#include "keymap.h" /* static void PrintKeymapForCode(GdkKeymap *keymap, guint keycode) { GdkKeymapKey *maps; guint *keyvals; gint count; if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count)) return; for (int i = 0; i < count; i++) { if (maps[i].level > 0 || maps[i].group > 1) continue; printf(" i=%d, keycode=%d, keyval=%d (%c), level=%d, group=%d\n", i, maps[i].keycode, keyvals[i], keyvals[i], maps[i].level, maps[i].group); } g_free(keyvals); g_free(maps); } */ int write_US_ToVector( v_dw_3D &vec,std::string language, const char* text) { // _S2 relative path !! std::string FullPathName = "/usr/share/X11/xkb/symbols/" + language; const char* path = FullPathName.c_str(); FILE* fp = fopen((path), "r"); if ( !fp) { wprintf(L"ERROR: could not open file!\n"); return 1; } // create 1D-vector of the complete line v_str_1D Vector_completeUS; if( createCompleteRow_US(Vector_completeUS,fp , text, language)) { wprintf(L"ERROR: can't Create complete row US \n"); return 1; } // split contents of 1D Vector to 3D vector if( split_US_To_3D_Vector( vec,Vector_completeUS)) { return 1; } wprintf(L"\n ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); wprintf(L" +++++++ dimensions of Vector after split_US_To_3D_Vector (languages..characters..shiftstates)\t\t %li..%li..%li\n", vec.size(), vec[0].size(),vec[0][0].size()); fclose(fp); return 0; } bool createCompleteRow_US(v_str_1D &complete_List, FILE* fp, const char* text, std::string language) { // in the Configuration file we find the appopriate paragraph between "xkb_symbol " and the next xkb_symbol // and then copy all rows starting with "key <" to a v1D-Vector int buffer_size = 512; char buffer[buffer_size]; bool print_OK = false; const char* key = "key <"; std::string str_txt(text); std::string xbk_mark = "xkb_symbol"; // _S2 TODO define folder to store File in std::ofstream KeyboardFile("File_" + language + ".txt"); KeyboardFile << "Keyboard" << text << "\n"; if (fp) { while (fgets(buffer, buffer_size, fp) != NULL) { std::string str_buf(buffer); // stop when finding the mark xkb_symbol if (std::string(str_buf).find(xbk_mark) != std::string::npos) print_OK = false; // start when finding the mark xkb_symbol + correct layout if ((std::string(str_buf).find(str_txt) != std::string::npos)) print_OK = true; // as long as we are in the same xkb_symbol layout block and find "key <" we push the whole line into a 1D-vector if ((print_OK) && (std::string(str_buf).find(key) != std::string::npos)) { complete_List.push_back(buffer); KeyboardFile << buffer; } } } if (complete_List.size() <1) { wprintf(L"ERROR: can't create row from US \n"); return 1; } return 0; } KMX_DWORD convertNamesToValue(std::wstring tok_wstr){ std::map first; //initializing first[L"exclam"] = 33; first[L"at"] = 64; first[L"numbersign"] = 35; first[L"dollar"] = 36; first[L"percent"] = 37; first[L"dead_circumflex"] = 94; /* _S2 ??? */ first[L"ampersand"] = 38; first[L"asterisk"] = 42; first[L"parenleft"] = 40; first[L"parenright"] = 41; first[L"equal"] = VK_EQUAL; /* BB = 187 */ first[L"backslash"] = VK_BKSLASH; /* DC = 220 */ first[L"bracketleft"] = VK_LBRKT; /* DB = 219 */ first[L"bracketright"] = VK_RBRKT; /* DD = 221 */ first[L"parenright"] = VK_COLON; /* BA = 186 */ first[L"comma"] = VK_COMMA; /* BC = 188 */ first[L"period"] = VK_PERIOD; /* BE = 190 */ first[L"slash"] = VK_SLASH; /* BF = 191 */ first[L"ssharp"] = VK_xDF; /* DF = 223 ß */ first[L"minus"] = VK_HYPHEN; /* BD = 189 ? */ first[L"dead_acute"] = VK_ACCENT; /* C0 = 192 ? */ first[L"space"] = VK_SPACE; /* 20 = 32 ? */ // _S2 ?? VK_QUOTE, VK_OEM_102, if ( tok_wstr.size() == 1) { return (KMX_DWORD) ( *tok_wstr.c_str() );; } else { std::map ::iterator it; for (it = first.begin(); it != first.end(); ++it) { if (it->first == tok_wstr) return it->second; } } return returnIfCharInvalid; } int split_US_To_3D_Vector(v_dw_3D &all_US,v_str_1D completeList) { // 1: take the whole line of the 1D-Vector and remove unwanted characters. // 2: seperate the name e.g. key from the shiftstates // 3: convert to KMX_DWORD // 4: push Names/Shiftstates to shift_states and then shiftstates to All_US, our 3D-Vector holding all Elements std::vector delim{' ', '[', ']', '}', ';', '\t', '\n'}; char split_bracel = '{'; char split_char_komma = ','; int Keycde; v_str_1D tokens; v_dw_1D tokens_dw; v_dw_2D shift_states; KMX_DWORD tokens_int; std::wstring tok_wstr; // loop through the whole vector for (int k = 0; k < (int)completeList.size() - 1; k++) { // remove all unwanted char for (int i = 0; i < (int) delim.size(); i++) { completeList[k].erase(remove(completeList[k].begin(), completeList[k].end(), delim[i]), completeList[k].end()); } // only lines with ("key<.. are of interest if (completeList[k].find("key<") != std::string::npos) { //split off the key names std::istringstream split1(completeList[k]); for (std::string each; std::getline(split1, each, split_bracel); tokens.push_back(each)); // replace keys names with Keycode ( with 29,...) Keycde = replace_PosKey_with_Keycode(tokens[0]); tokens[0] = std::to_string(Keycde); // seperate rest of the vector to its elements and push to 'tokens' std::istringstream split(tokens[1]); tokens.pop_back(); for (std::string each; std::getline(split, each, split_char_komma); tokens.push_back(each)); // now convert all to KMX_DWORD and fill tokens tokens_dw.push_back((KMX_DWORD) Keycde); for ( int i = 1; i< (int) tokens.size();i++) { // replace a name with a single character ( a -> a ; equal -> = ) tokens_int = convertNamesToValue( wstring_from_string(tokens[i])); tokens_dw.push_back(tokens_int); } //wprintf(L" Keyval %i: %i (%c) --- %i (%c) \n", tokens_dw[0],tokens_dw[1],tokens_dw[1], tokens_dw[2], tokens_dw[2]); // now push result to shift_states shift_states.push_back(tokens_dw); tokens_dw.clear(); tokens.clear(); } } all_US.push_back(shift_states); if ( all_US.size() ==0) { wprintf(L"ERROR: Can't split US to 3D-Vector\n"); return 1; } return 0; } int replace_PosKey_with_Keycode(std::string in) { int out = returnIfCharInvalid; if ( in == "key") out = 49; // TOASK correct ??? else if ( in == "key") out = 10; else if ( in == "key") out = 11; else if ( in == "key") out = 12; else if ( in == "key") out = 13; else if ( in == "key") out = 14; else if ( in == "key") out = 15; else if ( in == "key") out = 16; else if ( in == "key") out = 17; else if ( in == "key") out = 18; else if ( in == "key") out = 19; else if ( in == "key") out = 20; else if ( in == "key") out = 21; else if ( in == "key") out = 24; else if ( in == "key") out = 25; else if ( in == "key") out = 26; else if ( in == "key") out = 27; else if ( in == "key") out = 28; else if ( in == "key") out = 29; else if ( in == "key") out = 30; else if ( in == "key") out = 31; else if ( in == "key") out = 32; else if ( in == "key") out = 33; else if ( in == "key") out = 34; else if ( in == "key") out = 35; else if ( in == "key") out = 38; else if ( in == "key") out = 39; else if ( in == "key") out = 40; else if ( in == "key") out = 41; else if ( in == "key") out = 42; else if ( in == "key") out = 43; else if ( in == "key") out = 44; else if ( in == "key") out = 45; else if ( in == "key") out = 46; else if ( in == "key") out = 47; else if ( in == "key") out = 48; else if ( in == "key") out = 49; else if ( in == "key") out = 52; else if ( in == "key") out = 53; else if ( in == "key") out = 54; else if ( in == "key") out = 55; else if ( in == "key") out = 56; else if ( in == "key") out = 57; else if ( in == "key") out = 58; else if ( in == "key") out = 59; else if ( in == "key") out = 60; else if ( in == "key") out = 61; else if ( in == "key") out = 51; else if ( in == "key") out = 94; return out; } v_dw_2D create_empty_2D( int dim_rows,int dim_shifts) { v_dw_1D shifts; v_dw_2D Vector_2D; for ( int i=0; i< dim_rows;i++) { for ( int j=0; j< dim_shifts;j++) { shifts.push_back(returnIfCharInvalid); } Vector_2D.push_back(shifts); shifts.clear(); } return Vector_2D; } #if USE_GDK int append_other_ToVector(v_dw_3D &All_Vector,GdkKeymap * keymap) { // create a 2D vector all filled with "--" and push to 3D-Vector v_dw_2D Other_Vector2D = create_empty_2D(All_Vector[0].size(),All_Vector[0][0].size()); if (Other_Vector2D.size()==0) { wprintf(L"ERROR: can't create empty 2D-Vector\n"); return 1; } All_Vector.push_back(Other_Vector2D); wprintf(L" +++++++ dimensions of Vector after append_other_ToVector\t\t\t\t\t\t %li..%li..%li\n", All_Vector.size(), All_Vector[0].size(),All_Vector[0][0].size()); wprintf(L" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n\n"); if (All_Vector.size() < 2) { wprintf(L"ERROR: creation of 3D-Vector failed\n"); return 1; } for(int i =0; i< (int) All_Vector[1].size();i++) { // get key name US stored in [0][i][0] and copy to name in "other"-block[1][i][0] All_Vector[1][i][0] = All_Vector[0][i][0]; // get Keyvals of this key and copy to unshifted/shifted in "other"-block[1][i][1] / block[1][i][2] All_Vector[1][i][0+1] = getKeyvalsFromKeymap(keymap,(All_Vector[1][i][0]),0); //shift state: unshifted:0 All_Vector[1][i][1+1] = getKeyvalsFromKeymap(keymap,(All_Vector[1][i][0]),1); //shift state: shifted:1 //wprintf(L" Keycodes US dw : %d (US): -- %i (%c) -- %i (%c) ---- (other): %i (%c) -- %i(%c) \n",(All_Vector[1][i][0]),All_Vector[0][i][1],All_Vector[0][i][1],All_Vector[0][i][2],All_Vector[0][i][2],All_Vector[1][i][1] ,All_Vector[1][i][1],All_Vector[1][i][2],All_Vector[1][i][2]); //wprintf(L" Keycodes ->Other dw:-: %d (US): -- %i (%c) -- %i (%c) \n\n",(All_Vector[1][i][0]),All_Vector[1][i][1],All_Vector[1][i][1],All_Vector[1][i][2],All_Vector[1][i][2]); } return 0; } bool InsertKeyvalsFromKeymap(v_dw_3D &All_Vector,GdkKeymap * keymap){ // get the keyvals using GDK and copy into All_Vector for(int i =0; i< (int) All_Vector[1].size();i++) { // get key name US stored in [0][i][0] and copy to name in "other"-block[1][i][0] All_Vector[1][i][0] = All_Vector[0][i][0]; // get Keyvals of this key and copy to unshifted/shifted in "other"-block[1][i][1] / block[1][i][2] All_Vector[1][i][0+1] = getKeyvalsFromKeymap(keymap,(All_Vector[1][i][0]),0); //shift state: unshifted:0 All_Vector[1][i][1+1] = getKeyvalsFromKeymap(keymap,(All_Vector[1][i][0]),1); //shift state: shifted:1 //wprintf(L" Keycodes US dw : %d (US): -- %i (%c) -- %i (%c) ---- (other): %i (%c) -- %i(%c) \n",(All_Vector[1][i][0]),All_Vector[0][i][1],All_Vector[0][i][1],All_Vector[0][i][2],All_Vector[0][i][2],All_Vector[1][i][1] ,All_Vector[1][i][1],All_Vector[1][i][2],All_Vector[1][i][2]); //wprintf(L" Keycodes ->Other dw:-: %d (US): -- %i (%c) -- %i (%c) \n\n",(All_Vector[1][i][0]),All_Vector[1][i][1],All_Vector[1][i][1],All_Vector[1][i][2],All_Vector[1][i][2]); } } KMX_DWORD getKeyvalsFromKeymap(GdkKeymap *keymap, guint keycode, int shift_state_pos) { GdkKeymapKey *maps; guint *keyvals; gint count; KMX_DWORD out; if (!gdk_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count)) return 0; //if(!gdk_wayland_keymap_get_entries_for_keycode(keymap, keycode, &maps, &keyvals, &count)) // return 0; if (!(shift_state_pos < count)) return 0; out =(KMX_DWORD) keyvals[shift_state_pos]; //wprintf(L" getKeyvalsFromKeymap: in %i -- out : %i \n", (int)keycode, out); // _S2 if out of range of what ( ascii??) return 0 or other value ? if (out > 255) out = 0; g_free(keyvals); g_free(maps); return out; } #endif // _S2 not needed later bool test(v_dw_3D &V) { std::string extra = " "; wprintf(L" +++++++ dimensions of whole Vector in test()\t\t\t\t\t\t\t %li..%li..%li\n", V.size(), V[0].size(),V[0][0].size()); wprintf(L"\n+++++++++ print some characters of US and Other +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); for ( int k=0; k<(int)V[0].size(); k++) { if(V[0][k][2] != V[1][k][2] ) extra = " *** "; else extra = " "; if (V[0].size()>0) { /*wprintf(L" row (US) ...... SC= %i .. %i (%c) .. %i (%c) .. --- ",V[0][k][0] , V[0][k][1] , V[0][k][1] , V[0][k][2] , V[0][k][2] ); wprintf(L" \n"); wprintf(L" row (Other)..... SC= %i .. %i (%c) .. %i (%c) .. %s \n", V[1][k][0] , V[1][k][1], V[1][k][1] , V[1][k][2], V[1][k][2] , extra.c_str()); wprintf(L" \n");*/ } } wprintf(L"++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); return true; } bool test_single(v_dw_3D &V) { std::string extra = " "; wprintf(L" +++++++ dimensions of single Vector in test_single()\t\t\t\t\t\t %li..%li..%li\n", V.size(), V[0].size(),V[0][0].size()); wprintf(L"\n +++++++++ print characters of SINGLE DW ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); for ( int k=0; k<(int)V[0].size(); k++) { if (V[0].size()>0) { wprintf(L" row (US) ...... %i .. %i (%c) .. %i (%c) ........ \n", V[0][k][0] , V[0][k][1] ,V[0][k][1] , V[0][k][2], V[0][k][2] ); } } wprintf(L" +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); return true; } // query All_Vector // return RETURN NON SHIFTED CHAR [1] the VirtualKey of the Other Keyboard for given Scancode KMX_DWORD get_VirtualKey_Other_From_SC(KMX_DWORD SC , v_dw_3D &All_Vector){ // find correct row of char in US for( int k=0; k< (int)All_Vector.size()-1;k++) { for( int i=0; i< (int)All_Vector[1].size()-1;i++) { // _S2 what if we use column 3(altgr) and 4 (shift+altgr) ?? // unshifted values e.g. "q" (=113) are stored in column All_Vector[1][i][ 1 ] if ( All_Vector[k][i][0] == (SC- All_Vector[0].size() )) { wprintf(L" SC= %i .. i= %i .. %i:\t\t %i(%c) (%i (%c) : %i (%c) ) --- \n",SC , i, All_Vector[k][i][0] , All_Vector[k][i][1] ,All_Vector[1][i][1],All_Vector[1][i][1],All_Vector[k][i][1] , All_Vector[k][i][2] , All_Vector[k][i][2] ); return All_Vector[1][i][1] ; } // shifted values e.g. "Q" (=81) are stored in column All_Vector[1][i][ 2 ] if ( All_Vector[k][i][0] == SC ) { wprintf(L" SC= %i .. i= %i .. %i:\t\t %i(%c) (%i (%c) : %i (%c) ) --- \n",SC , i, All_Vector[k][i][0] , All_Vector[k][i][1] ,All_Vector[1][i][2],All_Vector[1][i][2] ,All_Vector[k][i][1] , All_Vector[k][i][2] , All_Vector[k][i][2] ); return All_Vector[1][i][2] ; } } } return 0; //_S2 what do I return if not found?? } // return RETURN NON SHIFTED CHAR [1] the VirtualKey of the US Keyboard for given Scancode KMX_DWORD get_VirtualKey_US_From_SC(KMX_DWORD SC , v_dw_3D &All_Vector){ // find correct row of char in US for( int i=0; i< (int)All_Vector[0].size()-1;i++) { if ( All_Vector[0][i][0] == SC ) { wprintf(L" SC= %i .. i= %i .. %i:\t\t %i (%c) : %i (%c) --- ",SC , i, All_Vector[0][i][0] , All_Vector[0][i][1] ,All_Vector[0][i][1] , All_Vector[0][i][2] , All_Vector[0][i][2] ); return All_Vector[0][i][1] ; // shouldn this be [0][i][2]? //return All_Vector[0][i][2] ; // would be shifted version } } return 0; //_S2 what do I return if not found?? } // return the Scancode of for given VirtualKey of Other Keyboard KMX_DWORD get_SC_From_VirtualKey_Other(KMX_DWORD VK_Other , v_dw_3D &All_Vector){ // find correct row of char in US for( int i=0; i< (int)All_Vector[1].size()-1;i++) { if ( All_Vector[1][i][1] == VK_Other ) { wprintf(L" SC= %i .. i= %i .. %i:\t\t %i (%c) : %i (%c) --- ",VK_Other , i, All_Vector[1][i][0] , All_Vector[1][i][1] ,All_Vector[1][i][1] , All_Vector[1][i][2] , All_Vector[1][i][2] ); return All_Vector[1][i][0] ; } } return 0; //_S2 what do I return if not found?? } // return the Scancode of for given VirtualKey of Other US KMX_DWORD get_SC_From_VirtualKey_US(KMX_DWORD VK_US , v_dw_3D &All_Vector){ // find correct row of char in US for( int i=0; i< (int)All_Vector[0].size()-1;i++) { if ( All_Vector[0][i][1] == VK_US ) { wprintf(L" SC= %i .. i= %i .. %i:\t\t %i (%c) : %i (%c) --- \n",VK_US , i, All_Vector[0][i][0] , All_Vector[0][i][1] ,All_Vector[0][i][1] , All_Vector[0][i][2] , All_Vector[0][i][2] ); return All_Vector[0][i][0] ; } } return 0; //_S2 what do I return if not found?? }