When our context buffer is too small we now properly move the
content by a full xstring unit so that we don't end up with the
buffer starting with an invalid sequence (half of a dead key or
surrogate pair).
This also fixes a failing test (`048 - modifier keys keep context`)
if surrounding text is not supported. If the user presses the
capslock key we shouldn't reset the context if no rules match.
Fixes#5613.
Removed the 'heuristic' test as it is probably not appropriate for
testing. Removed the mobile-specific platform from the touch layout as
it did not include a caps layer (and should have been identical to the
tablet one anyway).
Fixes#3620.
Implements the Caps Lock layer support and the double-tap gesture on the
shift key to access it.
The double-tap gesture has been implemented with a view to extension to
support other multi-tap gestures in the future. However, for now, it is
limited to supporting the Shift key, if and only if the keyboard
includes a Caps layer.
The reason for this v15 limitation is that multi-tap on regular keys
would involve either rewinding the previous keystroke (the first tap),
or forcing keyboard developers to consider 'rota' style rules in their
keyboards to support the multi-tap gestures, as we need to make sure
that the first tap is accepted and processed for immediate feedback.
This needs more design, to avoid unnecessary complexity in the keyboards
and/or the rewinding of the keystroke (even though that is conceptually
supported in Keyman Engine for Web already). Basically, we don't want to
constrain the way that a keyboard author may use the multi-tap gesture
by hard-coding the rewind, but neither do we want to make all multi-tap
gestures needlessly complex to author.
The shift key (and other modifiers, potentially in future) needs special
support for multi-tap as the key that is being tapped changes with the
layer change. This is currently managed through recognising `K_SHIFT` in
the key id.
I have tried to follow the `PendingGesture` pattern for multi-tap, and
the gesture itself supports a series of taps, not just a double-tap. The
maximum time to complete the tap series is 125msec * number-of-taps, so
for a double-tap is 250msec.
The changes to support a Caps Lock layer itself were minimal; just
adding the `text.KeyboardProcessor.getStateFromLayer` function and
calling it during `KeyEvent` construction. The remaining changes relate
to the multi-tap gesture.
Minor changes:
* I moved `constructNullKeyEvent` to `KeyEvent` in order to make it
more accessible to other classes.
* The multi-tap gesture does not have a promise to complete, so that is
now an optional member of the `PendingGesture` interface.
Relates to #3620.
Allows keyboard developers to add a Caps Lock layer (called 'caps'),
which will be accessible through double-tap of Shift key, in an upcoming
PR.
Also adds test keyboards to exercise the functionality when it is
available.
Previously we overwrote our test data, so we basically ran the same
test repeatedly under different names.
Properly running them showed some failures which this change also
fixes or skips.
Relates to #3621.
Add support for `&layerChanged` system store. This store is set to `1`
before a `begin postKeystroke`, if the keystroke it follows resulted in
a layer change, either programatically through a keyboard rule, or
through a `nextlayer` property of the touched key.