This change improves the stability of Keyman for Windows by monitoring
the health of the low level keyboard hook. If keyman.exe is unresponsive
at any time, Windows can silently uninstall its low level keyboard hook,
which results in (at least) two problems:
* Keyman's hotkeys stop working
* A modifier key can become stuck, if it was pressed around the time
Keyman became unresponsive.
The most common scenario in which Keyman can become unresponsive is high
system load, e.g. rendering graphics, videoconference calls, compiling
software.
Restarting Keyman always resolved both of these two issues in the past,
but with this patch, I hope that this will no longer be necessary.
A related 'fakefreeze' project is included for simulating a keyman.exe
hang by posting a `wm_keyman_control:KMC_WATCHDOG_FAKEFREEZE` message to
it, which keyman.exe responds to by `Sleep()`ing for 5 seconds. While
keyman.exe is freezing, any keystroke will cause the low level hook to
be uninstalled by Windows.
Logging has been updated; look for "LowLevelHookWatchDog" in the log for
related events.
One final small change in keyman32.cpp, as I refactored the
WH_KEYBOARD_LL hook installation/uninstallation, was to always clear out
hook variables when uninstalling a hook, because if the hook fails to
uninstall, there's really nothing we can do about it anyway, and we
probably shouldn't be trying again.
Fixes: #8064
When a European layout is active, and the user presses AltGr, Windows
generates a simulated VK_LCONTROL event alongside the VK_RMENU event.
This was causing the OSK to show LCtrl as depressed alongside RAlt, so
the OSK would show the wrong modifier layer, which was unhelpful and
confusing to the end user.
It is possible to detect the simulated VK_LCONTROL in the WH_KEYBOARD_LL
hook, because the scan code generated is 0x21D, instead of 0x1D.
Warning: this is not a documented value. (But, this 0x21D scan code is
not passed to the WM_KEYDOWN event!) Therefore, we use Keyman's existing
kmnLowLevelKeyboardProc to pass modifier key events on to the visual
keyboard.
This patch handles only this specific scenario, by watching for that
specific scan code in the new handler in the UfrmOSKOnScreenKeyboard
module, together with some minor refactoring so that it fits neatly.
A future improvement would be to have all modifier key processing go
through this new handler, and eliminate the timer-based polling of the
keyboard. However, there is some additional risk around missing events,
leading to 'stuck modifiers'.
Fixes: #14890
Build-bot: skip release:windows
Clarifies the confusing builder.inc.sh / build-utils.sh distinction by
giving the scripts more appropriate names. Most build scripts should use
builder-full.inc.sh; some helper scripts can use builder-basic.inc.sh.
Documented in resources/build/README.md.
Renames:
* resources/build/builder.inc.sh to resources/build/builder-full.inc.sh
* resources/build/build-utils.sh to resources/build/builder-basic.inc.sh
Other changes:
* Moves Android-specific functions out of builder-basic.inc.sh and into
android/build.sh.
* Renames functions in builder-basic.inc.sh
More functions may be moved from builder-basic.inc.sh into utils.inc.sh
or other scripts in the future.
Fixes: #14065
Build-bot: build all
Test-bot: skip
Fixes: #14342
The Windows system level keyboard hotkeys controlled in
registry have sometimes been incorrectly written as
a DWORD datatype. There 106 events in sentry for just
July. When opening the Windows setting dialog and the registry
has DWORDS it will show unassinged in the dialog if apply
is pressed it will convert the keys to REG_SZ.
This fix follows a similar pattern it will check the data
type of the registry key if it is DWORD it will remove it
and add a new key of the same name as REG_SZ and set it to
the unassigned value.
Fixes: KEYMAN-WINDOWS-4NK
The SRegValue_CheckForUpdates was written my utilkeymanoptions
to the Keyman Engine Key but read from Keyman Desktop Key.
This change moves it to only be read in Keyman Engine Key.
It also move the last update time to this Key for completness
Fixes: #13216
This opens up the Delphi IDE with the correct KEYMAN_ROOT environment,
which allows for debugging. This is very helpful when working with
multiple worktrees, and also helps to avoid editing a project in the
wrong tree.
All but one references and calls to OnlineUpdateCheck where removed
this is the first step towards removing these units completley.
HttpServer.App.OnlineUpdate.pas is still calling this so the code will
remain untill removed.
This change is to check number of fonts found for keyboard
to guard against trying to index it when there are no fonts.
for i := 0 to grid.RowCount - 1 do
m := System.Math.Max(m,
Canvas.TextWidth(FSelectedKeyboard.Fonts[i].FontName) + 6)
It also notifies the user no suggested fonts where found.
First part of addressing #10161 is to refactor the existing usage of the
registry values into the common KeymanDeveloperOptions unit. This was
mostly straightforward except for the changes to KeymanSentryClient,
which happens to be the most important part of this particular fix.
Fixes#7698.
Due to a `>` instead of a `>=` check, there was a one pixel high box at
the bottom of each list of input methods for each language which would
reuslt in an invalid value for `FNewHoverKeyboard`
(`lang.KeyboardCount`).
As well as fixing this, I changed the result for clicking below the
input method list to the more logical last item in the list rather than
the first.
Relates to KEYMAN-WINDOWS-B.
While this doesn't address the root cause of the exception, it should
prevent this unhandled exception, and adds breadcrumbs to help us see
which code path might be triggering the issue.