLAG, 0, 0, ISVIRTUALKEY | RALTFLAG, ISVIRTUALKEY | RALTFLAG | K_SHIFTFLAG, 0, 0 }; DeadKey::DeadKey(KMX_WCHAR deadCharacter) { this->m_deadchar = deadCharacter; } KMX_WCHAR DeadKey::KMX_DeadCharacter() { return this->m_deadchar; } void DeadKey::KMX_AddDeadKeyRow(KMX_WCHAR baseCharacter, KMX_WCHAR combinedCharacter) { this->m_rgbasechar.push_back(baseCharacter); this->m_rgcombchar.push_back(combinedCharacter); } bool DeadKey::KMX_ContainsBaseCharacter(KMX_WCHAR baseCharacter) { std::vector::iterator it; for(it=this->m_rgbasechar.begin(); it= deadkey_min) && (keyvals_dw <= deadkey_max)) // deadkeys return -1; else if(gdk_keyval_to_unicode(keyvals_dw) == 0) // NO UNICODE return 0; else // usable char return 1; } int KMX_DeadKeyMap(int index, std::vector *deadkeys, int deadkeyBase, std::vector *deadkeyMappings) { // I4327 // I4353 for(size_t i = 0; i < deadkeyMappings->size(); i++) { if((*deadkeyMappings)[i].deadkey == index) { return (*deadkeyMappings)[i].dkid; } } for(size_t i = 0; i < deadkeys->size(); i++) { if((*deadkeys)[i]->KMX_DeadCharacter() == index) { return deadkeyBase + i; } } return 0xFFFF; } class KMX_VirtualKey { private: KMX_HKL m_hkl; // _S2 QUESTION do I need this and is void* OK to assume? If I remove this, will there be changes in Data-Vectors? UINT m_vk; UINT m_sc; bool m_rgfDeadKey[10][2]; std::wstring m_rgss[10][2]; public: KMX_VirtualKey(KMX_HKL hkl,UINT virtualKey, GdkKeymap **keymap) { this->m_sc = KMX_get_KeyCodeUnderlying_From_VKUS(virtualKey); this->m_hkl = hkl; this->m_vk = virtualKey; memset(this->m_rgfDeadKey,0,sizeof(this->m_rgfDeadKey)); } KMX_VirtualKey(UINT scanCode, KMX_HKL hkl, GdkKeymap **keymap) { this->m_vk = KMX_get_VKUS_From_KeyCodeUnderlying_GDK(*keymap, scanCode); this->m_hkl = hkl; this->m_sc = scanCode; memset(this->m_rgfDeadKey,0,sizeof(this->m_rgfDeadKey)); } UINT VK() { return this->m_vk; } UINT SC() { return this->m_sc; } // _S2 TODO can go later std::wstring get_m_rgss(int i,int j) { return m_rgss[i][j]; } // _S2 TODO can go later bool get_m_rgfDeadkey(int i,int j) { return m_rgfDeadKey[i][j]; } std::wstring KMX_GetShiftState(ShiftState shiftState, bool capsLock) { return this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)]; } void KMX_SetShiftState(ShiftState shiftState, std::wstring value, bool isDeadKey, bool capsLock) { this->m_rgfDeadKey[(UINT)shiftState][(capsLock ? 1 : 0)] = isDeadKey; this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)] = value; } void KMX_SetShiftState(ShiftState shiftState, std::u16string value16, bool isDeadKey, bool capsLock) { std::wstring value = wstring_from_u16string(value16); this->m_rgfDeadKey[(UINT)shiftState][(capsLock ? 1 : 0)] = isDeadKey; this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)] = value; } // _S2 DESIGN NEEDED how to change those? Do we need to change? bool KMX_IsSGCAPS() { std::wstring stBase = this->KMX_GetShiftState(Base, false); // 0,0 a 4 ß std::wstring stShift = this->KMX_GetShiftState(Shft, false); // 1,0 A $ ? std::wstring stCaps = this->KMX_GetShiftState(Base, true); // 0,1 A 4 ẞ std::wstring stShiftCaps = this->KMX_GetShiftState(Shft, true); // 1,1 a $ ? return ( ((stCaps.size() > 0) && (stBase.compare(stCaps) != 0) && // stBase != stCaps (stShift.compare(stCaps) != 0)) || // stShift!= stCaps ((stShiftCaps.size() > 0) && (stBase.compare(stShiftCaps) != 0) && // stBase != stShiftCaps (stShift.compare(stShiftCaps) != 0))); // stShift!= stShiftCaps } bool KMX_IsCapsEqualToShift() { std::wstring stBase = this->KMX_GetShiftState(Base, false); // 0,0 a 4 ß std::wstring stShift = this->KMX_GetShiftState(Shft, false); // 1,0 A $ ? std::wstring stCaps = this->KMX_GetShiftState(Base, true); // 0,1 A 4 ẞ return ( (stBase.size() > 0) && // unshifted char inside (stShift.size() > 0) && // shifted char inside (stBase.compare(stShift) != 0) && // stBase != stShft (stShift.compare(stCaps) == 0)); // stShft == stCaps } bool KMX_IsAltGrCapsEqualToAltGrShift() { std::wstring stBase = this->KMX_GetShiftState(MenuCtrl, false); // 0,0 std::wstring stShift = this->KMX_GetShiftState(ShftMenuCtrl, false); // 1,0 std::wstring stCaps = this->KMX_GetShiftState(MenuCtrl, true); // 0,1 return ( (stBase.size() > 0) && // unshifted MenuCtrl/AltGr char inside (stShift.size() > 0) && // shifted MenuCtrl/AltGr char inside (stBase.compare(stShift) != 0) && // stBase != stShft (stShift.compare(stCaps) == 0)); // stShft == stCaps } bool KMX_IsXxxxGrCapsEqualToXxxxShift() { std::wstring stBase = this->KMX_GetShiftState(Xxxx, false); std::wstring stShift = this->KMX_GetShiftState(ShftXxxx, false); std::wstring stCaps = this->KMX_GetShiftState(Xxxx, true); return ( (stBase.size() > 0) && (stShift.size() > 0) && (stBase.compare(stShift) != 0) && (stShift.compare(stCaps) == 0)); } bool KMX_IsEmpty() { for (int i = 0; i < 10; i++) { for (int j = 0; j <= 1; j++) { if (this->KMX_GetShiftState((ShiftState)i, (j == 1)).size() > 0) { return (false); } } } return true; } bool KMX_IsKeymanUsedKey() { return (this->m_vk >= 0x20 && this->m_vk <= 0x5F) || (this->m_vk >= 0x88); } UINT KMX_GetShiftStateValue(int capslock, int caps, ShiftState ss) { return KMX_ShiftStateMap[(int)ss] | (capslock ? (caps ? CAPITALFLAG : NOTCAPITALFLAG) : 0); } int KMX_GetKeyCount(int MaxShiftState) { int nkeys = 0; // Get the CAPSLOCK value //_S2 INFO not used in original code; can be deleted /*int capslock = (this->KMX_IsCapsEqualToShift() ? 1 : 0) | (this->KMX_IsSGCAPS() ? 2 : 0) | (this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0) | (this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0);*/ for (int ss = 0; ss <= MaxShiftState; ss++) { if (ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } for (int caps = 0; caps <= 1; caps++) { std::wstring st = this->KMX_GetShiftState((ShiftState) ss, (caps == 1)); if (st.size() == 0) { // No character assigned here } else if (this->m_rgfDeadKey[(int)ss][caps]) { // It's a dead key, append an @ sign. nkeys++; } else { bool isvalid = true; for (size_t ich = 0; ich < st.size(); ich++) { if(st[ich] < 0x20 || st[ich] == 0x7F) { isvalid=false; break; } } if(isvalid) { nkeys++; } } } } return nkeys; } bool KMX_LayoutRow(int MaxShiftState, LPKMX_KEY key, std::vector *deadkeys, int deadkeyBase, BOOL bDeadkeyConversion,v_dw_3D &All_Vector, GdkKeymap *keymap) { // I4552 // Get the CAPSLOCK value // _S2 TODO needs to go later // this should be true for char, number, special /*bool b1= this->KMX_IsCapsEqualToShift(); // but is false for numbers and special bool b2= this->KMX_IsSGCAPS(); bool b3= this->KMX_IsAltGrCapsEqualToAltGrShift(); bool b4= this->KMX_IsXxxxGrCapsEqualToXxxxShift(); int i1 = this->KMX_IsCapsEqualToShift() ? 1 : 0; int i2 = this->KMX_IsSGCAPS() ? 2 : 0; int i3 = this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0; int i4 = this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0;*/ int capslock = (this->KMX_IsCapsEqualToShift() ? 1 : 0) | (this->KMX_IsSGCAPS() ? 2 : 0) | (this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0) | (this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0); // _S2 DIFFERENCE TO MCOMPILE WINDOWS // _S2 DESIGN NEEDED on how to replace capslock // capslock has different values for linux. Therefore key->ShiftFlags will be different for numbers, special characters // for now set capslock=1 capslock=1; for (int ss = 0; ss <= MaxShiftState; ss++) { if (ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } for (int caps = 0; caps <= 1; caps++) { std::wstring st = this->KMX_GetShiftState((ShiftState) ss, (caps == 1)); PKMX_WCHAR p; if (st.size() == 0) { // No character assigned here } else if (this->m_rgfDeadKey[(int)ss][caps]) { // It's a dead key, append an @ sign. key->dpContext = new KMX_WCHAR[1]; *key->dpContext = 0; key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState) ss); // we already use VK_US so no need to convert it key->Key = this->VK(); key->Line = 0; if(bDeadkeyConversion) { // I4552 p = key->dpOutput = new KMX_WCHAR[2]; *p++ = st[0]; *p = 0; } else { p = key->dpOutput = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_DEADKEY; *p++ = KMX_DeadKeyMap(st[0], deadkeys, deadkeyBase, &KMX_FDeadkeys); // I4353 *p = 0; } key++; } else { bool isvalid = true; for (size_t ich = 0; ich < st.size(); ich++) { if(st[ich] < 0x20 || st[ich] == 0x7F) { isvalid=false; break; } } if(isvalid) { // this is different to mcompile windows !!!! // this->m_sc stores SC-US = SCUnderlying // this->m_vk stores VK-US ( not underlying !!) // key->Key stores VK-US ( not underlying !!) // key->dpOutput stores character Underlying KMX_DWORD SC_Underlying = KMX_get_KeyCodeUnderlying_From_KeycodeUS_GDK(keymap, All_Vector, this->SC(), (ShiftState) ss, caps); key->Key = KMX_get_VKUS_From_KeyCodeUnderlying_GDK( keymap, SC_Underlying); key->Line = 0; key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState) ss); key->dpContext = new KMX_WCHAR; *key->dpContext = 0; p = key->dpOutput = new KMX_WCHAR[st.size() + 1]; for(size_t ich = 0; ich < st.size(); ich++) { *p++ = st[ich]; } *p = 0; key++; } } } } return true; } }; class KMX_Loader { private: KMX_BYTE lpKeyStateNull[256]; UINT m_XxxxVk; public: KMX_Loader() { m_XxxxVk = 0; memset(lpKeyStateNull, 0, sizeof(lpKeyStateNull)); } UINT Get_XxxxVk() { return m_XxxxVk; } void Set_XxxxVk(UINT value) { m_XxxxVk = value; } ShiftState KMX_MaxShiftState() { return (Get_XxxxVk() == 0 ? ShftMenuCtrl : ShftXxxx); } void KMX_FillKeyState(KMX_BYTE *lpKeyState, ShiftState ss, bool fCapsLock) { lpKeyState[VK_SHIFT] = (((ss & Shft) != 0) ? 0x80 : 0x00); lpKeyState[VK_CONTROL] = (((ss & Ctrl) != 0) ? 0x80 : 0x00); lpKeyState[VK_MENU] = (((ss & Menu) != 0) ? 0x80 : 0x00); if (Get_XxxxVk() != 0) { // The Xxxx key has been assigned, so let's include it lpKeyState[Get_XxxxVk()] = (((ss & Xxxx) != 0) ? 0x80 : 0x00); } lpKeyState[VK_CAPITAL] = (fCapsLock ? 0x01 : 0x00); } bool KMX_IsControlChar(wchar_t ch) { return (ch < 0x0020) || (ch >= 0x007F && ch <= 0x009F); } bool KMX_IsControlChar(char16_t ch) { return (ch < 0x0020) || (ch >= 0x007F && ch <= 0x009F); } // _S2 TODO Do we need this? void KMX_ClearKeyboardBuffer() { KMX_WCHAR sb[16]; for( int i=0; i<16; i++) { sb[i] = L'\0'; } } }; int KMX_GetMaxDeadkeyIndex(KMX_WCHAR *p) { int n = 0; while(p && *p) { if(*p == UC_SENTINEL && *(p+1) == CODE_DEADKEY) n = std::max(n, (int) *(p+2)); p = KMX_incxstr(p); } return n; } bool KMX_ImportRules(LPKMX_KEYBOARD kp,v_dw_3D &All_Vector, GdkKeymap **keymap, std::vector *FDeadkeys, KMX_BOOL bDeadkeyConversion) { // I4353 // I4552 KMX_Loader loader; KMX_HKL hkl = NULL; BYTE lpKeyState[256];// = new KeysEx[256]; std::vector rgKey; //= new VirtualKey[256]; std::vector alDead; // _S2 DIFFERENCE TO MCOMPILE WINDOWS std::vector alDead_cpl = create_alDead(); rgKey.resize(256); // Scroll through the Scan Code (SC) values and get the valid Virtual Key (VK) // values in it. Then, store the SC in each valid VK so it can act as both a // flag that the VK is valid, and it can store the SC value. for(UINT sc = 0x01; sc <= 0x7f; sc++) { // fills m_vk with the VK of the US keyboard // ( mcompile win uses MapVirtualKeyEx() to fill m_vk with the VK of the Underlying keyboard) // Linux cant get a VK for the US Keyboard using USVirtualKeyToScanCode/ScanCodeToUSVirtualKey // Linux cannot get a VK for the underling Keyboard // this "connection" is possible only while using All_Vector KMX_VirtualKey *key = new KMX_VirtualKey(sc, hkl, keymap); if((key->VK() != 0) ) { rgKey[key->VK()] = key; } else { delete key; } } for(UINT ke = VK_NUMPAD0; ke <= VK_NUMPAD9; ke++) { rgKey[ke] = new KMX_VirtualKey(hkl, ke, keymap); } rgKey[VK_DIVIDE] = new KMX_VirtualKey(hkl, VK_DIVIDE, keymap); rgKey[VK_CANCEL] = new KMX_VirtualKey(hkl, VK_CANCEL, keymap); rgKey[VK_DECIMAL] = new KMX_VirtualKey(hkl, VK_DECIMAL, keymap); /* // _S2 DESIGN NEEDED do we need special shift state now or later? // See if there is a special shift state added for(UINT vk = 0; vk <= VK_OEM_CLEAR; vk++) { UINT sc = MapVirtualKeyEx(vk, 0, hkl); UINT vkL = MapVirtualKeyEx(sc, 1, hkl); UINT vkR = MapVirtualKeyEx(sc, 3, hkl); if((vkL != vkR) && (vk != vkL)) { switch(vk) { case VK_LCONTROL: case VK_RCONTROL: case VK_LSHIFT: case VK_RSHIFT: case VK_LMENU: case VK_RMENU: break; default: loader.Set_XxxxVk(vk); break; } } } */ // in this part we skip shiftstates 4, 5, 8, 9 for(UINT iKey = 0; iKey < rgKey.size(); iKey++) { if(rgKey[iKey] != NULL) { KMX_WCHAR sbBuffer[256]; // Scratchpad we use many places for(ShiftState ss = Base; ss <= loader.KMX_MaxShiftState(); ss = (ShiftState)((int)ss + 1)) { if(ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } //_S2 TODO to compare win-lin kmn-files skip ss6+7; MUST BE removed later!!!! /*if(ss == MenuCtrl|| ss == ShftMenuCtrl) { continue; }*/ KMX_DWORD KC_US = (KMX_DWORD) KMX_get_KeyCodeUnderlying_From_VKUS(iKey); // _S2 TODO not finished; Ctrl, Shft +40 not tested for(int caps = 0; caps <= 1; caps++) { // _S2 TODO Do we need this? //loader.KMX_ClearKeyboardBuffer(); loader.KMX_FillKeyState(lpKeyState, ss, (caps == 0)); int rc = KMX_ToUnicodeEx(KC_US, lpKeyState, sbBuffer, ss, caps, *keymap); if(rc > 0) { if(*sbBuffer == 0) { //rgKey[iKey]->KMX_SetShiftState(ss, L"", false, (caps == 0)); // _S2 rgKey[iKey]->KMX_SetShiftState(ss, L"", false, (caps)); } else { if((rc == 1) && (ss == Ctrl || ss == ShftCtrl) && (rgKey[iKey]->VK() == ((UINT)sbBuffer[0] + 0x40))) { // is this the same behavior on Linux? // if rc ==1 : it got 1 char && +40 in Buffer CTRl pressed // && CTRl +0x40 in the buffer ( which indicates a ctrl press) // It's dealing with control characters. If ToUnicodeEx gets // VK_A with the Ctrl key pressed, it will write 0x01 to sBuffer[0], // without Ctrl it's 0x41. The if detects this case. // ToUnicodeEx has an internal knowledge about those // VK_A ~ VK_Z keys to produce the control characters, // when the conversion rule is not provided in keyboard // layout files continue; } if( (ss == Ctrl || ss == ShftCtrl) ) { continue; } sbBuffer[rc] = 0; //rgKey[iKey]->KMX_SetShiftState(ss, sbBuffer, false, (caps==0)); rgKey[iKey]->KMX_SetShiftState(ss, sbBuffer, false, (caps)); //_S2 INFO } } else if(rc < 0) { sbBuffer[2] = 0; //rgKey[iKey]->SetShiftState(ss, sbBuffer, true, (caps == 0)); rgKey[iKey]->KMX_SetShiftState(ss, sbBuffer, true, (caps )); //_S2 INFO // It's a dead key; let's flush out whats stored in the keyboard state. // _S2 TODO Do we need this? //loader.KMX_ClearKeyboardBuffer(); // _S2 DIFFERENCE TO MCOMPILE WINDOWS refine_alDead(sbBuffer[0], alDead, &alDead_cpl); } } } } } // _S2 DESIGN NEEDED do we need to sort alDead? And if so how? sort_alDead(alDead, &alDead_cpl); //------------------------------------------------------------- // Now that we've collected the key data, we need to // translate it to kmx and append to the existing keyboard //------------------------------------------------------------- int nDeadkey = 0; LPKMX_GROUP gp = new KMX_GROUP[kp->cxGroupArray+4]; // leave space for old memcpy(gp, kp->dpGroupArray, sizeof(KMX_GROUP) * kp->cxGroupArray); // // Find the current highest deadkey index // kp->dpGroupArray = gp; for(UINT i = 0; i < kp->cxGroupArray; i++, gp++) { //if(gp->fUsingKeys && gp->dpNoMatch == NULL) { // I4550 // WCHAR *p = gp->dpNoMatch = new WCHAR[4]; // *p++ = UC_SENTINEL; // *p++ = CODE_USE; // *p++ = (WCHAR)(kp->cxGroupArray + 1); // *p = 0; //} LPKMX_KEY kkp = gp->dpKeyArray; for(UINT j = 0; j < gp->cxKeyArray; j++, kkp++) { nDeadkey = std::max(nDeadkey, KMX_GetMaxDeadkeyIndex(kkp->dpContext)); nDeadkey = std::max(nDeadkey, KMX_GetMaxDeadkeyIndex(kkp->dpOutput)); } } kp->cxGroupArray++; gp = &kp->dpGroupArray[kp->cxGroupArray-1]; UINT nKeys = 0; for (UINT iKey = 0; iKey < rgKey.size(); iKey++) { if ((rgKey[iKey] != NULL) && rgKey[iKey]->KMX_IsKeymanUsedKey() && (!rgKey[iKey]->KMX_IsEmpty())) { nKeys+= rgKey[iKey]->KMX_GetKeyCount(loader.KMX_MaxShiftState()); } } nDeadkey++; // ensure a 1-based index above the max deadkey value already in the keyboard gp->fUsingKeys = TRUE; gp->dpMatch = NULL; gp->dpName = NULL; gp->dpNoMatch = NULL; gp->cxKeyArray = nKeys; gp->dpKeyArray = new KMX_KEY[gp->cxKeyArray]; nKeys = 0; // // Fill in the new rules // for (UINT iKey = 0; iKey < rgKey.size(); iKey++) { if ((rgKey[iKey] != NULL) && rgKey[iKey]->KMX_IsKeymanUsedKey() && (!rgKey[iKey]->KMX_IsEmpty())) { if(rgKey[iKey]->KMX_LayoutRow(loader.KMX_MaxShiftState(), &gp->dpKeyArray[nKeys], &alDead, nDeadkey, bDeadkeyConversion, All_Vector,*keymap)) { // I4552 nKeys+=rgKey[iKey]->KMX_GetKeyCount(loader.KMX_MaxShiftState()); } } } gp->cxKeyArray = nKeys; // // Add nomatch control to each terminating 'using keys' group // I4550 // LPKMX_GROUP gp2 = kp->dpGroupArray; for(UINT i = 0; i < kp->cxGroupArray - 1; i++, gp2++) { if(gp2->fUsingKeys && gp2->dpNoMatch == NULL) { KMX_WCHAR *p = gp2->dpNoMatch = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR)(kp->cxGroupArray); *p = 0; // I4550 - Each place we have a nomatch > use(baselayout) (this last group), we need to add all // the AltGr and ShiftAltGr combinations as rules to allow them to be matched as well. Yes, this // loop is not very efficient but it's not worthy of optimisation. // UINT j; LPKMX_KEY kkp; for(j = 0, kkp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kkp++) { // _S2 AHA! missing 26 lines from here: since capalock is not correct this loop will never be done if((kkp->ShiftFlags & (K_CTRLFLAG|K_ALTFLAG|LCTRLFLAG|LALTFLAG|RCTRLFLAG|RALTFLAG)) != 0) { gp2->cxKeyArray++; LPKMX_KEY kkp2 = new KMX_KEY[gp2->cxKeyArray]; memcpy(kkp2, gp2->dpKeyArray, sizeof(KMX_KEY)*(gp2->cxKeyArray-1)); gp2->dpKeyArray = kkp2; kkp2 = &kkp2[gp2->cxKeyArray-1]; kkp2->dpContext = new KMX_WCHAR; *kkp2->dpContext = 0; kkp2->Key = kkp->Key; kkp2->ShiftFlags = kkp->ShiftFlags; kkp2->Line = 0; KMX_WCHAR *p = kkp2->dpOutput = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR)(kp->cxGroupArray); *p = 0; } } } } // If we have deadkeys, then add a new group to translate the deadkeys per the deadkey tables // We only do this if not in deadkey conversion mode // // DK_PART if (alDead.size() > 0 && !bDeadkeyConversion) { // I4552 kp->cxGroupArray++; KMX_WCHAR *p = gp->dpMatch = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR) kp->cxGroupArray; *p = 0; gp++; gp->fUsingKeys = FALSE; gp->dpMatch = NULL; gp->dpName = NULL; gp->dpNoMatch = NULL; gp->cxKeyArray = alDead.size(); LPKMX_KEY kkp = gp->dpKeyArray = new KMX_KEY[alDead.size()]; LPKMX_STORE sp = new KMX_STORE[kp->cxStoreArray + alDead.size() * 2]; memcpy(sp, kp->dpStoreArray, sizeof(KMX_STORE) * kp->cxStoreArray); kp->dpStoreArray = sp; sp = &sp[kp->cxStoreArray]; int nStoreBase = kp->cxStoreArray; kp->cxStoreArray += alDead.size() * 2; for(UINT i = 0; i < alDead.size(); i++) { DeadKey *dk = alDead[i]; sp->dpName = NULL; sp->dwSystemID = 0; sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1]; for(int j = 0; j < dk->KMX_Count(); j++) sp->dpString[j] = dk->KMX_GetBaseCharacter(j); sp->dpString[dk->KMX_Count()] = 0; sp++; sp->dpName = NULL; sp->dwSystemID = 0; sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1]; for(int j = 0; j < dk->KMX_Count(); j++) sp->dpString[j] = dk->KMX_GetCombinedCharacter(j); sp->dpString[dk->KMX_Count()] = 0; sp++; kkp->Line = 0; kkp->ShiftFlags = 0; kkp->Key = 0; KMX_WCHAR *p = kkp->dpContext = new KMX_WCHAR[8]; *p++ = UC_SENTINEL; *p++ = CODE_DEADKEY; *p++ = KMX_DeadKeyMap(dk->KMX_DeadCharacter(), &alDead, nDeadkey, FDeadkeys); // I4353 // *p++ = nDeadkey+i; *p++ = UC_SENTINEL; *p++ = CODE_ANY; *p++ = nStoreBase + i*2 + 1; *p = 0; p = kkp->dpOutput = new KMX_WCHAR[5]; *p++ = UC_SENTINEL; *p++ = CODE_INDEX; *p++ = nStoreBase + i*2 + 2; *p++ = 2; *p = 0; kkp++; } } return true; } const int CODE__SIZE[] = { -1, // undefined 0x00 1, // CODE_ANY 0x01 2, // CODE_INDEX 0x02 0, // CODE_CONTEXT 0x03 0, // CODE_NUL 0x04 1, // CODE_USE 0x05 0, // CODE_RETURN 0x06 0, // CODE_BEEP 0x07 1, // CODE_DEADKEY 0x08 -1, // unused 0x09 2, // CODE_EXTENDED 0x0A -1, // CODE_EXTENDEDEND 0x0B (unused) 1, // CODE_SWITCH 0x0C -1, // CODE_KEY 0x0D (never used) 0, // CODE_CLEARCONTEXT 0x0E 1, // CODE_CALL 0x0F -1, // UC_SENTINEL_EXTENDEDEND 0x10 (not valid with UC_SENTINEL) 1, // CODE_CONTEXTEX 0x11 1, // CODE_NOTANY 0x12 2, // CODE_SETOPT 0x13 3, // CODE_IFOPT 0x14 1, // CODE_SAVEOPT 0x15 1, // CODE_RESETOPT 0x16 3, // CODE_IFSYSTEMSTORE 0x17 2 // CODE_SETSYSTEMSTORE 0x18 };