While Keyman Core already supported the base layout flags, they were not
being passed in from Keyman Engine for Windows. This meant that any
rules that used `baselayout` would fail, such as in sil_ipa with AltGr+0
for }
0bf72bed74/release/sil/sil_ipa/source/sil_ipa.kmn (L348-L350)
This patch adds support for the following properties:
* KM_KBP_KMX_ENV_BASELAYOUT: the legacy base layout name, e.g. kbdus.dll
* KM_KBP_KMX_ENV_BASELAYOUTALT: the BCP 47 base layout name, e.g. en-US
* KM_KBP_KMX_ENV_SIMULATEALTGR: whether the user has selected to emulate
AltGr with Ctrl+Alt, for example on laptops without a right alt key.
* KM_KBP_KMX_ENV_BASELAYOUTGIVESCTRLRALTFORRALT: whether the system base
layout in use generates Ctrl+RAlt when RAlt is pressed, which can be
true for many European system layouts. This is necessary when
associating the keyboard with a European language because the base
keyboard becomes the language's default keyboard, rather than kbdus.
keyman64.h is now only used by keyman32/keyman64. Shared components have
been moved to legacy_kmx_memory.h - KMX structures in-memory, as used by
kmanalyze, kmdecomp.
Removed unnecessary references to keyman64.h from kmtip.
Also removed aiDebugger.* which are obsolete files.
One day in the future, we could merge keyman64.h with keymanengine.h.
* moved ConvertUTF.h -> common/windows/cpp/include
* moved crc32.h -> common/windows/cpp/include
* moved keymansentry.h -> common/windows/cpp/include
* moved registry.h -> common/windows/cpp/include
* moved unicode.h -> common/windows/cpp/include
* moved xstring.h -> common/windows/cpp/include
and updated corresponding references. Deleted a bunch of old references
to missing headers from .vcxproj files. Updated vkeys.h and vkeys.cpp
references in .vcxproj to use $(KEYMAN_ROOT) instead of relative paths.
Moves vkeys.h to common, turns it into a proper header and adds
corresponding vkeys.cpp so that we don't include the data multiple times
in a project.
Removes duplication of vkeys.h in kmcmpdll and global/inc.
Updates all projects to reference the common files, except kmdecomp,
coming in the next commit, as it is more complex.
The name compiler.h was misleading, so renamed to legacy_kmx_file.h, as
it largely describes .kmx files. There are two declarations in the file
which are specific to kmcmpdll, at the bottom of the file, but
everything else is all related to the .kmx file format. (We may move
those in a future update to kmcmpdll, but that should wait until the
kmcmpdll cross-platform refactor is complete.)
Moved to common/windows/cpp/include/ because it is used by both
Developer and Windows projects.
Where possible, removed redundant references, as compfile.h includes
legacy_kmx_file.h anyway.
While it may be smarter to move to a different build system altogether,
it is also a *lot* more work. This was a fairly minor syntax refresh to
get nmake working with our existing Makefile system. This is now no
longer compatible with Borland make, so you will need to use `nmake` to
build.
The presence of NMAKE.md informs builds systems that nmake should be
used instead of make.
We no longer need to backup debug files as they are saved to the symbol
store during a release build. This reduces the amount of storage
required for a release build and should speed up the build also.
Also fixes the broken build where backup had not been updated for the
new consistent build paths.
Move to all projects using bin/ and obj/ for outputs, and
cleanup all Makefiles and project files accordingly. Remove
some obsolete projects along the way. Cleanup .gitignore
also.
Fixes#4003.
This addresses the majority of locations where we use the name "Keyman
Desktop" in code. There will be some filenames and paths that do not
change at this point -- particularly at a source level. For now, the
focus is on the user interface changes.
While making these changes, I also made the VERSION and MANIFEST
resources more consistent.