/* Name: mc_import_rules Copyright: Copyright (C) SIL International. Documentation: Description: Create Date: 3 Aug 2014 Modified Date: 6 Feb 2015 Authors: mcdurdin Related Files: Dependencies: Bugs: Todo: Notes: History: 03 Aug 2014 - mcdurdin - I4327 - V9.0 - Mnemonic layout compiler follow-up 03 Aug 2014 - mcdurdin - I4353 - V9.0 - mnemonic layout recompiler mixes up deadkey rules 31 Dec 2014 - mcdurdin - I4550 - V9.0 - logical flaw in mnemonic layout recompiler means that AltGr base keys are never processed 06 Feb 2015 - mcdurdin - I4552 - V9.0 - Add mnemonic recompile option to ignore deadkeys */ #include #include #include #include "km_types.h" #include "mc_kmxfile.h" #include "keymap.h" const int KMX_ShiftStateMap[] = { ISVIRTUALKEY, ISVIRTUALKEY | K_SHIFTFLAG, ISVIRTUALKEY | K_CTRLFLAG, ISVIRTUALKEY | K_SHIFTFLAG | K_CTRLFLAG, 0, 0, ISVIRTUALKEY | RALTFLAG, ISVIRTUALKEY | RALTFLAG | K_SHIFTFLAG, 0, 0 }; // _S2 DEADKEY STUFF - DO NOT REVIEW YET // _S2 ToDo open deadkey functions class DeadKey { private: KMX_WCHAR m_deadchar; std::vector m_rgbasechar; std::vector m_rgcombchar; public: DeadKey(KMX_WCHAR deadCharacter) { this->m_deadchar = deadCharacter; } KMX_WCHAR KMX_DeadCharacter() { return this->m_deadchar; } void KMX_AddDeadKeyRow(KMX_WCHAR baseCharacter, KMX_WCHAR combinedCharacter) { this->m_rgbasechar.push_back(baseCharacter); this->m_rgcombchar.push_back(combinedCharacter); } int KMX_Count() { return this->m_rgbasechar.size(); } KMX_WCHAR KMX_GetBaseCharacter(int index) { return this->m_rgbasechar[index]; } KMX_WCHAR KMX_GetCombinedCharacter(int index) { return this->m_rgcombchar[index]; } /* bool ContainsBaseCharacter(WCHAR baseCharacter) { std::vector::iterator it; for(it=this->m_rgbasechar.begin(); it::iterator it; for(it=this->m_rgbasechar.begin(); it= deadkey_min) && (kvl <= deadkey_max)) std::wstring character = KMX_get_CharsUnderlying_according_to_keycode_and_Shiftstate_GDK(keymap, ScanCode, ShiftState(shift_state), caps); std::u16string uuu16= u16string_from_wstring(character).c_str(); pwszBuff[0]= * (PKMX_WCHAR) u16string_from_wstring(character).c_str(); if((kvl == 0xFFFF)) return -1; return 1; } int KMX_DeadKeyMap(int index, std::vector *deadkeys, int deadkeyBase, std::vector *deadkeyMappings) { // I4327 // I4353 for(size_t i = 0; i < deadkeyMappings->size(); i++) { if((*deadkeyMappings)[i].deadkey == index) { return (*deadkeyMappings)[i].dkid; } } for(size_t i = 0; i < deadkeys->size(); i++) { if((*deadkeys)[i]->KMX_DeadCharacter() == index) { return deadkeyBase + i; } } return 0xFFFF; } class KMX_VirtualKey { private: KMX_HKL m_hkl; // _S2 do I need this and is void* OK to assume? If I remove this, will there be changes in Data-Vectors? UINT m_vk; UINT m_sc; bool m_rgfDeadKey[10][2]; std::wstring m_rgss[10][2]; public: KMX_VirtualKey(KMX_HKL hkl,UINT virtualKey, GdkKeymap **keymap) { this->m_sc=KMX_get_SCUnderlying_From_VKUS(virtualKey); this->m_hkl = hkl; this->m_vk = virtualKey; // _S2 ToDo deadkey // memset(this->m_rgfDeadKey,0,sizeof(this->m_rgfDeadKey)); } KMX_VirtualKey(UINT scanCode, KMX_HKL hkl, GdkKeymap **keymap) { this->m_vk = KMX_get_VKUS_From_KeyCodeUnderlying_GDK(*keymap, scanCode); this->m_hkl = hkl; this->m_sc = scanCode; } UINT VK() { return this->m_vk; } UINT SC() { return this->m_sc; } // _S2 can go later std::wstring get_m_rgss(int i,int j) { return m_rgss[i][j]; } std::wstring KMX_GetShiftState(ShiftState shiftState, bool capsLock) { return this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)]; } void KMX_SetShiftState(ShiftState shiftState, std::wstring value, bool isDeadKey, bool capsLock) { this->m_rgfDeadKey[(UINT)shiftState][(capsLock ? 1 : 0)] = isDeadKey; this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)] = value; } void KMX_SetShiftState(ShiftState shiftState, std::u16string value16, bool isDeadKey, bool capsLock) { std::wstring value = wstring_from_u16string(value16); this->m_rgfDeadKey[(UINT)shiftState][(capsLock ? 1 : 0)] = isDeadKey; this->m_rgss[(UINT)shiftState][(capsLock ? 1 : 0)] = value; } // _S2 DESIGN NEEDED how to change those? bool KMX_IsSGCAPS() { std::wstring stBase = this->KMX_GetShiftState(Base, false); // 0,0 a 4 ß std::wstring stShift = this->KMX_GetShiftState(Shft, false); // 1,0 A $ ? std::wstring stCaps = this->KMX_GetShiftState(Base, true); // 0,1 A 4 ẞ std::wstring stShiftCaps = this->KMX_GetShiftState(Shft, true); // 1,1 a $ ? return ( ((stCaps.size() > 0) && (stBase.compare(stCaps) != 0) && // stBase != stCaps (stShift.compare(stCaps) != 0)) || // stShift!= stCaps ((stShiftCaps.size() > 0) && (stBase.compare(stShiftCaps) != 0) && // stBase != stShiftCaps (stShift.compare(stShiftCaps) != 0))); // stShift!= stShiftCaps } bool KMX_IsCapsEqualToShift() { std::wstring stBase = this->KMX_GetShiftState(Base, false); // 0,0 a 4 ß std::wstring stShift = this->KMX_GetShiftState(Shft, false); // 1,0 A $ ? std::wstring stCaps = this->KMX_GetShiftState(Base, true); // 0,1 A 4 ẞ return ( (stBase.size() > 0) && // unshifted char inside (stShift.size() > 0) && // shifted char inside (stBase.compare(stShift) != 0) && // stBase != stShft (stShift.compare(stCaps) == 0)); // stShft == stCaps } bool KMX_IsAltGrCapsEqualToAltGrShift() { std::wstring stBase = this->KMX_GetShiftState(MenuCtrl, false); // 0,0 std::wstring stShift = this->KMX_GetShiftState(ShftMenuCtrl, false); // 1,0 std::wstring stCaps = this->KMX_GetShiftState(MenuCtrl, true); // 0,1 return ( (stBase.size() > 0) && // unshifted MenuCtrl/AltGr char inside (stShift.size() > 0) && // shifted MenuCtrl/AltGr char inside (stBase.compare(stShift) != 0) && // stBase != stShft (stShift.compare(stCaps) == 0)); // stShft == stCaps } bool KMX_IsXxxxGrCapsEqualToXxxxShift() { std::wstring stBase = this->KMX_GetShiftState(Xxxx, false); std::wstring stShift = this->KMX_GetShiftState(ShftXxxx, false); std::wstring stCaps = this->KMX_GetShiftState(Xxxx, true); return ( (stBase.size() > 0) && (stShift.size() > 0) && (stBase.compare(stShift) != 0) && (stShift.compare(stCaps) == 0)); } bool KMX_IsEmpty() { for (int i = 0; i < 10; i++) { for (int j = 0; j <= 1; j++) { if (this->KMX_GetShiftState((ShiftState)i, (j == 1)).size() > 0) { return (false); } } } return true; } bool KMX_IsKeymanUsedKey() { return (this->m_vk >= 0x20 && this->m_vk <= 0x5F) || (this->m_vk >= 0x88); } UINT KMX_GetShiftStateValue(int capslock, int caps, ShiftState ss) { //wprintf(L"GetShiftStateValue takes capslock: %i, caps: %i, ss: %i and returns: %i\n", capslock, caps, ss, KMX_ShiftStateMap[(int)ss] | //(capslock ? (caps ? CAPITALFLAG : NOTCAPITALFLAG) : 0)); return KMX_ShiftStateMap[(int)ss] | (capslock ? (caps ? CAPITALFLAG : NOTCAPITALFLAG) : 0); } int KMX_GetKeyCount(int MaxShiftState) { int nkeys = 0; // Get the CAPSLOCK value //_S2 not used in original code; can be deleted /*int capslock = (this->KMX_IsCapsEqualToShift() ? 1 : 0) | (this->KMX_IsSGCAPS() ? 2 : 0) | (this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0) | (this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0);*/ for (int ss = 0; ss <= MaxShiftState; ss++) { if (ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } for (int caps = 0; caps <= 1; caps++) { std::wstring st = this->KMX_GetShiftState((ShiftState) ss, (caps == 1)); if (st.size() == 0) { // No character assigned here } else if (this->m_rgfDeadKey[(int)ss][caps]) { // It's a dead key, append an @ sign. nkeys++; } else { bool isvalid = true; for (size_t ich = 0; ich < st.size(); ich++) { if(st[ich] < 0x20 || st[ich] == 0x7F) { isvalid=false; break; } } if(isvalid) { nkeys++; } } } } return nkeys; } bool KMX_LayoutRow(int MaxShiftState, LPKMX_KEY key, std::vector *deadkeys, int deadkeyBase, BOOL bDeadkeyConversion,v_dw_3D &All_Vector, GdkKeymap * keymap) { // I4552 // Get the CAPSLOCK value // _S2 needs to go later // this should be true for char, number, special bool b1= this->KMX_IsCapsEqualToShift(); // but is false for numbers and special bool b2= this->KMX_IsSGCAPS(); bool b3= this->KMX_IsAltGrCapsEqualToAltGrShift(); bool b4= this->KMX_IsXxxxGrCapsEqualToXxxxShift(); int i1 = this->KMX_IsCapsEqualToShift() ? 1 : 0; int i2 = this->KMX_IsSGCAPS() ? 2 : 0; int i3 = this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0; int i4 = this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0; int capslock = (this->KMX_IsCapsEqualToShift() ? 1 : 0) | (this->KMX_IsSGCAPS() ? 2 : 0) | (this->KMX_IsAltGrCapsEqualToAltGrShift() ? 4 : 0) | (this->KMX_IsXxxxGrCapsEqualToXxxxShift() ? 8 : 0); // _S2 DESIGN NEEDED on how to replace capslock capslock=1; // _S2 // _S2 TODO capslock is not calculated correctly for linux. therefore key->ShiftFlags will be wrong for numbers, special characters for (int ss = 0; ss <= MaxShiftState; ss++) { if (ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } for (int caps = 0; caps <= 1; caps++) { std::wstring st = this->KMX_GetShiftState((ShiftState) ss, (caps == 1)); PKMX_WCHAR p; // was PWSTR p; if (st.size() == 0) { // No character assigned here } // _S2 TODO deadkeys don't work yet/ if true is in m_rgfDeadKey else if (this->m_rgfDeadKey[(int)ss][caps]) { // It's a dead key, append an @ sign. key->dpContext = new KMX_WCHAR[1]; *key->dpContext = 0; key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState) ss); //key->Key = KMX_get_VKUS_From_VKUnderlying_VEC(All_Vector,this->VK()); // key->Key = KMX_get_VKUnderlying_From_VKUS_GDK(keymap,this->VK()); key->Line = 0; if(bDeadkeyConversion) { // I4552 p = key->dpOutput = new KMX_WCHAR[2]; *p++ = st[0]; *p = 0; } else { p = key->dpOutput = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_DEADKEY; *p++ = KMX_DeadKeyMap(st[0], deadkeys, deadkeyBase, &KMX_FDeadkeys); // I4353 *p = 0; } key++; } else { bool isvalid = true; for (size_t ich = 0; ich < st.size(); ich++) { if(st[ich] < 0x20 || st[ich] == 0x7F) { isvalid=false; break; } } if(isvalid) { // this is different to mcompile windows !!!! // this->m_sc stores SC-US = SCUnderlying // this->m_vk stores VK-US ( not underlying !!) // key->Key stores VK-US ( not underlying !!) // key->dpOutput stores character Underlying KMX_DWORD SC_Underlying_gdk = KMX_get_KeyCodeUnderlying_From_KeycodeUS_GDK(keymap, All_Vector,this->SC(), (ShiftState) ss, caps); key->Key = KMX_get_VKUS_From_KeyCodeUnderlying_GDK( keymap, SC_Underlying_gdk); key->Line = 0; key->ShiftFlags = this->KMX_GetShiftStateValue(capslock, caps, (ShiftState) ss); key->dpContext = new KMX_WCHAR; *key->dpContext = 0; p = key->dpOutput = new KMX_WCHAR[st.size() + 1]; for(size_t ich = 0; ich < st.size(); ich++) { *p++ = st[ich]; } *p = 0; key++; } } } } return true; } }; class KMX_Loader { private: KMX_BYTE lpKeyStateNull[256]; KMX_UINT m_XxxxVk; public: KMX_Loader() { m_XxxxVk = 0; memset(lpKeyStateNull, 0, sizeof(lpKeyStateNull)); } UINT Get_XxxxVk() { return m_XxxxVk; } void Set_XxxxVk(UINT value) { m_XxxxVk = value; } ShiftState KMX_MaxShiftState() { return (Get_XxxxVk() == 0 ? ShftMenuCtrl : ShftXxxx); } void KMX_FillKeyState(KMX_BYTE *lpKeyState, ShiftState ss, bool fCapsLock) { lpKeyState[VK_SHIFT] = (((ss & Shft) != 0) ? 0x80 : 0x00); lpKeyState[VK_CONTROL] = (((ss & Ctrl) != 0) ? 0x80 : 0x00); lpKeyState[VK_MENU] = (((ss & Menu) != 0) ? 0x80 : 0x00); if (Get_XxxxVk() != 0) { // The Xxxx key has been assigned, so let's include it lpKeyState[Get_XxxxVk()] = (((ss & Xxxx) != 0) ? 0x80 : 0x00); } lpKeyState[VK_CAPITAL] = (fCapsLock ? 0x01 : 0x00); } bool KMX_IsControlChar(wchar_t ch) { return (ch < 0x0020) || (ch >= 0x007F && ch <= 0x009F); } bool KMX_IsControlChar(char16_t ch) { return (ch < 0x0020) || (ch >= 0x007F && ch <= 0x009F); } // _S2 DEADKEY STUFF - DO NOT REVIEW YET // _S2 ToDo ToUnicodeEx needs to be replaced here DeadKey *KMX_ProcessDeadKey( UINT iKeyDead, // The index into the VirtualKey of the dead key ShiftState shiftStateDead, // The shiftstate that contains the dead key KMX_BYTE *lpKeyStateDead, // The key state for the dead key std::vector rgKey, // Our array of dead keys bool fCapsLock, // Was the caps lock key pressed? KMX_HKL KMX_hkl, // The keyboard layout GdkKeymap *keymap) { // _S2 keymap, The keyboard layout KMX_BYTE lpKeyState[256]; DeadKey *deadKey = new DeadKey(rgKey[iKeyDead]->KMX_GetShiftState(shiftStateDead, fCapsLock)[0]); KMX_WCHAR sbBuffer1[16]; KMX_WCHAR sbBuffer2[16]; KMX_WCHAR sbBuffer3[16]; KMX_WCHAR sbBuffer4[16]; KMX_WCHAR sbBuffer5[16]; int rc1 = KMX_ToUnicodeEx(49, lpKeyState, sbBuffer1, 0, 0, keymap) ; int rc4 = KMX_ToUnicodeEx(21, lpKeyState, sbBuffer4, 0, 0, keymap) ; int rc3 = KMX_ToUnicodeEx( 3, lpKeyState, sbBuffer3, 0, 0, keymap) ; /*int rc2 = KMX_ToUnicodeEx( 49, lpKeyState, sbBuffer2, 0, 0, keymap) ; int rc5 = KMX_ToUnicodeEx( 65, lpKeyState, sbBuffer5, 0, 0, keymap) ;*/ /*int rc1 = KMX_ToUnicodeEx(192, lpKeyState, sbBuffer1, 0, 0, keymap) ; int rc4 = KMX_ToUnicodeEx(220, lpKeyState, sbBuffer4, 0, 0, keymap) ; int rc3 = KMX_ToUnicodeEx( 3, lpKeyState, sbBuffer3, 0, 0, keymap) ; int rc2 = KMX_ToUnicodeEx( 49, lpKeyState, sbBuffer2, 0, 0, keymap) ; int rc5 = KMX_ToUnicodeEx( 65, lpKeyState, sbBuffer5, 0, 0, keymap) ;*/ for (UINT iKey = 0; iKey < rgKey.size(); iKey++) { if (rgKey[iKey] != NULL) { KMX_WCHAR sbBuffer[16]; for (ShiftState ss = Base; ss <= KMX_MaxShiftState(); ss = (ShiftState)((int)ss+1)) { int rc = 0; if (ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } for (int caps = 0; caps <= 1; caps++) { //------_S2 To find a deadkey in a possibly messed up key ------------------------ // _S2 My fun does not loop to shorten keys :-(( // First the dead key while (rc >= 0) { // We know that this is a dead key coming up, otherwise // this function would never have been called. If we do // *not* get a dead key then that means the state is // messed up so we run again and again to clear it up. // Risk is technically an infinite loop but per Hiroyama // that should be impossible here. // _S2 needs replacement // rc = ToUnicodeEx(rgKey[iKeyDead]->VK(), rgKey[iKeyDead]->SC(), lpKeyStateDead, sbBuffer, _countof(sbBuffer), 0, hkl); //rc = KMX_ToUnicodeEx(rgKey[iKeyDead]->VK(), rgKey[iKeyDead]->SC(), lpKeyStateDead, sbBuffer, _countof(sbBuffer), 0, hkl); rc = KMX_ToUnicodeEx(rgKey[iKeyDead]->SC(), lpKeyState, sbBuffer, ss, caps, keymap); //wprintf(L"ikey: %i rc = %i\n",iKey,rc); rc=-1; //_S2 } //---------------------------------------------------------------------------------- // Now fill the key state for the potential base character KMX_FillKeyState(lpKeyState, ss, (caps != 0)); //---------------------------------------------------------------------------------- // _S2 needs replacement //rc = ToUnicodeEx(rgKey[iKey]->VK(), rgKey[iKey]->SC(), lpKeyState, sbBuffer, _countof(sbBuffer), 0, hkl); rc = KMX_ToUnicodeEx( rgKey[iKey]->SC(), lpKeyState, sbBuffer, ss, caps, keymap) ; //--------- ONE character found = combined char (e.g. â ) -------------------------- // ***** E.G: ToUnicodeEx FOUND Â ***** // if (rc == 1) { /* Â */ // That was indeed a base character for our dead key. // And we now have a composite character. Let's run // through one more time to get the actual base // character that made it all possible? // _s2 store combined char // ***** E.G: combchar = Â ***** // KMX_WCHAR combchar = sbBuffer[0]; // _S2 again split to get base char ( e.g. a) // ***** E.G: ToUnicodeEx FOUND A ***** // /* A */ rc = KMX_ToUnicodeEx(rgKey[iKey]->SC(), lpKeyState, sbBuffer, ss, caps, keymap) ; KMX_WCHAR basechar = sbBuffer[0]; if (deadKey->KMX_DeadCharacter() == combchar) { // Since the combined character is the same as the dead key, // we must clear out the keyboard buffer. //KMX_ClearKeyboardBuffer(VK_DECIMAL, rgKey[VK_DECIMAL]->SC(), KMX_hkl); KMX_ClearKeyboardBuffer(); } if ((((ss == Ctrl) || (ss == ShftCtrl)) && (KMX_IsControlChar(basechar))) || (basechar == combchar)) { // ToUnicodeEx has an internal knowledge about those // VK_A ~ VK_Z keys to produce the control characters, // when the conversion rule is not provided in keyboard // layout files // Additionally, dead key state is lost for some of these // character combinations, for unknown reasons. // Therefore, if the base character and combining are equal, // and its a CTRL or CTRL+SHIFT state, and a control character // is returned, then we do not add this "dead key" (which // is not really a dead key). continue; } if (!deadKey->KMX_ContainsBaseCharacter(basechar)) { deadKey->KMX_AddDeadKeyRow(basechar, combchar); } } //---------no valid key combi -> IGNORE --------------------------------------------- else if (rc > 1) { // Not a valid dead key combination, sorry! We just ignore it. } //---------another dead key-> IGNORE ----------------------------------------------- else if (rc < 0) { // It's another dead key, so we ignore it (other than to flush it from the state) //ClearKeyboardBuffer(VK_DECIMAL, rgKey[VK_DECIMAL]->SC(), KMX_hkl); KMX_ClearKeyboardBuffer(); } } } } } return deadKey; } void KMX_ClearKeyboardBuffer() { KMX_WCHAR sb[16]; for( int i=0; i<16; i++) { sb[i] = L'\0'; } } }; int KMX_GetMaxDeadkeyIndex(KMX_WCHAR *p) { int n = 0; while(p && *p) { if(*p == UC_SENTINEL && *(p+1) == CODE_DEADKEY) // n = max(n, *(p+2)); if( !(n > (*p+2))) // _S2 p+4 ?? n= (*p+2); p = KMX_incxstr(p); } return n; } bool KMX_ImportRules(LPKMX_KEYBOARD kp,v_dw_3D &All_Vector, GdkKeymap **keymap, std::vector *FDeadkeys, KMX_BOOL bDeadkeyConversion) { // I4353 // I4552 KMX_Loader loader; KMX_HKL hkl = NULL; BYTE lpKeyState[256];// = new KeysEx[256]; std::vector rgKey; //= new VirtualKey[256]; std::vector alDead; rgKey.resize(256); // Scroll through the Scan Code (SC) values and get the valid Virtual Key (VK) // values in it. Then, store the SC in each valid VK so it can act as both a // flag that the VK is valid, and it can store the SC value. for(UINT sc = 0x01; sc <= 0x7f; sc++) { // fills m_vk with the VK of the US keyboard // ( mcompile win uses MapVirtualKeyEx() to fill m_vk with the VK of the Underlying keyboard) // Linux cant get a VK for the US Keyboard using USVirtualKeyToScanCode/ScanCodeToUSVirtualKey // Linux cannot get a VK for the underling Keyboard // this "connection" is possible only while using All_Vector KMX_VirtualKey *key = new KMX_VirtualKey(sc, hkl, keymap); if((key->VK() != 0) ) { rgKey[key->VK()] = key; } else { delete key; } } for(UINT ke = VK_NUMPAD0; ke <= VK_NUMPAD9; ke++) { rgKey[ke] = new KMX_VirtualKey(hkl, ke, keymap); } /*UINT Val_VK_NUMPAD0[] = {45,35,40,34,37,12,39,36,38,33, 0xFFFF}; for (int i = 0; Val_VK_NUMPAD0[i] != 0xFFFF; i++) { rgKey[Val_VK_NUMPAD0[i] ] = new KMX_VirtualKey(hkl, Val_VK_NUMPAD0[i] , keymap); }*/ // _S2 ???? which numbers for VK_DIVIDE, VK_CANCEL, VK_DECIMAL ? rgKey[VK_DIVIDE] = new KMX_VirtualKey(hkl, VK_DIVIDE, keymap); rgKey[VK_CANCEL] = new KMX_VirtualKey(hkl, VK_CANCEL, keymap); rgKey[VK_DECIMAL] = new KMX_VirtualKey(hkl, VK_DECIMAL, keymap); /* // _S2 DESIGN NEEDED do we need special shift state now or later? // See if there is a special shift state added for(UINT vk = 0; vk <= VK_OEM_CLEAR; vk++) { UINT sc = MapVirtualKeyEx(vk, 0, hkl); UINT vkL = MapVirtualKeyEx(sc, 1, hkl); UINT vkR = MapVirtualKeyEx(sc, 3, hkl); if((vkL != vkR) && (vk != vkL)) { switch(vk) { case VK_LCONTROL: case VK_RCONTROL: case VK_LSHIFT: case VK_RSHIFT: case VK_LMENU: case VK_RMENU: break; default: loader.Set_XxxxVk(vk); break; } } } */ // in this part we skip shiftstates 4, 5, 8, 9 for(UINT iKey = 0; iKey < rgKey.size(); iKey++) { if(rgKey[iKey] != NULL) { KMX_WCHAR sbBuffer[256]; // Scratchpad we use many places for(ShiftState ss = Base; ss <= loader.KMX_MaxShiftState(); ss = (ShiftState)((int)ss + 1)) { if(ss == Menu || ss == ShftMenu) { // Alt and Shift+Alt don't work, so skip them continue; } /* //_S2 to compare win-lin kmn-files skip ss6+7; MUST BE restored/removed later!!!! if(ss == MenuCtrl|| ss == ShftMenuCtrl) { continue; }*/ KMX_DWORD SC_US = KMX_get_KeyCodeUnderlying_From_VKUS(iKey); // _S2 deadkey not finished; Ctrl, Shft +40 not tested for(int caps = 0; caps <= 1; caps++) { // _S2 is THIS correct ??? Do we need lpKeyState or is it just used in ToUnicodeEx?? loader.KMX_ClearKeyboardBuffer(); loader.KMX_FillKeyState(lpKeyState, ss, (caps == 0)); int rc = KMX_ToUnicodeEx(SC_US, lpKeyState, sbBuffer, ss, caps, *keymap); if(rc > 0) { if(*sbBuffer == 0) { //rgKey[iKey]->KMX_SetShiftState(ss, L"", false, (caps == 0)); rgKey[iKey]->KMX_SetShiftState(ss, L"", false, (caps)); } else { if((rc == 1) && (ss == Ctrl || ss == ShftCtrl) && (rgKey[iKey]->VK() == ((UINT)sbBuffer[0] + 0x40))) { // _S2 TODO is this the same behavior on Linux? // if rc ==1 : it got 1 char && +40 in Buffer CTRl pressed // It's dealing with control characters. If ToUnicodeEx gets // VK_A with the Ctrl key pressed, it will write 0x01 to sBuffer[0], // without Ctrl it's 0x41. The if detects this case. // && CTRl +0x40 in the buffer ( which indicates a ctrl press) // ToUnicodeEx has an internal knowledge about those // VK_A ~ VK_Z keys to produce the control characters, // when the conversion rule is not provided in keyboard // layout files continue; } if( (ss == Ctrl || ss == ShftCtrl) ) { continue; } sbBuffer[rc] = 0; //rgKey[iKey]->KMX_SetShiftState(ss, KeyVal_Other, false, (caps==0)); rgKey[iKey]->KMX_SetShiftState(ss, sbBuffer, false, (caps)); //_S2 } } else if(rc < 0) { //_S2 TODO sbBuffer[2] = 0; //rgKey[iKey]->SetShiftState(ss, sbBuffer, true, (caps == 0)); rgKey[iKey]->KMX_SetShiftState(ss, sbBuffer, true, (caps )); wprintf(L"rc<0 for iKey nr. %i (%c) \n",iKey,iKey ); // It's a dead key; let's flush out whats stored in the keyboard state. loader.KMX_ClearKeyboardBuffer(); DeadKey *dk = NULL; int testI= alDead.size(); for(UINT iDead = 0; iDead < alDead.size(); iDead++) { dk = alDead[iDead]; WCHAR dktest1 = dk->KMX_DeadCharacter(); // _S2 can go later ; just for testing WCHAR dktest2 = rgKey[iKey]->KMX_GetShiftState(ss, caps == 0)[0]; // _S2 can go later ; just for testing if(dk->KMX_DeadCharacter() == rgKey[iKey]->KMX_GetShiftState(ss, caps == 0)[0]) { break; } dk = NULL; } if(dk == NULL) { //_S2 TODO alDead.push_back(loader.KMX_ProcessDeadKey(iKey, ss, lpKeyState, rgKey, caps == 0, hkl, *keymap)); //alDead.push_back(loader.KMX_ProcessDeadKey(192, ss, lpKeyState, rgKey, caps == 0, hkl, *keymap)); //_S2 for each dk (^ ' ` push_back all combinations ^,â,ê,î,ô,û ',á,é,í,ó,ú `,à,è,ì,ò,ù into alDead->m_rgcombchar) //_S2 for each dk (^ ' ` push_back all base char : _,a,e,i,o,u into alDead->m_rgbasechar) // S2 do nothing for other keys int wertzui=9; } } } } } } //_S2 this gan co later /*std::vector< int > TestValues = {40,44,48,49,50,51,52,53,54,55,56,57,65,66,67,88,89,90, 186,187,188,189,191,191,192,219,220,221,222,226}; wprintf(L"-----------------\nNow some tests:\n"); wprintf(L" Base Caps Shift Shfit+Caps MenuCtrl MenuCtrl+Caps \n"); for ( int i=0; i < (int) TestValues.size();i++) { std::wstring wws = rgKey[TestValues[i]]->get_m_rgss(0,0); wprintf(L"Results for %i / SC %i\t : %ls (%i) \t%ls (%i) \t%ls (%i) \t%ls (%i) \t%ls (%i) \t%ls (%i) \n", TestValues[i], rgKey[TestValues[i]]->SC(), rgKey[TestValues[i]]->get_m_rgss(0,0).c_str(), rgKey[TestValues[i]]->get_m_rgss(0,0)[0], rgKey[TestValues[i]]->get_m_rgss(0,1).c_str(), rgKey[TestValues[i]]->get_m_rgss(0,1)[0], rgKey[TestValues[i]]->get_m_rgss(1,0).c_str(), rgKey[TestValues[i]]->get_m_rgss(1,0)[0], rgKey[TestValues[i]]->get_m_rgss(1,1).c_str(), rgKey[TestValues[i]]->get_m_rgss(1,1)[0], rgKey[TestValues[i]]->get_m_rgss(6,0).c_str(), rgKey[TestValues[i]]->get_m_rgss(6,0)[0], rgKey[TestValues[i]]->get_m_rgss(6,1).c_str(), rgKey[TestValues[i]]->get_m_rgss(6,1)[0], rgKey[TestValues[i]]->get_m_rgss(7,0).c_str(), rgKey[TestValues[i]]->get_m_rgss(7,0)[0], rgKey[TestValues[i]]->get_m_rgss(7,1).c_str(), rgKey[TestValues[i]]->get_m_rgss(7,1)[0] ); } wprintf(L"-----------------\n");*/ //------------------------------------------------------------- // Now that we've collected the key data, we need to // translate it to kmx and append to the existing keyboard //------------------------------------------------------------- int nDeadkey = 0; LPKMX_GROUP gp = new KMX_GROUP[kp->cxGroupArray+4]; // leave space for old memcpy(gp, kp->dpGroupArray, sizeof(KMX_GROUP) * kp->cxGroupArray); // // Find the current highest deadkey index // kp->dpGroupArray = gp; for(UINT i = 0; i < kp->cxGroupArray; i++, gp++) { //if(gp->fUsingKeys && gp->dpNoMatch == NULL) { // I4550 // WCHAR *p = gp->dpNoMatch = new WCHAR[4]; // *p++ = UC_SENTINEL; // *p++ = CODE_USE; // *p++ = (WCHAR)(kp->cxGroupArray + 1); // *p = 0; //} LPKMX_KEY kkp = gp->dpKeyArray; for(UINT j = 0; j < gp->cxKeyArray; j++, kkp++) { nDeadkey = std::max(nDeadkey, KMX_GetMaxDeadkeyIndex(kkp->dpContext)); nDeadkey = std::max(nDeadkey, KMX_GetMaxDeadkeyIndex(kkp->dpOutput)); } } kp->cxGroupArray++; gp = &kp->dpGroupArray[kp->cxGroupArray-1]; UINT nKeys = 0; for (UINT iKey = 0; iKey < rgKey.size(); iKey++) { if ((rgKey[iKey] != NULL) && rgKey[iKey]->KMX_IsKeymanUsedKey() && (!rgKey[iKey]->KMX_IsEmpty())) { nKeys+= rgKey[iKey]->KMX_GetKeyCount(loader.KMX_MaxShiftState()); //wprintf(L" iKey = %i, Delta: %i -> Sum %i\n", iKey, rgKey[iKey]->KMX_GetKeyCount(loader.MaxShiftState()), nKeys); } } nDeadkey++; // ensure a 1-based index above the max deadkey value already in the keyboard gp->fUsingKeys = TRUE; gp->dpMatch = NULL; gp->dpName = NULL; gp->dpNoMatch = NULL; gp->cxKeyArray = nKeys; gp->dpKeyArray = new KMX_KEY[gp->cxKeyArray]; nKeys = 0; // // Fill in the new rules // for (UINT iKey = 0; iKey < rgKey.size(); iKey++) { if ((rgKey[iKey] != NULL) && rgKey[iKey]->KMX_IsKeymanUsedKey() && (!rgKey[iKey]->KMX_IsEmpty())) { if(rgKey[iKey]->KMX_LayoutRow(loader.KMX_MaxShiftState(), &gp->dpKeyArray[nKeys], &alDead, nDeadkey, bDeadkeyConversion, All_Vector,*keymap)) { // I4552 nKeys+=rgKey[iKey]->KMX_GetKeyCount(loader.KMX_MaxShiftState()); // wprintf(L" iKey = %i, Delta: %i -> Sum %i\n", iKey, rgKey[iKey]->KMX_GetKeyCount(loader.MaxShiftState()), nKeys); } } } gp->cxKeyArray = nKeys; // // Add nomatch control to each terminating 'using keys' group // I4550 // LPKMX_GROUP gp2 = kp->dpGroupArray; for(UINT i = 0; i < kp->cxGroupArray - 1; i++, gp2++) { if(gp2->fUsingKeys && gp2->dpNoMatch == NULL) { KMX_WCHAR *p = gp2->dpNoMatch = new KMX_WCHAR[4]; KMX_WCHAR *q = p; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR)(kp->cxGroupArray); *p = 0; // I4550 - Each place we have a nomatch > use(baselayout) (this last group), we need to add all // the AltGr and ShiftAltGr combinations as rules to allow them to be matched as well. Yes, this // loop is not very efficient but it's not worthy of optimisation. // UINT j; LPKMX_KEY kkp; for(j = 0, kkp = gp->dpKeyArray; j < gp->cxKeyArray; j++, kkp++) { if((kkp->ShiftFlags & (K_CTRLFLAG|K_ALTFLAG|LCTRLFLAG|LALTFLAG|RCTRLFLAG|RALTFLAG)) != 0) { gp2->cxKeyArray++; LPKMX_KEY kkp2 = new KMX_KEY[gp2->cxKeyArray]; memcpy(kkp2, gp2->dpKeyArray, sizeof(KMX_KEY)*(gp2->cxKeyArray-1)); gp2->dpKeyArray = kkp2; kkp2 = &kkp2[gp2->cxKeyArray-1]; kkp2->dpContext = new KMX_WCHAR; *kkp2->dpContext = 0; kkp2->Key = kkp->Key; kkp2->ShiftFlags = kkp->ShiftFlags; kkp2->Line = 0; KMX_WCHAR *p = kkp2->dpOutput = new KMX_WCHAR[4]; KMX_WCHAR *q=p; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR)(kp->cxGroupArray); *p = 0; } } } } // If we have deadkeys, then add a new group to translate the deadkeys per the deadkey tables // We only do this if not in deadkey conversion mode // if (alDead.size() > 0 && !bDeadkeyConversion) { // I4552 kp->cxGroupArray++; KMX_WCHAR *p = gp->dpMatch = new KMX_WCHAR[4]; *p++ = UC_SENTINEL; *p++ = CODE_USE; *p++ = (KMX_WCHAR) kp->cxGroupArray; *p = 0; gp++; gp->fUsingKeys = FALSE; gp->dpMatch = NULL; gp->dpName = NULL; gp->dpNoMatch = NULL; gp->cxKeyArray = alDead.size(); LPKMX_KEY kkp = gp->dpKeyArray = new KMX_KEY[alDead.size()]; LPKMX_STORE sp = new KMX_STORE[kp->cxStoreArray + alDead.size() * 2]; memcpy(sp, kp->dpStoreArray, sizeof(KMX_STORE) * kp->cxStoreArray); kp->dpStoreArray = sp; sp = &sp[kp->cxStoreArray]; int nStoreBase = kp->cxStoreArray; kp->cxStoreArray += alDead.size() * 2; for(UINT i = 0; i < alDead.size(); i++) { DeadKey *dk = alDead[i]; sp->dpName = NULL; sp->dwSystemID = 0; sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1]; for(int j = 0; j < dk->KMX_Count(); j++) sp->dpString[j] = dk->KMX_GetBaseCharacter(j); sp->dpString[dk->KMX_Count()] = 0; sp++; sp->dpName = NULL; sp->dwSystemID = 0; sp->dpString = new KMX_WCHAR[dk->KMX_Count() + 1]; for(int j = 0; j < dk->KMX_Count(); j++) sp->dpString[j] = dk->KMX_GetCombinedCharacter(j); sp->dpString[dk->KMX_Count()] = 0; sp++; kkp->Line = 0; kkp->ShiftFlags = 0; kkp->Key = 0; KMX_WCHAR *p = kkp->dpContext = new KMX_WCHAR[8]; *p++ = UC_SENTINEL; *p++ = CODE_DEADKEY; *p++ = KMX_DeadKeyMap(dk->KMX_DeadCharacter(), &alDead, nDeadkey, FDeadkeys); // I4353 // *p++ = nDeadkey+i; *p++ = UC_SENTINEL; *p++ = CODE_ANY; *p++ = nStoreBase + i*2 + 1; *p = 0; p = kkp->dpOutput = new KMX_WCHAR[5]; *p++ = UC_SENTINEL; *p++ = CODE_INDEX; *p++ = nStoreBase + i*2 + 2; *p++ = 2; *p = 0; kkp++; } } return true; } const int CODE__SIZE[] = { -1, // undefined 0x00 1, // CODE_ANY 0x01 2, // CODE_INDEX 0x02 0, // CODE_CONTEXT 0x03 0, // CODE_NUL 0x04 1, // CODE_USE 0x05 0, // CODE_RETURN 0x06 0, // CODE_BEEP 0x07 1, // CODE_DEADKEY 0x08 -1, // unused 0x09 2, // CODE_EXTENDED 0x0A -1, // CODE_EXTENDEDEND 0x0B (unused) 1, // CODE_SWITCH 0x0C -1, // CODE_KEY 0x0D (never used) 0, // CODE_CLEARCONTEXT 0x0E 1, // CODE_CALL 0x0F -1, // UC_SENTINEL_EXTENDEDEND 0x10 (not valid with UC_SENTINEL) 1, // CODE_CONTEXTEX 0x11 1, // CODE_NOTANY 0x12 2, // CODE_SETOPT 0x13 3, // CODE_IFOPT 0x14 1, // CODE_SAVEOPT 0x15 1, // CODE_RESETOPT 0x16 3, // CODE_IFSYSTEMSTORE 0x17 2 // CODE_SETSYSTEMSTORE 0x18 };