Adds the application context member of state and a corresponding,
failing unit test, which starts the process of verifying the handling
of the application context.
- lookup needs to handle either/neither/both cases for alt and ctrl
- and a bug in the test runner: would 'pass' if failed on exactly line 256 (0x100 & 0xFF == 0)
#7533
This updates our meson min version on Windows to 1.0, which means that
we can avoid having Visual Studio on the path, as meson can find it
anyway. With this change, we can eliminate the batch-wrapper for the
build, significantly improving build performance and simplifying the
scripts.
This also adds a change to disable tests for dependency builds of core,
along with the `--no-tests` command line option for doing builds without
tests.
Minor cleanup includes eliminating various warnings from meson.build
files, and standardizing WASM cross-platform build options for Windows.
- intermediate, does not process context or actions yet
- embedded (non-json) tests pass
- utf-8 parsing
- bring in kmx+ into ldml_test_source for parsing, but key2 is not ready eyt
- temporary scaffolding mapping key ids to vkeys
- build fixes
- getting closer.
The hextobin tool is used to help us construct invalid .kmx files
without having to either hack these into the compiler, or write them
with a hex editor. It feels a little bit of overkill, but this makes it
easy to (a) work with our intended file structures, and (b) review any
changes to these invalid keyboard tests.
Note: I did do a cursory search for a hex2bin or hextobin that we could
easily use but did not find a good simple cross-platform tool that we
could consume (`xxd -r` would work but AFAICT constrains our format to a
dump which is much harder to work with and read -- I wanted to be able
to annotate with file structures.)
For an example, see ik_000_null_invalid.txt.
This means that building the invalid keyboards for tests requires node,
but that should be fine given we need node to build the valid keyboards
anyway.
I've put hextobin under core/tools but it could just as well live under
common/tools in the future, if we find it useful for other project unit
tests.
Removes .kmx from repo and builds them from the source .xml files using
kmldmlc (building that if necessary also with a poor fella's dependency
check for now), and generally a lot of cleanup of the meson.build files
for the ldml tests.
Moves keyboards to a subfolder of the ldml unit test folder to keep them
neat and tidy and avoid embedding huge files into ldml.js for test of
WASM.
Note: 000_null_keyboard and 002_null_invalid do build successfully, but
the core ldml keyboardprocessor currently fails on them, because they
are missing keys and vkey sections.
- rewrite 000_null_keyboard.kmx to be valid, but with no keys
- remove outdated comment in kmx_plus.h
- update kmx_plus.cpp to not reverse the order of section ids (#7098)
- add a new test option for expected-error
- checkin spec to repo
- new header: kmx_plus.h with data access structs and functions
- static asserts to validate header sizes
- early validation of data
- internal dump of kmx+ data
* Enables identification of KMXPlus files in processor factory
* Adds a stub action to generate an 'a' output character
* Adds a passing null_keyboard unit test for a hypothetical ldml
keyboard