/* Name: mcompile Copyright: Copyright (C) SIL International. Documentation: Description: Create Date: 24 Apr 2014 Modified Date: 8 Apr 2015 Authors: mcdurdin Related Files: Dependencies: Bugs: Todo: Notes: History: 24 Apr 2014 - mcdurdin - I4174 - V9 - mcompile logs should be stored in diag folder 16 Jun 2014 - mcdurdin - I4273 - V9.0 - Convert keyboards to Unicode before installing 23 Jun 2014 - mcdurdin - I4279 - V9.0 - mcompile fails to start when converting keyboard to Unicode 03 Aug 2014 - mcdurdin - I4353 - V9.0 - mnemonic layout recompiler mixes up deadkey rules 03 Aug 2014 - mcdurdin - I4327 - V9.0 - Mnemonic layout compiler follow-up 31 Dec 2014 - mcdurdin - I4549 - V9.0 - Mnemonic layout recompiler does not translate Lctrl Ralt for deadkeys correctly 06 Feb 2015 - mcdurdin - I4552 - V9.0 - Add mnemonic recompile option to ignore deadkeys 08 Apr 2015 - mcdurdin - I4651 - V9.0 - Mnemonic layout recompiler maps AltGr+VK_BKSLASH rather than VK_OEM_102 */ #include #include #include "mcompile.h" #include "u16.h" KMX_BOOL mac_KMX_DoConvert(LPKMX_KEYBOARD kbd, KMX_BOOL bDeadkeyConversion, int argc); bool mac_KMX_ImportRules( LPKMX_KEYBOARD kp, vector_dword_3D &All_Vector, const UCKeyboardLayout **keyboard_layout, std::vector *KMX_FDeadkeys, KMX_BOOL bDeadkeyConversion); // I4353 // I4327 std::vector KMX_FDeadkeys; // I4353 // Note: max is not a standard c api function or macro #ifndef max #define max(a,b) (((a) > (b)) ? (a) : (b)) #endif #define _countof(a) (sizeof(a)/sizeof(*(a))) /** * @brief main function for mcompile for Windows, Linux, Mac * @param argc number of commandline arguments * @param argv commandline arguments * @return 0 on success, 1 for wrong usage of calling parameters, 3 if unable ro load keyboard */ #if defined(_WIN32) || defined(_WIN64) int wmain(int argc, wchar_t* argv[]) { std::vector str_argv_16 = convert_argvW_to_Vector_u16str( argc, argv); run(argc, str_argv_16); #elif ((__linux__) || (__unix__ )) // LINUX, UNIX int main(int argc, char* argv[]) { std::vector str_argv_16 = convert_argv_to_Vector_u16str(argc, argv); run(argc, str_argv_16, argv); #elif (__APPLE__ && TARGET_OS_MAC) #include int main(int argc, char* argv[]) { std::vector str_argv_16 = convert_argv_to_Vector_u16str(argc, argv); mac_run(argc, str_argv_16, argv); printf("\n................................ END .............................. _S2 \n"); #endif } /** * @brief start of mcompile; load, convert and save keyboard * @param argc number of commandline arguments * @param str_argv vector of string of commandline arguments: executable, inputfile, outputfile * @param argv_ch pointer to pointer to char/wchar_t (commandline arguments) * @return 0 on success, 1 for wrong usage of calling parameters, 3 if unable ro load keyboard */ int mac_run(int argc, std::vector str_argv, char* argv_ch[] = NULL){ std::vector argv; for (int i = 0; i < argc; i++) { const char16_t* cmdl_par = str_argv[i].c_str(); argv.push_back(cmdl_par); } if(argc < 3 || (argc > 4)) { // I4273// I4273 wprintf( L"Usage: mcompile [-d] infile.kmx outfile.kmx\n" L" mmcompile -u ... (not available for mac)\n " L" mcompile converts a Keyman mnemonic layout to a\n" L" positional one based on the mac keyboard\n" L" layout on top position\n" L" (-d convert deadkeys to plain keys) not available yet \n\n" ); // I4552 return 1; } // -u option is not available for Linux and macOS int bDeadkeyConversion = u16cmp(argv[1], u"-d") == 0; // I4552 int n = (bDeadkeyConversion ? 2 : 1); char16_t* infile = (char16_t*) argv[n], *outfile = (char16_t*) argv[n+1]; wprintf(L"mcompile%ls \"%ls\" \"%ls\"\n", bDeadkeyConversion ? L" -d" : L"", u16fmt((const char16_t*) infile).c_str(), u16fmt((const char16_t*) outfile).c_str() ); // I4174 // 1. Load the keyman keyboard file // 2. For each key on the system layout, determine its output character and perform a // 1-1 replacement on the keyman keyboard of that character with the base VK + shift // state. This fixup will transform the char to a vk, which will avoid any issues // with the key. // // --> deadkeys we will attack after the POC // // For each deadkey, we need to determine its possible outputs. Then we generate a VK // rule for that deadkey, e.g. [K_LBRKT] > dk(c101) // // Next, update each rule that references the output from that deadkey to add an extra // context deadkey at the end of the context match, e.g. 'a' dk(c101) + [K_SPACE] > 'b'. // This will require a memory layout change for the .kmx file, plus fixups on the // context+output index offsets // // --> virtual character keys // // [CTRL ' '] : we look at the character, and replace it in the same way, but merely // switch the shift state from the VIRTUALCHARKEY to VIRTUALKEY, without changing any // other properties of the key. // // 3. Write the new keyman keyboard file LPKMX_KEYBOARD kmxfile; if(!KMX_LoadKeyboard(infile, &kmxfile)) { mac_KMX_LogError(L"Failed to load keyboard (%d)\n", errno ); return 3; } #if defined(_WIN32) || defined(_WIN64) //Windows if(DoConvert(kmxfile, kbid, bDeadkeyConversion)) { // I4552F KMX_SaveKeyboard(kmxfile, outfile); } #elif ((__linux__) || (__unix__ )) // LINUX, UNIX if(mac_KMX_DoConvert( kmxfile, bDeadkeyConversion, argc)) { // I4552F KMX_SaveKeyboard(kmxfile, outfile); } #elif (__APPLE__ && TARGET_OS_MAC ) //macOS if(mac_KMX_DoConvert( kmxfile, bDeadkeyConversion, argc)) { // I4552F KMX_SaveKeyboard(kmxfile, outfile); } #endif //DeleteReallocatedPointers(kmxfile); :TODO // _S2 not my ToDo :-) delete kmxfile; return 0; } // Map of all shift states that we will work with const UINT VKShiftState[] = {0, K_SHIFTFLAG, LCTRLFLAG|RALTFLAG, K_SHIFTFLAG|LCTRLFLAG|RALTFLAG, 0xFFFF}; // // TranslateKey // // For each key rule on the keyboard, remap its key to the // correct shift state and key. Adjust the LCTRL+RALT -> RALT if necessary // /** * @brief translate each key of a group: remap the content of a key (key->Key) of the US keyboard to a character (ch) * @param key a key * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param ch character of the underlying keyboard to be remapped * @return void */ void mac_KMX_TranslateKey(LPKMX_KEY key, KMX_WORD vk, UINT shift, KMX_WCHAR ch) { // The weird LCTRL+RALT is Windows' way of mapping the AltGr key. // We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt" // to provide an alternate.. if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG)) shift &= ~LCTRLFLAG; if(key->ShiftFlags == 0 && key->Key == ch) { // Key is a mnemonic key with no shift state defined. // Remap the key according to the character on the key cap. // mac_KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO + [%x K_%d]", key->Line, key->Key, shift, vk);// 1 key->ShiftFlags = ISVIRTUALKEY | shift; key->Key = vk; } else if(key->ShiftFlags & VIRTUALCHARKEY && key->Key == ch) { // Key is a virtual character key with a hard-coded shift state. // Do not remap the shift state, just move the key. // This will not result in 100% wonderful mappings as there could // be overlap, depending on how keys are arranged on the target layout. // But that is up to the designer. // mac_KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, key->ShiftFlags & ~VIRTUALCHARKEY, vk); key->ShiftFlags &= ~VIRTUALCHARKEY; key->Key = vk; } } /** * @brief translate a group of a keyboard * @param group a keyboard group * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param ch character of the underlying keyboard to be remapped * @return void */ void mac_KMX_TranslateGroup(LPKMX_GROUP group, KMX_WORD vk, UINT shift, KMX_WCHAR ch) { for(unsigned int i = 0; i < group->cxKeyArray; i++) { mac_KMX_TranslateKey(&group->dpKeyArray[i], vk, shift, ch); } } /** * @brief translate a keyboard * @param kbd the US keyboard * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param ch character of the underlying keyboard to be remapped * @return void */ void mac_KMX_TranslateKeyboard(LPKMX_KEYBOARD kbd, KMX_WORD vk, UINT shift, KMX_WCHAR ch) { for(unsigned int i = 0; i < kbd->cxGroupArray; i++) { if(kbd->dpGroupArray[i].fUsingKeys) { mac_KMX_TranslateGroup(&kbd->dpGroupArray[i], vk, shift, ch); } } } /** * @brief check key for unconverted key rules * @param key a key * @return void */ void mac_KMX_ReportUnconvertedKeyRule(LPKMX_KEY key) { if(key->ShiftFlags == 0) { mac_KMX_LogError(L"Did not find a match for mnemonic rule on line %d, + '%c' > ...", key->Line, key->Key); } else if(key->ShiftFlags & VIRTUALCHARKEY) { mac_KMX_LogError(L"Did not find a match for mnemonic virtual character key rule on line %d, + [%x '%c'] > ...", key->Line, key->ShiftFlags, key->Key); } } /** * @brief check a group for unconverted rules * @param group a keyboard group * @return void */ void mac_KMX_ReportUnconvertedGroupRules(LPKMX_GROUP group) { for(unsigned int i = 0; i < group->cxKeyArray; i++) { mac_KMX_ReportUnconvertedKeyRule(&group->dpKeyArray[i]); } } /** * @brief check a keyboard for unconverted rules * @param kbd the US keyboard * @return void */ void mac_KMX_ReportUnconvertedKeyboardRules(LPKMX_KEYBOARD kbd) { for(unsigned int i = 0; i < kbd->cxGroupArray; i++) { if(kbd->dpGroupArray[i].fUsingKeys) { mac_KMX_ReportUnconvertedGroupRules(&kbd->dpGroupArray[i]); } } } /** * @brief remap the content of a key (key->dpContext) of the US keyboard to a deadkey sequence * @param key a key * @param deadkey a deadkey to be remapped * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param ch character of the underlying keyboard * @return void */ void mac_KMX_TranslateDeadkeyKey(LPKMX_KEY key, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) { if((key->ShiftFlags == 0 || key->ShiftFlags & VIRTUALCHARKEY) && key->Key == ch) { // The weird LCTRL+RALT is Windows' way of mapping the AltGr key. // We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt" // to provide an alternate.. if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG)) // I4327 shift &= ~LCTRLFLAG; if(key->ShiftFlags == 0) { //mac_KMX_LogError(L"Converted mnemonic rule on line %d, + '%c' TO dk(%d) + [%x K_%d]", key->Line, key->Key, deadkey, shift, vk); key->ShiftFlags = ISVIRTUALKEY | shift; } else { //mac_KMX_LogError(L"Converted mnemonic virtual char key rule on line %d, + [%x '%c'] TO dk(%d) + [%x K_%d]", key->Line, key->ShiftFlags, key->Key, deadkey, key->ShiftFlags & ~VIRTUALCHARKEY, vk); key->ShiftFlags &= ~VIRTUALCHARKEY; } int len = u16len(key->dpContext); PKMX_WCHAR context = new KMX_WCHAR[len + 4]; memcpy(context, key->dpContext, len * sizeof(KMX_WCHAR)); context[len] = UC_SENTINEL; context[len+1] = CODE_DEADKEY; context[len+2] = deadkey; context[len+3] = 0; key->dpContext = context; key->Key = vk; } } /** * @brief translate a group * @param group a keyboard group * @param a deadkey to be remapped * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param character of the underlying keyboard * @return void */ void mac_KMX_TranslateDeadkeyGroup(LPKMX_GROUP group, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) { for(unsigned int i = 0; i < group->cxKeyArray; i++) { mac_KMX_TranslateDeadkeyKey(&group->dpKeyArray[i], deadkey, vk, shift, ch); } } /** * @brief translate a keyboard * @param kbd the US keyboard * @param a deadkey to be remapped * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @param character of the underlying keyboard * @return void */ void mac_KMX_TranslateDeadkeyKeyboard(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift, KMX_WORD ch) { for(unsigned int i = 0; i < kbd->cxGroupArray; i++) { if(kbd->dpGroupArray[i].fUsingKeys) { mac_KMX_TranslateDeadkeyGroup(&kbd->dpGroupArray[i], deadkey, vk, shift, ch); } } } /** * @brief add a deadkey rule * @param kbd the US keyboard * @param deadkey a deadkey to be added * @param vk a keyvalue of the US keyboard * @param shift shiftstate * @return void */ void mac_KMX_AddDeadkeyRule(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey, KMX_WORD vk, UINT shift) { // The weird LCTRL+RALT is Windows' way of mapping the AltGr key. // We store that as just RALT, and use the option "Simulate RAlt with Ctrl+Alt" // to provide an alternate.. if((shift & (LCTRLFLAG|RALTFLAG)) == (LCTRLFLAG|RALTFLAG)) // I4549 shift &= ~LCTRLFLAG; // If the first group is not a matching-keys group, then we need to add into // each subgroup, otherwise just the match group for(unsigned int i = 0; i < kbd->cxGroupArray; i++) { if(kbd->dpGroupArray[i].fUsingKeys) { LPKMX_KEY keys = new KMX_KEY[kbd->dpGroupArray[i].cxKeyArray + 1]; memcpy(keys+1, kbd->dpGroupArray[i].dpKeyArray, kbd->dpGroupArray[i].cxKeyArray * sizeof(KMX_KEY)); keys[0].dpContext = new KMX_WCHAR[1]; keys[0].dpContext[0] = 0; keys[0].dpOutput = new KMX_WCHAR[4]; keys[0].dpOutput[0] = UC_SENTINEL; keys[0].dpOutput[1] = CODE_DEADKEY; keys[0].dpOutput[2] = deadkey; // TODO: translate to unique index keys[0].dpOutput[3] = 0; keys[0].Key = vk; keys[0].Line = 0; keys[0].ShiftFlags = shift | ISVIRTUALKEY; kbd->dpGroupArray[i].dpKeyArray = keys; kbd->dpGroupArray[i].cxKeyArray++; mac_KMX_LogError(L"Add deadkey rule: + [%d K_%d] > dk(%d)", shift, vk, deadkey); if(i == kbd->StartGroup[1]) break; // If this is the initial group, that's all we need to do. } } } /** * @brief find the maximum deadkey id * @param str the deadkey * @return the maximum deadkey id */ KMX_WCHAR mac_KMX_ScanXStringForMaxDeadkeyID(PKMX_WCHAR str) { KMX_WCHAR dkid = 0; while(str && *str) { if(*str == UC_SENTINEL) { switch(*(str+1)) { case CODE_DEADKEY: dkid = max(dkid, *(str+2)); } } str = KMX_incxstr(str); } return dkid; } struct KMX_dkidmap { KMX_WCHAR src_deadkey, dst_deadkey; }; /** * @brief find a deadkey id for a given deadkey * @param kbd the keyboard * @param deadkey * @return 0 if failed; otherwise a deadkey-id */ KMX_WCHAR mac_KMX_GetUniqueDeadkeyID(LPKMX_KEYBOARD kbd, KMX_WCHAR deadkey) { LPKMX_GROUP gp; LPKMX_KEY kp; LPKMX_STORE sp; UINT i, j; KMX_WCHAR dkid = 0; static KMX_WCHAR s_next_dkid = 0; static KMX_dkidmap *s_dkids = NULL; static int s_ndkids = 0; if(!kbd) { if(s_dkids) { delete s_dkids; } s_dkids = NULL; s_ndkids = 0; s_next_dkid = 0; return 0; } for(int i = 0; i < s_ndkids; i++) { if(s_dkids[i].src_deadkey == deadkey) { return s_dkids[i].dst_deadkey; } } if(s_next_dkid != 0) { s_dkids = (KMX_dkidmap*) realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids+1)); s_dkids[s_ndkids].src_deadkey = deadkey; return s_dkids[s_ndkids++].dst_deadkey = ++s_next_dkid; } for(i = 0, gp = kbd->dpGroupArray; i < kbd->cxGroupArray; i++, gp++) { for(j = 0, kp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kp++) { dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(kp->dpContext)); dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(kp->dpOutput)); } dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(gp->dpMatch)); dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(gp->dpNoMatch)); } for(i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) { dkid = max(dkid, mac_KMX_ScanXStringForMaxDeadkeyID(sp->dpString)); } s_dkids = (KMX_dkidmap*) realloc(s_dkids, sizeof(KMX_dkidmap) * (s_ndkids+1)); s_dkids[s_ndkids].src_deadkey = deadkey; return s_dkids[s_ndkids++].dst_deadkey = s_next_dkid = ++dkid; } /** * @brief Lookup the deadkey table for the deadkey in the physical keyboard. Then for each character, go through and map it through * @param kbd the keyboard * @param vk_US virtual key of the us keyboard * @param shift shiftstate * @param deadkey character produced by a deadkey * @param All_Vector Vector that holds the data of the US keyboard and the currently used (underlying) keyboard * @param keyboard_layout the currently used (underlying) keyboard Layout * * @return void */ void mac_KMX_ConvertDeadkey(LPKMX_KEYBOARD kbd, KMX_WORD vk_US, UINT shift, KMX_WCHAR deadkey, vector_dword_3D &All_Vector, const UCKeyboardLayout * keyboard_layout) { KMX_WORD deadkeys[512]={0}; KMX_WORD *pdk; // Lookup the deadkey table for the deadkey in the physical keyboard // Then for each character, go through and map it through KMX_WCHAR dkid = mac_KMX_GetUniqueDeadkeyID(kbd, deadkey); // Add the deadkey to the mapping table for use in the import rules phase KMX_DeadkeyMapping KMX_deadkeyMapping = { deadkey, dkid, shift, vk_US}; // I4353 KMX_FDeadkeys.push_back(KMX_deadkeyMapping); //dkid, vk, shift); // I4353 mac_KMX_AddDeadkeyRule(kbd, dkid, vk_US, shift); mac_KMX_GetDeadkeys(keyboard_layout, All_Vector, deadkey, shift, pdk = deadkeys ); // returns array of [usvk, ch_out] pairs while(*pdk) { // Look up the ch UINT KeyValUnderlying = mac_KMX_get_KeyValUnderlying_From_KeyValUS(All_Vector, *pdk); mac_KMX_TranslateDeadkeyKeyboard(kbd, dkid, KeyValUnderlying, *(pdk+1), *(pdk+2)); pdk+=3; } } /** * @brief convert a mnemonic keyboard to a positional keyboard * (i.e. setting *sp->dpString = '0' / TSS_MNEMONIC=0) * @param kbd keyboard * @return TRUE if conversion was successful; FALSE otherwise */ KMX_BOOL mac_KMX_SetKeyboardToPositional(LPKMX_KEYBOARD kbd) { LPKMX_STORE sp; UINT i; for(i = 0, sp = kbd->dpStoreArray; i < kbd->cxStoreArray; i++, sp++) { if(sp->dwSystemID == TSS_MNEMONIC) { if(!sp->dpString) { mac_KMX_LogError(L"Invalid &mnemoniclayout system store"); return FALSE; } if(u16cmp((const KMX_WCHAR*)sp->dpString, u"1") != 0) { mac_KMX_LogError(L"Keyboard is not a mnemonic layout keyboard"); return FALSE; } *sp->dpString = '0'; return TRUE; } } mac_KMX_LogError(L"Keyboard is not a mnemonic layout keyboard"); return FALSE; } /** * @brief convert mnemonic keyboard layout to positional keyboard layout and translate keyboard * @param kbd US keyboard * @param bDeadkeyConversion 1 for converting a deadkey to a character; * 0 for not converting a deadkey to a character * @param argc number of commandline arguments * @return TRUE if conversion was succsessful; FALSE if not */ KMX_BOOL mac_KMX_DoConvert(LPKMX_KEYBOARD kbd, KMX_BOOL bDeadkeyConversion, int argc) { KMX_WCHAR DeadKey=0; if(!mac_KMX_SetKeyboardToPositional(kbd)) return FALSE; // Go through each of the shift states - base, shift, ctrl+alt, ctrl+alt+shift, [caps vs ncaps?] // Currently, we go in this order so the 102nd key works. But this is not ideal for keyboards without 102nd key: // I4651 // it catches only the first key that matches a given rule, but multiple keys may match that rule. This is particularly // evident for the 102nd key on UK, for example, where \ can be generated with VK_OEM_102 or AltGr+VK_QUOTE. // For now, we get the least shifted version, which is hopefully adequate. // Sadly it`s not e.g.: : on a German WINDOWS keyboard one will get '~' with ALTGR + K_221(+) only which is the usual combination to get ~. // on a German MAC keyboard one will get '~' with either OPT + K_221(+) or OPT + K_84(T) or CAPS + OPT + K_78(N) // K_84(T) will be caught first, so one of the the least obvious version for creating the '~' is found and processed. // -> meeting with Marc May 21 2024: We leave it as it is; it is OK if different combinations are found. const UCKeyboardLayout* keyboard_layout; if(mac_InitializeUCHR(&keyboard_layout)) { wprintf(L"ERROR: can't Initialize GDK\n"); return FALSE; } // create vector that contains Keycode, Base, Shift for US-Keyboard and underlying keyboard vector_dword_3D All_Vector; if(mac_createOneVectorFromBothKeyboards(All_Vector, keyboard_layout)){ wprintf(L"ERROR: can't create one vector from both keyboards\n"); return FALSE; } //printoutKeyboards(All_Vector); find_character_S2(keyboard_layout, 180); printf("-------\n"); //print_dublicates_S2(keyboard_layout); //find_double_keys(keyboard_layout,1); for (int j = 0; VKShiftState[j] != 0xFFFF; j++) { // I4651 // Loop through each possible key on the keyboard for (int i = 0;KMX_VKMap[i]; i++) { // I4651 // windows uses VK as sorting order in rgkey[], Linux and macOS use SC/Keycode as sorting order UINT scUnderlying = mac_KMX_get_KeyCodeUnderlying_From_VKUS(KMX_VKMap[i]); KMX_WCHAR ch = mac_KMX_get_KeyValUnderlying_From_KeyCodeUnderlying(keyboard_layout, scUnderlying, VKShiftState[j], &DeadKey); //wprintf(L"--- VK_%d -> SC_ [%c] dk=%d ( ss %i) \n", KMX_VKMap[i], ch == 0 ? 32 : ch, DeadKey, VKShiftState[j]); if(bDeadkeyConversion) { // I4552 if(ch == 0xFFFF) { ch = DeadKey; } } switch(ch) { case 0x0000: break; case 0xFFFF: mac_KMX_ConvertDeadkey(kbd, KMX_VKMap[i], VKShiftState[j], DeadKey, All_Vector, keyboard_layout); break; default: mac_KMX_TranslateKeyboard(kbd, KMX_VKMap[i], VKShiftState[j], ch); } } } mac_KMX_ReportUnconvertedKeyboardRules(kbd); if(!mac_KMX_ImportRules(kbd, All_Vector, &keyboard_layout, &KMX_FDeadkeys, bDeadkeyConversion)) { // I4353 // I4552 return FALSE; } return TRUE; } /** * @brief return an array of [usvk, ch_out] pairs: all existing combinations of a deadkey + character for the underlying keyboard * @param keyboard_layout the currently used (underlying) keyboard Layout * @param All_Vector Vector that holds the data of the US keyboard and the currently used (underlying) keyboard * @param deadkey deadkey character * @param shift_dk shiftstate of the deadkey * @param OutputPairs ptr to array of deadkeys * @return size of array of deadkeys */ int mac_KMX_GetDeadkeys( const UCKeyboardLayout * keyboard_layout, vector_dword_3D &All_Vector, KMX_WCHAR deadkey, UINT shift_dk, KMX_WORD *OutputPairs ) { UInt32 deadkeystate; UniCharCount maxStringlength = 5; UniCharCount actualStringlength = 0; OptionBits keyTranslateOptions = 0; UniChar unicodeString[maxStringlength]; OSStatus status; unicodeString[0] = 0; KMX_WORD *p = OutputPairs; KMX_DWORD sc_dk = mac_KMX_get_KeyCodeUnderlying_From_KeyValUnderlying( All_Vector, deadkey); for ( int j=0; j < sizeof(ss_mac)/sizeof(ss_mac[0]); j++) { // we start with SPACE (keycode_spacebar=49) since all deadkeys occur in combinations with space. // Since mcompile finds only the first occurance of a dk combination, this makes sure that we always find the dk+SPACE combinations for a deadkey. // If there are more combinations to create a specific character they will not be found. (See comment at the beginning of mac_KMX_DoConvert()) for ( int i=keycode_spacebar; i >=0; i--) { status = UCKeyTranslate(keyboard_layout, sc_dk, kUCKeyActionDown, mac_map_VKShiftState_to_Shiftstate(shift_dk), LMGetKbdType(), keyTranslateOptions, &deadkeystate, maxStringlength, &actualStringlength, unicodeString ); if(deadkeystate !=0) { status = UCKeyTranslate(keyboard_layout, i, kUCKeyActionDown, ss_mac[j], LMGetKbdType(), keyTranslateOptions, &deadkeystate, maxStringlength, &actualStringlength, unicodeString ); if(deadkeystate !=0) { KMX_WORD vk = mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, i, ss_mac[1],0); // ensure to not get key combinations like ^a but only combined characters like â ( exception for ^+space) if((unicodeString[0] != deadkey) || (vk == 32)) { *p++ = vk; *p++ = ss_mac[j]; *p++ =unicodeString[0]; } } } } } *p = 0; return (p-OutputPairs); } /** * @brief print (error) messages * @param fmt text to print * @return void */ void mac_KMX_LogError(const wchar_t* fmt, ...) { WCHAR fmtbuf[256]; const wchar_t* end = L"\0"; const wchar_t* nl = L"\n"; va_list vars; int j=0; va_start(vars, fmt); vswprintf (fmtbuf,_countof(fmtbuf), fmt, vars ); fmtbuf[255] = 0; do { putwchar(fmtbuf[j]); j++; } while(fmtbuf[j] != *end); putwchar(*nl); } //################################################################################################################################################ //################################# Code beyond these lines needs to be included in mcompile ##################################################### //################################################################################################################################################ //################################################################################################################################################ //################################################################################################################################################ bool test_dk_S2(KMX_WORD deadkeys[512], KMX_WORD deadkeys1[512]) { bool tt= true; KMX_DWORD val, val1; for ( int i=0; i<512;i++) { val = deadkeys[i]; val1 = deadkeys1[i]; tt= ( (deadkeys[i] == deadkeys1[i]) && tt); if (!(tt)) printf("wrong from %i \n",i); } return tt; } bool test_dk_find_entries_S2(KMX_WORD deadkeys[512], int search) { for ( int i=0; i<512;i++) { if (deadkeys[i] == search) { printf("found value %i (first occurance) in deadkeys[%i] ",search, i); if( i%3 ==0 ) printf("as character \n"); if( i%3 ==1 ) printf("as shiftstate \n"); if( i%3 ==2 ) printf("as combined character \n"); return true; } } return false; } bool test_dk_write_entries_S2(KMX_WORD deadkeys[512]) { for ( int i=0; i< 512/3;i++) { if ( deadkeys[3*i] !=0) printf(" %i set nr \t%i: %i\t-\t%i(%c)\t-\t%i(%c) \n", deadkeys[2], i,deadkeys[3*i+1], deadkeys[3*i], deadkeys[3*i], deadkeys[3*i+2], deadkeys[3*i+2]); } return true; } bool find_print_character_S2(const UCKeyboardLayout * keyboard_layout, int keyval, int k, int c, int s) { int ss_rgkey; int count =0; bool moreval=false; std::vector res_vec; for ( int key=0; key< 50;key++) { for ( int caps=0; caps< 2;caps++) { for ( int ss=0; ss< 10;ss++) { if( ss == 0 ) ss_rgkey= 0; else if( ss == 2 ) ss_rgkey= 1; else if( ss == 8 ) ss_rgkey= 6; else if( ss == 10 ) ss_rgkey= 7; else ss_rgkey= 999; if( (ss==1) || (ss==3) || (ss==5) || (ss==7) || (ss==9) ) continue; int keyvalsearch= mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, key, ss, caps); count++; if((ss_rgkey!= 999 )&& ( keyval!= 0)&& ( keyval== keyvalsearch)&& ( count>1)&& ( key!=k)) { printf( " key: %i, ss_mac: %i ( ss_rgkey:%i), caps:%i \n",key, ss, ss_rgkey, caps); moreval=true; } } } } return moreval; } bool print_dublicates_S2(const UCKeyboardLayout * keyboard_layout){ for ( int key=0; key< 50;key++) { for ( int caps=0; caps< 2;caps++) { for ( int ss=0; ss< 6;ss++) { int keyval= mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, key, 2*ss, caps); if (find_print_character_S2(keyboard_layout, keyval, key,caps,ss) && (keyval>0)) { printf( "Keyval %i(%c): can be found on : \tkey: %i, ss-mac: %i caps:%i\t:\n---------------------------------------------------------\n",keyval,keyval, key, 2*ss,caps); } } } } return true; } bool print_character_of_key_S2(const UCKeyboardLayout * keyboard_layout, int key) { int ss_rgkey; for ( int ss=0; ss< 6;ss++) { for ( int caps=0; caps< 2;caps++) { int keyvalsearch= mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, key, 2*ss, caps); printf( " key %i has values : %i (%c) ( ss:%i, caps:%i) \n", key, keyvalsearch,keyvalsearch, 2*ss, caps); } } return true; } bool find_character_S2(const UCKeyboardLayout * keyboard_layout, int keyval) { int ss_rgkey; for ( int ss=0; ss< 10;ss++) { if( ss == 0 ) ss_rgkey= 0; else if( ss == 2 ) ss_rgkey= 1; else if( ss == 8 ) ss_rgkey= 6; else if( ss == 10 ) ss_rgkey= 7; else ss_rgkey= 999; if( (ss==1) || (ss==3) || (ss==5) || (ss==7) || (ss==9) ) continue; for ( int caps=0; caps< 2;caps++) { for ( int key=0; key< 50;key++) { int keyvalsearch= mac_KMX_get_KeyVal_From_KeyCode(keyboard_layout, key, mac_map_rgkey_ShiftState_to_Shiftstate(ss), caps); if((ss_rgkey!= 999 )&& ( keyval== keyvalsearch)) printf( " found keyval: key: %i, ss_mac:%i ( ss_rgkey:%i), caps:%i -> character: %i (%c) \n", key, ss, ss_rgkey, caps, keyvalsearch,keyvalsearch); } } } return true; } //-------------------------- /*void fun2() { std::cout << "Hier ist fun2 von mcompile.cpp ...\n";} void testmyFunctions_S2() { std::u16string character; KMX_DWORD val; for (int i=0; i<8; i++) { character = mac_get_character_From_Keycode(24,14,i ); // all Shiftstates for ´` + e val = mac_get_keyval_From_Keycode(24,14,i ); // all Shiftstates for ´` + e wprintf( L" ` + e for SHIFTSTATE %i -> %i \n", i, val); } }*/