feat(windows): move location of editor project

This commit is contained in:
Ross 2023-03-20 09:53:25 +10:00
parent a11f2f9c31
commit f16d9c3ffc
13 changed files with 0 additions and 740 deletions

View file

@ -1,216 +0,0 @@
// Editor.cpp : Defines the entry point for the application.
//
#include "framework.h"
#include "Editor.h"
#include "FontSelect.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
HWND hWndEdit;
HWND hWnd;
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
font_select* font_select_control;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
void SizeEditWindow();
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_EDITOR, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_EDITOR));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_EDITOR));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_EDITOR);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
hWndEdit = CreateWindowW(L"EDIT", L"", WS_CHILDWINDOW | ES_MULTILINE | WS_VISIBLE, 0, 0, 10, 10, hWnd, nullptr, hInstance, nullptr);
SizeEditWindow();
HFONT current_font = reinterpret_cast<HFONT>(SendMessage(hWndEdit, WM_GETFONT, 0, 0));
font_select_control = new font_select(current_font);
if (font_select_control != NULL)
{
SendMessage(hWndEdit, WM_SETFONT, (LPARAM)font_select_control->get_font_handle(), TRUE);
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
void
SizeEditWindow() {
RECT rc;
GetClientRect(hWnd, &rc);
SetWindowPos(hWndEdit, 0, 0, 0, rc.right, rc.bottom, SWP_NOOWNERZORDER);
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
if (font_select_control != NULL)
{
delete font_select_control;
}
DestroyWindow(hWnd);
break;
case IDM_FONT:
if (font_select_control != NULL)
{
font_select_control->choose_font();
SendMessage(hWndEdit, WM_SETFONT, (LPARAM)font_select_control->get_font_handle(), TRUE);
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_SETFOCUS:
SetFocus(hWndEdit);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

View file

@ -1,7 +0,0 @@
#pragma once
#ifndef _EDITOR_H
#define _EDITOR_H
#include "resource.h"
#endif

Binary file not shown.

Before

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

View file

@ -1,31 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.33328.57
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Editor", "Editor.vcxproj", "{6804767E-857F-48CC-B843-22BF357A668C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6804767E-857F-48CC-B843-22BF357A668C}.Debug|x64.ActiveCfg = Debug|x64
{6804767E-857F-48CC-B843-22BF357A668C}.Debug|x64.Build.0 = Debug|x64
{6804767E-857F-48CC-B843-22BF357A668C}.Debug|x86.ActiveCfg = Debug|Win32
{6804767E-857F-48CC-B843-22BF357A668C}.Debug|x86.Build.0 = Debug|Win32
{6804767E-857F-48CC-B843-22BF357A668C}.Release|x64.ActiveCfg = Release|x64
{6804767E-857F-48CC-B843-22BF357A668C}.Release|x64.Build.0 = Release|x64
{6804767E-857F-48CC-B843-22BF357A668C}.Release|x86.ActiveCfg = Release|Win32
{6804767E-857F-48CC-B843-22BF357A668C}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {31241FBB-6A16-499A-B348-3AE003BC2BF6}
EndGlobalSection
EndGlobal

View file

@ -1,162 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{6804767e-857f-48cc-b843-22bf357a668c}</ProjectGuid>
<RootNamespace>Editor</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Editor.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="FontSelect.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Editor.cpp" />
<ClCompile Include="FontSelect.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Editor.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="Editor.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,55 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Editor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="FontSelect.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Editor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FontSelect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Editor.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="small.ico">
<Filter>Resource Files</Filter>
</Image>
<Image Include="Editor.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

View file

@ -1,136 +0,0 @@
/*
* Keyman is copyright (C) SIL International. MIT License.
* Implementation of the FontSelect Class
*/
#include "framework.h"
#include "FontSelect.h"
#include "commdlg.h"
font_select::font_select()
{
// set default values
default_font();
}
font_select::font_select(HFONT current_font)
{
LOGFONT current_log_font;
if (m_hfont != NULL) {
::DeleteObject(m_hfont);
}
// store the font current font for the calling application
m_hfont = current_font;
default_font(); // We still set the default value but can now drop back to the current font
}
font_select::~font_select()
{
if (m_hfont != NULL) {
::DeleteObject(m_hfont);
}
}
// set the logical font information as "Charsis SIL" size 14
void font_select::default_font()
{
// Define the default font for the editor
// Future enhancement could load default from a configuration file
LOGFONT log_font;
log_font.lfHeight = -19; // size 14
log_font.lfWidth = 0;
log_font.lfEscapement = 0;
log_font.lfOrientation = 0;
log_font.lfWeight = FW_NORMAL;
log_font.lfItalic = 0;
log_font.lfUnderline = 0;
log_font.lfStrikeOut = 0;
log_font.lfCharSet = 0;
log_font.lfOutPrecision = OUT_STRING_PRECIS;
log_font.lfClipPrecision = CLIP_STROKE_PRECIS;
log_font.lfQuality = DEFAULT_QUALITY;
log_font.lfPitchAndFamily = FF_SWISS | VARIABLE_PITCH;
wcscpy_s(log_font.lfFaceName, L"Charsis SIL");
// create the associated font
create_font(&log_font);
}
BOOL font_select::choose_font()
{
CHOOSEFONT choose_font;
LOGFONT log_font;
if (m_hfont != NULL){
GetObject(m_hfont, sizeof(log_font), &log_font);
}
// fill in the data needed for the Windows common font dialog
choose_font.lStructSize = sizeof(choose_font);
choose_font.hwndOwner = ::GetActiveWindow();
choose_font.hDC = 0;
choose_font.lpLogFont = &log_font;
choose_font.iPointSize = 0;
choose_font.Flags = CF_SCREENFONTS | CF_INITTOLOGFONTSTRUCT;
choose_font.rgbColors = 0;
choose_font.lCustData = 0;
choose_font.lpfnHook = 0;
choose_font.lpTemplateName = NULL;
choose_font.hInstance = 0;
choose_font.lpszStyle = 0;
choose_font.nFontType = SCREEN_FONTTYPE;
choose_font.nSizeMin = 0;
choose_font.nSizeMax = 0;
// get new font selection from user
if (::ChooseFont(&choose_font) != FALSE){
if (NULL != create_font(&log_font)){
return TRUE;
}
}
// else
return FALSE;
}
// create the associated font
HFONT font_select::create_font(LOGFONT* logfont)
{
HFONT h_font = ::CreateFontIndirect(logfont);
if (h_font == NULL){
MessageBox(NULL,L"Error",L"Failed to select font\n",MB_OK);
}
if (m_hfont != NULL) {
::DeleteObject(m_hfont);
}
// store the font (or NULL if failed)
m_hfont = h_font;
return h_font;
}
// return the logical font description for the wrapped font
LOGFONT font_select::get_log_font()
{
LOGFONT log_font;
if (m_hfont != NULL) {
GetObject(m_hfont, sizeof(log_font), &log_font);
}
return log_font;
}
// return the wrapped font
HFONT font_select::get_font_handle()
{
return m_hfont;
}
void font_select::save()
{
}
void font_select::restore()
{
}

View file

@ -1,81 +0,0 @@
/*
* Keyman is copyright (C) SIL International. MIT License.
* Description: A light way wrapper class for selecting fonts
*/
#pragma once
#ifndef _FONTSELECT_H
#define _FONTSELECT_H
#include "framework.h"
/**
* This class exists as simple class for allowing a user to
* select a font making use of the common dialog box
*
*/
class font_select {
private:
HFONT m_hfont;
public:
font_select();
/**
* Construct a new font select object the caller can
* set the current font to fallback.
*
* @param current_font Font used for fallback should configured default not be
* fond on the system.
*/
font_select(HFONT current_font);
~font_select();
/**
* Set the default font for our editor. Currently hard coded to Charsis SIL
* but could be upgraded to read from a configuration file, when implementing
* save and restore methods.
*/
void default_font();
/**
* Create the HFONT for the current logical font of the private member m_log_font
*
* @return HFONT
*/
HFONT create_font(LOGFONT* logfont);
/**
* Load the Font dialog box
*
* @return BOOL
*/
BOOL choose_font();
/**
* Get the logical font object
*
* @param log_font
* @return LOGFONT
*/
LOGFONT get_log_font();
/**
* Get the font handle object
*
* @return HFONT
*/
HFONT get_font_handle();
// TODO: Save font to disk for restoring upon editor restart
/**
* persist the current font to disk
*/
void save();
/**
* restore font from to disk
*/
void restore();
};
#endif

View file

@ -1,31 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Editor.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_EDITOR_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_EDITOR 107
#define IDI_SMALL 108
#define IDC_EDITOR 109
#define IDM_FONT 110
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

View file

@ -1,15 +0,0 @@
// header.h : include file for standard system include files,
// or project specific include files
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 45 KiB

View file

@ -1,6 +0,0 @@
#pragma once
// // Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>