Fixes#10684.
If a project .kpj file was not saved in UTF-8 or ANSI, or had a BOM,
then Keyman Developer would crash with an access violation due to an
uninitialized variable.
Fixes#10655.
Fixes#10663.
If a .kmn file had only a .js target, then Keyman Developer would return
an empty string for the target (based on .kmx). This meant that the path
for the compiler was an empty string, the path for opening the build
folder was an empty string.
Refactored the relevant code to simplify the logic a little.
Fixes#10582.
Returned struct from the `km_core_state_get_actions()` API is now owned
by the state object. This is a change in API contract. The corresponding
`km_core_actions_dispose()` API has been made private, because there is
never any need for API consumers to call it. As this change is happening
in alpha, we won't bump the ABI version.
`state->app_context` is now guaranteed to be in sync with
`state->context` after `km_core_process_event()`, with the actions
struct populated at that point.
The next and final step in this refactor is to remove the actions queue
altogether from the Core and make that a kmn-only concept, but that will
wait until 18.0. The only consumers of the actions queue are the
kmn-specific interactive debugger in Keyman Developer, and kmn-specific
Input Method eXtensions in Keyman Engine for Windows.
Fixes#10530.
Adds the deleted_context member to the km_core_actions struct, and
associated unit tests. Simplifies integration by providing the consumer
with all the data they need in order to execute the transform,
specifically around number of delete operations required, without
needing to query the target application context again. The number of
delete operations will vary according to application compliance and
selected encoding; for example a UTF-16 string may require 2
delete-backs for surrogate pairs in the text buffer for a compliant app,
whereas there will be a single delete-back key event for a non-compliant
app.
The deleted_context member should also be used for debug assertions.
Fixes#10458.
Refactors the LDML keyboard test window significantly, in order to be
able to support markers. Cleans up the state machine for the debug
window in the process, as that was complicating the changes. Removes
a lot of extraneous code in the debug window.
Relates to #10416.
Moves from using action queue to action struct for the LDML keyboard
debugger. Does not do the same for the KMX keyboard debugger, because
that relies on action items to do single-step debugging.
Fixes#10420.
Implements a basic LDML keyboard test window. Press F5 or Keyboard/Test
to start test. Shows a character grid for each character in the text.
Does not yet support display of markers (#10458). Does not support
interactive debugging, nor any more detailed status information.
Fixes#10135.
Adds a new LDML Keyboard Project template and form, and allows
instantiation from kmconvert command-line and from the New Project
dialog in Keyman Developer IDE.
Fixes#10431.
The `km_core_` prefix has been removed from internal-only functions, and
these function declarations moved to context.hpp.
The functions have not been moved from km_core_context_api.cpp at this
stage.
Rewrote the function documentation in Javadoc style comments for the
internal use functions.
Fixes#10276.
Adding new files to a v2.0 project was unsupported. This requires a
little bit of a logic change to the two new File New dialogs:
1. The New File Details dialog does not allow changing from the
SourcePath of the project.
2. The New File dialog does allow changing to any path. If you select a
path outside the project path, it will open in a new window.
Fixes#10315.
When filling from layout, if the .kvks file did not exist, an obscure
error was generated:
Error: 2908 Error encountered parsing eo_plus.kvks: TypeError: Cannot read properties of null (reading 'byteLength')
Fixed this by checking for file existence before attempting to process,
which then reports a more understandable error of 'file not found'.
Then, needed to tweak the caller in Keyman Developer IDE to remove the
reference to the .kvks file before attempting to build
(chicken-and-egg).