Applies proposed feature https://community.software.sil.org/t/testing-caps-on-touch/6849/5:
1. A `caps` layer must still exist in the keyboard.
2. If there is at least one multitap subkey defined on the Shift key on
the active layer, then the `nextlayer` property of the first multitap
subkey for the Shift key will be used instead of the default `caps`.
3. This does not change the behavior of the Shift key otherwise.
For example, the following defines a valid multitap key on Shift on the
`rightalt` layer to switch to a custom extended `rightalt-shift-caps`
layer.
This does not implement any other multitap functionality. It just allows
the keyboard developer to specify a target layer for a given double-tap.
```
{
"id": "K_SHIFT",
"text": "*Shift*",
"width": 150,
"sp": 1,
"nextlayer": "rightalt-shift",
"layer": "default",
"multitap": [
{
"text": "",
"id": "T_new_694",
"sp": "1",
"nextlayer": "rightalt-shift-caps"
}
]
},
```
The Caps Lock change I made in the previous commit broke
desktop Caps Lock handling. The fix was a little more
convoluted. Turns out that _UpdateVKShift is also pretty
crufty. I simplified it, removing dead code.
Fixes#3620.
Implements the Caps Lock layer support and the double-tap gesture on the
shift key to access it.
The double-tap gesture has been implemented with a view to extension to
support other multi-tap gestures in the future. However, for now, it is
limited to supporting the Shift key, if and only if the keyboard
includes a Caps layer.
The reason for this v15 limitation is that multi-tap on regular keys
would involve either rewinding the previous keystroke (the first tap),
or forcing keyboard developers to consider 'rota' style rules in their
keyboards to support the multi-tap gestures, as we need to make sure
that the first tap is accepted and processed for immediate feedback.
This needs more design, to avoid unnecessary complexity in the keyboards
and/or the rewinding of the keystroke (even though that is conceptually
supported in Keyman Engine for Web already). Basically, we don't want to
constrain the way that a keyboard author may use the multi-tap gesture
by hard-coding the rewind, but neither do we want to make all multi-tap
gestures needlessly complex to author.
The shift key (and other modifiers, potentially in future) needs special
support for multi-tap as the key that is being tapped changes with the
layer change. This is currently managed through recognising `K_SHIFT` in
the key id.
I have tried to follow the `PendingGesture` pattern for multi-tap, and
the gesture itself supports a series of taps, not just a double-tap. The
maximum time to complete the tap series is 125msec * number-of-taps, so
for a double-tap is 250msec.
The changes to support a Caps Lock layer itself were minimal; just
adding the `text.KeyboardProcessor.getStateFromLayer` function and
calling it during `KeyEvent` construction. The remaining changes relate
to the multi-tap gesture.
Minor changes:
* I moved `constructNullKeyEvent` to `KeyEvent` in order to make it
more accessible to other classes.
* The multi-tap gesture does not have a promise to complete, so that is
now an optional member of the `PendingGesture` interface.