Fixes#6320.
Part 1 of moving from lerna to a simpler, maintained monorepo solution,
using TypeScript Projects and NPM Workspaces.
There is more work to be done here. At this point, KeymanWeb builds and
runs without errors, but the built file is substantially different,
mostly in include order.
Using TypeScript Projects, we move away from the need to run build
scripts in various locations for almost all the Typescript modules.
TODO: Embedded versions and tests have not been verified.
TODO: developer/server is not yet verified.
TODO: developer/js (needs a rename!) is not yet verified.
TODO: Currently, the predictive-text folder needs refactoring to move
the construction of the worker wrapper out of the Predictive Text build
and into the final assembly of keymanweb.js (as it should be valid to
run it as a separate .js anyway).
TODO: Most of the `<reference>` paths need to be re-verified. Ideally
there should be no references outside the current module for any given
.ts.
TODO: The embedded vs browser vs node (headless) builds should be tidied
up for consistency so that it's obvious what depends on what. This is
currently messiest in the predictive-text folder, where the output names
diverge from the filenames and the various files are mixed in the same
folder (as evidenced by the exclusions listed in each tsconfig.json).
TODO: `npm install` should be removed from most build scripts and
instead `npm ci` (#6196) should be run only once from the top-level
folder for any given build. I've had eliminated side-effects from the
`install` action for npm, which makes it easier to reason about state.
TODO: verify_npm_setup and related functions can probably be eliminated.
TODO: most of the build scripts should be largely eliminated for web.
TODO: several ts projects use inconsistent output folders.
TODO: it may be possible to generate a .d.ts for models/types so that
we can use a consistent reference for those as well.
TODO: build.sh, tsconfig.json should always be in the module's top-level
folder, not in a subfolder such as src (e.g. see input-processor/src,
keyboard-processor/src, web/source).
TODO: resources/web-environment should be in common/web.
TODO: other js node_modules imports should be wrapped like es6-shim.
TODO: fix up the publish code for npm modules
TODO: eliminate version numbers from package.json if possible?
Whew, that's most of the stuff I noticed!
Fixes#6455.
This involved adding an extra hint to the data passed into the lexical
model layer, being the CasingForm that the current layer wants to use.
Given there are several entry points to the lexical model layer, this
meant a few places where we needed to check the current layer.
I refactored the very long function `InputProcessor.processKeyEvent` to
extract out the `buildAlternates` function. There should be no
functional changes to the `buildAlternates` code. But it makes
`processKeyEvent` significantly easier to read.
Fixes#6489.
The issue arose in multitap scenarios, where the tip display state
became desynchronised with the actual display state as maintained in
the Android code.
The fix I applied was to reduce some of the state checks into the js
wrapper android-host.js. This is not ideal. The state machine for key
tip display is scattered across four functions in three files:
* visualKeyboard.ts: VisualKeyboard.highlightKey
* visualKeyboard.ts: VisualKeyboard.showKeyTip
* embedded/keytip.ts: KeyTip.show
* android-host.js: oskShowKeyPreview / oskClearKeyPreview
I have moved the actual re-creation check for the tip to the lowest
level functions -- those in android-host.js. But a more detailed look at
the state machine and a refactoring would certainly be worthwhile.
Fixes#6455.
This involved adding an extra hint to the data passed into the lexical
model layer, being the CasingForm that the current layer wants to use.
Given there are several entry points to the lexical model layer, this
meant a few places where we needed to check the current layer.
I refactored the very long function `InputProcessor.processKeyEvent` to
extract out the `buildAlternates` function. There should be no
functional changes to the `buildAlternates` code. But it makes
`processKeyEvent` significantly easier to read.
This is a follow-up for #6331. We still did not have enough detail to
be able to trace the root cause of the load errors. This adds a little
more diagnostics.
While this was done in code as a global override, probably following
Apple stylistic changes, it is better to leave this to the keyboard
developer to decide on.