From 135de352c4ba67166669975356f7db6edfee2212 Mon Sep 17 00:00:00 2001 From: Eberhard Beilharz Date: Tue, 9 Jun 2026 17:11:43 +0200 Subject: [PATCH] Apply suggestions from code review Co-authored-by: Marc Durdin --- web/docs/engine/guide/adding-keyboards.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/web/docs/engine/guide/adding-keyboards.md b/web/docs/engine/guide/adding-keyboards.md index 2874d449bc..957df80270 100644 --- a/web/docs/engine/guide/adding-keyboards.md +++ b/web/docs/engine/guide/adding-keyboards.md @@ -42,7 +42,7 @@ This example would find the default keyboard for the Dzongkha language. This met Alternatively, languages may be looked up via their BCP 47 language code as follows: ```typescript -await keyman.addKeyboards('@he') +await keyman.addKeyboards('@he'); ``` The `@` prefix indicates the use of the BCP 47 language code, which in this case corresponds with Hebrew. @@ -52,7 +52,7 @@ The `@` prefix indicates the use of the BCP 47 language code, which in this case To obtain a specific keyboard by name or by keyboard name and language code as a pair, see the following: ```typescript -await keyman.addKeyboards('french','sil_euro_latin@sv','sil_euro_latin@no') +await keyman.addKeyboards('french', 'sil_euro_latin@sv', 'sil_euro_latin@no'); ``` This will install three keyboards - one for French (named, quite simply, "French") and two copies of the EuroLatin keyboard - one for Swedish and one for Norwegian.