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docs(developer): Fix image links in help
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2 changed files with 13 additions and 13 deletions
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@ -6,7 +6,7 @@ Keyman Developer includes full touch layout editing tools. In the image
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below I am editing a Khmer Angkor touch layout sample.
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[](../../../images/testing/touch-editor-khmer.png)
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Khmer](../../images/testing/touch-editor-khmer-800wi.png "Touch Editor - Khmer")](../../images/testing/touch-editor-khmer.png)
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Once you have created your keyboard layout, you need to test it. Your
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keyboard layout may cover desktops as well as touch devices. The
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@ -14,7 +14,7 @@ keyboard layout may cover desktops as well as touch devices. The
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debugging commands for all platforms.
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[](../../../images/testing/touch-editor-build.png)
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tab](../../images/testing/touch-editor-build-800wi.png "Touch Editor - Build tab")](../../images/testing/touch-editor-build.png)
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Testing is easy on Windows: press the **Start Debugging** button on the
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**Build** tab to test the rules in your keyboard layout with a [fully
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@ -56,7 +56,7 @@ will need to use different addresses; Keyman Developer leaves that up to
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you! We call the list the **Debug Host List**.
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Host](../../images/testing/startdebugging-kd10.png "KeymanWeb Debug Host")
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## Testing your web keyboard on your desktop
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@ -91,12 +91,12 @@ choice, so you can then just click the link in your email on your target
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device.
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URL](../../images/testing/frame/android-enter-debug-host.png "Enter the debug host URL")
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All going well, you should be presented with a page like this:
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iPhone](../../images/testing/frame/android-debug-host.png "Viewing the debug host on iPhone")
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If you get a Host Not Found error, try different addresses from the
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**KeymanWeb Debug Host** list, check your computer's firewall settings,
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@ -109,7 +109,7 @@ F7), and reload on the touch device -- you don't need to click the
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**Test Keyboard on web** button again.
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iPhone](../../images/testing/frame/android-debug-keyboard.png "Testing a keyboard on iPhone")
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## Loading your keyboard into the native Keyman apps
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@ -123,10 +123,10 @@ to Keyman for Android** button or **Add keyboard to Keyman for iOS**
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button on the test page on your device.
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app](../../images/testing/frame/installing-native-keyboard-1.png "Installing the keyboard into native app")
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app](../../images/testing/frame/installing-native-keyboard-2.png "Installing the keyboard into native app")
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Now your keyboard layout is installed and available in the Keyman App,
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and if you have the Keyman version with the system keyboard support
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@ -24,24 +24,24 @@ devices emulated may or not work as well a real device.
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1. Start testing your keyboard with the [original steps on testing
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touch keyboards](keyboard-touch-and-desktop).
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2. Open Chrome, navigate to the debug host page for your keyboard, and
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press F12.
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3. In the Developer Tools window, click the mobile icon:
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4. Back in the debug host page, select the appropriate device from the
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mobile emulation toolbar, then press F5 to reload and enable the
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touch mode. Some recommended devices are iPad or iPad Pro for tablet
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testing, and iPhone X or Nexus 6P for mobile testing. Do not select
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"Responsive".
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5. At this point, you should see a simulation of selected device's
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screen, and KeymanWeb should be presenting its touch keyboard rather
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than the desktop equivalent. You'll also see the mouse cursor has
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turned into a fuzzy circle, to simulate a fingertip instead of a
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precise arrow.
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You can now test the keyboard layout and get an idea of how it will feel
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on a real touch device. Rotation, or changing device types will require
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