Remove a number of unused bits and pieces, and merge the one remaining
function in syskbdnt.cpp, `KeyboardGivesCtrlRAltForRAlt` with the
corresponding function in syskbdnt64.cpp.
Add a unit test for `ReadAltGrFlagFromKbdDll` to ensure that it is
working correctly across various architectures.
Test-bot: skip
Rename keyman-engine-tests.vcxproj to keyman32.tests.vcxproj, move up a
folder, rename other files to match test filename conventions, update
vcxproj for vs2022, and build and run this from build.sh:test.
Also remove keyman-engine.vcxproj, instead integrating the static lib
version of keyman32 into keyman32.vcxproj. One day in the future, we
could split back the other way, and have the DLL be essentially a link
action from the .lib, but that's higher complexity to setup.
Add a configuration step to install NuGet packages for Google Test
specifically for keyman32.tests.vcxproj. If we add Google Test to other
msbuild projects, we could move the packages/ up to top level of the
repo in the future (similar to node_modules) to reduce number of
configuration downloads.
Build-bot: skip build:windows,developer
Test-bot: skip
This change improves the stability of Keyman for Windows by monitoring
the health of the low level keyboard hook. If keyman.exe is unresponsive
at any time, Windows can silently uninstall its low level keyboard hook,
which results in (at least) two problems:
* Keyman's hotkeys stop working
* A modifier key can become stuck, if it was pressed around the time
Keyman became unresponsive.
The most common scenario in which Keyman can become unresponsive is high
system load, e.g. rendering graphics, videoconference calls, compiling
software.
Restarting Keyman always resolved both of these two issues in the past,
but with this patch, I hope that this will no longer be necessary.
A related 'fakefreeze' project is included for simulating a keyman.exe
hang by posting a `wm_keyman_control:KMC_WATCHDOG_FAKEFREEZE` message to
it, which keyman.exe responds to by `Sleep()`ing for 5 seconds. While
keyman.exe is freezing, any keystroke will cause the low level hook to
be uninstalled by Windows.
Logging has been updated; look for "LowLevelHookWatchDog" in the log for
related events.
One final small change in keyman32.cpp, as I refactored the
WH_KEYBOARD_LL hook installation/uninstallation, was to always clear out
hook variables when uninstalling a hook, because if the hook fails to
uninstall, there's really nothing we can do about it anyway, and we
probably shouldn't be trying again.
Fixes: #8064
Adds a call to map2pdb for Delphi projects, if map2pdb is an executable
on the path. This way, we get .pdb files we can use for debugging and
for performance profiling. This also replaces tds2dbg.
If map2dbg is available, then the build and install actions will copy
the PDB to be alongside the corresponding executable, making most debug
actions relatively seamless for finding symbols.
Also fixes up setup.exe in Windows and Developer to extend setup.exe to
a 512-byte boundary after map2pdb patches the PE.
Relates-to: #14787
Build-bot: skip release:developer,windows
Test-bot: skip
Following investigation, it seems that OutputDebugString can trigger a
loader lock as it throws an exception which can be handled by a global
exception handler, which may try and load/unload DLLs or perform other
unsafe tasks (e.g. StackWalk). The safest solution is to remove the
debug string logging altogether from code paths that run from DllMain.
It would be nice to further simplify DllMain but that would be a
significant amount of additional work.
When a European layout is active, and the user presses AltGr, Windows
generates a simulated VK_LCONTROL event alongside the VK_RMENU event.
This was causing the OSK to show LCtrl as depressed alongside RAlt, so
the OSK would show the wrong modifier layer, which was unhelpful and
confusing to the end user.
It is possible to detect the simulated VK_LCONTROL in the WH_KEYBOARD_LL
hook, because the scan code generated is 0x21D, instead of 0x1D.
Warning: this is not a documented value. (But, this 0x21D scan code is
not passed to the WM_KEYDOWN event!) Therefore, we use Keyman's existing
kmnLowLevelKeyboardProc to pass modifier key events on to the visual
keyboard.
This patch handles only this specific scenario, by watching for that
specific scan code in the new handler in the UfrmOSKOnScreenKeyboard
module, together with some minor refactoring so that it fits neatly.
A future improvement would be to have all modifier key processing go
through this new handler, and eliminate the timer-based polling of the
keyboard. However, there is some additional risk around missing events,
leading to 'stuck modifiers'.
Fixes: #14890
Build-bot: skip release:windows
This was flagged years ago as a potential performance hotspot: each
locale is loaded at process start for any kmcomapi-involved process,
which takes quite a long time. This refactor moves the locale
enumeration out of kmcomapi and into the build process, so we have a
static list of locales put into locale/index.xml.
This includes a minor breaking change to Keyman Engine API on Windows:
`MessageFromID(id, locale)` now only allows the three ids
SKUILanguageName, SKUILanguageNameWithEnglish, and SKLanguageCode, for
performance reasons. At this point, only SKUILanguageNameWithEnglish is
actually used anywhere in Keyman, and it is unlikely that any other
consumers are requesting alternate IDs.
Fixes: #14787
Build-bot: skip release:windows
Clarifies the confusing builder.inc.sh / build-utils.sh distinction by
giving the scripts more appropriate names. Most build scripts should use
builder-full.inc.sh; some helper scripts can use builder-basic.inc.sh.
Documented in resources/build/README.md.
Renames:
* resources/build/builder.inc.sh to resources/build/builder-full.inc.sh
* resources/build/build-utils.sh to resources/build/builder-basic.inc.sh
Other changes:
* Moves Android-specific functions out of builder-basic.inc.sh and into
android/build.sh.
* Renames functions in builder-basic.inc.sh
More functions may be moved from builder-basic.inc.sh into utils.inc.sh
or other scripts in the future.
Fixes: #14065
Build-bot: build all
Test-bot: skip
Adds documentation for various functions, removes unused functions (a
couple of simple, very lightly used functions were unDRYed; these could
go back the other way across all shell scripts if necessary). TODO items
noted for follow-up refactoring.
Fixes: #14275
Relates-to: #14269
Build-bot: build all
Test-bot: skip
Fixes: #14342
The Windows system level keyboard hotkeys controlled in
registry have sometimes been incorrectly written as
a DWORD datatype. There 106 events in sentry for just
July. When opening the Windows setting dialog and the registry
has DWORDS it will show unassinged in the dialog if apply
is pressed it will convert the keys to REG_SZ.
This fix follows a similar pattern it will check the data
type of the registry key if it is DWORD it will remove it
and add a new key of the same name as REG_SZ and set it to
the unassigned value.
Fixes: KEYMAN-WINDOWS-4NK
Previously the builder scripts defined a readonly `VERSION` environment
variable for the Keyman version. That caused problems when another
(external) script tried to define a `VERSION` variable. We encountered
this problem when trying to move the TC build steps of a configuration
into a single script (#13399) when we tried to source `~/.nvm/nvm.sh`.
This change uses a Keyman specific prefix for the version variables and
renames `VERSION` → `KEYMAN_VERSION` etc. Unfortunately these variables
are used in a lot of places, so this turned out to be a bit of a yak
shave.
Test-bot: skip
Removed the redundant thread check guard on load modifer. Added guard
to reading the option. Also fixed some formating. and made the load
modifier private.
Fixes: #13440
This refactors the cached of the right modifier key used in hotkeys
option. In the lowlevelhook you couldn't reset the cached value.
It is now part of the hotkeys class which is more logical encapsulation
the logic assocaited with the hotkeys.
The SRegValue_CheckForUpdates was written my utilkeymanoptions
to the Keyman Engine Key but read from Keyman Desktop Key.
This change moves it to only be read in Keyman Engine Key.
It also move the last update time to this Key for completness
Fixes: #13216
Previously it only set the startwithwindows, checkforupdats and
autmaticallyreportusage values in firstrun if the flag was true.
It was only true if the argument was passed to the install executable on
the command line. However, it is valid to treat its non existance on the
command line as false for these 3 values.